My pleasure !
Good you fixed it. You used an "indirect" way, but I am surprised the "direct" way with "Rangetexture" tgas did not work. Here is what avionics entries should look like (as an example):
[TextureData]
RadarTexture=[path]\AA_texture.bmp
RadarAGTexture=[path]\AG_texture.bmp
RangeTexture[1]=[path]\RangeGrid1.tga
RangeTexture[2]=[path]\RangeGrid2.tga
RangeTexture[3]=[path]\RangeGrid3.tga
RangeTexture[4]=[path]\RangeGrid4.tga
RangeTexture[5]=[path]\RangeGrid5.tga
RangeTexture[6]=[path]\RangeGrid6.tga
RangeTexture[7]=[path]\RangeGrid7.tga
RangeTexture[8]=[path]\RangeGrid8.tga
[AvionicsData]
AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP,TERRAIN_AVOIDANCE
RangeUnit=NM
RangeSetting[1]=7
RangeSetting[2]=15
RangeSetting[3]=35
RangeSetting[4]=60
RangeSetting[5]=7
RangeSetting[6]=15
RangeSetting[7]=35
RangeSetting[8]=60
.../...
SearchRangeSetting=1,2,3,4
.../...
TrackRangeSetting=1,2,3
.../...
BoresightRangeSetting=1
.../...
GroundMapRangeSetting=5,6,7,8
.../...
TerrainAvoidanceRangeSetting=5,6