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Showing most liked content on 04/07/2025 in all areas

  1. 4 points
    It´s done, Let´s Rock & Roll
  2. 4 points
  3. 4 points
    I need a little bit more of practice
  4. 3 points
    Hello my dear friends, I just found out that i have problem with my right tonsil and both side of my neck lymph nodes. Tomorrow i will be doing cell biology, so wish me all the best and sorry again I wouldn't be around again 😔
  5. 2 points
    i think i made a mistake , i´m no longer sure that both displays are used , DVST display (the one i use for AA) and the DSCG display was used in the same time periode thats why both of them in the Weapons Delivery Manual , but i think that the AA display belongs only to the DVST display , altough it is not clear in the manual if or if not this AA display is used with the DSCG i´m more and more convinced that it belongs only to the DVST display but at least i found a way for both displays to show up , maybe something that may come handy in the future this are the complete radar scope displays i think belong to DVST only
  6. 1 point
    Nice idea. The soviets tested it with a Yak-38M in the late 1970th and the hot airstream of the engines burned itself through the deck. Mandatory screenshot:
  7. 1 point
    Welcome back to the skies MFair, shift+D is the advisor messages at the top. Also known as "Text Display Toggle" in the controls list in WOFFKeys program.
  8. 1 point
  9. 1 point
    March 1977 : JH-9 'Shen Jian'... in color !
  10. 1 point
    Just imagine it, because that didn't really happen.
  11. 1 point
    Here somme new Shoots F-4F from the 70tees....
  12. 1 point
    My pleasure ! Good you fixed it. You used an "indirect" way, but I am surprised the "direct" way with "Rangetexture" tgas did not work. Here is what avionics entries should look like (as an example): [TextureData] RadarTexture=[path]\AA_texture.bmp RadarAGTexture=[path]\AG_texture.bmp RangeTexture[1]=[path]\RangeGrid1.tga RangeTexture[2]=[path]\RangeGrid2.tga RangeTexture[3]=[path]\RangeGrid3.tga RangeTexture[4]=[path]\RangeGrid4.tga RangeTexture[5]=[path]\RangeGrid5.tga RangeTexture[6]=[path]\RangeGrid6.tga RangeTexture[7]=[path]\RangeGrid7.tga RangeTexture[8]=[path]\RangeGrid8.tga [AvionicsData] AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=7 RangeSetting[2]=15 RangeSetting[3]=35 RangeSetting[4]=60 RangeSetting[5]=7 RangeSetting[6]=15 RangeSetting[7]=35 RangeSetting[8]=60 .../... SearchRangeSetting=1,2,3,4 .../... TrackRangeSetting=1,2,3 .../... BoresightRangeSetting=1 .../... GroundMapRangeSetting=5,6,7,8 .../... TerrainAvoidanceRangeSetting=5,6
  13. 1 point
    That looks great! You are always pushing the limits.
  14. 1 point
    i got it workinhg now i made the 2 grids AG and AA as a 3d part and set it in the Cockpit.ini as a light , this way i can controll when the grid is shown and when it is hidden , now everything works like it should the 2 radar screens are controlled with a HUD_MODE_INDICATOR entry in the Cockpit.ini this way the AA grid shows up as soon as you select a AA weapon ( Missile or Gun ) i still have to add the Radar Range display to the AA_PPI than i´m done now i can finish the late F-4E/F and G cockpits a Special Thank You to pvince , your mention of the tga way brought me to this idea , Thank You Very much DSCG Grid for AG AA Grid
  15. 1 point
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  17. 1 point
    JASDF F-4EJ cockpit about 1985
  18. 1 point
    And finaly the Tommy boat is burning.
  19. 1 point
  20. 1 point
  21. 1 point
  22. 1 point
    Be veeery veery quite (stealthy) we're hunting SAMs (just an experimental test loadout)
  23. 1 point
    We hope you enjoy your flight (sometimes, you just need to thank the 3d artists)
  24. 1 point
  25. 1 point
  26. 1 point
    MiG-21PF... I should add IFF antena and static dischargers. But I don't know how to make them ! P.
  27. 1 point

    Version v4.0

    883 downloads

    Mirage F-1CG. This mod is dedicated to BPAO, nothing would have been possible without him. Greece operated 40 Dassault Mirage F1CG single seat aircraft. F1CG was first ordered in 1974 and entered service with the Hellenic Air Force in 1975. The aircraft were used by 334 Squadron and 342 Squadron. Mirage F1CG was armed with the Sidewinder AIM-9P missile, rather than the most commonly used Matra Magic II, and it could carry four AIM-9Ps, rather than just two. Covered unit : 334 MIRA 342 MIRA A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team


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