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Showing most liked content on 06/04/2023 in Posts

  1. 7 points
  2. 6 points
    Lightning take off, Hunters in the shelters.
  3. 6 points
  4. 5 points
  5. 5 points
  6. 4 points
    Looks like a run through the MACH LOOP!!! Mandatory pic:
  7. 4 points
  8. 4 points
  9. 3 points
    HAL Tejas, used by Luftwaffe.
  10. 3 points
    do the jingle! do the jingle! (trumpets start playing..)
  11. 3 points
  12. 3 points
    An EA-18G from VAQ-134 practices low-level flying during Unit Level Training near the GS/US border.
  13. 3 points
  14. 1 point
  15. 1 point
    In the Mirage F1 download off the top of my head
  16. 1 point
    And there I was, already learning French...
  17. 1 point
    GIMP is free, and there are templates for the F-15C/Ds as well as (i believe) the stock F-15As everyone started somewhere. let this be your beginning
  18. 1 point
    I was passing by and I saw this patch I decided to improve it I hope it works for you.
  19. 1 point
    Will You release the Ta-152 Series soon? oh, Thanks for your all Fw-109 Series btw, I've download and love them All!
  20. 1 point
  21. 1 point
  22. 1 point
    Boeing Hornet FRS.1 - 899 Naval Air Squadron, Royal Navy, 2013
  23. 1 point
    Colombian IAI Lavi's Made by angelp and Stratos, I'm currently making some skins for them (And having fun )
  24. 1 point
  25. 1 point
    De Havilland Vulture F.2 - No.111 Squadron, RAF Fighter Command, 1967
  26. 1 point
    don't forget people, you can always find the location by turning debug ON in the HUDData ini. Extract it from the FlightDataCat (iirc), drop it into the /Flight folder, and do this to the first section: [Debug] //DisplayDebug=FALSE DisplayDebug=TRUE you can easily turn it off in-game, by hitting alt-d twice (or is it 3 time???) you can also remove the annyoing background "box" round all text by scrolling down further and doing this: [InfoDisplay] //BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985 BottomRightPosition=0.99,0.985 DisplayWidth=0.20 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=1.0,0.0,0.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=609.6 AGLAltWarning=152.4 then, it's a simple matter to note down the area of interest. See the screenshot below for an example
  27. 1 point
    The F-4E2 "Pret" is a F-4E Phantom variant used by the Indian Air Force. After buying 20 Phantoms in 1982, the Indian Air Force updated them to the "Pret" standard in 1995, allowing the Phantoms to carry AIM-120s and more modern ordinance. These planes stayed in service until 2020, when they were replaced by a batch of 24 Su-30MKIs.
  28. 1 point
    Douglas F2D-2 Dagger - VF-2 'Flying Chiefs', US Navy, 1941
  29. 1 point
    Vickers Valiant B.1 (FE) - No.35 Squadron, RAF Pacific Command, 1954
  30. 1 point
    No such issues, I misspoke. I wanted to say that the F-86 cockpit doesn't have the double set of gauges for both engines, like the Javelin, the Meteor or the G-91Y cockpits. And it doesn't have a range counter. It's a quick fix, as the RPM gauge has a double set of needles, one small one large, so each engine has its own needle. And it doesn't make a difference in game. And I doubled the values on the fuel flow texture, 0 to 24 instead of 0 to 12. As for the range counter, I converted the side slip needle to a 0 - 60 NM indicator. The original F-86 fuel flow indicator setting should be : [FuelFlowIndicator] Type=FUEL_FLOW_INDICATOR NodeName=needle_fuelflow MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=80.0 Set[02].Value=0.278 Set[03].Position=159.0 Set[03].Value=0.556 Set[04].Position=242.0 Set[04].Value=0.8333 Set[05].Position=330.0 Set[05].Value=3.333 ValueUnit=LB


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