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Showing most liked content since 03/05/2025 in Posts

  1. 20 points
    G'Day all, My next project is the RAH-66 Comanche. There will be two versions - with and without the Longbow radar. So far I've done the modelling, animations and texture mapping, so there's still a little while to go... Dels
  2. 20 points
    here is the final AIM-4 pack includet are the AIM-4F and AIM-4G AIM-4 Falcon Missiles.7z here is the AIR-2A Genie AIR-2A.7z here are the ini´s for the F-101B Voodoo and the F-106A and F-106A_72 , i includet a manual and an automatic version of the ini´s but the automatic ini´s are not working the way they should so you launch some missiles with the bomb bay closed , i personally use the manual version this way i´m sure the missiles getting launched with the bomb bay open for all other aircrafts you like to use this AIM-4 missiles and AIR-2A you may have to change the positions on the weaponstations your self F-101_&_F-106_INI_Updates.7z NOTE: Please make a backup from your ini´s befor using the new ones above ingame pictures with the new missiles and the updated ini´s F-106A F-101B the AIM-4F early and late and AIM-4G missiles AIR-2A Genie
  3. 18 points
    a Genie training mission , AIR-2A Genie with WP Smoke warhead
  4. 18 points
    Thanks for that info i found some info on that AIR-2A with the brown stripe they had a WP ( WP Smoke ) warhead so the pilot could see if the rocket was close enough to the target when it explodes i made now 2 AIR-2A Genie a nuclear version and a inert version with a WP warhead , in case you have the effects than there is no need to copy them , for the rockets just put them in your weapons folder and let overwrite if ask to AIR-2A Pack.7z thats how they look like now
  5. 17 points
  6. 17 points
    Dear All, Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)". We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release. This includes removing assets used without proper permission or those that came from unauthorized sources. We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done. First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available. We all know that without the brilliant creations of this site, YAP RW could not even exist. So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders. For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given. We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations. If that is the case, please let us know and we will immediately correct it. That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns. Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options). We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point. We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine. We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more. But we thought it was still worth the effort. We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state. If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can. We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum. It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here. That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far. This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966. We will be honored to hear your comments, suggestions or any screenshots or videos you might make. And maybe you would be willing to contribute even more to the project. Thank you for your collaboration and have a nice day in the skies. The YAP RW Team Website and download pages: https://www.yap-revamp-works.com/
  7. 17 points
    Okay, I just worked a little bit today, and this is the EF2000B. I will be back full-time in April.
  8. 16 points
  9. 15 points
  10. 14 points
  11. 13 points
    JASDF F-4EJ cockpit about 1985
  12. 13 points
  13. 13 points
  14. 12 points
  15. 12 points
  16. 11 points
    Somewhere over Europe... Scramble !!!
  17. 11 points
    Progress is coming along pretty nicely! for [CLASSIFIED] I decided on choosing vanilla SF2 model style for good performance and decent visual fidelity... off the top of my head the main things left for the mesh itself are Landing Gears I'm open to suggestions for any ways to improve this model currently its hovering around 4000 triangles not too much i know but hopefully textures would make it look that much better :) final count is probably going to be around 6k
  18. 10 points
  19. 10 points
  20. 10 points
    Stolen From Facebook: They Walk Among Us! I was at the checkout at Walmart, minding my own business, when the cashier rang up my total: $46.64. I handed her a crisp $50 bill. She looked me dead in the eye, gave me back $46.64, and continued scanning items like a professional. Me: "Uh… I think there’s a mistake." Her: huffing dramatically "Sir, I am educated. I know what I’m doing." She pushed the money back at me like I was trying to scam her. So, I did what any reasonable person would do—I gave it back. She, once again, pushed it right back at me with extra attitude. I shrugged, picked up my bags, and walked out with $46.64 in my pocket. They Walk Among Us… I walked into Starbucks with a "Buy-One-Get-One-Free" coupon for a Grande Latte. The barista studied it like it was the Declaration of Independence, then turned to a chalkboard that read "Buy One, Get One Free." Her eyes lit up. "Oh! So that means… they’re both free!" She happily handed me two free lattes. I didn't argue. I just walked out, sipping my victory. They Walk Among Us… One day, I was strolling along the beach with some friends when one of them gasped dramatically, pointed ahead, and yelled: "Look! A dead bird!" Another friend immediately looked up at the sky and asked, "Where?" I just… I had no words. They Walk Among Us… My brother was house hunting and asked the real estate agent which direction was north. He explained that he didn’t want the sun waking him up every morning. The agent furrowed her brow. "Wait… does the sun rise in the north?" My brother, thinking she was joking, laughed. She was not joking. He gently explained that the sun rises in the east… and, you know, has been doing that for quite a while now. She shook her head and said, "Oh, I don’t keep up with all that stuff." I... I had to walk away. They Walk Among Us… Back when I worked in a 24/7 call center, a guy called and asked: "What hours are you open?" Me: "Sir, we’re open 24 hours a day, 7 days a week." Him: "Okay, but is that Eastern or Pacific time?" I stared at my screen for a solid 10 seconds before replying: "Uh… Pacific." He thanked me and hung up, probably feeling proud of himself. They Walk Among Us… My sister has one of those emergency seat belt cutters in her car—designed to save her life if she ever gets trapped. She keeps it in the trunk. They Walk Among Us… My friends and I went to buy beer for a party. The store had a 10% discount on cases. Since we were professionals, we grabbed two cases. The cashier did some quick mental math. "Oh, two cases? That’s 10% + 10%… so you get 20% off!" We all nodded and quietly accepted our new financial advisor. They Walk Among Us… At the airport, I couldn’t find my luggage, so I went to the lost baggage counter. Me: "My bags never showed up." The lady smiled reassuringly. "Don’t worry, sir! I’m a trained professional. Now… has your plane landed yet?" I blinked. Me: "Nope, we’re still circling the airport. The pilot told us we’re third in line to land." Her: "Oh! Okay, well, come back after you land." …Sure thing, genius. They Walk Among Us… While working at a pizza place, I watched a man order a small pizza to-go. Cook: "Would you like that cut into four or six slices?" The man thought long and hard before replying: "Better make it four. I don’t think I’m hungry enough to eat six." Bless their hearts. They Walk Among Us…
  21. 9 points
  22. 9 points
    Aggressors over Michigan's fields.
  23. 9 points
    That's Farsi Island, Iranian territorial waters. I added it back in late 2023 following a request by fellow Crusader. It was quite a strategic place during the Tanker War of the 1980s between Iran and Iraq. The ODS 30AE mod also offers to fly over nice recreations of Failaka Island in Kuwait and of famous Kharg Island in Iran, both reproduced by fellow @tiopilotos.
  24. 9 points
    https://www.flickr.com/photos/8270787@N07/albums/72157605269786717/
  25. 9 points
  26. 9 points
  27. 9 points
    Typhoons & Taiwan kinda go together...
  28. 8 points
  29. 8 points
    that is what i have now , the RWR display is just something i came up with except for the F-4 symbol in the center , same go´s for this 3 buttons / lights on the right below the threat warning panel i just use them for Threat_AI , Threat_Search and Missile_Launch it is very difficult to make this cockpits without having the right info´s the cockpit for the late F-4EJ (1985 onward) will be next and in the future there will be a cockpit for the F-4EJ KAI if anybody has an idea how to get the threat lights working based on the sector / angel the threat coms from let me know , i´m working over a year now on that issue for the F-4G cockpit and here with the F-4EJ i have the same problem , as long as i dont find away to get this lights working this Threat Warning Panel is just an eye candy F-4EJ cockpit early
  30. 8 points
    And finaly the Tommy boat is burning.
  31. 8 points
    We hope you enjoy your flight (sometimes, you just need to thank the 3d artists)
  32. 8 points
  33. 8 points
    ... and a major intrusion into Tovarishch Tupolev's territory. I bet he would not be too happy with that, just as he was not with the Sukhoi T-4 An attempt at an upgraded IAF Kfir TC7...
  34. 8 points
  35. 7 points
  36. 7 points
  37. 7 points
    smile for the camera boss.....
  38. 7 points
    I guess the more hardcore flight sim fans remember the RAH-66 from Enemy Engaged. For me, my love for this helicopter comes from one of NovaLogic's finest games, Comanche Gold: What a coincidence, in my little spare time these days I've been revisiting a mod I made for Comanche Gold. Looking forward to it, @Dels! I'd be happy to contribute by making woodland, desert and snow skins based on the ones from Comanche Gold.
  39. 7 points
    "Trust me I don't know what I'm doing'" - (Not) Sledge Hammer "The horsemen are drawing nearer - On leather steeds they ride - They've come to take your life On through the dead of night - With the four horsemen ride - Or choose your fate and die!" Metallica - The Four Horsemen Decals courtesy of Mr. Jimbeamer5 https://combatace.com/files/file/12157-boeing-ach-47a-guns-a-go-go/
  40. 7 points
    Yak-35, the soviet answer to the B-58 Hustler
  41. 7 points
    Wow, what good timing to see this as I’ve been out of action for a few months, but felt it important to respond to this. The original YAP project has a complicated history, and as someone who has been around since the very beginning, I’ve seen firsthand the issues that arose. Assets stolen directly from CombatAce modders and others, used without permission from nearly every category including terrains, aircraft, ground objects, effects and so on. In addition, it included numerous model rips from commercial games, “Russian” hosting sites, and so on. You also had many incidents where YAP artists/contributors were not being fairly paid, their intellectual property being abused and so on. Then monetization of the project leveraging existing freeware and stolen assets greatly complicated things. It was frustrating to say the least and obviously at that time caused a community divide. But time marches on. With John’s passing, a new leader took over and I’m going to be the first to acknowledge the march towards improvement. He has taken significant strides to address these piracy and theft concerns, and build something more respectful and ethical. Many mistakes have been corrected and problematic assets removed when possible. It’s not perfect, there is still cleanup needed and questionable models still exist. But let’s be completely honest here, shall we? Even sometimes renowned projects and assets here face the same challenges with “interesting model acquisitions.” So I bring that up in transparency, since it wouldn’t be fair to single out YAP-RW for that. While there’s still room for improvement—some of their modeling team certainly do better in maintaining higher ethical standards -- at least the leadership has demonstrated a clear willingness to course-correct and take greater care. I also appreciate the new protective clause they’ve added: "All models/assets in our project cannot be used anywhere else without our direct permission. They remain exclusive to this project as John would have wanted, allowing us to better manage artist permissions and prevent future concerns." This statement not only honors the project’s legacy but also helps establish better boundaries to protect the artists and their work. While the journey isn’t perfect, the team’s effort to rebuild YAP-RW with integrity deserves recognition. A hearty congratulations, the amount of effort put forth is amazing, especially the care given to the missions. Count me in. They’re on the right path, and I hope they continue to refine their practices and earn the broader trust and support of this community. Swambast
  42. 7 points
    don't forget to add the Snap-On tool factory if you add Kenosha. With all the money I spent with them in my career, they've probably built a whole annex named after me!!!!
  43. 7 points
    It was a Monday, so why not? A gun pass as I blew thru the formation took out 1; zoom to about 1k feet above & behind them (out of gun range), and then it was simply Sparrows & Sidewinders from astern; till the 1st Mig -29 got close. A Split-S, ran for the deck, yelled for help, and left it for the Luftwaffe.
  44. 6 points
    Near Buckingham Palace.
  45. 6 points
  46. 6 points
  47. 6 points
  48. 6 points
    Emil's ready for take off.
  49. 6 points
    ...the pattern is full! (82nd Flight Group, Italy, 1945). Ran across this pic while searching for something else...
  50. 6 points


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