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Showing content with the highest reputation since 09/21/2025 in Files

  1. Version 1.0.0

    31 downloads

    TAV-8B Harrier II. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) It is designed for and works only in the SF2 series. So after a few years of lazzynes... First of all...If you want to count rivets....Do not. Many things could be done another way....But I did it my way. So you have to bear with it. There are still some small issues with the flight model and generally aircraft handling, but FM is not my sandbox. All skins are in 3072x3072 format. If you have problems running this in-game. Resize skins to lower resolutions Three sets of skins represent different periods of usage by VMAT-203 All serials are correct and historically accurate. For some reason, I have added weapons that are present in Loadout.ini. But remember, this version was intended to be a training aircraft for the USMC. So, not much of the 'Mud mover' spirit. Animations: 1= canopy open - close Activating the hook will transfer you from the front to the back seat - be aware that when you change seats, you can not change back...At least in this version.. If you want to jump like crazy from one seat to another, you have to edit the data.ini file yourself - I will not be part of this madness. If you are reading this short readme, you will know where to look and what to change. ************************************************************************************ For proper sound work, you should add files from any of my previous AV-8B series. ************************************************************************************ Now. The strange part. READ THIS CAREFULLY. By downloading this, you are agreeing to participate in a social experiment. IF you are not willing to participate - - - DO NOT DOWNLOAD All you have to do is click in the right place. You have two options. Only two, not one, not three. Two like 2. after downloading or before you have to: Either you go here: https://combatace.com/clients/donations/ You click on the button that says: 'Donate towards this goal' and toss a coin. https://combatace.com/clients/donations/ Thank you for donating and keeping this site and all the database alive. Or option two. Click here on the download page, bottom right corner, and click 'Thanks' No other icon. Just thanks. If you are not willing to do either of the actions. Just do not download. I made an effort to create this mod You made an effort - choose and click on either of two options. You have two simple choices. And it does not matter if you are living in the mountains or a city, whether your country supports international shady bank transfers or not. You can even be unemployed. Because you have two choices. And since I, and everyone can basically see who downloaded the file...It will be visible who is dicikn around. IF YOU ARE A SUBSCRIBER - You can just click on the 'LIKE' button. Please. Credits: J.H., also known as me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models, weapons models. 331Killerbee - ideas, good words, Crusaders - help with avionics ini. bobrock- original AV-8B 3d model - Thank you, and thanks to KillerBee. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all, CA users. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of Marines' dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.
    13 points
  2. Version 0.8.0

    67 downloads

    Beta version,it means not 100% complete, but almost there Because I might disappear for a long time and then reappear suddenly. =========================================================================================================== In case someone don’t know much about them, J-10 is a 4-Gen medium-weight, single-engine, multirole fighter, using a delta wing and canard design, from the mysterious country in the East. The J-10C is the latest version of J-10 in service,equipped with AESA radar and multiple advanced sensors. And J-10CE is export version of J-10C. =========================================================================================================== 1.What does this mod probably have? (1)Obviously, it contains 2 advanced birds, J-10C and J-10CE. It is worth noting that I have tried my best to imitate the paint scheme, numbers and common loadout of their units, so the J-10CE is not just a copy of the J-10C, but also slightly different in some details. Since there is no suitable cockpit model resource, I take the one from Rafale mod. Even though there is Freeware Licensing, I still added the creators to the Credits below. =========================================================================================================== 2.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== 3.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; =========================================================================================================== 4.Credits: 1.CG-BLUE (off-site user,I purchased most of J-10C resources from him); 2.Gux, Marcfighter, Heberth, ravenclaw_007, JAT(Cockpit from Rafale,sincerely thank them for their outstanding work); 3.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 4.T'Ilacis (off-site user,decals); =========================================================================================================== 5.Special Thanks: 1.JAT81500(For the JHMCS/pilot mod)
    11 points
  3. Version 2.0.0

    41 downloads

    Sikorsky CH-37B Mojave This is a third-party addon of the Sikorsky CH-37B used by the US Army Aviation It is designed for and works only in the SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda Animations and standard commands: ANIMATION 2 - cockpit windows ANIMATION 8 - unfold hoist ANIMATION 9 - hoist PJ ANIMATION 10 - lower/raise hoist. Bomb bay key opens Cargo doors. CH-37B includes skin sets for: - 4th Trans Co (MedHel) Hanau, Germany 1962 - 90th Trans Co (MedHel) Illesheim, Germany 1965 - 19th Trans Co (Med Hel) Korea, 1967 - Flight School, Fort Rucker, Alabama, 1961 All serial numbers are historically correct.. As far as I know. But not always correct for specific units. "Weapons" are just for fun, so do not take them so seriously if you find deploying them troublesome. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..
    8 points
  4. Version 0.4.0

    21 downloads

    1.What inclued: (1)H-6K; H-6K is a significantly more modern aircraft than earlier H-6 series,with a reinforced structure making use of composite materials,enlarged engine inlets for Russian Soloviev D-30 turbofan engines giving a claimed combat radius of 3,500 kilometres (2,200 mi),a glass cockpit with large size LCD multi-function display,and a reworked nose section eliminating the glazed navigator's station in favor of a more powerful radar. =========================================================================================================== 2.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; https://combatace.com/files/file/18351-plaaf-weapons-expansion-pack-beta/ =========================================================================================================== 3.Usage: Unzip and copy Objects folder to where your game is installed. =========================================================================================================== 4.Credits: (1)Timur Samedov(offsite user): Original models and textures; (2)YEYEYE: Cockpit from SAAB2000; (3)ME: port models to game add a lot of detail objects,do a lots of animation and texture works. =========================================================================================================== 5.Upcoming stuffs: (1)H-6N,another modern variant that based on H-6K, reshaped fuselage in place of the bomb bay to mount an air-launched ballistic missile.It is visually distinguishable from other variants by the refuelling probe above the nose; (2)JL-1,Air-launched ballistic missile.
    7 points
  5. Version 1.0.0

    29 downloads

    Bonjour, Hello To use this file, you must have the "EuroWW2" terrain modified by Wrench -Pour utiliser ce fichier, vous devez avoir le terrain euroWW2 modifié par Wrench -The files ZIP only contains the modified textures and files. -Le fichier ZIP ne contient que les textures et les fichiers que j'ai modifié -The tiles are in 2k (2048x2048) jpg -Les textures sont en 2k format jpg -the water tiles are in DDS format -Les textures avec de l'eau sont au format dds -news trees and bulding textures, some news textures -nouvelles textures pour les arbres, les constructions et pour quelques autres. -news files .tod -nouveaux fichiers .tod -The target file has not been modified at this time so it is possible that some targets may be poorly positioned -Le fichier des cibles n'a pas été modifié pour l'instant ainsi il est possible que certaines cibles soient mal positionnées how to do...comment faire... First, save your destination directory!! and simply extract the contents of the zip file into the Strike Fighter 2 mod directory and overwrite!! Tout d'abord, sauvegarder votre répertoire de destination, et simplement extraire le contenu du fichier ZIP dans le répertoire mod de Strike fighter 2 et écraser les fichiers. ***If I have forgotten any textures, take a screenshot and send me a message, thanks Enjoy Pascal
    7 points
  6. Version 0.2.0

    30 downloads

    1.What does this mod probably have? (1)UH-60A (US ARMY); (2)UH-60L (US ARMY); (3)MH-60L (160th SOAR,JSOC); (4)MH-60L DAP (160th SOAR,JSOC); (5)HH-60G (55th Rescure Sqn.,USAF); =========================================================================================================== 2.Usage: Unzip and copy Sounds,and Objects these 2 folder to where your game is installed; =========================================================================================================== 3.Note: (1)I made USASOC Operators and AFSOC PJs, they were designed as "pilots" and therefore had no purpose other than being visual objects; (2)The numbers and decals on their fuselages can basically be used to find the models IRL, which is interesting; (3)In SF2, their hatch guns(run by AIs) cannot engage ground targets unless we set "dummy targets"; =========================================================================================================== 4.Credits: 1.Vigilante (off-site team,for basic UH-60A resource); 2.guuruu(For his outstanding Helicopter FM); 3.Dels(For wepaons:APKWS and Hellfire); 4.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);
    7 points
  7. Version 1.0.0

    35 downloads

    1. What's included: 3 different combinations of Patriot systems: (1) PAC-2: MPQ-53 Radar+MSQ-104 ECS, MIM-104B (2) PAC-2: MPQ-65A Radar+MSQ-132 ECS, MIM-104D (3) PAC-3: MPQ-65A Radar+MSQ-132 ECS, MIM-104F 6 missiles: MIM-104B, MIM-104C, MIM-104D, MIM-104E, MIM-104F, MIM-104F MSE 2. Notes: 1.Launcher models are not 100% consistent with reality,we know that the appearance and capabilities of M901/902/903 are different, but it will take two weeks to remodel. 2.Currently, there are more missile types than system types. You can edit them in data.ini according to your needs. 3. Installation: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) round: Original model texture, off site user (Patriot system and PAC-2 missile); (2) Simon T Griffiths: Original model texture, off site user (PAC-3 missile); (3) Me: Further modeling and data,visual effect modification;
    6 points
  8. Version 1.0.0

    31 downloads

    Chinese aircraft carrier Type 002 Shandong 1.What inclued: (1)Type-002 CV-17 Shandong; She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki). 2.Note: Nothing Special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)C5 Galaxy(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;
    5 points
  9. Version 4.0.0

    21 downloads

    Mirage F1C-200 (1994-2003) This add-on shows the last Mirage F-1C for the French Armée de l'Air. The name F-1C200 comes from the serial numbers beginning from 200. Most of the F1C-200 were converted in F1CT but 12 were not and 11 stayed operational until the very end of service in 2002-2003, those in this mod. F1C-200_94 specifics: Same as F1C-200 plus: Corail gondolas C/F dispensers (P0 station) double wingtips position lights v4.0 22/Aug/2025 Other F1 cockpit updates: Radar scope Cyrano IVM HUD CSF196 Barax/Phimat control panel Corail control panel (with indication of remaining chaffs and flares - for gameplay - not as real F1) Note: Due to a known SF2 bug, external chaffs and flares dispensers cannot be used by AI aircraft. A workaround is to build internal "fake" C/F dispensers, and "empty" external dispensers. The advantage is that AI aircraft have then decoys. The disandvantage is that even if C/F are not loaded by the player, aircraft still have chaffs and flares dispensed from non-existing dispensers ! We have preferred the use of the workaround for the gameplay. Covered units : Escadron de Chasse 3/33 Lorraine. Escadron de Chasse 4/33 Vexin. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F1 Team
    4 points
  10. Version 0.1.0

    29 downloads

    1.What inclueded: (1)M1A2 IVIS; (2)M1A2 SEP; (3)M1A2 SEPv2; Uncle Sam Classic,no need more description; ( I wanna show more,but sadly, the article I used for reference for the device details has been deleted). 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)MSWoodvine(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;
    4 points
  11. Version 2.0

    321 downloads

    Piasecki CH-21C Shawnee This is a third-party addon of the Piasecki CH-21C used by the US Army Aviation It is designed for and works only in the SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda Animations and standard commands: ANIMATION 1 - cockpit windows ANIMATION 8 - unfold hoist ANIMATION 10 - lower/raise hoist. Bomb bay opens Cargo doors. CH-21C includes skin sets for: - General skin for US Army Aviation - A-Company, 2nd Avn. Bn. 2nd Inf.Div.Korea, 1969. - 80th Trans.Company, Fort Richardson, Alaska, 1964. - Flight School, Fort Rucker, Alabama, 1960. All serial numbers are historicaly correct.. As far as I know. But not always correct for specific units. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..
    3 points
  12. Version 1.0.0

    22 downloads

    Royal Danish Air Force Hawker Hunter F.51. This mod is not to compete with any previous Hunter packs. It is just my different approach. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire Hunter cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or leave it. Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. In the game, under a prefix.KDF. * You will find Hawker Hunter F.51that served in the Royal Danish Air Force. * Kongelige Danske Flyvevåbnet All skins are in 3072x3072 format, based on new templates. Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force, for a specific year, squadron, etc. I do not recall why I have made skin set '1958' except missing one aircraft (crashed 06.04.1956) and squadron moving to Karup, nothing special about this '1958', but I left it as a part of the pack. New bump maps to work with new skins. Credits. TW - the original old model of Hunter F.4 Yours truly - mambo jumbo like skins, decals, research... I have no idea who made the pilot and seat model; it is an old model used almost everywhere—big thanks to them. ravenclaw_007 - as an improvement, I used his Hunter Pit fake pilot model. Spillone104 for his sounds Only Italian coffee was used; the mod may contain cookie crumbs and nuts. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MOD IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it. Not like this mod is using some ancient or extraterrestrial files..
    3 points
  13. Version 1.0.0

    35 downloads

    Final Huns: ANG F-100D/F Super Sabres in the Late 1970s This mod represents the final years of the F-100D and F in USAF service. It not only provides skins for the stock F-100D(68), but also introduces the F-100F(68), modified from the YAP two seater with permission from the YAP-RW team. Included F-100D and F aircraft, as well as decals, pilots, and weapons needed Instructions load into mod folder of your choice, allow overwrites Credits TW Stock F-100D(68) YAP team Base F-100F and original; skins Bassman base 512 template for F-100D yakarov79 IFR prob for F-100F daddyairplanes new skins for F-100D and F, ini changes so F uses stock D effects and sounds, loadouts, various other fixes and a f***ton of research test team: Wrench, CSomers611, yakarov79 and as always, Nightshade/PR Special thanks to the YAP-RW team who graciously allowed us to upload the F-100F model at Combatace. Check out some of the other things the YAP-RW team has to offer at https://www.yap-revamp-works.com/ I hope you enjoy this mod as much as I enjoyed creating it Kevin Unruh aka daddyairplanes 20 Sep 25 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ****
    3 points
  14. Version 1.0.0

    17 downloads

    1.What inclueded: CSK-131; Dongfeng CSK131 is Chinese light protected 4×4 vehicle, It won't play any role in the game I guess,but maybe suitable for terrain modders or some non-released private terrain modification. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1) nom002(offsite user): Original models and textures; (2)ME: port models to game;
    2 points
  15. Version 1.0.0

    29 downloads

    SF2 F-5A 'Freedom Fighter' by The Mirage Factory 10/12/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) This is a remod of The Mirage Factory's F-5A "Freedom Fighter" for use in SF2. I've collected almost all the skins made for it since in original release in 2005. This was done simply because it hadn't been done yet, AND I needed F-5s for several of the countries on the "Iberian Peninsula/Northwest Africa" terrain recently released. You all can consider this yet another 1stGen Salvage Operation (tm). It will in =NO= way conflict with the (BEYOND!) excellent work done by Sophocles & Team on their F-5 series of aircraft. Having collected the various bits for this aircraft mod, you'll find in this package, in no particular order (although nations with multiple paint jobs do have specific Start Date = statements) the following: USAF: 4441st CCTS (NMF) (1964 <) 4441st CCTS (SEA Camo) (<1970) *a somewhat what-if. see note on skin texture set ini* Greece: 341 Sqdn (NMF) <1965 341 Sqdn (SEA) <1974 343 Sqdn (Aegean Blue) <1985 343 Sqdn (Ghost) <1996 Korea (South): 112th FS (NMF) <1965 112th FS (SEA Camo) <1970 Vietnam (South): 522nd FS, VNAF <1967 Spain: Ala 21, Esc 212 (NMF) <1968 Ala 21, Esc 212 3-Tone Camo <1975 Turkey: 152 Filo (NMF) <1966 152 Filo (SEA Camo) <1975 Morocco: Escadron Borak <1966 (3 tone desert) All skins remain in their original bmp format, at 1024x1024. All markings are decals, with only the VNAF having painted on wing insignia and squadron fuselage band. All aircraft have 24 historically accurate serial numbers; again excepting VNAF which only has 16. Decal randomization is TRUE. While 100% correct for the countries represented, I could not pin down the actual squadron usages. So, they should be considered 'Generic' in that respect. Each respective country uses the same "pool" of numbers for all of their skins. The exception is the later SEA camo RoKAF, which uses a different style. A new pilot figure and ejection seat are included. All sounds, effects and weapons use Stock In-Game (tm) 3rd Wire items. This simplifies matter greatly. The TMF original wingtip and center line drop tanks are included, in their original colorations. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for other useless information, and (hopefully) full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein For Oli
    2 points
  16. Version 1.0.0

    34 downloads

    Boeing 737-200 This mod represents the Boeing 737-200, the classic short haul airliner. The mod is not my own, rather Florian and Soulfreak adapted it from another 3d model some years ago. Soulfreak brought it to the modders attention a few months ago, and with his permission i'm releasing this to the overall Combatace community Included 2 737-200 aircraft, one military and one civilian and the assorted skins and decals for each Instructions load into mod folder of your choice, no overwrites should be necessary Credits United Traffic Team original model available at simMarket (see link below) Florian model adaptation for SF2 Soulfreak main ini edits, skins, permission to release daddyairplanes cockpit swap, release Casa 212-200 cockpit credit goes to creator, as done in its own readme original model : https://secure.simmarket.com/utt-boeing-737-200-source-model-for-3ds-max.phtml ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
    2 points
  17. Version 1.0.0

    32 downloads

    What's included: Algeria Skin SF2_2025_Algeria_Su-35S 1.0.0 Algerian Air Force Livery Packs for SF2 =ONLY= (Full merge recommended 4/5) Here you will find new liveries and decals, as well as modified user lists and data files for the Su-35S Flanker-E VKS by GK v4.1.0. If you don't own these aircraft, you will find their URLs at the bottom of the page. All markings are decals, and decal randomization is TRUE. The livery is kept in its original jpg format. On the equipment page, you will see: Su-35S, also repeated in the ini texture set, As always recommended, unzip the file to a temporary folder or to your desktop for easy access to the rest of this file Copy files to their proper folder Credit goes to the following: Third Wire for making this outstanding game I would like to thank GKAB for working with alongside me on this project and not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. https://combatace.com/files/file/18014-su-35s-flanker-e-vks/ thank you for downloading my work.
    1 point
  18. Version 0.7.0

    271 downloads

    This mod is kind of expansion and update to the SF2 community about PLAAF weapons,to comply with modern generation standards 1.What's included: Air to Air: PL-5B/E/E2 -- IRM (SRAAM,like from early AIM-9 to AIM-9L/M) PL-10 --IRM (SRAAM,like R-74M2/AIM-9X B2) PL-12/A -- AHM (BVRAAM,like R-77/AIM-120C5) PL-15 -- AHM (BVRAAM,like AIM-120D P3) PL-17 -- AHM (BVRAAM/LREW,like R-37M/AIM-174B) Air to Ground/Surface: AKD-20 -- ASM (ALCM,like Tomahawk) AKD-88A -- ASM (ASM,like AGM-84) AKD-88B -- ASM (ASM,like AGM-84) AKF-88C -- ASM (ALCM/ASM,like AGM-84G SLAM-ER) AKF-98A -- ASM (ALCM,like AGM-158C) GB-6 (AT anti-tank/AR anti-runway) -- EOGR (SOW,like JSOW) YJ-1000-1 -- LGB (Bunker Busting,like GBU-28) YJ-91 -- ARM (Anti-Radiation,like AGM-88/KH-31P) YJ-91A -- ASM (ASM,like KH-31A) YJ-12 -- ASM (ASM,like KH-31A but more modern) SD-10 -- ARM (Anti-Radiation,like AGM-88, export only) Devices: K/JDC03A -- LP (Targeting Pod,like AAQ-33 Sniper) KD_Datalink_Pod -- DP (Datalink Pod for KD missiles) 2. Notes: You can see multiple folders ending with name of GX/XL in Weapons folder. They correspond to inert training models, similar to CATM in the US Air Force.To prevent the game system from spawning them in combat missions, I set them to "invisible". You need to call add thier names in Loadout.ini if you need them. 3. Usage: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) Sky Train: Original model texture (PL-10/PL-12/PL-15/KD-88 series/GB-6/AKF-98A/YJ-12/KJDC03A); (2) BF2_Pilot: Original model texture (AKD-20); (3) Me: Original model texture (PL-17); (3.5) Me again: Further modeling and data,animation,visual effect modification; 5.Special thanks to: Their program helped me get reasonable weapon range: (1)AcariaPlainum: https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews Extra Special thanks to the following friends for generously sharing the cost of purchasing the GB-6 model @murmansk @T'Ilacis @CAportingbot @pigboy @Carmen @TuyingShehuyan ======================================== This mod cannot be used for any commercial activities!
    1 point
  19. Version 1.0.0

    84 downloads

    Charlie Guardians: F-15C Eagles in the Air National Guard this mod represents the F-15C while in service with the US Air National Guard. two in game models of F-15C are represented, the _91 as the Hawaiian ANG operated bot A and C models for most of their tenure and the _02. Most ANG C users gained their new to them mounts in 2004. Installation get original viper63a revamp here https://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2018/ then.... select and transfer the F-15C_91 and F-15C_02 aircraft (and original decals folders if you so choose. they arenet needed for this mod) unzip, drop "Objects" folder into mod folder. should not be any overwriting necessary Included aircraft skin folders and decal folders for F-15C_91 and _F-15C_02 aircraft credits viper63a: limited use of decals, skins, much inspiration on how to proceed FastCargo: original model allenjb42, NightshadeP/R: testers. if its messed up i swear its their fault (J/K!) daddyairplanes: minor skin tweeks, revamp of decal layout, tga work TK: the whole original game note: this started as an improvement to my own install on a new system. as i do not usually fly the two seaters, i have no intentions of doing the D models. if interested, i will gladly share the templates so you can create your own. thank you for choosing this mod, i hope that you enjoy it Kevin Unruh aka daddyairplanes Aug 2021
    1 point
  20. Version 1

    160 downloads

    Vertol V43 'Bimskuh' Heeresflieger This is a third party addon of Vertol V43 model used by Heeresflieger /German Army Aviation/ and shortly by Luftwaffe It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Animations and standard commands: ANIMATION 1 - cockpit windows ANIMATION 8 - unfold hoist ANIMATION 10 - lower/raise hoist. This is beta file. Better to share than store on hard drive. If someone wants to improve something let me know. Templates for pit or skins are available on pm request. Aircrafts include cockpit files. This is beta cockpit version. Not fully finished. So perhaps there wilbe update one day. Flying. As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. Pack includes set of skins to represent early Luftwaffe and Army models. serials and codes covers all V43 used in Germany by all units. All serial numbers and codes are historicaly correct. .. As far as I know. This mod is not covering late V43B and sole V44 models. Same cargo 'weapons' as in previous pack included plus one new German style. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda. Thanks for all kind support.
    1 point
  21. Version 1.0.0

    23 downloads

    SF2 Su-30MKA "Flanker-H" Algerian Air Force Skin Pack 9/21/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) This is a mod of the Su-30MKI by Spudknocker, now converted (rebuilt?) into the Su-30MKA "Flanker-H" as used by Algeria. This is the complete aircraft, minus sounds and weapons. With luck, you'll already have those needed items. If not, since there seems to be no consensus, you'll have to locate them on your own. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this aircraft. You'll have 44 of them, which (iirc) is the total in service as of 9/2025. When on the Loadout Page, you'll see: 121ème Escadron de Defense Aerienne As this is a full aircraft mod, there no need for a 'start date' on the skin. The QJJ received their first Flankers in 2007. I've also included a new pilot figure, "Red3211". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). The canards are held on by the 'fake pilot' method, and there is NO thrust vectoring!!. Included is a skin-specific Hangar Screen. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein Have a Happy Sukhoi Sunday!!!
    1 point
  22. Version 1.0.0

    18 downloads

    Target Towing: F-100F Super Sabres in Tracor Flight Systems Service This mod represents the F-100F in Tracor FSI service. It introduces the F-100F_FSI, modified from the YAP two seater with permission from the YAP-RW team. Tracor Huns served as target tugs especially in Germany during the 1980s and 90s. Included F-100F aircraft, as well as decals, pilots, and weapons needed Known Issues we dont actually have a target dart weapon thta we can practice our gunnery on. but its a flight sim, go after the carrier aircraft instead! Instructions load into mod folder of your choice, allow overwrites Credits TW Stock F-100D(68) effects and destroyed lod YAP team Base F-100F and original; skins daddyairplanes Tracor skins, ini changes so F uses stock D effects and sounds, loadouts, various other fixes and a f***ton of research test team: Wrench, CSomers611, yakarov79 and as always, Nightshade/PR Special thanks to the YAP-RW team who graciously allowed us to upload the F-100F model at Combatace. Check out some of the other things the YAP-RW team has to offer at https://www.yap-revamp-works.com/ I hope you enjoy this mod as much as I enjoyed creating it Kevin Unruh aka daddyairplanes 20 Sep 25 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
    1 point
  23. Version 1.0.0

    27 downloads

    Royal Danish Air Force Super Sabres. This mod is not to compete with the previous Hun packs. It is just my different approach. So before removing/overwriting some older stuff, test this one - as you may not like it. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire F-100 cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or leave it. Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Yes, again, Sabres. But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things. In the game, under a prefix.KDF. * You will find Super Sabre F-100D '59 that served in the Royal Danish Air Force. * Kongelige Danske Flyvevåbnet I fixed some lines in data files a little - collision points and hitboxes. Edited weapon stations. But I believe that the flight model could be improved for this aircraft. But this is not my cup of coffee. All skins are in 3072x3072 format, based on new templates. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force, for a specific year, squadron, etc. New bump maps to work with new skins. Credits. TW - the original old model of F-100 Yours truly - mambo jumbo like skins, decals, research... I have no idea who made the pilot model; it is an old model used almost everywhere. All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. Aero-5b launcher for AGM-12 is made by me. As a small extra, I sneaked in a 4-tube training launcher for Mk40, which I made, based on some poor photos, Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MOD IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it. Not like this mod is using some ancient or extraterrestrial files..
    1 point
  24. Version 1.0.0

    42 downloads

    Ground Objects For Iberian Peninsula/North West Africa Terrain 9/5/25 -- For SF2:Europe, or a Fully Merged Install -- Note - you need to have the Espana Terrain too! It's available at the following URL: https://combatace.com/files/file/18466-iberian-peninsulanorth-west-africa-terrain-for-sf2-ver-20/ This here package contains the required Ground Objects, Decals (for ships), Guns & Weapons required for the various objects and things herein. The Ground Objects included are ships, tanks, trucks, etc. and so forth. Remember, all the other items associated with this package are within the 'basic' terrain zip. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! The "Notes" section may also have some things to know, too :). Happy Landings! Wrench Kevin Stein
    1 point
  25. Version 1.0.0

    53 downloads

    Iberian Peninsula/North West Africa Terrain ver 2.0 3/15/25 -- For SF2:Europe, or a Fully Merged Install -- This is a revamp/rebuild of the Spain, Portugal, Morocco and Algeria (parts thereof) terrain map from Cangas' "Operation Pelayo". It has been EXTENSIVELY reworked with many major corrections to tiling, height fields, target areas and the usual visual upgrades. Be it known, that the original campaign will most likely be VERY broken by all the terrain upgrades. Those that can, are encouraged to make the necessary changes to match this upgrade (it's included in this download). ==Please note: this terrain needs the SF2:E GermanyCE cat to fully operate, as several items on the map are only in that terrain cat. So, as stated in the header, Fully Merged or SF2:E REQUIRED.== *Be Advised! There are NO /Objects included with this package -- unfortunately, it put this terrain zip over the allowed limit of 500,000k. They are being released separately. *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life (tm) courses, be placed in their Real Life (tm) locations, or exist at all. Several cities, other physical features and target areas will also fall into that classification. Due to some height field irregularities, some major airports are also NOT present. If added, the "flattening" would have changed the landscape too much for my liking. Some target areas (cities, etc.) exist only as named places, with no strategic or tactical values. Just someplace to fly over. * As should be expected, there are a boatload of various Easter Eggs scattered all over the map. There are also many new tiles, and new TODs to go with them. I've also included the original "Operation Pelayo" campaign ini for those with the talent to adjust and edit it for use with this updated terrain. OTH, you'll have to find your own aircraft for the various countries. Limited Nations is set the "TRUE", and there are NO restrictions on any mission types. The map has a 'given' start date of 1956, when Morocco gained independence. Although, it IS more designed for mid-1960s and later. This terrain is also =NOT= set as a Naval Map (meaning: no _water bmp with proper CV zones), even though there are several regional powers with aircraft carriers that would be usable. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! Happy Landings! Wrench Kevin Stein Edit: Here's a link to the Ground Objects zip. It's not included with the terrain due to file size issues https://combatace.com/files/file/18467-ground-objects-for-iberian-peninsulanorth-west-africa-terrain- / Enjoy!
    1 point
  26. Version 0.9.8.3

    7,867 downloads

    Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.
    1 point
  27. Version 1.0.0

    80 downloads

    This is my RAH-66 Comanche pack. It includes all the files for the Comanche and Longbow Comanche. Please read the readme file (included) for installation instructions and credits. Happy Easter! Dels
    1 point
  28. Version 0.95

    547 downloads

    SF Vietnam Scooters - v0.95 =========================== *** SF2, SF2V required. Tested in full 5-merged installation *** This pack includes 111 Skins for Thirdwires A-4 Skyhawk-models during Vietnam war from 1964 to 1972. It combines the former v0.01 and v0.02 releases into 1 pack. The data.inis for the planes itself are changed from the stockfiles (rearranged weaponsstations, added invisible skids for belly-landings, added new droptanks and missilerails, etc.). Sometimes a skin is provided for 2 different Skyhawk-models. This is done to represent different changes througout an ongoing deployment: - transition from one Skyhawk-variant to another (for example A-4E to A-4F) - retrofit of ECM-equipment (Project Shoehorn) (A-4C to A-4C_65, A-4E to A-4E_65, A-4E_65 to A-4E_67) - change in Camouflage (VA-155) Skins included (Timeframe 1964 to 1972): (compl.) means, that skins, for all deployments to Vietnam are finished for a squadron. Navy Squadrons: VA-12 Flying Ubangis (compl.) VA-15 Valions (1 of 2) VA-22 Fighting Redcocks (compl.) VA-23 Black Knights (compl.) VA-34 Blue Blasters (compl.) VA-36 Roadrunners (compl.) VA-46 Clansmen (compl.) VA-55 Warhorses (4 of 7) VA-56 Champions (compl.) VA-72 Blue Hawks (compl.) VA-76 Spirits (1 of 2) VA-93 Blue Blazers (1 of 4) VA-94 Mighty Shrikes (3 of 6) VA-95 Green Lizards (compl.) VA-106 Gladiators (compl.) VA-112 Broncos (compl.) VA-113 Stingers (1 of 3) VA-144 Roadrunners (5 of 6) VA-146 Blue Diamonds (1 of 3) VA-152 Fighting Aces (compl.) VA-153 Blue Tail Flies (compl.) VA-155 Silver Foxes (compl.) VA-163 Saints (compl.) VA-164 Ghost Riders (compl.) VA-172 Blue Bolts (compl.) VA-192 Golden Dragons (compl.) VA-195 Dambusters (4 of 5) VA-212 Rampant Raiders (compl.) VA-216 Black Diamonds (1 of 3) Marines Squadrons: VMA-121 Green Knights (compl.) VMA-211 Wake Island Avengers (1 of 4) VMA-214 Black Sheep (compl.) VMA-223 Bulldogs (compl.) VMA-225 Vagabonds (compl.) VMA-311 Tomcats (1 of 6) H&MS-15 Angels (compl.) Unfortunately I failed at finishing this MOD! For different reasons, I decided to not invest any more time into this. I hope you can still enjoy this pack. Have fun! Unpacking and installation: =========================== !!! IMPORTANT !!! !!! I recommend using this pack for a standalone-Vietnam-War MOD-folder, as planes.inis are changed accordingly !!! That means, that no exportusers are in userlist.ini Backup your A-4B. A-4B_65, A-4C, A-4C_65, A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten 1. Create a temporary folder, copy all 3 zip-files into that folder and unpack them into this folder (overwrite is ok) Info: If you do NOT want to include the changed data.inis to your installation, just go to all planes-folders in the temporary folder (Objects/Aircraft/A-4B, etc.) and delete all ini.files in each planes-folder. 2. open "Put_Contents_In_Your_MOD_Folder" from the temporary folder and copy the contents you want to your Vietnam-MOD-folder 3. if asked to overwrite, say 'yes' 4. Thats it! Credits ======= - Thirdwire and TK the game and models - FastCargo for the fakepilot - Alejandro for Escapac-Seat - OldDiego for pilotmodels - ravenclaw_007 for AGM-12C+E Bullpup - ???? for Walleye_I model - ???? for sounds - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint P.S. ==== This MOD or parts of it may not be included in any PAYWARE-packs, PAYWARE-mods or "PAY"-related. It is free! If you use the MOD or parts of it, you should give proper credits.
    1 point
  29. Version 1.3

    558 downloads

    F-19 Stealth Fighter September 13th, 2022 (1st Release) by Julhelm, Dels and Menrva >For Strike Fighters 2 games This is a rework of Julhelm's fantastic F-19 stealth fighter 3d model, now featuring a centre strut canopy structure (thanks to a cheap trick of repainting the bubble canopy glass) and a new cockpit, a purposely modified F-117A cockpit by Dels. Among the improvements, it now features proper hit boxes and collision points, proper location for position lights and landing gear lights, reworked skins, aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game. It still features two internal weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs per bay, 2x bombs or AGMs depending on their overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines are used for stealth reasons. An (invisible) arrester hook has been added as well, since Microprose's version could also operate from aircraft carriers. Skins feature the 83-019 serial number and an F letter on the vertical tails; these two details come from a picture of a menu screen in one of the releases of Microprose's F-19 Stealth Fighter game, where you could choose between an F-19 or an F-117A. More serial numbers couldn't be featured as the 3d model of the aircraft does not support decals without decal bleeding issues. Just imagine piloting the only example of F-19 in very black operations! Three new skins were created: a Prototype Black skin created from the specular texture Julhelm had made, and Desert and Arctic camo skins made by modifying the USAF Euro camo skin created by kblomkvist. NOTE: Strike Fighters 2 has no proper IRST functionality, so for the purpose of launching AMRAAMs a very basic ACM radar mode has been added to the avionics file of the aircraft. Moreover, the default cockpit features an obtrusive front strut which makes the cannon difficult to use. You can activate an alternative cockpit LOD in the relative INI file. >What-if Backstory During the development of the Have Blue demonstrators, Lockheed's Skunk Works division also conceived a third experimental stealth aircraft featuring an entirely different shape, rounded fuselage and wings, and meant to have air combat capabilities. The CIA got wind of it, classifying it at the highest possible level and using it as a cover-up story for the stealth aircraft that came to be the F-117A Nighthawk. In 1986, the Testor Corporation released a plastic model aircraft kit, calling it the "F-19 Stealth Fighter". Jane's All the World's Aircraft 1987-88 book listed an RF-19 as a Lockheed development project. The conceptual drawings of it were generally similar to Testor's design. In 1988 a combat flight simulator game, F-19 Stealth Fighter by Microprose, was released just moments before the public unveiling of the F-117A Nighthawk attack aircraft, which is said to be what it sought to represent. The reality is that a single F-19 existed and, during secret flights over Groom Lake, this experimental aircraft showed unique strength and was deemed a super-aircraft. Due to its funding and maintenance costs, the project was officially abandoned in 1983. Unofficially, this single example of F-19 took part in black operations all over the world until 1997. It is named F-19A Nightowl, internally nicknamed "Flying Frisbee" for its rounded shape and also referred to as "Ghostrider" for allegedly being affiliated with the 416th TFS Ghost Riders flying the F-117A Nighthawk. "The view would have been frightening to most men, there were solid clouds overhead at 4000 feet. He flew through the showers, he more heard than saw on this black night and the dark outlines of the trees appeared to reach up and snatch at his speeding fighter. Only a madman would be so low on such a night. 'So much the better' he smiled in his oxygen mask" - Tom Clancy's Red Storm Rising >Credits (in no particular order): -Julhelm, for creating this well-made 3d model of the F-19. -Dels, for his kindness in reworking the F-117 cockpit following my request. -kblomkvist, for his USAF Euro camo inspired by Tom Clancy's Red Storm Rising book. -guuruu, for sharing his RWR symbols improvement mod and for his improved sound files. -simonmiller416, for his smokeless rocket effects mod. -Crusader, for the more realistic weapons data for AIM missiles. -TaktischesGenie, for his suggestions and chats we've had about the F-19 concept. -My girlfriend, for supporting me in all of my endeavors.
    1 point
  30. Version 1.1

    126 downloads

    NovaLogic Skin Pack September 13th, 2022 (1st Release) by Menrva >For Strike Fighters 2 games This package includes high quality skins representing the player's aircraft from three lite flight simulators released by NovaLogic, namely F-22 Raptor in 1997, F-16 Multirole Fighter and MiG-29 Fulcrum both released in 1998. Below, a summary of the details of each skins: -NL_357CW, for the F-22A Raptor aircraft I released. This skin represents the fictive Raptor Squadron of the 58th TFS, 357th CW (Composite Wing), which took part in military operations in Angola, Jordan, Russia, Colombia and Iran. Serial numbers are realistic, the first being 001 as portrayed on the player's aircraft from NovaLogic's game. -NL_16AESOG, for the F-16C Block 42 aircraft released by The Viper Team. It depicts the fictive Viper Squadron of the 32nd TFS, 16th AESOG (Air Expeditionary Special Operations Group), which took part in military operations in Serbia, Liberia, Congo, Burma and Somalia. I made the skin for the Block 42, since it's closer to the one that NovaLogic modelled. Serial numbers are semi-realistic, the first being 112 as portrayed on the player's aircraft from NovaLogic's game. -NL_11EW, for the MiG-29S Fulcrum-C aircraft released by The Mirage Factory. It depicts the fictive 300 Squadron of the 7th Red Banner Guards Regiment, 11th Expeditionary Wing, which took part in military operations in the Kurile Islands, Uganda, Somalia, Burma and Tajikistan. Serial numbers are generic, the aircraft does not have any in NovaLogic's game. >Credits (in no particular order): -The Viper Team, for its detailed F-16 3d models and relative templates. -The Mirage Factory, for its good old MiG-29 3d model. -Sundowner, for the MiG-29 templates he made available. -yakarov79, for his reworked F-22 3d model and relative templates. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
    1 point
  31. Version 1.0.0

    138 downloads

    What is New... There are x3 Playable tanks. M-84AS, T-80BV, T-90 MBT Tanks are originally made as Ground models (static), but now are PLAYABLE models. Tanks are equipped with x8 Shell 125MM 9K119M Refleks-M (HEAT) laser beam riding, guided anti-tank missiles. & Standard 125mm D-81K Tank Gun ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All of this is done, because some Combatace users ask me to make Playable tanks. And i wanted to test the boundaries of Game engine. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ What is important to mention? - Strike fighters 2 maps are not made for typical ground Campaign because of that Tanks sometimes want to be "bumpy" when pass over terrain tile boundary layer. -Do not try to pass over watter (tank will get stuck) -Distance from starting position "Airstrip" to the (Primary Target) can't be skipped with (ALT+N) Because of Low Altitude so Player must pass everything on Foot (Tracked Wheels) ! Just do Time Compression x8 (ALT + T) and Speed up ! And of course Turret is in Fixed position, so you need to aim like you use Tank destroyer (etc. Hetzer tank or Sturmgeschutz) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CREDITS ---Third Wire for making this outstanding game--- ---Combatace site--- ODZADZE (me) for making Hangar, loading image, Modified Model ini. files, and for making Ground models (static) as PLAYABLE models also for: Shell 125MM 9K119M Refleks-M (HEAT) modified .ini files Credits by other authors: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (TANK M-84AS) M-84AS by GKABS Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni - GKABS used his 3d model as a blueprint F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Side panels on Cockpit replaced by ODZADZE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (TANK T-80BV) Original Google Sketchup Model by SWS Ported to SF2 format by BPAo and Fubar512 INI files by Fubar512 Textures by 331Killerbee F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Side panels on Cockpit replaced by ODZADZE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (TANK T-90MBT) (1)Cloostyyyk(offsite user): Original models and textures; (2)simonmiller416: port models to game, do a lots of data and texture works; F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Side panels on Cockpit replaced by ODZADZE Play & Enjoy
    1 point
  32. Version 1.0.0

    85 downloads

    1.What inclueded: ZTQ-15 Light Tank; The ZTQ-15 is a light tank used by the PLA Army, Airborne Forces, and Marines,in service from 2018. It is designed to fulfill the requirement for a lighter, more mobile modern tank that can effectively operate in highland/plateau, woodland and water-rich regions where the heavier MBT might have difficulties traversing. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Ice is silent water(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;
    1 point
  33. Version 1.1

    660 downloads

    NovaLogic Terrains July 13th, 2021 (1st Release) by Menrva and gerwin >For Strike Fighters 2, Recommended Full-5 Merged This package was born after the discovery of similarities between the terrain engine of Strike Fighters and that of NovaLogic's flight sims from the late nineties. Upon my initial idea, gerwin helped make it true with his incredible programming skills; without him, these terrains wouldn't even exist for use on Strike Fighters. This package features not one, not two, but all thirteen terrains converted from all NovaLogic's flight sims. Due to differences between game engines, these terrains are smaller in scale in Strike Fighters compared to how they are in NovaLogic's games. Here below a summary of what's included: NL01_IslandGreen (Region: Meadow) from F-22 Lightning II NL02_IslandSnowy (Region: Tundra) from F-22 Lightning II and F-22 Raptor NL03_Desert1 (Region: Arid) from F-22 Lightning II and F-22 Raptor NL04_Jungle1 (Region: Forest) from F-22 Lightning II and F-22 Raptor NL04_Jungle2 (Region: Jungle) from F-16 Multirole Fighter and MiG-29 Fulcrum NL05_Savannah1 (Region: Woodland) from F-22 Raptor NL05_Savannah2 (Region: Savanna) from F-16 Multirole Fighter, MiG-29 Fulcrum and F-22 Lightning 3 NL06_Desert2A (Region: Brush) from F-22 Raptor NL06_Desert2B (Region: Desert) from F-16 Multirole Fighter and MiG-29 Fulcrum NL07_Steppe (Region: Steppe) from F-16 Multirole Fighter and MiG-29 Fulcrum NL08_Scrub (Region: Scrub) from F-16 Multirole Fighter, MiG-29 Fulcrum and F-22 Lightning 3 NL09_Glacial (Region: Glacial) from F-16 Multirole Fighter, MiG-29 Fulcrum and F-22 Lightning 3 NL10_IslandJungle (Region: Tropical) from F-22 Lightning 3 These terrains feature 500m resolution heightmaps and original low-res tilesets (tweaked for the Strike Fighters engine). Each terrain is meant to represent a generic region of the world. Nations are properly limited to ones coherent with each setting, and island terrains enable the use of naval fleets and aircraft carriers. As such, these terrains are meant to be used in a full-5 merged mod folder of all SF2 titles. At this stage very few target areas have been added to each terrain, providing basic support for all mission types, so just enjoy quick missions against the enemy; hopefully these terrains will be completed with more details one day. About development, gerwin took care of reverse engineering NovaLogic's files and converting them to SF2 format, plus writing the tools for that. Me and him manually fixed most water alpha channels and adjusted colors in few tiles. Design choices such as target areas, routes, terrain height and surroundings, are mine; if you have any suggestions about this package, contact me. >Credits (in no particular order): -gerwin, for converting these terrains to the Strike Fighters game engine and for expanding his awesome tools with new features. I included his very nice Airfield 7+8 Addon Pack, too. -Wrench, for permission to upload this package which is based on outdated assets from old games. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This mod may NOT in any way, shape or form be used in any payware additions.
    1 point
  34. Version 1.0.0

    293 downloads

    "F-14A Iranian Bombcat" --- !!! Requires SF2NA !!! --- It uses AvionicsF14A.dll, F-14A_77_Cockpit.lod and F-14A_77.lod model by ThirdWire. --- This was tested at July 2013 patch level, on an "All 5 Merged" install. Modification: Some data of the weapon pylons, loadout, avionics, cockpit, for make it possible to use the F-14A as a fighter bomber through A/G mode with CCIP on HUD. Data of the leading edge slats, now movement it's automatic (depends by Angle of Attack). I've added vapor effects for the fuselage and air intakes (visible during high g maneuvers). Canopy now can be open by pressing shift-1 command. I changed orientation of Iran on Nations.ini, from friend to enemy (now you can engage fight with nato and israel air force jets). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --- Just put these files in the corresponding Strike Fighters 2 folders. Thanks to: ThirdWire for F-14 model, data, cockpit and avionics. Yakarov79 for iranian skin, decals, and idea. Stary for ejection seat. Ravenclaw_007 for weapons.
    1 point
  35. Version 1.0.0

    346 downloads

    *norrin* A guide to running SF1 Wings Over Vietnam with or without YAP3 installed on Windows 10 with Reshade (i.e. additional shaders)
    1 point
  36. Version Beta 0.90

    421 downloads

    The terrain is set up to use the GermanyCE.Cat file but there are not that many ThirdWire objects in use and no ThirdWire tiles so it may work OK with other Terrain.cat files but hasn't been tested. This is a very narrow focused terrain with the emphasis on fighter bomber operations in the Ardennes region in late 1944 and early 1945. The main intent of this project was to make a semi-historical Battle of the Bulge campaign but as usual with the SF series, things are taking much longer than expected so I'm going to release this unfinished beta 0.9 version for testing and hopefully get the final version with a campaign released in about 6 months. The towns along the front line are in place but I still have quite a few to add further behind both the US and German lines. Most targets are of the tactical variety such as supply dumps, fuel caches, storage barns, command/communication trucks, fuel trucks, high value tanks and local command buildings. Most target areas are focused on the Ardennes region with the exception of airfields and hangars. The area to the east of the Rhine river is considered off limits to allied fighter bombers so the five German airfields located there have zero points for runways and hangars. There are two German airfields on the west side of the Rhine that can be assigned as strike targets during single missions. The seven Allied airfields and their hangars can be targets during Luftwaffe strike missions. NOTES: The terrain has some artillery positions and the plan is to use the artillery as a force multiplier during the campaign. The artillery is very one sided in areas that saw quick German break outs but the northern and southern shoulders of the battle area saw very little movement so those areas have artillery positions for both sides. The terrain is meant for fighter bomber operations only so all airfields are classed as SMALL to try and minimize the number of large aircraft that might show up in single missions. There are three types of runways in use, two use a version of my quicker take off mod and one uses the FE style sequential take off. All the add-on tanks, vehicles, guns, etc. have had adjustments made to things like hit boxes, engine power, on and off road speed, armor protection, gun range, rate of fire, visual range, etc. They aren't perfect but I thought it best to take a consistent approach. Although they weren't always widely available, all the tank guns use AP rounds with no explosive in the warhead. All the guns and ground objects included have a suffix for "Bulge" or "Baffmeister', take your pick. There is an optional folder that contains some AAA pieces. If you are happy with your present WW2 AAA set up it can be ignored but my WW2 install was a real mess regarding the AAA so I took the opportunity to improve things. For now, the German 88mm, US 90mm and British 3.7inch time fused flak use the same gun and cover the entire WW2 date range. This is a gross simplification but I'm still experimenting with overly large explosive rounds for the time fused flak so it remains as is. ISSUES: The seven allied airfield positions are relatively accurate although I had to move them a bit to fit within the GermanyCE terrain tods. The Luftwaffe airfields are just using some of the stock ThirdWire locations. Two of the Luftwaffe airfields have a second airfield/runway attached to give two airfields at one location. None of the airfields are a good representation of the actual WW2 airfields. Also, I haven't had a chance yet to sort through some new objects so they are very plain looking. I tried to organize the ground objects a bit so they all have Green, Tan and for this terrain White texture folders. Some of the objects had some dedicated winter textures I could use but others I had to make myself by just messing with colors, brightness and saturation. Lots of room for improvement! The same holds true for winter roof textures I did for some building objects. Geezer's objects all have good textures! While scouting out town locations I found a great spot on the GermanyCE terrain for Elsenborn Ridge and guesstimated the other town locations off that point. The result is inaccurate town locations too far south. It doesn't really affect game play unless you try and fly with a real map but it's a done deal at this point. The ThirdWire GermanyCE terrain doesn't really do the Ardennes region justice. None off the rivers that were a big part of the Battle of the Bulge are modeled and neither are most of the roads but trying to do a dedicated terrain would have added years to the project. I tried using a very tight date range for this terrain but it seems to default to 1944 or 1945. For single missions you will want to choose 1944 because, at certain target areas, some US objects get removed from the terrain starting 17th December, 1944. TERRAIN CREDITS ThirdWire: GermanyCE terrain and city TODs. Stary: GermanyCE Hard Winter tiles and countryside TODs and TOD textures. Some TOD textures taken from Rends GermanyCE terrain. STATIC BUILDING AND EQUIPMENT OBJECTS CREDITS Geezer: Too many objects to name individually! They are being run from individual folders within the terrain folder. The credits are included within the object folders. Objects include urban blocks, farm houses, town houses, churches, barns, light industrial buildings, warehouses, static vehicles, soldiers, horse drawn carts,tents and a supply dump. Some hangars included as well. Thank you Sir! Polak and Wrench: Some objects from Object Library 1. Gepard: Burg_Colditz, Pfalzgrafenstein, airfield ramps, taxiways and a runway with modified textures. WingWiner: Many town buildings and destroyed models, most with modified textures. Stary: str_han1, 4, and 8 with modified textures. Also, some Stary textures being used on a couple of ThirdWire hangars. Sundowner: Road grader. Closterman: Tactical Control Centre. Monty CZ: Static version of his Opel_Blitz_Com vehicle and a landing strip model with modified textures. Mitch: halle3_close Stephen1918: SmallChurch. Unknown: FH-Trees, Tree3A, Tree3B and Tree3C. Unknown: Fort Gatehouse, Fort HQ Building, Fort Turret, Fort Wall and Fort Wall Destroyed, all with modified textures. GROUND OBJECT CREDITS Geezer: 105mm German and US artillery, M5 anti tank gun, PanzerWerfer-42, motorized versions of his M3 half track, GMC canvas truck, Dodge WC51 light truck, and a PanzerIVh model that is still a work in progress. Geo: M3 half track, M36 tank destroyer, Panther tank, Sdkfz251 half track, Sdkfz251 flak, TigerII tank, Sherman M4A3 and E8 tanks, M16 Quad AAA, and Opel Blitz Canvas/Open trucks. Raven: TigerI tank and the SturmTiger rocket launcher. Monty CZ: 88Flak36Emplaced, 88mm Flak36Towed[used as AT gun], and I think, the 20mm FlakVierling [quad]. Nicholas Bell: Bofors L60 ThirdWire: US 90mm AAA. [uses KS-19 Lod.] Unknown: British 3.7inchAAA. SPECIAL THANKS TO MUE! Without his Target Area Editor I would not have even attempted this project! INSTALLATION: Instructions included in the package. WAIVERS: Geezer's PanzerIV-h model is still a work in progress and may not be re-distributed in any way. It's included mainly for testing and as a favor to me. It includes some copy/paste textures from RussoUK's PanzerIV-j but that's just a temporary test for now. Geezer's other building/vehicle/troop etc. objects can be used, with appropriate credits, for freeware projects only, no commercial use permitted. The new objects are contained in individual folders within the BotB Terrain folder and can be easily viewed with Mues lod viewer. You can then do a search through the BotB_Types.ini to see the way I've set them up, which might not be the best way. Keep in mind, this isn't a formal object pack upload and not all summer textures are included. The terrain is still WIP and may not be re-distributed or modified, except for personal use. To the best of my knowledge, other objects included in this package are subject to the CombatAce fair use agreement.
    1 point
  37. Version 1.0.0

    467 downloads

    Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E and E_74. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) It is designed for and works only in SF2 series. To run this mod you need also access to TW lod files from SF2 Series. *.ini files for loadout, avionics, cockpit, or aircraft data - not included. Skins cover the years 1970-1982 for the Atlantic and Pacific Fleet. The pack did not cover Vietnam War CVW deployments. Pack contains skins and decals. I have included also decals from the upcoming pack for low-viz SLUF. This way it is simpler for me, all decals are in one place, save time, and will not harm anything. Skins sets are made in pairs - two squadrons for CVW for a specific year. I could not find all proper BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears. I believe that pack after unp[backing is around 2GB. So make some space for SLUF. All skins, new bump maps, specular and decals are made by me. Decals are made by me...but I think I have used one or two decals from MAKOTO pack (VA-192?) report bugs. enjoy. Jarek Hereda. P.S. This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. I put a lot of effort and time, checked everything twice..still gremlins can appear. ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
    1 point
  38. Version 1.0.0

    148 downloads

    Alphajet A Skinpack 14 brand new skins for Florian´s AlphaJet A to install: 1: delete the original skin folders in your Aircraft/AlphaJet-A directory!!! 2: Extract contents of the 7z file to your mods/objects folder <-- let overwrite if asked!!! Credits: AlphaJet A: Florian BaseTemplates: Bobrock Extended Templates, Skins & ini rework: Soulfreak Schapen, May 9th 2020 Carlo "Soulfreak" Vecchi
    1 point
  39. Version 1.0.0

    96 downloads

    Small collection of new skins for the MF F-5E/N Tigger II. It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint. No decals included. I'm not sure who the original creator is, so if you recognize your work put your name down in the comments! ======================================================================================================================================================================= Enjoy! A. Mariani
    -1 points
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