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Version 1.0.0
54 downloads
SF2 S2F-3S/S-2FE Tracker (Beta +) 11/12/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) Another "Found In The Archives" Job Found this while cleaning an external drive. I have no idea where I got it, when I got it, or who built it. I've checked with our South American brethren, and they weren't sure either, but support the decision to release it. It's a 'not quite' ready aircraft, with some mapping issues (like, some parts are unmapped), but otherwise in good shape. It flies fine (albeit a bit TOO overpowered and maneuverable, but otherwise just fine). Therefore, I've given it the rating of "Beta +". If anyone does know who built it , Please Let Me Know, and I'll update the credits. What we have here is a Grumman S2F-3S (SF2-E after 1962), and is VERY close to the G model. (See "Notes"). This is the later model, not the early type with the sensor pod on a pylon above the cockpit. The aircraft came with several skins, and of course I had to add more! Those marked with a star (*) are the original skins. Those unmarked, are by me. You'll have: US Navy: VS-21 "Fighting Red Tails" (Pacific 60-70) VS-37 "Sawbucks" (Pacific 61-73)* VS-28 "Hukkers" (Atlantic 60-69) VT-28 "Rangers" (60-79 TS-2A)* Argentine Navy: Escuadrilla Aeronaval Antisubmarina (Blue)(<1970)* Escuadrilla Aeronaval Antisubmarina (<1990)* Brazilian Navy: 1/1 Grupo de Aviacao Embarcada (P-16E)<1965)* Venezuela: Escuadron Antisubmarino (Ven <1970)* Royal Australian Navy: VS-816 NAS (RAN) (67-85) Generic Gull Gray/White* As can be seen, the SF2 Date Switch if active, and skins will change accordingly. The "Generic Skin" has been decaled for the USN, but with "fictional" markings. As all decal positions are now pre-plotted, other Texture Artists can easily make additional skins and decals The skin template is included; it's stored within the main aircraft folder. Nearly all marking are decals, with the exception of some national or squadron markings that are painted on due to a "lack of meshes" issue. All serials (BuNum for USN) have been matched as close as possible to their Modex numbers. Any numbers marked with the cross (Plus sign +) could not be matched to each other, but DID serve in the units assigned. In other words, nearly 100% historically correct. The BuNums for VT-28 are also correct, but as I couldn't find which were converted to the trainer, consider them 'generic' in nature. This mod uses (almost) all stock weapons. I've included the Mk.44 LWASW Torpedo, modifying it's service dates and exportation (after researching, of course). They work very well on Anti-shipping missions. All other weapons use stock 3W items. A new engine sound is also supplied (see "Notes" for install instructions) I've used the Standard Animation Keystrokes (tm), Shift/9 will fold the wings. Shift/0 (zero) will open the starboard side crew door. The MAD boom and belly radome extend automatically with landing gear retraction. It is fully Carrier Qualified, having been tested on USN, RAN, Argentine and Brazilian Navy CVs. On the Aircraft selection Dropdown on the Main Screen, you'll see: S2F-3S (S-2E) Tracker This will, of course, keep it differentiated from any other Stoofs that might be flying around. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! You will be adding a sound to your SoundList.ini, as SF2 has some weirdness with engine sounds (expecially in Win10/11). Please read the Notes section for other useless information, and (hopefully) full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Good Hunting & Happy Landings! Wrench Kevin Stein17 points -
Version 1.0.0
88 downloads
Royal Norwegian Air Force Starfighters. This mod is not to compete with any previous packs. It is just my different approach. So before removing/overwriting any of the older stuff, test this one - as you may not like it. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire F-104 cockpit is required from the original game. Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. If someone is wondering why again, Starfighters. Because I can. And this is a new model. So. Make it so... In the game, under a prefix.LFV. * You will find F-104G / CF-104 that served in the Norwegian Air Force. * Luftforsvaret All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in the Norwegian Air Force, for a specific year, squadron, etc. Historically, the first Norwegian starfighters were RF-104 versions, but without cameras, and during first IRAN modified to F-104G type. Those airframes were only in a castrated RF configuration for a few months. Additionally, in 1965, three airframes arrived in Norway, but those three were built by Canadair. They were also in F-104G configuration and had all the remarks of F-104G, not CF-104. Also, those three were painted light grey. Not silver aluminium like previous birds. In this mod, I did not follow the history of delivery so strictly, and all those 19 starfighters are F-104G with one silver paint. The first CF-104 arrived in Norway in 1973. All were formed in one 334 squadron. And carried a little different mission profile than the older F-104G. I could write a little more about history, but probably most of you will never read this or do not care about what I have written here. (which is already proven after my recent uploads) So I will pass... Credits. The original model - Bobrock, Soulfreak, and my messing around model Yours truly - mambo jumbo like skins, decals, some effects, research... I have no idea who made the pilot model; it is an old model used almost everywhere. I just repainted the skin. light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. TDU-11 - do not take it seriously, it is made as ASM - you can fire it and chase, and try to pick it with sidewinder. Travel pod- absolutely do not take it seriously - you are not going anywhere... There is a weapon station in the data ini calling for a training bomb rack made in the Netherlands (looking for some photos, infos and manuals). But since we do not have it...I just made a weaponstation entry in case we will have it. Also, CF-104 could carry 4 LAU-3/LAU-5003 on TSC racks, but since we do not have such a weapon model, maybe you can convince Ravenclaw to make one. (We only have nice LAU-51 on TSC...so use them instead if you need to have 4 launchers) Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ Sorry for the trouble. I had to split it into two RAR parts. It is not so big...but for me, this is the way today. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda15 points -
Version 1.0.0
70 downloads
Bell AH-1G Cobra This is the 4th version of Cobra that I made. For now, I am done with this Snake. So, this is all new models, aircraft, cockpit, and weapons. New skins, bump maps, and specular maps. New flight model Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into their respective destinations. A fake pilot is required to run this mod. In the game, you will find under a prefix: .USAA. AH-1G late variant with tail rotor .USMC. AH-1G late variant loaned to USMC in the early 70s for training purposes. .ArEs. HA-14 Late variant of AH-1G in the service of the Spanish Navy. By activating the hook, you switch position - pilot/gunner. To retract the sight station in the front seat - use the gear key (gear up/down) - you will see in the cockpit and external model. shift+9 - gunner canopy shift+0 - pilot canopy shift+8 - ammo compartment doors All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service for a specific year, squadron, etc. IMPORTANT INFO: For my Vietnam Era Illuminati Colleagues. Those are different models compared to the VN pack, so don't mess up your installs. Credits: All models, textures, and weapons are made by me. flight model with the help of Guuruu. To run this properly, you should have these particular weapons from ravenclaw's weapon pack: Mk40_M151 Mk40_M156 Mk40_M229 Mk40_M247 Mk40_M259 Mk40_WDU-4A Those are only rockets that will work properly with this pack. And In case you have under a different name, it should be named as listed. Or edit weapon_data.ini. In case that sounds works wonky...you have to create new positions in soundlist.ini and add lines covering sounds from this pack. M129.wav M134Minigun.wav M195Vulcan.wav RotorAH1.wav [RotorAH1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [M134Minigun] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [M129] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [M195Vulcan] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ I strongly believe that this file will always remain in the Early Access section. So thank you for subscribing to this site. Sorry for the trouble. I had to split it into two RAR parts. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda11 points -
Version 1.0.0
79 downloads
Royal Danish Air Force Starfighters. This mod is not to compete with any previous packs. It is just my different approach. So before removing/overwriting some older stuff, test this one - as you may not like it. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire F-104 cockpit is required from the original game. Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Before uploading, I was hoping I could finish the cockpit. But sometimes the universe has different plans...so you will have to wait for the proper cockpit, probably 2 more weeks. And for TF too. In the game, under a prefix.KDF. * You will find F-104G / CF-104 that served in the Royal Danish Air Force. * Kongelige Danske Flyvevåbnet First, I planned to upload both CF-104 and F-104G. But I think it will be quite appropriate and okay to make them as one F-104G. After acquiring the Canadian CF-104, airframes were castrated into the F-104G standard. Unlike other operators of the CF-104, these airframes had only a few differences compared to the Lockheed F-104G. With only visible counterweights on wing pylons, which probably no one would notice. So, in the end, I combined serial numbers/decals from both into one Danish F-104G. But, if someone wants, I can upload it later, a specific Danish CF-104. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force, for a specific year, squadron, etc. Credits. The original model - Bobrock, Soulfreak, and Me. Yours truly - mambo jumbo like skins, decals, some effects, research... I have no idea who made the pilot model; it is an old model used almost everywhere, I just repainted the skin. cabin light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. TDU-11 - do not take it seriously, it is made as ASM - you can fire it and chase, and try to pick it with sidewinder. Travel pod- absolutely do not take it seriously - you are not going anywhere... Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ Sorry for the trouble. I had to split it into two RAR parts. It is not so big...but for me, this is the way today. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.3 points -
Version 2.1.0
133 downloads
DRV 2.0 terrain Democratic Republic of Vietnam or better known as North Vietnam ***************************************************************************** ++++++++++++++++++++++++++++++++++++++++++ This terrain is written for SF2NA and SF2E or SF2I or SF2V. +++++++++++++++++++++++++++++++++++++++++ I. Short description: This terrain covers North Vietnam, parts of South Vietnam and Thailand. The timeframe of the terrain is from 1964 to 1979. It is made as a NavalMap so that you can fly carrier missions against North vietnam. You can fly following missions for the American and their allies, the South Vietnamese: SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,ARMED_RECON For the North Vietnamese you can fly this missions: CAP,INTERCEPT DRV 2.0 is a rework of DRV 1.4, a terrain which i made 20 years ago. I gave it a new tileset, reworked some tiling and some target areas. Further rework of the target areas is neccessary and will be done later. ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe or SF2 Vietnam. Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX Thats it. If you have SF2Europe installed you must do nothing more. If you miss SF2E and have SF2Israel you must open file DRV.ini with Notepad editor and look for the lines: //CatFile=..\IsraelME\IsraelME.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry into: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat If you have SF2Vietnam, but no SF2 Europe then open DRV.ini with Notepad editor and look for the lines //CatFile=..\VietnamSEA\VietnamSEA.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry ino: CatFile=..\VietnamSEA\VietnamSEA.cat //CatFile=..\GermanyCE\GermanyCE.cat save the file ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. Tileset is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and merged the 512x512 tiles to 1024x1024 pixel tiles. Tileset green made by Wilches Korat Air Base ArmourDave I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!! +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 07.Juli 20252 points -
Version 1.0.1
175 downloads
Texas Falcons: F-16s over the Lone Star State 1990-1999 This mod represents the various models of F-16 that were in service in the Air National Guard and Air Force Reserve during the 1990s. These units include the - 457th Fighter Squadron (Air Force Reserve) at Fort Worth - 704th Fighter Squadron (Air Force Reserve) at Bergstrom AFB - 111th Fighter Squadron (Texas ANG) at Ellington ANGB - 182d Fighter Squadron (Texas ANG) at Lackland AFB These units have utilized a range of F-16 models over the years and a wider range of missions. The 704th deactivated in 1996, and the 111th converted to MQ-1s in 2009. But the 457th and 182d are still going strong as Viper operators today Included Team Viper F-16C Blocks 25, 30, 32 Modified Team Viper F-16A/B Block OCU, F-16D Block 30 new F-16A/B Block 15 ADF, F-16D Blocks 25 and 30 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load teh same weapons. Other Note: If there is not a two seater assigned to a unit, there will not be a D model skin for that unit. I have checked about a dozen times to be sure I wasnt missing something Credits Viper Team F-16C Blocks 25, 30, 32 ravenclaw_007 new F-16A/B Block 15 ADF, F-16D Blocks 25 and 30templates (C and D) Viper Team/daddyairplanes F-16D Block 30 (derived from the F-16D_B30_Aggressor) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Thank you, and I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 11 Aug 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************2 points -
Version 1.2.0
22 downloads
This tool is a windows powershell script which allows users to do a few tasks, and launch several useful tools from one place. Its key features includes 1. Simple game folder migration, moving game files to other drives 2. ini file backup, with full file structure retained. backup file will be zipped under your mod folder 3. ini file bulk write protect/un-protect 4. ini file bulk content search and replacement 5. changing game to Force using AI player or use human player. In addition it allows you to define your file location of several useful tools and launch them from one place. Such as dogfight generator, CAT extractor TFD tool etc. These tools are available for download at Combatace.com If you wish to be able to run this script by double clicking it. Here is what needs to be done 1. create a windows shortcut for this script. 2. right click on the properties and change "target" field to C:\Windows\System32\WindowsPowerShell\v1.0\powershell.exe -command "& '<<existing text in this field>>' 3. click ok and place the short cut at location you want. Due to the nature of Windows Powershell, bulk file change may represent a potential threat to the safety of your files. Please ensure you backup before trying this.2 points -
Version 1.0.0
63 downloads
TAV-8B Harrier II. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) It is designed for and works only in the SF2 series. So after a few years of lazzynes... First of all...If you want to count rivets....Do not. Many things could be done another way....But I did it my way. So you have to bear with it. There are still some small issues with the flight model and generally aircraft handling, but FM is not my sandbox. All skins are in 3072x3072 format. If you have problems running this in-game. Resize skins to lower resolutions Three sets of skins represent different periods of usage by VMAT-203 All serials are correct and historically accurate. For some reason, I have added weapons that are present in Loadout.ini. But remember, this version was intended to be a training aircraft for the USMC. So, not much of the 'Mud mover' spirit. Animations: 1= canopy open - close Activating the hook will transfer you from the front to the back seat - be aware that when you change seats, you can not change back...At least in this version.. If you want to jump like crazy from one seat to another, you have to edit the data.ini file yourself - I will not be part of this madness. If you are reading this short readme, you will know where to look and what to change. ************************************************************************************ For proper sound work, you should add files from any of my previous AV-8B series. ************************************************************************************ Now. The strange part. READ THIS CAREFULLY. By downloading this, you are agreeing to participate in a social experiment. IF you are not willing to participate - - - DO NOT DOWNLOAD All you have to do is click in the right place. You have two options. Only two, not one, not three. Two like 2. after downloading or before you have to: Either you go here: https://combatace.com/clients/donations/ You click on the button that says: 'Donate towards this goal' and toss a coin. https://combatace.com/clients/donations/ Thank you for donating and keeping this site and all the database alive. Or option two. Click here on the download page, bottom right corner, and click 'Thanks' No other icon. Just thanks. If you are not willing to do either of the actions. Just do not download. I made an effort to create this mod You made an effort - choose and click on either of two options. You have two simple choices. And it does not matter if you are living in the mountains or a city, whether your country supports international shady bank transfers or not. You can even be unemployed. Because you have two choices. And since I, and everyone can basically see who downloaded the file...It will be visible who is dicikn around. IF YOU ARE A SUBSCRIBER - You can just click on the 'LIKE' button. Please. Credits: J.H., also known as me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models, weapons models. 331Killerbee - ideas, good words, Crusaders - help with avionics ini. bobrock- original AV-8B 3d model - Thank you, and thanks to KillerBee. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all, CA users. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of Marines' dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.2 points -
Version version 1.1
564 downloads
Hello everyone! Here is an updated version of the Rockwell's B1-B Lancer as demanded. I want to make you who download this bird enjoy it as much as I do or even more if this is your favourite aircraft! B-1B Lancer for Wings Over Europe (Only tested there, I have no idea if it's gonna work elsewhere) I am not an author of this masterpiece. I just tried and succeeded in converting it to SF1/WOE and made it playable, not AI anymore. Very special thanks goes to Dels and the Bone Team! Without them, some (including myself) would only see this Lady on Google images. Also big thanks to the unknown author for making cockpit, and the guy who uploaded it, alvatototal! I am really sorry if I forgot to put other names to the list... So, few words about the aircraft. I have tested it as mention before in WOE only (patch October 2008). Tried it out in Normal flight mode, as I found it the best, so I have no clue and I am lazy to check out how it performs on Hard flight mode. New things: There is a RADAR added to it! Looks a little bit primitive tho, but it works, and if it's stupid and it works, it's not stupid! :D The engine power is buffed slightly, and oh boy, the maneuverability! At least it's good for my taste... Also added some magic of mine ;) I wonder if you could tell from the new screenshot I put but if you can't... Check out the afterburners :) Installation instructions: 1. put B-1B folder into your "Aircraft" folder 2. put content from the "Sounds" folder to your "Sounds" folder 3. put content from the "Effects" folder into your "Effects" folder 4. ENJOY!!! Any questions, suggestions? FEEL FREE TO COMPLY! Either to my email address (pajincewoe@gmail.com) or message at combatace site. Best regards, Pavle2 points -
Version 1.0.0
206 downloads
TU_160 Blackjack project by UllyB for SF1 series The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown. Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014. TO INSTALL: - unzip the Tu-160 folder into your ...\Objects\Aircraft folder - unzip the content of the Effects folder into game's effects folder CREDITS: project manager - UllyB design,3D modelling,skin,decals - AngelP FM tweaking & other corrections- Baffmeister cockpit - the model uses a F-111A cockpit designed by NormanKnight. weapons tweaking & tester - Baffmeister project supervising - Baffmeister & Yakarov79 Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas Special thanks to this wonderful community who gave me ...wings and courage in all these long years. *********************************************************************************************************************************** I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient.1 point -
Version 1.0.0
460 downloads
July 2021 =============== Royal Netherlands Air Force NF-5A Freedom Fighter Volume II VERSION 1.0 ------------------------------------------------------------ We are proud to present the NF-5A RNLAF, the Canadair variant of the Northrop F-5a, one of the most enduring American military aircraft designs ever produced during the Cold War period. The Canadair NF-5A was essentially similar to the Canadian AF CF-5 but introduced several modifications, the most important being the more powerful J-85Can-15 engines, Doppler radar navigation system, arrestor hook, two large split air intake doors aft of the main wing trailing edge on both sides of the fuselage to provide extra air to the engines (later also used for F-5E type), and provision to carry the larger 275 gallon under-wing fuel tanks. The aircraft also featured maneuvering leading edge flaps, a strengthened windscreen, and was the only F-5a to operate a two position nose gear. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight model files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series. INSTALLATION INSTRUCTIONS: -------------------------- 1. Copy the contents of the "To Mods Folder(s)" to your SF2 Mod directory. Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases. 2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file. NOTE 1: ------------ Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package. The user may alternate between the two by "commenting out" the relevant line in the NF-5A_COCKPIT.INI [CockpitData] Directory=cockpit <---This is the default //Directory=cockpit_Lo-Fi In order to "activate" the higher resolution textures you would decomment the previous line and comment out the next line, thus: [CockpitData] //Directory=cockpit Directory=cockpit_Lo-Fi <---This is now Low-Res NOTE 2: ------------ Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this.. [LOD001] Filename=NF-5a.LOD to this.. [LOD001] Filename=NF-5a_002.LOD Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive. NOTE 3: ------------ For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail. Keys: ------- SHIFT+0 -> canopy open -/= (Default thrust vector Keys) -> elevator trim CREDITS: Sophocles - 3D Model, Cockpit, textures Ravenclaw_007 - Project "God-Father" 3D Modeling, Animations, Weapons, Research, Beta testing Baffmeister - Flight model, weapons edits, Avionics, Beta testing Soulfreak - Decals, Research, 2 F-16 Camo scheme skins and 2 NATO scheme skins Crusader - Avionics and data tweaks, Beta testing Guuruu -Sounds and Afterburner effects, Beta testing Guest contributors: Gkabs - pilot figure Logan4 - Avionics tweaks, radar ranging gunsight. Cliff7600 -Avionics tweaks, functioning horizontal trim indicator Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement! Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model. Brain-32 - Modeling advice, initial cockpit.cfg + more NeverEnough - Initial work on the Flight model Russouk2004 - Always answering questions when I needed help..Cheers!! Derk - Many, many references!!! Blade - Excellent mini-tutorial on damage textures Finally, thanks to TK and Thirdwire for creating such a fantastic game. **************************************************************** FEATURES: * A highly detailed external 3d model, including all features specific to the NF-5A including "F-5E" type Nose gear, animated auxiliary engine doors, arrestor hook, underside air intakes for the more powerful engines, external chaff and flare dispensers, and 275 gallon external wing tanks. * Specular color and Normal (bump) maps. * Seven Level of Detail models (LODs), providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible. * Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the 150 gallon Factory tanks and the 275 gallon variants; the NF-5A being the only F-5a variant to carry them. *Functioning AN/ALE-40 Chaff and Flare dispensers exclusive to the RNLAF NF-5A * Extensively fine-tuned flight parameters in the aircraft data configuration files, emphasizing the NF-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister. * Functioning maneuvering flaps deployable up to 450 knots, which allow for tighter sustained turns .. also credited to Baffmeister. * 5 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by many RNLAF Squadrons. * Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter. * Super detailed dedicated NF-5A 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches, ..and more. *Accurate and functional representation of the Saab RGS2 lead computing gun sight, with accurate aiming mark (Mechanics by Crusader and Logan4). * A full complement of highly (or should I say "insanely" detailed weapons carried by the RNLAF NF-5A, all by ravenclaw_007. * Comprehensive RNLAF Loadouts representing the weapons carriage evolution of the NF-5A in Dutch service from 1972 to the 1991 by ravenclaw_007. * Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007. * GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet. * All new afterburner, emitter, and engine smoke effects by Guuruu. * Saab RGS2 lead computing gun sight with both Air to Air and Air to Ground modes. * Functioning elevator trim controls and gauge, using the Thrust Vector Controls; courtesy of Cliff7600. ****************************************************** PILOT NOTES ----------- NF-5A Limit and Reference Speeds. [Indicated Airspeeds] FLAPS (FULL DEFLECTION): 300kts for both leading and trailing edge. FLAPS (MANOUEVERING): 450kts for both leading and trailing edge NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2. LANDING GEAR: 240kts DRAG CHUTE: 165kts CANOPY: 50kts NOSE WHEEL STEERING: 65kts MAXIMUM INDICATED AIRSPEED: 710kts [redline] MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft. -------------------------------------------------------------------------------------------------------------------------------- TAKE OFF ROTATION SPEEDS 13500lbs: 155kts [full internal fuel and two sidewinders] 20500lbs: 195kts [about the maximum weight possible with included stores] NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds. -------------------------------------------------------------------------------------------------------------------------------- CLIMB SPEEDS Military Power 13500lbs: 375kts with a transition to mach 0.89 20500lbs: 310kts with a transition to mach 0.74 Maximum Power 13500lbs: 595kts with a transition to mach 0.93 20500lbs: 480kts with a transition to mach 0.85 ------------------------------------------------------------------------------------------------------------------------------- FINAL APPROACH SPEEDS With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel. NOTE: Target touch down speed is 20kts less than final approach speed. ---------------------------------------------------------------------------------------------------------------- RGS2 Gunsight -------------------------------------------------------- We have simulated the two main modes of the sight, one for Air to Ground, and one for Air to Air. The Air to Ground reticle assumes 3 different levels of depression according to the air to ground ordnance selected; bombs, rockets or guns. Due to game limitations, the Air to Air aiming mark is set up for lead computing of a target at 213meters (or 700 feet). We have included another gun sight option, whereby lead is calculated for targets all the way out to 4000ft. This has involved adding a ranging radar (which the NF-5A didn't have) but this solution allows lead computing for targets further out than 700 feet - something the RGS2 was capable of. The radar ranging option is the default but the user can copy the files from the "Standard" subfolder of the Avionics_Alt folder (located in the Aircraft folder) and switch out the ini files. If you're unhappy with either of the two options you can simply copy paste the files from the folder you prefer. ************************************************************* Agreement _________ THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION. ************************************************************* Sophocles July 20211 point -
Version 1.6
2,287 downloads
F-16AM/BM By the Viper Team. Pit by ravenclaw. (Another master piece and he isn't done yet.) Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team) Skins templates by Migbuster (Went back and made even higher res skins...because he could) MFD panel glass by Stary (Did you know he does terrains and clouds too?) Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??) Weapons by ravenclaw and GrinchWSLG (Masters of disaster) Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.) Crash test Dummy, Dave (Thank god he doesn't have a usable brain) CrazyhorseB34, ini work (and the other dummy) To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this. This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.1 point -
Version 1.0.1
83 downloads
CF-115 Northern Eagle: The CF-115 Northern Eagle is a special F-15E variant developed by Boeing to fill the requirements of the Royal Canadian Air Force and replace 3 CF-188 squadrons, the 409th, 410th and the 425th. The plane is very similar to the F-15EX, but it keeps in mind the air dominance role. It was introduced in 2018, and still flies today. Big shoutouts to 1977Frenchie, who helped me a lot with this, guided me through all the process and tested the plane (this mod is 51% made by him, basically), and Viper63a, who created the SUPERB F-15E mod. THIS IS FREEWARE ONLY Have a good hunt, fly high and fast!1 point -
Version 2.0.0
84 downloads
Method for Stereoscopic 3D in VR with Headtracking in Strike Fighters 2 - Geo11 The latest zip download contains 2 files: 1. a PDF which outlines the steps using freeware programs, wrappers and apps, which can be used to implement VR in stereoscopic 3D in Strike Fighters 2 and it's associated mods; 2. A custom d3dx.ini file, which should be used to replace the default d3dx.ini file that comes with geo11. Why the custom d3dx.ini? I've recently had time to take a closer look at how geo11 functions and have enabled a number of settings which allow you to play SF2 in stereoscopic 3D VR in the native directX10 mode (i.e. you no longer need to set ForceDX9=TRUE in the options.ini). In addition, I've identified the shader responsible for the HUD in game and implemented a fix so that the target and waypoint markers appear correctly in game. Back story: Over the years I've tried many methods to get SF2 working on either a 3D monitor or in VR using programs such as vorpX or Tridef, as well as many others, but have never been happy with the results; however, using geo11 and dgVodoo2, I'm finally able to play in VR with proper 3D. Geo11 is a very clever piece of software, which is, I quote "a replacement for 3D Vision for DX11" and allows you to generate a very nice 3D image in VR using the latest Nvidia drivers in either Windows 10 or 11. At this point I'm not sure if this will work for anyone else who is not using the same tech i.e. HP Reverb G2 VR Headset and running an Nvidia RTX 2080TI or RTX4080 GPU but please let me know if you have any success with similar hardware or something very different. Also a very similar method works for the Strike Fighters 1 series of games and if anyone is interested I'll post the additional steps here. For anybody else trying this - Good luck norrin1 point -
Version 1.0.0
24 downloads
SF2 F-5A(G) Norway 'Freedom Fighter' by Suhsjake/The Mirage Factory 10/21/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) This is a remod of Suhsjake's mod of The Mirage Factory's F-5A(G) "Freedom Fighter" as used by the Royal Norwegian Air Force for use in SF2. I've taken the liberty of making some significant changes, similar to seen in the F-5A (TMF) remod recently released. Unlike the original mod, this is a "Nationalized", single user, non-exported version. Although, in Real Life (tm) some were passed on to other NATO users. This mod contains 4 skins representing 2 RoNAF squadrons in differing time periods. Each skin uses the "StartDefaultDate" switch; markings change accordingly. 336 Sqdn NMF <1966 (code PX) 332 Sqdn NMF <1972 (code AH) 332 Sqdn NMF <1975 336 Sqdn Gray <1986 All skins remain in their original bmp format, at 1024x1024. All markings are decals. All aircraft have 24 historically accurate serial numbers, (almost) all matched to 'plane in squadron' letters where possible. Within the Decals folder, is a subfolder with various PSDs I used for the squadron and aircraft marking letters, plus a bunch of research papers on RoNAF F-5s (some are in Norwegian, btw) A new pilot figure and ejection seat are included. All sounds and weapons use Stock In-Game (tm) 3rd Wire items. This simplifies matter greatly. The TMF original wingtip and center line drop tanks are included, in their original colorations. The original TMF effects are included, and updated to SF2 standard. The canopy operates with the Standard Animation Keystroke (tm), Shift/0 (zero). On the Aircraft selection Dropdown on the Main Screen, you'll see: F-5A(G) Freedom Fighter (RoNAF)TMF This will, of course, keep it differentiated from any other Norwegian F-5s that may exist. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for other useless information, and (hopefully) full credits. All original read mes are included. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein For Oli1 point -
Version 4.0.0
53 downloads
Mirage F1C-200 (1994-2003) This add-on shows the last Mirage F-1C for the French Armée de l'Air. The name F-1C200 comes from the serial numbers beginning from 200. Most of the F1C-200 were converted in F1CT but 12 were not and 11 stayed operational until the very end of service in 2002-2003, those in this mod. F1C-200_94 specifics: Same as F1C-200 plus: Corail gondolas C/F dispensers (P0 station) double wingtips position lights v4.0 22/Aug/2025 Other F1 cockpit updates: Radar scope Cyrano IVM HUD CSF196 Barax/Phimat control panel Corail control panel (with indication of remaining chaffs and flares - for gameplay - not as real F1) Note: Due to a known SF2 bug, external chaffs and flares dispensers cannot be used by AI aircraft. A workaround is to build internal "fake" C/F dispensers, and "empty" external dispensers. The advantage is that AI aircraft have then decoys. The disandvantage is that even if C/F are not loaded by the player, aircraft still have chaffs and flares dispensed from non-existing dispensers ! We have preferred the use of the workaround for the gameplay. Covered units : Escadron de Chasse 3/33 Lorraine. Escadron de Chasse 4/33 Vexin. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F1 Team1 point -
Version 0.1.0
46 downloads
1.What inclueded: (1)M1A2 IVIS; (2)M1A2 SEP; (3)M1A2 SEPv2; Uncle Sam Classic,no need more description; ( I wanna show more,but sadly, the article I used for reference for the device details has been deleted). 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)MSWoodvine(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;1 point -
Version 2.0
330 downloads
New tiles for the wonderful Korea_MIGAlley terrain from Gepard, thanks very much for your job !!! - news tiles 1024x1024 in JPEG - news files .tod -somes news textures -somes modifications to the data file BE CAREFUL THE FILE "Korea_MIGAlley" from Gepard IS ESSENTIAL !!!!!!! 1/ si vous avez le terrain Korea_MIGAlley de Gepard: a/sauvegarder votre dossier, b/extraire le contenu du zip dans votre dossier Korea_MIGAlley et écraser les fichiers présents par les nouveaux. 1/ If you have the terrain Korea_MIGAlley from Gepard: a/ save your folder b/extract the content of the zip into your folder Korea_MIGAlley, overwrite the files present with the new ones 2/ si vous n'avez pas le terrain Korea_MIGAlley télécharger le ici 2/If you do not have the terrain Korea_MIGAlley download it !! it's great!!! :)1 point -
1 point
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Version 1.3.3
1,123 downloads
Royal Air Force Meteors. Bunch of Meteors for the Royal Air Force and Royal Navy. This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. The mod uses tanks that are part of aircraft lod. Yes, again Meteors. But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things. So we have 22 different (more or less) aircraft. F Mk.1 - first 12 production Meteors with Welland I engines. Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development. F.Mk.3 - first 15 airframes with Welland I engine. F.Mk.3 - equipped with Derwent I engine. F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946. F.Mk.4 - fighter jet with Derwent 5 engines. T.Mk.7 - two-seat training jet. F.8 - represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where) FR.9 - fighter recon version in two variants early and late canopy. PR.10 - photo reconnaissance version NF.11 - radar night /all-weather fighter NF.13 - radar night /all-weather fighter with additional equipment for use in hot/tropical climate NF.12 - radar night /all-weather fighter NF.14 - radar night /all-weather fighter NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain. NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament. TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target). U.15 - target/research drone jet based on F.4 Meteor U.16 - target/research drone jet based on F.8 Meteor T7(TT) - separate version - target tug with target banner. - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip. Tip... TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way. I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore. Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory. this gives us 2918 individual serial numbers (I believe that is the number never counted what I did). There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway. Under no circumstances do not use any part of it with older Meteors done by me and published here in CA. These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. Credits. Veltro2k - the original old model of t7 Yours truly - model rework, mambo jumbo like skins, decals, research... No animal was harmed during the creation of this mod. Only Italian coffee was used, mod may contain cookie crumbs and nuts. Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit. Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets. During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed. All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..1 point -
Version 1.0.6
418 downloads
Su-30SM Flanker-H ________________________________________________________________________ This model from the DesireFX Page, by user Quartermaster's su-35 3dmodel There is no cockpit in the package,You have to download it in the cockpit. ini Please set the Position [CockpitSeat001] Position=0.0000,6.05,1.50<--------------Improtant two verson's DATA.ini in the file package, AL-31FP's su30sm and AL-41's SU30sm. Anmation is open the cockpit and Aircraft fuel pipe, The key,ANIMATION_9 and ANIMATION_10 in the game. _________________________________________________________________________ Hope you like it!1 point -
Version 1.0
2,810 downloads
F-5E For Strike Fighters 2 "Early versions pack" Version History: v.1.0: First public release. Early versions without later refinements like RWR. DESCRIPTION: This addon can thank its release to the work of two talented individuals, FastCargo and BPao. FastCargo created the F-5F two seaters and BPao was the man behind the original Mirage Factory F-5E model. I was fortunate enough to get permission to work on these source models, with the goals of marrying the F-5E front section to the F-5F engine and wings which were quite a lot more detailed. It was supposed to be a quick project. One year later: I have completely reworked the F-5E nose, added a lot of stuff on the original fuselage and detailed both original templates to have higher detail textures. Meanwhile Sophocles graciously allowed me to use his superb F-5A cockpit as a basis to build my F-5E cockpit, in which I have also used parts based on FastCargos unfinished T-38 cockpit. Included is two versions of the earlier production F-5E: a basic version dubbed '72 and an export specific version with a larger vertical stabilizator and spine antenna. This version is dubbed '74L (L for large vertical stablizator). Happy flying! Mats "Centurion" Liljeroos FEATURES: SF2 standard external model 2048^2 textures with normal maps Realistic cockpit with avionics courtesy of Crusader FM from original MirageFactory F-5E which flies really good. OPERATORS COVERED IN THIS PACK: USAF Agressor USN Agressor Brazil Honduras Chile Marocco IRIAF Jordania South Korea Saudi Arabia Thailand South Vietnam North Vietnam (captured from VNAF) Ethiopia Kenya Indonesia Tunisia CREDITS: Bpao and Mirage Factory crew: Orginal F-5E model and templates FastCargo for original F-5F model EricJ and pappychecksix for original F-5F templates and textures Sophocles for his superb cockpit work. Every switch is a work of art. Crusader for his ini file magic, really makes the cockpit and plane come alive. Paulo for his mammoth decaling work which he allowed me to use. and even helped me by reworking some of it. Me for cobbling all this together (=texturing and modeling work) The rest of the Combat Ace community. Without you guys I would never have bothered to make it this far. INSTALATTION: Extract into mod folder of choice. This by and large replaces the old F-5E by TMF, so you can go ahead and delete the F-5E aircraft folder if you have it installed. NOTE: The _74L version references the _72 versions cockpit folder, so if you aim to use the 74L standalone in some installation, copy the cockpit folder and F-5E_72_cockpit.ini file from the _72 folder to the _74L folder. Overwrite. Stay tuned for more Tigers! This falls under the Combatace Freeware License Agreement.1 point -
Version Version 1.2 or Patch for v1.1
3,476 downloads
This is a full stand-alone pack, no other mod packs are required. This pack is a REPLACEMENT and NOT an upgrade for FastCargo's F-15 Super Pack. You cannot simply install and over-write Fastcargo's F-15 Super Pack with this pack. Nor, can you over-write this pack with Fastcargo's F-15 Super Pack. This pack contains higher resolution jpeg skin files, so if you over-write Fastcargo's pack with this one, you will never see the new skins. If you over-write this pack with Fastcargo's pack, you will lose all the latest data files for flight model, weapons loadout and etc. If you just want the upgraded skins, those skins are available separately in the Skins section of this site. A later versions of those skins are already in this pack, so please don't upgrade this pack with earlier version of Viper63a's skins. Please refer to the "Installation" section in the Readme file, it will explain how you can install this of both packs - The Mudhen Team! This pack contains all F-15E Strike Eagle variants and above. If you want the F-15A thru D Eagle variants (including Js), you can find them here. ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- 1) All NEW 4096x Skins in JPG format and tons of new decals (also includes optional 2048x skins). 2) Repainted Cockpits by Viper63a and RWR list by Spudknocker. 3) All NEW updated Data and Loadout files from Spudknocker and Fanatic Modder. 4) All NEW 1920x1080 *Hangar.jpg, *Loading.jpg and *Loadout.tga (also includes optional 1024x768 screens). 5) Excellent new weapons and ejection seats from Ravenclaw_007! 6) Excellent Florian Pilot upgrades by JAT81500! Included planes: F-15E, F-15I, F-15K, F-15S, F-15SA, F-15SE, F-15SG and fictional F-15G, F-15H and F-15ISE Eagles... Included squadrons: USAF: 16WS (OT), 90FS (AK), 333FS (SJ), 334FS (SJ), 335FS (SJ), 336FS (SJ), 389FS (MO), 391SF (MO), 492FS (LN), 493FS (LN) and 494FS (LN) Squadrons for F-15E, F-15E (00), F-15E (04), F-15E (14) and F-14SE. HAF: Fictional 336th (Olympus) Squadron for F-15H. IAF: Two variations of the Israeli 69th (Hammers & Sixty Niners) Squadrons for F-15I and F-15ISE. RoKAF: 102nd (Blue Dragons) and 122nd (Jaguars) Squadrons for F-15K and F-15K (10). SAF: 92nd Squadron for F-15S, F-15S (15) and F-15SA. RoSAF: 149th Squadron for F-15SG. GAF: Fictional Jg71N90J, Jg72N90J, Jg73N90J and Jg74N90J Squadrons. Included are many Easter eggs! Squadron decals, personal nose arts and many thers! Some are in your face and some you may never see until you cycle through all the planes. There are hundreds(?) of plane combinations and variations. So have fun!!! LOL... ** Optional Package: (You're on your own here...for advanced players...) Please refer to the Readme in the "Optional" folder to... 1) Install Additional/Alternate 1024x768 and 1920x1080 Hangar and Loading screens. 2) Install 1024x768 Hangar and Loading screens. This pack has 1920x1080 screens by default. 3) Downgrade the default 4096x to 2048x skins if you have performance issues with the larger skins. ------------------------------------------------------------- Installation: ------------------------------------------------------------- >> WARNING! Read Carefully if you have or plan to install Fastcargo's F-15 Super Pack... !! First and always - BACKUP! Make of copy of the F-15* folders in your Mod folders...Objects\Aircraft and Decals folders... ** Option 1) If you already have Fastcargo's F-15 Super Pack installed... a) Backup and delete the following folders (if you have them) in <Your mod folder locations>\Objects\Aircraft\... !! DO NOT DELETE the stock TW "F-15A" and "F-15A_Baz" folders! This pack DOES NOT REPLACE stock TW F-15s! F-15E F-15E_00 F-15E_04 F-15E_14 F-15G F-15H F-15I F-15ISE F-15K F-15K_10 F-15S F-15S_15 F-15SA F-15SE F-15SG b) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts. ** Option 2) If you installed this mod and want to install Fastcargo's F-15 Super Pack... a) Install Fastcargo's F-15 Super Pack and overwrite... b) Go back to install option 1)... ** Option 3) If you don't have Fastcargo's F-15 Super Pack already install... a) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts. ------------------------------------------------------------- Add F15 SoundList ------------------------------------------------------------- Lastly, this is highly recommended. Read the "Add F15 SoundList.txt" readme file on adding the F-15 sound files included in this pack to your "Flight\SoundList.ini" file. ------------------------------------------------------------- Thats it - Enjoy! ------------------------------------------------------------- ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- The Mudhen Maintenance Team 2016 ------------------------------------------------------------- Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens. Spudknocker - Upgraded Flight Model and Weapons Loadout. Fanatic Modder - Upgraded Flight Model and Engine Emitters. RavenClaw_007 - Freaking insane Weapons and Ejection Seats! JAT81500 - For the excellent Florian Pilot upgrades! Hi Ho Silvers - AfterBurner Mod. April 2016 ------------------------------------------------------------- Salute to the 2010 F-15 Super Pack Team for the original F-15 Super Pack! ------------------------------------------------------------- TK - For the ThirdWire series of sims. The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with. Kei Nagase - For the awesome skins for the F-15 ACTIVE. AleDucat - For the nice ACES II ejection seat models. Deuces - For the F-15 Afterburner and weapon effects. Diego - For the Modern USAF Pilot skins. Fubar512 - For the FM work. JimmyBib - For the F-15C cockpit flight control textures. MoonJumper - Avionics work. Sundowner - Textures. USAFMTL/Dave - Decals. Wpnssgt - Models, Textures. Kesselburt - Original F-15C cockpit. Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG. Brain32 - Improved/new textures for F-15C cockpit. Mago - F-15E Cockpit. 331KillerBee - SF2 Weapons Pack (basis for some of the weapons included). Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust JAT81500 - F-15E Cockpit avionics and HUD work. To my fellows at Combatace for helping me beta test and work out bugs. Any errors or mistakes are entirely mine. FastCargo 12 Jan 101 point -
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Version 1.1
2,362 downloads
IAF F-16C Series By the Viper Team. Pack Includes: F-16C Barak F-16C Barak II F-16D Barak F-16D Brakeet F-16I Sufa Pit by ravenclaw. (Ok now he has gone too far.....) Models by bpao, modified highly by Jat and ravenclaw. Skins templates by Migbuster and EricJ MFD panel glass by Stary Skins by Wilco, Sony Tuckson, Jat, Migbuster and EricJ Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, for FM, Avionics work. Crash test Dummy Dave CadeteBRA for the Sonic Boom effect Raánan Weiss for pictures / material that help me make the SUFA cockpit To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this. This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.1 point -
Version 1.0
1,705 downloads
F-16E and E Block 60 Desert Falcon's redone! I uploaded a older E/F pack that was pretty awful to be honest here is a much better redo! Made using the Block 50/52 models now to make it look better in general as well as some updates to the skin! Built using the Greek and Turkish F-16's as a base so if you have those the E/F should work just fine! You should already have all the weapons and sounds from earlier F-16 packs! Happy Hunting in the Gulf! Thank you to the Viper Team and everyone else who has worked on the SF2 vipers or this would never have been possible!1 point -
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Version 1.0.0
219 downloads
The Boeing 737 AEW&C is a twin-engine airborne early warning and control aircraft based on the Boeing 737 Next Generation design. It is lighter than the 707-based Boeing E-3 Sentry, and has a fixed, active electronically scanned array radar antenna instead of a rotating one. It was designed for the Royal Australian Air Force (RAAF) under "Project Wedgetail" and designated E-7A Wedgetail. Model: Veltro2k FM tweak : Wrench Skins&Decals:Trent0001 ,Wrench Cockpit: Kesselbrut old age is a bitch! if I left someone out, please let me know. install in Objects/aircraft folder THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT1 point -
202 downloads
Boeing CH-47 Chinook operated by the Argentinian Army for the model made by A-Team. Only two were used by the 601 Helicopter Battalion during the Malvinas War, one was destroyed while on the ground and the other one was captured by British forces. Instalation, Paste the folder "Batallón de Helicópteros 601" into the "Ch-47" folder Regards!1 point -
Version Version 2
507 downloads
SF2 F-16C/D Block 60 Fictional USAF Squadrons. Viper63a There are rumors swirling around that the USAF will be upgrading their aging, but much needed F-16 Falcons. I knew about Spudknocker's UAE F16E/Fs and Dtmdragon's New Zealand F-16C/Ds with CFTs, but why should they have all the fun? Here are some USAF F-16C(E)/D(F) Falcon Avengers! Enjoy! ------------------------------------------ Please read this entire readme (at least the Installations section) before you attempt to install this mod! This mod is complete in it's own, but their are some options you need to be aware of. This mod was created using all, many or some elements from the following mods listed below. I just repainted and mixed some stuff around - ALL CREDIT GOES to these people and the faithful modders on CombatAce... * First and foremost - The Viper Team's F-16 Package. * Spudknocker's F-16E/F Block 60 Desert Falcon mod. * Dtmdragon's New Zealand F-16C/D Block 52+ mod. This mod includes... - USAF F-16C (E) Block 60 Squadrons: 13th FS "Panthers", 35th FW Misawa AFB 14th FS "Samurais", 35th FW Misawa AFB 16th WS "Tomahawks", 57th WG Nellis AFB 35th FS "Pantons", 8th FW Kusan AFB 36th FS "Fiends", 51st FW Osan AFB 80th FS "Headhunters", 8th FW Kusan AFB 480th FS "Warhawks", 52nd FW Spangdahlem AFB 510th FS "Buzzards", 31st FW Aviano AFB 555th FS "Triple Nickel", 31st FW Aviano AFB - USAF F-16D (F) Block 60 Squadrons: 17th WS "Hooters", 57th WG Nellis AFB 422nd TS "Green Bats", 53rd WG Nellis AFB ------------------------------------------ Note: This mod was tested only in a fully merged SF2 install... Main Mod in "To_Mod_Folder" folder. * All new skins created using the Viper Team's F-16 skin templates. * All new tail number decals 010 > 099 for years 2014 > 2018. * All new color squadron, wing and command patch shield decals. * All New Hangar, Loading and Load Out files. * Updated/Modified (minor tweaks) to the INI and some TGA files. * Includes a subset of (Viper Team) Weapons for use with this pack. * All jets sounds were reset to default to reduce conflicts. Optional (but not really) in "Optional_Effects" Folder. * Updated AB flame, exhaust smoke, missile emitters. ------------------------------------------ Note! BACKUP your EFFECTS, FLIGHT and OBJECTS folders! Saves a lot of heart-ache and time! Note! My Mod folder looks something like this...your may/will be different... C:\Users\<MyName>\Saved Games\ThirdWire\StrikeFighters <XXXXX> Installations: So here we go...there are 3 ways to install this mod... 1) Cowboy (also called the "Damn the torpedoes!") method... * You backed up, right? This method changes some common effects shared by all planes. * Unzip the new mod and copy the contents in the "To_Mod_Folder" and "Optional_Effects" to your SF2 mod folder. * Overwrite when prompted. * You're done, see if you like the new planes and effects. 2) Veteran Viper Pilot method...(You already have Viper Team F-16's installed)... * Even veterans know they need to backup...Right? * Unzip the new mod and >> COPY ONLY << the contents in the "To_Mod_Folder" to your SF2 mod folder. * Overwrite when prompted. * If you want to try out my new optional effects, copy the contents in the "Optional_Effects" folder to your SF2 mod folder. These are common effects that affects most planes in the game...this is why these are optional. * Overwrite when prompted. * You're done, see if you like the new mods. 3) Who is the "Viper Team" method...(WELCOME ABOARD!)... * BACKUP your EFFECTS, FLIGHT and OBJECTS folders in your SF2 mod folder! * Download and install the F-16C Block 50/52 by The Viper Team... http://combatace.com/topic/72842-f-16c-block-5052-by-the-viper-team/ * Unzip the new mod and >> COPY ONLY << the contents in the "To_Mod_Folder" to your SF2 mod folder. * Overwrite when prompted. * If you want to try out my new optional effects, copy the contents in the "Optional_Effects" folder to your SF2 mod folder. These are common effects that affects most planes in the game...this is why these are optional. * Overwrite when prompted. * You're done, see if you like the new mods. Restore your back ups if you want to go back to your original configuration... If you find any bugs or issues, please let me know via PM, Mod Review or Topic Discussion... Thanks! ------------------------------------------ ------------------------------------------ Credits!!! The Viper Team for their EXCELLENT F-16s! Ravenclaw_007 for his new weapon packs. Spudknocker's work that inspired me to make this pack. Dtmdragon's original work that made this pack possible. If I missed anyone...Please excuse and let me know, so I can give credit where it is due... ------------------------------------------ ------------------------------------------ DIsclaimer!!! I am NOT on the Viper Team. We just share the name...LOL =Viper63a=1 point -
10,169 downloads
F-22A Blk 20 Global Strike Raptor by the Raptor Team Team members: Dels – Model maker extraordinaire Jimmybib - Skins Jat – AIM-9X kei nagase - Skins Moonjumper - INI work Starfighter – FM work Fast Cargo - Weps Assist CA_Stary - AB Effects USAFMTL – Decal work and project manager. Wpnssgt and Fubar for their start on this project. Installation: Aircraft goes into your aircraft folder Effects go into the effects folder Sounds go into the sounds folder AIM-9X bitmap goes into the weapon folder. (You must have the Jul 06 weps pack installed) Add the drop tanks as explained in the CA Knowledge Base. Also included are the Small Diameter Bombs and the JSOW by Fast Cargo. To get the default loadouts you must installed these. We are not responsible for any problems you have by not doing so. Adding weps link at CA http://forum.combatace.com/index.php?showtopic=9323 Limitations. The doors don't open automatically. Use Ctrl - O Would of loved to of had TVC. But it doesn't exist in game. There is no opening gun door. We ran out of animation slots. This is freeware and may not be sold. This may not be distributed to any other s sites but Column5.us and Check-six. Anything I forgot to mention is purely unintentional. USAFMTL www.combatace.com1 point -
70 downloads
Korean War RF-51D for SF1 For those of us that still fly SF1, who still enjoy the old Korean War mod and who don't have this photo-recon plane. (Those round black circular things on the left mid/tail section of the plane are supposed to be there. They are the cameras and they are placed in the generally correct areas.) (This should work fine in SF2. But Wrench has an SF2 RF-51D for Korea in the download section for those that want one for SF2.) Credit and Thanks to: Wolf257 - for the P-51D model. Diego - for the Korean War era pilot. ErikGen - for the F-80 seat. Wrench - for the decals and the original skin I adapted/repainted from his SF2 RF-51D. ? - for the P-51 108 gallon drop tank. (Sorry, I don't know who created this but I think it came in an old weapons pack.) ? - I don't know who created the updated cockpit for this model/.lod but God Bless you. * - The many who created skins, mods, etc for Wolf257's P-51D that I've borrowed from or was inspired by. Geary - for the new lines, rivets, paint, cameras, new drop tank skin, etc... If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's work or property or claim it as my own. Please contact me to correct any error. INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the folders into their corresponding folders in your Korean War install. If you don't already have the weapon information in your weapondata.ini file, add it. Run the SF1 Weapons Editor. Fly. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use but please give credit to those due it. If you find any problems with it, please PM me. If you improve it, please PM me a copy. Geary1 point -
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Version 1.0
763 downloads
The Tupolev Tu-4 (NATO reporting name: Bull) was a piston-engined Soviet strategic bomber that served the Soviet Air Force from the late 1940s to mid 1960s. It was a reverse-engineered copy of the U.S.-made Boeing B-29 Superfortress. What's in: -Tu-4 main production version, originally designated B-4. PLAAF H-4. -Tu-4A nuclear capable bomber used to test Soviet RDS-1, RDS-3 and RDS-5 nuclear bombs. The standard Tu-4 was not capable of carrying these weapons. -Tu-4K/KS anti-shipping version, armed with KS-1 Komet missiles carried between the engines under the wings. -Tu-4R long range reconnaissance. This work began only as a limited skinwork for bringing to Jon a better bomber to use in Formosa and TSF. But after all serials were made, I remade and upgraded all 4 versions. Especially the Tu-k now fitted with pylons for KS-1 Kometa and Tu-4A with RDS-3 nuke bomb. Credits: - MontyCz for original model - Lindr2 for the SF1 version - Eburger68 for first SF-2 edits (Nato) - new decals, skins and edits are mine. Install: As usual all in main mod folder. I hope this will be usefull in NATO, TSF & Formosa campaigns making .... Enjoy! @paulopanz1 point -
2,013 downloads
SF2 Korean War Era F-86 Sabre Pak = For SF2, Full-5 Merged (Reccomended/Preferred) = *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.* This is the F-86 Sabre Pak for the Korean Air War mod. Probably as eagerly awaited as the terrain itself... Ladies, Gentlemen, Boys and Girls, THIS is the "Star of the Show"!!! In this pak you have 3 Sabre marks, with their various skins/decals sets: F-86A: 334th FIS 335th FIS 336th FIS, 4th FIW This set uses the 'SF2 date switch' to swap from the Black/White Invasion stripes (Early skins) to the Yellow ID band (Late Skins). They switch on March 1, 1951. F-86E: No. 2 Squadron, SAAF 16th FIS 25th FIS 39th FIS, 51st FIW 334th FIS 335th FIS 336th FIS, 4th FIW F-86F: 16th FIS 25th FIS 39th FIS, 51st FIW 334th FIS 335th FIS 336th FIS, 4th FIW ...and a Surprise Bird, with 3 skins of it's own!!!!! All aircraft have brand new skins, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting special vert fin/rudder markings (the yellow stripe for the 4th FIW, and checkboard with squadron color for the 51st). New DDS damage textures are included. An all new, SF2-compliant FM was created for these aircraft; it flys like it should! (as seen on some other recently released Sabre mods) A new userlist ini is also included. The F-86A gets an SF2-version of my original 'box art' Hangar screen; the E & Fuses a more 'generic' style. No weapons are included; they are in the KAW weapons pak, and excepting for the drop tanks and HVARs, reference stock items (ie: the bombs). Many new sounds are included; be advised the included 50cal sound =WILL= overwrite any others you posess. Several new 'effects' are included as well. For your extra added Flying Pleasure, a KAW =ONLY!!= modded InstantAction.ini resides in the included /Flight folder. REMINDER: use this =ONLY= in a stand alone KAW mods folder. It's based off the Korea V.3 map, and you'll need the MiG-15bis_NK, La-11 Fang, F-82G, F9F-2, and of course, these Sabres. This is an optional use file; I won't be insulted if you don't use it, or change the aircraft to what you want. Really; I promise! As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other impertinant data you should know. Good Hunting! wrench kevin stein -for the KAW Team-1 point -
1,197 downloads
This is a simple conversion of the F-16I SUFA for SF2 ISRAEL only. A cockpit is not included, it uses the stock F-16A Netz pit, if you have the know-how to add another pit, go for it. It's converted for SF2 Israel though, and not tested elsewhere. It's a drag and drop installation; see the readme for details. Spiff1 point -
346 downloads
Hi Res skins for the Thirdwire Strike Fighters 2 F-16A Model Euro Pack 3 Royal Netherlands Air Force (RNLAF or Koninklijke Luchtmacht) Pack consists of: RNLAFGrey1 2048x2048 Early Block 1 skin RNLAFGrey2 2048x2048 Late Block 1 to 10 skin From June 1979 the Dutch (being another initial NATO customer) received 80 single seat Block 1 F-16A's - these were licensed built by Fokker. Original skin templates by Thirdwire *Skin is not tested on the SF1 Thirdwire WOI model - it might work though despite the template changes.1 point -
409 downloads
fixed tail hook and aircraft can now land and stop on a carrier There has been a little confusion about the designers of this aircraft. I in no-way claim to have built this aircraft, just enjoyed tweaking it. I included a readme.txt in the download that states this! Just to be clear the original designers that made a delightful aircraft: by Pasko, Column5 (FM and avionics) Skins by Pasko, Gramps, Major Lee and Marcfighters1 point -
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1,623 downloads
Republic of Singapore Air Force F-15SG Strike Eagle version 1.0 for SF:P1/WoV/WoE/WoI. The idea behind this is to do two things: 1. Someone was going on and on about having the F-15SG since it is practically the same aircraft as the F-15E and derivaties. Whoever that is, there are more to that! From a glance it might look like an F-15K...but look closer! However, given how similar the F-15K and F-15SG is, the changes are minimal at best. I would explain some things later. 2. Give the USAF F-15E some updates to give it Sniper ATPs, since they are currently being deployed on the aircrafts in large numbers (at least what what EricJ said). I would explain about this in detail through another readme, since some of you might find the whole thing a little bit on the complicated side (at least, the method I used). As of the current iteration of the mod, it is optimized for use in the games with the Sept 2008 patch onwards applied. The plane can be installed in older versions of the games, but the ground mapping radar would not work, since the Avionics70.dll of the older versions does not support the ground mapping radar out-of-box (except WoI). This aircraft has been tested non-stop in WoE (with Oct 2008 patch), but it should work in the others patched to the same level. More details in the readme (read and understand what goes), and as a bonus, instructions to give F-15Es the Sniper XRs are given! It might not be perfect, but feel free to give me suggestions as to what I need to do to improve.1 point -
5,235 downloads
F-16I Sufa (Update) for Wings Over Israel. Original Model by wpnnsgt via Swede ini work by usafmtl and moonjumper Skins by bib Decals by usafmtl Sounds, effects and drop tanks used with permission from the Mirage Factory. Thanks to Kout for the templates for the hanger and loading screens. Uses the default WOI F-16 pit until we can get an updated one. Read the read me!1 point -
3,811 downloads
F-16I Sufa Version 2.0 Original Model by wpnssgt via Swede ini work by usafmtl and moonjumper Skins by bib Decals by usafmtl Pit, sounds, effects and drop tanks used with permission from the Mirage Factory. We got CFT's now, which happen to of been in the weapons pack all along. Who knew?1 point -
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699 downloads
F9F-8 Cougars skins by Volks and USAFMTL Well we didnt have templates so I asked Volks to make some so I could do some Cougar units. So using some of Gramps original bmps and then making our own skins from teh ground up, we were able to create these 3 skins you have here. Just drop into your F-9J folder and enjoy.1 point
