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    1. Decals for the "Royal Dhimari Navy" and the "Imperial Parani Navy"

      Roundels and FinFlashs for
       
       
      ROYAL DHIMARI NAVY
       
      and
       
      IMPERIAL PARANI NAVY
       
       
       
      These roundels are created based on the assumption, that both countries have
      naval vessels and aircraft protecting coasts and their fleets.
       
      The roundels and finflashs are of simple design, both reflecting their alignment:
       
      Dhimari => Western
      Parani => Eastern
       
      Use them as you may see fit. Since the russian navy uses the same roundel as the russian airforce, the parani air force and navy are assumed to do the same.
       
      All components of this package use material created by TK as base, so the credit goes to him. The original dhimari finflash was created by Spinners.
       
      Have fun
       
      ValAstur

      62 downloads

         (0 reviews)

      0 comments

      Updated

    2. USAF Camo Fictional.

      this is a fictional texture for the f-15a its my first on i created so enjoy...
      this file will not be for re-tail or sold it is completly free.
      ---------------------------------------------------------------------------------------
      Add to F-15A.ini
      [TextureSet00X]
      Directory=camo
      Name=camo
      Nation=USAF
      Squadron=53TFS
      Specular=0.300000
      Glossiness=0.750000
      Reflection=0.000000
      -------------------------------------------------------------------------------------
      (all right reserved).

      39 downloads

         (1 review)

      2 comments

      Updated

    3. KAW pilot pics and new loading sound

      Some Pilot pics and a new loading sound for KAW.
      Loading sound replaces the annoying high pitched jet wind up sound with a more subtle Pres. Truman's radio address
      to the American people about the invasion of South Korea.

      185 downloads

         (2 reviews)

      1 comment

      Submitted

    4. [Fictional] Parani Digital Skin for Marcfighter's Su-27

      A simple desert digital pattern for a fictional Su-27
       
      Drop in your Su-27 folder and go fly.
       
      Eric Johnson, 2013

      112 downloads

         (4 reviews)

      2 comments

      Submitted

    5. [Fictional] Parani splinter skin for Chengdu J-14

      Here's my Parani splinter skin for CadeteBRA's Chengdu J-14.
       
      I'd like to thank CadeteBRA for the aircraft and skin template.
       
      To install, drop the contents of this .zip file into the J-14 folder inside the Aircraft folder.
       
       
      Enjoy!
       
      DoctorWho
      Chris
       
      6 Jan 2013

      50 downloads

         (2 reviews)

      0 comments

      Submitted

    6. USN Korean War CVs

      This is a mod of the A-Team Essex class carriers.
      It represents ALL the fleet carriers used by the USN in Korea.
      Straight decks and jets. Nuff said. Corsairs are extremely difficult to land on these things.
      practice makes perfect!
      You need the LODs from the A-team Essex ships to make this work.
      For the non SBC-27s you need the following LODs ( Available at A-Team under Ships/CV-9 Essex)
      ////////// EssexA-R4.LOD
      For the SBC-27s you need the followinf LODs (Available at A-Team under Ships/CV-14 Ticonderoga Class)
      ///////////EssexB-MR2.LOD
      ///////////EssexB-MR4.LOD
      ///////////EssexB-MR6.LOD
      ///////////EssexB-MR8.LOD
      ///////////EssexB-R3b.LOD
       
      The non SBC-27s represent the newer Essexes equipped with hydraulic catapults and jet specific equipment.
      The SBC-27s represent the ships with the new Island no 5in turrets and more powerful hydralic catapults.
      This mod is not perfect but it will give you the feeling of what it must of been like for our Naval Aviators in Korea.
      All I did was repaint and respot the parked aircraft. All other credit goes to A-Team.

      293 downloads

         (2 reviews)

      0 comments

      Submitted

    7. Razbam F-102 Update NO.2

      Well, this is my second update for the Razbam F-102, the first was pretty well recieved, to the point that Paulopanz is going to be releasing an update to his old skinpack for this aircraft, which by itself is beautiful and works very well with this release, (you just have to rename some stuff in the main ini.), gorgeous work, though. Anyway, I've been doing a little more research and it seems the F-102 was limited to the AIM-4A, AIM-4C and AIM-26A and B.* The other missles in the Razbam Weapons folder are part of the Super Falcon family and were not only physicaly larger but also looked like the ones in McGunny's Weapons Pack; I'm not sure if the stock ones differentiate between them or not. The sources I'm using also cover the Falcons employment in Vietnam in some depth, giving some insight on it's lack of sucess in combat; ie., this may have been due more to the fact that the F-4 did not have the specialized FCS of the aircraft it was designed for than the missle itself. The F-4 pilot had to manually perform a lot of functions that were completely automated when using the MG-10 or MA-1 Fire Control Systems, this and the fact that many of the missles were fired "outside of parameters" leads inescapably to the conclusion that "we" (both the SF1/2 community and TK) may have been entirely too hard on certain aspects of performance (low Accuracy, LockOnChance, Reliability, NoiseRejection, and CounterCounterMeasures values). Realistic modeling might be better realized by limiting TurnRate, SeekerFOV, SeekerGimbleLimit, and SeekerTrackRate; in other words they should probably have a much higher probability of intercept when used in their intended role against large, non-manuvering targets like Soviet bombers than against small nimble fighters. They did not have proximity fuses, being contact fused they would actually have to hit the target in order to pass their OpEvals and be accepted for use. This may sound naive, but I find it hard to believe the Air Force would have flown F-102s and F-106s as long as they did if they thought they couldn't hit the broad side of a barn. When used in their intended role, fired from aircraft equipped with the proper FCS I'm thinking these missles should really be much more potent in the SF universe than they are at present. Needless to say, any thoughts on this would be appreciated.
      The other thing I'm modeling here is the removal of that damn radar hood; it looks great, and it would be great if you weren't actually trying to fight from this cockpit.This is what I kinda think of as the curse of looking real; at first glance it does look real, however a real Deuce pilot, leaning forward to place his helmet visor against the Radar Hood would have seen an entirely different picture than we do even if we zoom in to the max. The game just does not give us the same view angles; no matter how close we get there is still a huge segment of the radar sacreen we can't see. This update removes the Radar Hood and lets you see the entire radar screen.
      So there it is. If you don't like being limited to the AIM-4A and C, with the Nuclear Falcon for those saturation attacks, if you like not being able to see squat on your radar screen even though the real pilots could, don't install this. On the the other hand, if you want a realistic loadout, and you want to be able to fight the aircraft to it's full potential (which seems to be much higher than anyone gave it credit for, if this thing had a gun you could OWN some Migs that gave the F-4, for example, a very hard time), then by all means install this and go out and KILL SOME MIGS.
      So drop the aim.4LOD and the parts01bmp. into the remaining AIM-4 missle folders, then just drop the Objects folder into your mod folder and allow to overwrite. Enjoy.
       
      *Edit: 1/05/13. Well wrong again. The AIM-4D is now cleared for use. Seriously, the documentation for this stuff is kinda thin, and what there is is sometimes contradictory. Doin' my best, if you know of any source material, please let me know.
       
      SupGen
      1/3/13

      253 downloads

         (2 reviews)

      1 comment

      Updated

    8. RoCAF F-5B/T-38A

      A tribute and a little enhacement pack for great Fastcargo's Northop two seaters pack here http://combatace.com...sf2-version-20/ (a real must have for me)
       
      A skin for each type each with its proper decalset.
       
      This is only the first install of my new RoCAF line-up .....
       
      EXTRA STUFF from my personal install (I hope You like it):
      - T-38A userlist
      - new data.inis with tweaked export entries, standard key-10 for canopy open with auto closing at take off.
      - randomized numbers for all skins
       
      CREDITS:
      - Fastcargo for the planes & the temps
       
      INSTALL:
      - you need original pack (the link is just above)
      - put all in main mod folder
       
      OPTIONS:
      - as these skin are ultra High Res (4092 x 4092) and even if they work fine on my pc, inside each RoCaf skin folder You will find a sub folder with 2048 x 2048 standard (for this plane) skins.
       
      Enjoy
       
      @ paulopanz
       
      PS: don't forget, if You haven't done, to grab this from Carlo http://combatace.com...rea-portuguesa/

      145 downloads

         (1 review)

      0 comments

      Updated

    9. GermanyCE V3 Winter Hard Tileset

      I liked Starys mod but thought the winter tilesets weren't wintery enough to my liking so I made my own set of hard winter tiles.
       
      To use, just drop these into the GermanyCE folder and they should unpack to their own winterhard folder.
       
      Then open up the GermanyCE.ini file and change
       
      [season001]
      Directory=Winter
      StartDate=1/1
      EndDate=03/15
      ScatteredChance=0
      BrokenChance=40
      OvercastChance=50
      InclementChance=10
       
      to
       
      [season001]
      Directory=WinterHard
      StartDate=1/1
      EndDate=03/15
      ScatteredChance=0
      BrokenChance=40
      OvercastChance=50
      InclementChance=10
       
      These are just textures btw so if you haven't already grabbed Starys GermanyCE v3 mod, do so now or these won't work at all.
       
      /Julhelm

      287 downloads

         (2 reviews)

      0 comments

      Submitted

    10. Fix Pack for Razbam F-102 Delta Dagger

      These are just some changes I came up with to fix some problems with Razbam's F-102A Delta Dagger.
       
      1)Fuel guage-Corrected SystemName[021] to read FuselageFuelCell-gauge will now read the fuselage tank. Also changed tank amounts to more closely
      reflect actual amount of fuel carried internally; most sources give this as 1,085 Gals or 7,335 Lbs.
      2)HydraulicPressureGauge-Changed this to an OIL_PRESSURE_INDICATOR as there is no provision in-game for hydraulic pressure. Obviously not a true
      reading, but better than a dead gauge.
      3)Drop tanks-Changed these as all references were to 230 Gallon tanks; F-106 had 360's.
      4)Fixed Fuel Low Left, Fuel Low Right lights, they now come on with 20Lbs fuel left.
      5)Set emer fuel on light to come on at 600Lbs.
      6)Changed missle names and added SpecificStationCodes to missles and aircraft to prevent mix-ups with stock or weapons pack missles as these are
       
      larger and protrude thru the fuselage if used in the side bays. Also two AIM-26's with the correct StationCode. After all, if you can't
      nuke it, fook it, no? Copy and paste the aim-4 lod.s and parts01 bmp.s from the weapons that came with the plane into their respective folders in
       
      this mod. Install these into your weapons folder in the game. The AIM-26's have their lod.s; they are from McGunny's Ordnance Pack.
      7)Fire control system-Changed this to Hughes MG-10; again F-106 was equipped with the MA-1. Adjusted Avionics ini. Search/Track Distance/Strength
      entries to match those in the Data ini.
      8)Changed the names of the Avionics, Cockpit, and Data ini.'s to be model specific to prevent mix-ups.
      9)Added ReverseInput=TRUE and ReverseModelOrientation=TRUE to the rudder statement in the Data ini. to fix incorrect yaw.
      After you've placed the aim-4 lod.s etc. in the missle folders just copy and paste the Objects folder either into your Razbam folder or into the
      game after you've installed the aircraft.
      Credits: Cliff11 for the rudder fix; you can blame me for the rest.
      This has been tested in a July 2012 full merged install, it should work in earlier patches but it's untested.
      (SupGen)
      12/28/12

      237 downloads

         (5 reviews)

      1 comment

      Submitted

    11. Unified Effects Pack cumulative update

      Version 1.2 of my "Unified effects pack" which is compilation of various effects I did through the years of Strike Fighters and Strike Fighters 2 modding.
       
      Various effects from earlier versions of UP that I tweaked or reworked through time included.
       
      Please note several legacy effects graphics by Master Deuces, used in any of my FX works with his permission.

      2,800 downloads

         (10 reviews)

      2 comments

      Submitted

    12. Guns practice - quick dogfighting missions

      several quick dogfights over nice region of GermanyCE map, designed with guns only practice in mind:
       
      P-51D vs Sptfire IXc:
      6 vs 6, winter, clear weather, 09:28:29
       
      Meteor F.8 vs Mig-15bis:
      8 vs 8, autumn, broken skies, 07:33:12
       
      Mystere IVA vs Yak-23 Flora:
      12 vs 12, summer, scattered weather, 17:45:00
       
      F-15A vs Mig-21F13:
      6 vs 6, spring, scattered weather, 6:28:29
       
      F-15A vs Mig-23M:
      6 vs 6, winter, broken skies, 15:20:00
       
      recommended mods:
      Sarcasm 1.4 and GermanyCE HR v3

      237 downloads

         (2 reviews)

      0 comments

      Submitted

    13. SF2 VFA-1 CAG & Line Bird skins for F-35C

      This is my pack containing two what-if skins for the F-35C: CAG version (full hi-viz colors) and Line Bird version (lo-viz). They represent the aircraft of VFA-1 Wolfpack.
       
      Credits:
      Klavs81 - aircraft and basic skin templates
       
      Contents:
      -CAG Bird skin
      -Line Bird skin
      -set of decals
       
      Installation:
      Unzip the contents of this rar file to your mod folder. Overwrite when asked.
       
      Legal stuff:
      You are not allowed to use any contents of this mod in any payware. You can use them under Combatace Freeware Licensing Terms and conditions.
       
      Cheers
       
      DoctorWho
      Chris
       
      27th Dec 2012

      171 downloads

         (1 review)

      0 comments

      Updated

    14. Yak-38 Vertical Pack 0.98 beta

      Yak-38 Vertical 0.98 beta
       
      The main reason for me to play Strike fighters 2 is that I can fly a Yak-38 in it )) That how I found this game on the internet. Unfortunately, being an AI plane it was not suitable for player controls... I found Gepard's addon which was the only one out there. It game me a lot of idea I decided to improve the plane's features and game experience. This is a fine tuned or modified collection of everything I could find to improve the plane. Mostly not my work, but I wasted a lot of time to put together and test a working and accurate Yak-38. This was my main and only goal. Try it. Since many things are in testing phase, all feedback is appreciated!
       
      Install
       
      I tried to include every component I have used with this plane, so it should work with a fresh unmodded SF2 NA. If you have DirX 9 and Win XP (like me), then you also need the IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
      Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
       
      Contents
       
      - Paladrian's MiG-21MF cockpit (temporary solution)
      - Yak-38 VTOL flyable.
      - Yak-38M VTOL flyable.
      - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocos (not yet in use)
      - Soviet Pacific Fleet skin (Modified stock skin, set as default)
      - Soviet Navy Grey skin (Redrawn stock skin)
      - Soviet Northern Fleet skin (Redrawn stock skin)
      - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin)
      - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
      - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
      - README FILE with FLIGHT MANUAL included
       
      Fixes
       
      - Fixed engine thrust vectors and exhaust positions
      - Re-added lift engines to fuselage
      - Fixed number decals position
      - Fixed pylon ordnance positions
      - Fixed Ranging Radar and gun pod's aim point
      - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
       
      Changes
       
      - Real thrust data added based on factory data.
      - Yak-38 automatic slats by Gepard
      - New vertical capable flight model, weight and torque balanced airframe.
      - Changed lift engines thrust angle to 80 degrees to the aft.
      - Engine thrust toned down by 10% to reflect real payload lifting capabilities.
      - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
      - Modified weapon stations to hold realistic payload
      - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
      - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
       
      Added
       
      - Reaction control systems to nose, wingtips and aft fuselage.
      - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
      - Added choice of droptank (Uses Mig-17 400liter tanks currently)
      - Manual wing fold anim (Animation key 1 - Shift 1)
      - Skins and numbers
      - Dedicated engine sound
      - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
      - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
      - Added Siren-I ECM system to Yak-38
      - Added Gvozdika ECM system to Yak-38M
       
      Kiev class aircraft cruiser new features
       
      - Kiev_data_STOL.ini for short take offs (default)
      - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
      - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
      - Extra parking places added
      - 6 working launch places (catapults)
      - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
       
      Overwrite Kiev_data.ini with the desired file.
       
      **************************************************************
       
      Work in progress list
       
      - Yak-38M red, blue and white numbers for the late version grey skin to represent actual rare planes.
      - VSPU-36 Gunpod model
      - Avionics refinement for Yak-38M
      - Soviet Desert Camo (Afghanistan) (Redrawn stock skin)
      - Cockpit for both Yak-38 and Yak-38M
       
      **************************************************************
       
      This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
       
      2012 December 26.

      690 downloads

         (7 reviews)

      5 comments

      Submitted

    15. GermanyCE HR V3 part 3 of 3

      GermanyCE HR V3, part 3 of 3
       
       
       
      GermanyCE V3 part 1 of 3
       
      GermanyCE V3 part 2 of 3
       

      983 downloads

         (2 reviews)

      0 comments

      Updated

    16. GermanyCE HR V3 part 1 of 3

      GermanyCE V3 part 1 of 3
       
      This is reworked high resolution "version 3" of Germany terrain as found in Nato Fighters 5, for both custom mod or for NF5 enhancement
       
      Numerous tweaks and reliting to original GermanyCE map included, several new textures introduced
       
      Due to number of places objects it's reasonable to try it with "medium" setting of ground objects first
       
      To install unpack all three parts to your GermanyCE folder, overwrite
       
      Please read the included readme for more details.
       
       
      GermanyCE V3 part 2 of 3
       
      GermanyCE V3 part 3 of 3

      1,084 downloads

         (7 reviews)

      1 comment

      Updated

    17. GermanyCE HR V3 part 2 of 3

      GermanyCE HR V3 part 2 of 3
       
       
      GermanyCE HR V3 part 1 of 3
       
      GermanyCE HR V3 part 3 of 3

      992 downloads

         (2 reviews)

      0 comments

      Updated

    18. SARCASM 1.4

      SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod
       
      -slightly updated clouds graphics
      -rainbow flares like in "Theatre of War: Korea" or "Far Cry 3" :D
      -optional default sky colours, most noticeable during dawn/dusk transitions -so you can choose your version
      -some additional tweaks here and there (I think)

      857 downloads

         (5 reviews)

      6 comments

      Submitted

    19. SF2 Template Set for 3W A-4F Skyhawk

      This is my "Home Grown" ™ multi-layered PSD template set for the STOCK 3rd Wire A-4F Skyhawk, as seen in SF2. (this set was used to re-create the Kuwati Scooters, hence the desert camo layers)
       
      It should be noted, the right and left wings are mapped virtually identically, excepting for camo pattern changes. These are notated in the various layers.
       
      Some bits MAY be usable on other Scooter models, but this has NOT been tested!!!!
       
      As always, improvements/enhancements/corrections and the like are welcomed!!
       
      Happy SKinning!
      wrench
      kevin stein

      99 downloads

         (1 review)

      0 comments

      Submitted

    20. HandyMax Tanker


      HandyMax Tanker



      by Julhelm


       
       
      This model represents a "HandyMax" sized tanker, so named due to the fact that their gross displacement of less than 60,000 dwt, and their LOA of less than 200 meters imbues them with a level of versatility that's almost unheard of in today's maritime industry.
       
      This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
       
      To install this package, simply place the folders located inside the .ZIP archive into the mod folder of whichever SF2 title you desire the ship to appear in.
       
      The supplied sound effects will require editing of the soundlist.ini file in order to work.
      This model package also includes an experimental effect, which will be most evident at night or under similar low-light conditions. Consider it an Easter-egg!
       
      Credits:
       
      Model and textures by Julhelm.
       
      Data, Effects, and Sounds by Funbar512

      240 downloads

         (2 reviews)

      1 comment

      Submitted

    21. SA-14 Gremlin armed cargo ship

      Hi! This is the stock Cargo Ship armed with Soviet-made defensive weapons. It has 2 SA-14 Gremlin and 2 14mm KPV heavy machine guns. These are defensive low-range and low-altitude weapons, but in their field, they are DEALDY!!!! Just paste the ArmedCargoShip2 folder into your Ground objects folder. Regards!! Thanks Gepard for your help!!!!

      249 downloads

         (2 reviews)

      3 comments

      Updated

    22. SA-2 Guideline pack for Strike Fighters2

      SA-2 Guideline pack for Strike Fighters2
       
      This pack is intended as a replacement for the default SA-2 SAM system used in Strike Fighters 2
       
      Inside there are updated Fan Song radars and launcher data files.
      Plus all new models of 4 missile variants:
       
      11DU Dvina (2 skin variation)
      15D Volkhov (with nuke or conventional warhead)
      20D Volkhov
      5Ya23 Volkhov
       
      -------------------------------------------------------------------------------------------------------------------
       
      Installation:
       
      Simply copy all the files in the respective directory of your game folder.
      C\Programm Files\ThirdWire\StrikeFighters
       
      Then open your SOUNDLIST.INI file inside the Flight folder and add these lines:
       
      (REPLACE THE XXX WITH THE SEQUENTIAL NUMBER)
      SoundFileXXX=Nuclear
      SoundFileXXX=S-125
       
      And add these to the bottom
       
      [Nuclear]
      Priority=HIGH
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=2
      MaxDist=30000.000000
      MinDist=500.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=0
       
      [s-125]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=6000.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=0
       
      -------------------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Thirdwire: Default launchers, radars and the sim itself!
       
      3D model, Texture, Data, Effects and Sounds: Spillone104
       
      Nuke effects: Lexx_Luthor
       
      Beta testers : Flogger23
      -------------------------------------------------------------------------------------------------------------------
       
      Legal stuff:
       
      This mod is freeware. Commercial use is not allowed.
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      Enjoy and good flight. :)
       
      December 2012
       
      Spillone104

      462 downloads

         (9 reviews)

      1 comment

      Submitted

    23. RoCAF F-5A

      F-5A de la Fuerza Aérea de la República China (RoCAF)
       
      Basado en el NF-5A, disponible aqui: http://combatace.com...for-sf2-ver102/
       
      3 Esquemas de color: 1er Escuadrón (Rojo), 3er Escuadrón (Amarillo) y 9º Escuadrón (Azul)
       
      Con respecto a los numerales....algunos son históricos...otros los he asignado sin confirmación (Fuentes: Diversas fotografias y http://home.eblcom.ch/f5enthusiast/ )
       
      Archivos modificados, instrucciones de instalación, reconocimientos y créditos en el LEEME
       
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
       
      Republic of China Air Force (RoCAF) F-5A
       
      Based on NF-5A, available here: http://combatace.com...for-sf2-ver102/
       
      3 colour schemes: 1st Sqn (Red), 3rd Sqn (Yellow) & 9th Sqn (Blue)
       
      Numbers: Some of them are historical .... some are assigned by me without confirmation (Sources: Various photographs & http://home.eblcom.ch/f5enthusiast/ )
       
      Modified files, Installation and acknowledgments and credits in README
       
      Thanks to paulopanz, who gave me the idea !!
       
       
      ¡¡¡Espero que lo disfruteis!!! --------- I hope that you enjoy it!!
       
      ---LANAPA---

      335 downloads

         (3 reviews)

      0 comments

      Submitted

    24. Template Set for Pasko's Mosquitos

      Layered PSD format templates for Pasko's Mosquito FB VI and B Mk.IV
       
      These are my (patent pending) Home-Grown Templates ™ for these aircraft. I've left all my layers intact, so it should be fairly easy to see what goes where.
       
      It should be noted, the right and left wings are mapped identically. There is a seperate sub-folder for the B Mk.IV seris "body.psd", as it has different panel lines.
       
      Happy Skinning!
      wrench
      kevin stein

      36 downloads

         (0 reviews)

      0 comments

      Submitted

    25. EF-2000 ALA 14

      This is wing 14 Typhoon with real and presumed serial numbers and the loadout intended contains modified data
       
      thanks bongodriver model and macelena

      145 downloads

         (1 review)

      0 comments

      Updated

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