Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
-
SF2V Airbase Rebuild Mod 1.1 Patch
By hurc
HURC'S SF2V AIRFIELD REBUILD MOD 1.1 Patch 1 (Freeware - Not to be used in any Payware mods) 10-9-11
This patch adds a few missing items from the original mod. Additionally, there are new targets and types files with slight changes. Backup your current ones if you have modified them just in case.
Plus: If you have an install of the "Vietnam Air and Ground Expansion Pack 2.x Mod", I've included a set of targets and types files specifically for use in that mod. Make sure you BACKUP first just in case.
Install the original SF2V AB Rebuild Mod 1.1 into your AG-XP mod folder and then copy the included objects, types and targets ini files into the mod folder as well - say yes to overwrite prompts.
414 downloads
0 comments
Updated
-
Suomen Ilmavoimat Vamppi
By paulopanz
VAMPIRE FB.52 Suomen Ilmavoimat (Viking Vampires II)
Finland had 6 Vampires FB.52
Here 2 Silver Skins 11, 13 HavLv
It needs SF-2 Exp.1 to work
Install: all in mod folder as usual.
Enjoy!
Paulopanz
111 downloads
0 comments
Submitted
-
DH VAMPIRE FB.20 / J-28B
By paulopanz
VAMPIRE FB.20 / J-28B (Viking Vampires I)
It needs SF-2 Exp.1 to work
History:
310 Export Vampire FB.5 delivered to Flygvapnet in 1949.
After 1956 they left first line units.
Wings: F4, F8, F9, F10, F15, F18, F14 (in attack role as A-28B) and (later) F5 Traing Wing
All numbers and crest of all wings are in the pack to work with last squadronlist including
Flygvapnet units.
What's in:
Red, Blue & Yellow division are provided (select from numbers list) for 1st line squadrons.
To use in a campaign by division, use Startnumber=0 (red) 26 (Blue) 52 (Yellow)
Open canopy = 10 animation key.
Credits:
Sounds by Spillone104
Install: all in mod folder as usual.
Enjoy!
Paulopanz
411 downloads
0 comments
Submitted
-
small oil rig
By Gepard
Small Oil Rig for WOI, WOE, WOV, SFP1
-------------------------------------------------
I. This modell represents a small shallow water oil rig plattform as it is used all around the world for oil drilling at sea.
--------------------------------------------------------------
II. The modell and skin is made by RussoUK. Thanks for this great job!
The INI job is done by myself
---------------------------------------------------------------
III. INSTALLATION
-unzip all files into your groundobjects folder
- a subfolder oilrig will be installed automatically
- the files rig_destroyed.lod, buildingsd.bmp, helipadD.bmp and oilrigD.bmp will be placed in the groundobjects folder (not oilrig folder). Let this files in the groundobjects folder. Its okay so.
Thats it.
--------------------------------------------------------------
IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
---------------------------------------------------------------
Hope you enjoy it.
Michael
(Gepard)
Made in Germany Oktober2011
422 downloads
-
Mig Killer SAAF Mirage F1CZ (SAAF Modified) SFP1
By ordway
Mig Killer SAAF Mirage F1CZ Fighter (SAAF Modified)
DESCRIPTION:
This download includes a complete SAAF Mirage F1CZ aircraft based on the
Mirage Factory's stunning Mirage F1.- including the aircraft:
1. SAAF Bush war weapons,
2. Bush war sand/green skin camo skin of Mig killer No. 213 Rankin,
3. Nigel's later Bush war grey ghost skin,
4. SAAF two external tank skins of sand/green camo skin and aluminum
5. A dedicated Mirage F1CZ cockpit (the F1AZ and F1CZ have radically
different cockpits befitting their dedicated roles and from reality).
It has been continually modified over time as newer equipment came in
and older equipment broke down and needed to be replaced.
This was the SAAF's major air superiority fighter in the Angolan Bush
War ("border war") in the mid 1980s against Mig-21s and Mig-23s.
The SAAF Mirage F1CZs are credited with at least two Migs (but up to
12 possible). Rumors persist of other air-air victories much deeper
into the politically sensive Angolan territory.
http://www.acig.org/...ticle_193.shtml
--------------------------------------------------------------------
INSTALL INSTRUCTIONS:
Update to the latest version of WOE...or just download a new WOE
version and update it to the newest version.
Make sure you have the weapons pack 2.52 named 2%2e52 (or equivalent)
located at http://combatace.com/files/file/7791-weapons-pack-252-by
-the-wosfp1-community/ (This is for many SAAF weapons).
To download this weapons pack, make a folder named "weapons" in
SPF1/Objects/ and add the contents of the Weapons Pack 2.52 to it (you
don't need to do anything else for the new weapons to work).
1) Copy and paste the RP35 and RP35a SAAF camo and aluminum external
fuel tank skins (which is in the folders) into the
SFP1/Objects/Weapons folder...overwrite when asked...you can always go
back to the original Pave Penny Pod color by using the original "HTS
PODS" folder included in this folder.
2) Copy the contents of the weapons.ini file in this folder and paste
(many were indigenously made in South Africa) in sequential order at
the end of your weapons.ini in SFP1/objects/weapons.
3) Replace each XXXX with the next number sequentially. IE. if the
last number in your weapons.ini before adding the below weapons was
[WeaponData1652] then make the next number [WeaponData1653].
4) With the weapons editor open up the weapons.ini and open the last
weapon and save. (The weapons editor is located at Thirdwire at
http:www.thirdwire.com/downloads_tools.htm. You probably need the one
made after 2008 version if you have fully updated your sim.
5) Copy and paste the included whole SAAF Mirage F1CZ folder into your
SFP1/objects/aircraft folder.It should work in all versions of SFP1
such as Wings Over Vietnam, etc.
Tested in WOE (but it may work in other versions as well).
---------------------------------------------------------------------
Credits.
Mirage Factory-for the original Mirage model, external fuel tanks and
flight model.
You can download their original Mirage F1 here (it is not required for
this download). You should visit their extraordinary site.
http://column5.us/miragef.shtml
http://combatace.com/files/file/522-mirage-factory-mirage-f1c-addon-
v15/
http://combatace.com/files/file/521-mirage-factory-mirage-f1c-200-
addon/
Foxmonter- for the base Mirage F1 cockpit based on the Dassault Super
Etendard.
http://combatace.com/files/file/6700-falkland-1982-all-inclusive-mod/
Mirage Factory for the base cockpit for the Mirage F1AZ from their
Jaguar.
http://column5.us/aircraft5.shtml
Nigel "ndicki" DickinsonFor the optional later grey ghost skin.
Bravo2009 for collecting weapons pack 2.52.
http://combatace.com/user/2518-bravo2009/
The SFP1 community for the HTS Pave Penny pod.
If I forgot anyone, it is not intentional and please tell me.
Ver. 1.0
Not for payware.
Enjoy!
Richard "Pitts2A" Ordway
570 downloads
0 comments
Updated
-
Heinkel He-111B by Monty CZ
By Kulbit80
Heinkel He-111B plane for Strike Fighters 2 by ThirdWire
Cockpit is from my C-119 so it is not accurate
thanx to all who helped me with beta and for sugestions all friends gave me during my work
Monty CZ
send any suggestions to tosovsky.pavel(at)seznam.cz
505 downloads
0 comments
Submitted
-
Mig Fighter SAAF Mirage F1AZ Fighter/Bomber (SAAF Modified) SFP1
By ordway
Mig Fighter SAAF Mirage F1AZ hyper-accurate Fighter/Bomber (SAAF Modified) SFP1
DESCRIPTION:
This download includes a complete SAAF Mirage F1AZ fighter/bomber aircraft based on the Mirage Factory's stunning Mirage F1.- including the aircraft:
1. SAAF Bush war weapons,
2. Bush war sand/green Mirage F1AZ skin of No. 1 squadron No. 229
3. Nigel's later Bush war grey ghost skin,
4. SAAF two external tank skins of sand/green camo skin and aluminum 5. A dedicated Mirage F1CZ cockpit (the F1AZ and F1CZ have radically different cockpits befitting their dedicated roles and from reality).
It has been continually modified over time as newer equipment came in and older equipment broke down and needed to be replaced.
This was the SAAF's major fighter/bomber in the Angolan Bush War ("border war") in the mid 1980s against Mig-21s and Mig-23s.
The SAAF Mirage F1AZs fought numerous dogfights and at least damaged two Migs (but might have killed some). Rumors persist of other possible air-air victories much deeper into the politically sensive Angolan territory.
http://www.acig.org/...ticle_193.shtml
--------------------------------------------------------------------
INSTALL INSTRUCTIONS:
Update to the latest version of WOE...or just download a new WOE version and update it to the newest version.
Make sure you have the recent weapons pack downloaded such as Weapons Pack 2.52 named from 2%2e52 combat ace located at http://combatace.com/files/file/7791-weapons-pack-252-by-the-wosfp1-community/
if not download the weapons pack, make a folder named "weapons" in SPF1/Objects/ and add the contents od Weapons Pack 2.52 to it.
1) Copy and paste the RP35 and RP35a SAAF camo and aluminum external fuel tank skins (which is in the folders) into the SFP1/Objects/Weapons folder...overwrite when asked...you can always go back to the original Pave Penny Pod color by using the original "HTS PODS" folder included in this folder in this folder.
Almost all of the SAAF weapons are named "Bushwar" in some way in the loading screen.
2) Copy and paste the "HTS-POD" (which is in this download folder) into the SFP1/Objects/Weapons folder...overwrite when asked...you can always go back to the original pod color by using the original HTS POD folder included in this download.
3) Copy the contents of the weapons.ini file in this folder and paste (many were indigenously made in South Africa) in sequential order at the end of your weapons.ini in SFP1/objects/weapons.
4) Replace each XXXX with the next number sequentially. IE. if the last number in your weapons.ini before adding the below weapons was [WeaponData1652] then make the next number [WeaponData1653].
5) With the weapons editor open up the weapons.ini and open the last weapon and save. (The weapons editor is located at Thirdwire at
http:www.thirdwire.com/downloads_tools.htm. You probably need the one made after 2008 version if you have fully updated your sim.
6) Copy and paste the included whole SAAF Mirage F1 folder into your SFP1/objects/aircraft folder.It should work in all versions of SFP1 such as Wings Over Vietnam, etc.
Tested in WOE (but it may work in other versions as well).
---------------------------------------------------------------------
Credits.
Mirage Factory-for the original Mirage model, external fuel tanks and flight model.
You can download their original Mirage F1 here (it is not required for this download). You should visit their extraordinary site.
http://column5.us/miragef.shtml
http://combatace.com/files/file/522-mirage-factory-mirage-f1c-addon-v15/
http://combatace.com/files/file/521-mirage-factory-mirage-f1c-200-addon/
Foxmonter- for the base Mirage F1 cockpit based on the Dassault Super Etendard.
http://combatace.com/files/file/6700-falkland-1982-all-inclusive-mod/
Mirage Factory for the base cockpit for the Mirage F1AZ from their Jaguar.
http://column5.us/aircraft5.shtml
Nigel "ndicki" DickinsonFor the optional later grey ghost skin.
Bravo2009 for collecting weapons pack 2.52.
http://combatace.com/user/2518-bravo2009/
The SFP1 community for the HTS Pave Penny pod.
If I forgot anyone, it is not intentional and please tell me.
Ver. 1.0
Not for payware.
Enjoy!
Richard "Pitts2A" Ordway
506 downloads
0 comments
Updated
-
790918 Keepers of the Peace
By paulopanz
Keepers of the Peace - Belgae Gallorum Fortissimi update.
Here a small add-on for all RAF/NATO/BAF fans: an updated -stock- 1979 campaign with a little BAF addition (1.1)
Ingredients:
1) Add RAF Buccaneer http://combatace.com/files/file/12308-buccaneer-raf-for-sf2/
2) Add RAF Jaguar GR.1A http://combatace.com/files/file/12252-jaguar-gr1-for-sf2-series/
3) Make F-104G & CF-104_76 flyables using SF-1 cockpit (there should be a tutorial somewhere but it's so easy ...)
4) Add my BAF F-104G Camo Skin http://combatace.com/files/file/12321-baf-f-104g/ ; apply included patch (edited decals/texture.inis)
- The BAF Mirage 5 DLC it's very reccomended
Put the 'campaigns' folder in Your main mod folder.
Enjoy
Paul
227 downloads
-
SF2E: TSF: Operation Isbjörn 1.1 Patch
By JonathanRL
Operation Isbjörn 1.1 Patch
You need Operation Isbjörn main package installed for this to work:
http://combatace.com/files/file/12318-sf2e-the-scandinavian-front-operation-isbjorn/
Kindly note main package version number as it may have been upgraded to include patches.
FEATURES:
New Squadron: F 1 Hässlö
Operating J 33 Venoms, they are preforming Night Fighter duties for the Swedish Air Force. They will hunt Soviet Aircraft in all mission types
under the cover of darkness.
Minor Changes:
- Minor Tweaks to Ground War. Helsinki should now not be the first city attacked.
- Naming tweaks
- A number of minor campaign changes.
- paulopanz J 34 Hawker Hunter added for people w/o DLC 008.
Note:
The Venom is not the NF version, hence it lacks Radar. This is not a big issue in SF2, as the MiGs you encounter glady
put on their afterburners in case you cannot see them properly.
Credits:
Thanks to: Pasko, Column5, Gramps, Wrench and paulopanz for the Venom.
Thanks Knug for the J33 Skin.
277 downloads
0 comments
Submitted
-
BAF F-104G
By paulopanz
BAF F-104G for SF-2EU
We needed it, I remade (NATO 5 ready!!).
1st Wing – Wing Alle-Weder (Beauvechain/Bevekom AB)
349th Smaldeel
Motto: "strike Hard, Strike Home"
Insigna: Two Morning star (i.e. maces) crossed, on a white background
(F-104G November 1963 – March 1980)
350th Smaldeel
Motto: "Belgae Gallorum Fortissimi"
Insigna: The head of Ambiorix with winged helmet
(F-104G March 1963 – October 1981)
10th Wing – Bommenwerpers Wing (Kleine Brogel AB)
23rd Smaldeel
Motto: "Diabolico Furore"
Insigna: A red devil holding two black bomb
(F-104G April 1964 – December 1982)
31st Smaldeel
Motto: "In Sanguine Vinum"
Insigna: A black and gold Tiger
(F-104G June 1963 – October 1983)
(*) better historical notes added by costumer request.
All 100 planes delivered, all four squadrons badges included.
Bonus F-104_loadout.tga included.
Enjoy!
Paul
287 downloads
-
SF2E: The Scandinavian Front: Operation Isbjörn
By JonathanRL
SF2E: The Scandinavian Front
Operation Isbjörn
By Jonathan RL
In 1956, diplomatic talks about the Baltic Sea region between Finland, Sweden and the Soviet Union broke down. Angered and afraid of
NATOs influence in Scandinavia, The Soviet Union demands that Finland and Sweden joins the Warsaw pact to ensure the borders of the
Union. Both countries refuse. On October 1th, the Soviet Union deploys forces to force the countries into the pact.
Sweden, Finland and Norway set condition Isbjörn, activating an alliance against Soviet Agression and rallies to defend Scandinavia...
Installation Instructions:
Simply unzip it all into your mod folder. I would advise you to use a clean installation so there is as little risk as possible
for errors. This mod does not overwrite any original data and can be used alongside any Central Europe themed mod Campaign - in theory.
Important Notes:
SF2 Europe is a requirement. Preferably, use a fully merged installation. The Terrain itself is not very combatible with the other games, hence the requirement.
Aside from that, no other downloads required. The package contains all necessary aircraft, weapons and objects.
While the DLC 008 Hawker Hunter is not required, its strongly recommended for this campaign. If you want J28B Vampire Squadrons, you need to own SF2: Israel Expansion Pack 1.
Kindly report any bugs or issues to me by PM or in proper thread.
Credits:
J-29F Tunnan by Wrench / Phlerp & Co
A32A 3D model by Timmy.
Cammo Skin and Metal silver Skins by Timmy.
Dark Green Skin & national decals by Knug.
FM work by Lexx.
Euro001 Pilot by Diego.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Thanks to Wrench for Avionics changes and damage model.
Swedish Weapons by Ravenclaw 007 & Timmy
Cavalier Class Destroyer by Wrench
F-86K (Early Model) by Bunyap, Fubar512
F-86K RNAF skins by Paulopanz
Finnish Air Force Decals by Spinner
Avia S-99 by Monty CZ
Komar Missile boat by Pasko
Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
SF2 Adoptation of Komar by WhiteBoySamurai.
Sweden terrain by gillg
I wish to thank all of above for making this possible, and for helping me out where possible. If I have forgotten anybody, its not intentional and will be corrected. Just drop a line in PM.
554 downloads
0 comments
Updated
-
BF109 B/C/D BY Monty CZ
By christian59
Bf-109B, C, D planes for Strike Fighters 2 by ThirdWire
Cockpit made by Kesselbrut (Daniel)
Rest by Monty CZ
thanx to all who helped me with beta and for sugestions all friends gave me during my work
Monty CZ
send any suggestions to tosovsky.pavel(at)seznam.cz
762 downloads
-
SF2V Airbase Rebuild Mod 1.1.zip
By hurc
HURC'S SF2V AIRFIELD REBUILD MOD 1.1
This mod is was inspired by "Piecemeals Airfield mod to complement Stary's Green Hell3 mod for SF2V". Thanks Piecemeal, Stary and all you other crazy modders! Thanks TK!
I basically rebuilt the airfields on both sides with new objects and layouts. I wanted to make them so that you will not find allied equipment on an enemy airfield, or at least not enough to notice. I didn't think you should see USAF type revetments on a Russian designed and Chinese built airfield such as those in North Vietnam. Many of the same terrain objects that Piecemeal used are still included and along with new ones that were not yet created at the time of his mods release.
Good Hunting!
Steve "Hurc" Crane
733 downloads
-
Buccaneer Templates
this is are complete sets of Templates for each Buccaneer version
Templates are in pds format
happy skinning
ravenclaw_007
145 downloads
-
Planning Maps for Sweden Terrain
By Wrench
Just some quickie maps made with the old SFMap program, that will replace the 3 planning maps for Gilig's newly released Sweden map
Install:
just unzip, and drop into the /Sweden terrain folder and allow the overwrite.
249 downloads
-
Sweden
By gillg
Another Sweden Terrain!!!!
It does venture further South into what is now Latvia, Estonia and Lithuania. If you increase the boundary, you can get the North of Poland as well and maybe a little bit of Norway.
I would like to do better planning maps and more road bases for Sweden. But I realise that it has taken me this long to get this far and
life is not slowing down so I release it to the masses to scrutinize. That and JonathanRL would like to stuff around with it. So this ones for you Jono!!
Good luck.
Installation:
Unzip the "Sweden" to a temp folder, or your desktop or somewhere easy to find.
Then copy/paste, move the Sweden terrain folder into your Terrains folder in whichever game install you're installing it to!.
Go to the Sweden.in file and change the cat to the appropriate cat file.
Go fly!
Decals included:
Viggen: F6
F7
F13
F15
F17
J-35F: F1
F10
F16
There is a readme if you really do read them.
Credits:
Gepard - Tutorial on the combat ace website
Stary - Germany CE Buildings and TOD files
Suicidal - Submarines
Wingwinner - Ground objects
JonathanRL - Encouragement
My wife - Patience/understanding/keeping me sane when I was pulling my hair out over this thing
EricJ - Helping me rebuild my files
TK - Goes without saying really doesn't it!
CombatAce - Wouldn't be here otherwise, word!!
All you guys out there as well!!!!
If I did miss anyone, it is not intentional
Cheers
PS. I made a few tiles for target specific areas, nothing to flash but I didn't put this info in the readme.
937 downloads
-
F-35C VFA1 SF2 Skin
By Spiff
Just added some decals and touched-up the .bmps some to give the plane a more complete look.
See the readme. Skin is the original lo-vis grey; attached pic is edited, but I liked it.
133 downloads
-
Mig19S_Cockpit_Green_Update
By RAVEN
Mig19S_Cockpit_Green_Update 09/28/11
This Update Removes the "AoA Indexer Box" from the top of the Instrument panel
See "Mig 19 Cockpit repaint Readme" for Credits
Raven
Enjoy
240 downloads
0 comments
Submitted
-
Anatolia Project v2
By PureBlue
Anatolia v2 (09/25/2011) for SF2 Series by PureBlue (Umut Destan)
------------------------------------------------------------------
v2 Ramblings
-----------------------
New features:
- The tileset is now based on Stary's GermanyCE reworked tileset v1.1.
- New planning map contributed by Spectre8750
- New target areas (Mostly around the border, for future campaign plans)
- New airfields (Stefanovikio AB, Ercan and Paphos in Cyprus)
- A few airfields with new designs
- Most naval groundobjects now include properly defined "destroyed models."
- New SAM vehicles included (Crotale Standin, Avenger, L60 Bofors...)
- More work in Cyprus. Some roads, barracks, harbours.. (Still work in progress)
I suggest creating an Exclusive Install for this terrain.
The pack already includes historically accurate groundobjects, and many of the aircraft used
in the region are already available as mods and more are on the way..
Hopefully the next step for the project will be a pack that includes everything; campaings/objects/aircraft/terrain.
Have fun!
v1 Ramblings
-----------------------
This project has been in development for 3 years and is the fruit of long hours of
research, design and implementation work. I've met great people along the way and
they made many contributions to the project. I thank every one of them but my special
appreciations go to, Steve "Swambast" who worked countless hours with me and developed
STT (Swambast's Target Translator) which let me lay the foundation of this project;
and Stary, a great artist from Poland who is behind all the beautiful looks of the terrain;
Dave and the CombatAce team for providing us the platform to meet and have fun.
The project includes a large map covering Anatolia (Turkiye), Greece, Aegean, Black Sea, and eastern Med.
The download also includes many ground and terrain objects, contributed by the talented modders in our
community. It's essential to install all these components to get the complete experience.
Enjoy!
INFO & INSTALLATION
--------------------------------------------------------------------------------------------
This project is designed for 2nd Gen SF2 series.
Succesfully tested in SF2:Europe and above. (A merged EXP2 install is recommended but not a requirement.)
There are 2 ways/methods to install this Mod.
#1 An exclusive install just for this Mod.
#2 Installing on top of the mod folder you already are using. (meaning, merging with your own install)
*** The preferred method of install is the (1) exclusive install. Since there are many groundobjects,
ships and air defense systems placed in handpicked locations, it's better to only use the objects that
come with this projects' files. The included ones are the makes/models that Turkish and Greek sides have
in their inventory. (As best as I could research and find appropriate mods for)
INSTALL METHOD #1
1. Rename a set of your "game.exe and game.ini" files to "Anatolia.exe and Anatolia.INI"
(eg. StrikeFighters2 Europe.exe and StrikeFighters2 Europe.INI)
Run the newly renamed Anatolia.exe once, so you have a new Mod Folder.
Check this link if you don't know what a ModFolder is. http://combatace.com/topic/62302-what-is-the-mod-folder/
2. Now go into your new ModFolder and delete the "Objects\GroundObject" folder.
3. Time to copy the project files. Copy the included "Terrains" and "Objects" folders to your ModFolder.
With this project, a terrain folder, groundobjects and their respective guns/weapons are included.
INSTALL METHOD #2
With this method, you only copy the included "Terrains" and "Objects" folders to your ModFolder.
IMPORTANT RECOMMENDATIONS
1. Everytime you load up the game. Run a quick single mission and quit without flying.
All the successive SingleMission/Campaign games will work as designed and expected.
(Why do this? Because the project includes many ground objects, seldomly the game engine has problems loading
everything, so the first mission you load up will have many objects/ships missing from the map.
The game does some kind of caching so after that first mission, everything will show!)
2. If you don't have a powerfull computer, lower your settings to avoid crashes.
If your game crashes or locks up at %100 LOAD, try running your first mission with Settings:
-Enemy Air Activiy: LIGHT, Enemy Air Defense: LIGHT
3. The Terrain has LimitedNations set the TRUE. So you'll only get aircraft with only Turkish and Greek markings.
4. A specific Anatolia_EnvironmentSystem.INI is included and you can edit it to your liking.
Take note that in the Environment file the clouds are set to a specific MinBaseAltitude to overcome the cloud bug.
5. All included Guns/Weapons/Sounds are for the necessary ground objects. Nothing extra is included here.
Without the GroundObjects and their respective files, the map will not look as designed.
(For example, naval traffic in the Aegean, historical sam sites and navy/army bases)
6. Most naval traffic in the Aegean Sea is classified as NEUTRAL. You can attack them but you can't order your
wingman to do so. If you want, edit & classify the target areas as "Alignment=ENEMY" in the Anatolia_TARGETS.INI
CREDITS (Thank you all!)
==================================================================================
- STT (Swambast's Targeting Tool) by Steve "Swambast"
- TK and Thirdwire
- Stary for the Tileset and Hangars,Lighthouses
- 8 new airbases for WOE by Gepard
- Factory Places, Subpen/bridges by Gepard
- Many airfields Light mods by Comprnt
- Sundowner: B_Trailer_Mk82, M_trailer, B_TrailerLGB, Y_Tractor, RAF_Cart, B_Duel_Y_Trac, C_Type, RAF_Bunker, TAB_Vee, HAS_M, HAS_E, c_store, Earth Walls, mounds, blast walls and all desert variants of these objects
- Planning map contributed by Spectre8750
- Wrench! Army Bases, and many other target area items/layouts, design ideas, objects, repaints, by the master himself!
- Wingwiner's FactorPlace and Buildings, TwoCars mod
- LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open;
Scorpion (Skin by Richard, 3D Model by Daniel ôKessselbrutö Himmel)
- Ural-375D, Ural-375D-U (Converted by Suicide and Spectre8750
- Julhelm's Factory Collection, models by Julhelm, LOD conversion by pureblue
- Nike Units: mod by ErikGen, compiled by Fubar512
- SA-10/S-300 system by Monty CZ
- StingerSite by Monty, packaged by Capun and Wrench
- Trawler and the 'small dock' with the little boats, CA_Stary & Cocas
- Fletcher DD GrinchWSLG
- Airfield Objects by Sundowner
- Hawk Batteries by Pasko
- Radar Dome by Grampotmus
- Railroads and Locomotive/Railcars by OldDiego (You must get permission from him to use them in any project)
- Static Airliners - Amokfloo
- Objects from AirbasesWithSomeSpice Mod, CREDITS:
Amokfloo, ControlTower, ForkLift, FireExtinguisher, ShelterZu
Ravenclaw, Fire Trucks Faun6x4
Pureblue, FloodLight, SmallGenerator, ConcreteBlock, SunShelter
Comrpnt, QRA and Lights
Gepard, Ahlhorn Airfield with modified Parked Aircraft, QRA
Polak, tools
- DaringRAN, HMS Cradiff by Hinchbrook
- Various target areas such as Oil Refineries, Scud Sites and Firebases Satellite and Radio Antennas, Sandbag walls, nuclear plant from ODS Mod
- USNCargoship, AK-Class by Polak
- Oiler by Fubar
- Bofors, M1_90mmAA, and Desert Pak Vehicles and Mods, BTR-60E by Pasko
- M-47 by Stefano "Steve" S.
- M60A1,A3 Pasko,Kesselbrut
- M270MLR by Bigal1
- M60A1 / M60A3 (Kesselbrut 70s to now Armor Pack)
- ARA_Sobral, ARA_Somellera by Adrian Benetti "TerceraEscuadrilla"
- ARA_Intrepida, ARA_Indomita by Adrian Benetti "TerceraEscuadrilla"
- ARA_Sanluis, ARA_Salta by IKL-209 ARA-SAN LUIS PRODUCIDO POR BANIDOS TEAM (PATO POLI, TORNO, SUICIDAL, ALEJANDRO)
- ADATS from ODS Mod
- HMS Plymouth (Type 12M/Rothesay Class Frigate) by Hinchinbrooke, updted by Eric Howes
- GAZ-66 6x6 trucks by Spectre8750
- Meko200 Anzac by Richard "Gramps" Kaminski, modified from base A-Team mod
- BMP-1, N109, M109A6 by RebelRyder
- AMX by Stefano "Steve" S.
- BursaUlucamii by NGHENGO (Mau!)
- Atlantic_Conveyor, Atlantic_Causeway, by Polak from Falklands mod
- Humvee-M1046 TOW Carrier (SF-1 gen) by SUICIDAL-ART & Tercera Escuadrilla
- Roland by Gabilon and Mig Master
- Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
- BaresWindTurbine, BoshphorusFerry, Pier_260x10x4, Pier_130x10x4, Yesilkoy, Istanbul Ataturk Airport objects, PTT Building, by Pureblue
- Rio Iguazu, 3D models and textures by TerceraEscuadrilla
- SwissAir, Lufthansa static aircraft by Ravenclaw
- Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL, 3D Model Unimog : ALIKO, 3D Model Mercedes 1114: SUICIDAL, Skins: TORNO
- Many target area layouts, items and ideas from Desert3 MOD by Piecemeal
- PECCO Crane model by Fubar512
+ 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle;
105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole;
AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless;
MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL;
Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50;
UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Airfields at
Stanley, Goose Green and Pebble Island, All civil buildingsà, Helopilot1; Helopilot2
by Daniel ôKessselbrutö Himmel (From Falklands mod)
- By unknown developers: Blue Airfields, Freighter2, SAM_Site
- F122 class Frigate by Amokfloo, textures by JimBeamer5, converted to Elli/Adrias class by Pureblue
- BoforsL60 by SUICIDAL-ART
- Komar (LaCombattanteIIa standin) by Pasko
- M38Jeep skins, red & yellow by Badfrank
- Pantsir SAM (Crotale standin) by Abhi and Aleks
- Stryker M-1134 ATGM (SF-1 gen) by SUICIDAL-ART
- T-80BV model by SWS, converted by BPAo and Fubar512, 331Killerbee
- AN/TWQ-1 Avenger by Abhi, Suicidal, Yeyeye
// If I've forgotten anybody please mail me so I can give you the credit you deserve ;)
// Anatolia Terrain by Pureblue (Umut Destan)
//
// Istanbul 2011
1,442 downloads
-
MiG-21F_Cockpit_NEW_1.0
By comrad
All the inscription reads, new texture of cockpit, and other minor changes...
532 downloads
-
f-35 Anti-ship
By kosmo92
Files needed:
F-35A/B/C Lightning II V 2.3 - http://combatace.com/files/file/9040-f-35abc-lightning-ii-v-23/
SU-27 Flanker - http://marcfighters.combatace.com/Aircrafts.htm
IL-A50 Mainstay - http://combatace.com/files/file/9571-il-a50-mainstay/
Slava Class - http://combatace.com/files/file/10584-slava-class/
FREMM with Aster 30 - http://combatace.com/files/file/8028-fremm-with-aster-30/
ANZAC Class Guided Missile Frigate - http://combatace.com/files/file/2909-anzac-class-guided-missile-frigate/
USS Tarawa - http://combatace.com/files/file/2688-uss-tarawa/
black sea terrain - http://combatace.com/files/file/9222-black-sea-terrain/
enjoy ;)
250 downloads
0 comments
Submitted
-
650404 F-100D Probable MiG Kill
By streakeagle
Four F-100Ds of the 416th TFS, call sign Robin, were tasked with RESCAP on April 4, 1965.
The flight had just started orbiting when they crossed paths with two MiG-17s almost head-on.
During the resulting dogfight, one of the MiGs was fired upon repeatedly by Robin 02.
Capt Donald Kilgus could see hits on the tail, but lost sight of the MiG in the clouds.
The gun camera had failed and no one was able to see what happened to the MiG.
So, the USAF only awarded a probable kill.
After the war, the VPAF admitted to losing three MiG-17s in air-to-air combat that day.
This was the first and last time F-100s tangled with MiGs in Vietnam.
Most likely, this was the first United States air-to-air victory of the Vietnam War.
Robin flight was on RESCAP and had just started orbiting .
/*****Sources******************************************************************/
A. USAF "Red Baron" WSEG Report 116 Event III-2
Detailed account. (very detailed, most accurate)
B. Osprey Combat Aircraft 89 F-100 Super Sabre Units of the Vietnam War
by Peter E. Davies, pg. 21. (general account)
C. MiG KILLERS A Chronology of U.S. Air Victories in Vietnam 1965-1973
by Donald J. McCarthy, Jr., pg. 23. (photo and call sign)
/*****Design*******************************************************************/
After extensive testing, this mission uses the following design decisions:
Written for a stock SF2V install, no mods required.
The stock environment does not permit multiple levels and types of clouds/haze.
So the only the haze and cirrus layer are modeled.
The lead F-100D and second pair are on a SWEEP over the Thanh Hoa area.
The player is tasked as an ESCORT for the lead.
The initial aircraft positions reflect WSEG Report 116 Event III-2.
The F-100s are in an orbit at the Objective over water, south of Than Hoa.
The mission starts when the lead MiG is first detected by the F-100s.
The player and the other pair of F-100s are modeled as a separate flights with the same callsign.
This permits historical positioning of the aircraft and differing missions.
The player is flying as Capt Don Kilgus, Robin 02 (Rambler 01 of the 2nd Rambler flight in the game).
The MiG-17s have been broken up into two flights.
This permits historical starting positions and target objectives.
Outcomes are typically close to historical results, but depend greatly on how the player flies.
The MiGs tend to run away when being tailed.
However, if not pursued, they will get a good firing position and score kills.
/*****Playing Tips*************************************************************/
The mission begins with the enemy nearly head-on at 12:30 o'clock and closing fast.
The first thing the player should do is jettison all ordnance and break into the threat.
The F-100D has less power and is less maneuverable than the MiG-17.
Do everything you can to keep your speed as high as possible.
Do the following to make this mission challenging and realistic:
ONLY USE THE NORMAL IN-COCKPIT VIEWS: <F1>, <F2>, and <F3>
Do not use map <M>, target <T>, padlock <F4>, or any view target <F8> keys.
Doing so provides the player with exceptional situational awareness.
The player unrealistically always knows everyone's location.
This extra knowledge allows a skilled player to possibly kill both MiG-17s.
Be proficient with the POV hat, look up <NUM 5> key, and zoom view controls.
Due to the way the game renders distant targets, spotting MiGs is very hard.
MiGs that are not very close cannot be seen at all when zoomed out.
Learn to zoom in and scan the horizon for small moving dots.
This will be frustrating and the spotting distances may seem unrealistic.
The end results are exceptionally realistic.
The player may frequently get lost or disoriented.
Like real pilots, level out and/or use check turns to find your way back.
It will take skill and luck to spot MiGs.
It requires even more skill and luck to get one or more kills.
Of course, TrackIR makes this whole process much easier and realistic.
Play the mission several times following these restrictions.
Once used to it, the player will learn two skills critical to real pilots:
1) Visual scanning discipline to focus and pick out distant contacts.
2) Situational awareness to mentally track planes not within view.
Good luck!
180 downloads
-
Staggered Take-Offs
By ezlead
Staggered take-offs. 8 aircraft on runway. Section take-offs possible.
828 downloads
-
More zoom in cameras and fly-by camera zoomable
By pay2021
This is simple edit for VIEWLIST.INI thats allow to more zoom and make the fly-by camera zoomable.
Put in your "Flight" folder, backup first!!
Tested in WOE.
*Optional: i recommend to eliminate the color cones because when the zoom is too big the cones also makes bigger and at the max zoom him blocks the visual, you can make this editing some lines in HUDData.ini in same folder.
Find the line
ConeModelName=xxxxxxxxx
and erase the value to look like this
ConeModelName=
Thats all.
Sorry for my english.
234 downloads
-
North Cape Hotfix Correction Pak
By Wrench
HotFix for North Cape Terrain
Due to a senior moment, I forgot to create and add the _water.bmp the SF2 mission builder needs.
Here it is, with the necessary pointer line added to the main ini (NorthCape.ini)
Also, is a modified ini for the Pit1 object, that will remove the offending tractorbeam shadows that I just discovered!
have fun!
wrench
kevin stein
ps: a notes sections in the readme, please read it about certain airbase "oddities"
44 downloads
0 comments
Submitted
-
Download Statistics
14,339
Files12,565
Comments26,979
Reviews