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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. F-16 static object.
      ===============
      You can add this scene to your airbases.
      HOW TO USE IT ?
      ------------------------------
      1. Copy files to your MODS folder.
      2. Follow [add to -------] READMEs (add to SOUNDLIST, add to terrain _TYPES).
      3. Use Mue's TargetAreaEditor to place F-16 on your map.
      CREDITS :
      -----------------
      1. 3d is mix of free 3d models available in net.
      2. Ground crew adapted by GKABS.
      3. Testers: Wrench,
      4. All bugs by guuruu.
      Have fun.
      Wojtek
      88 0
    2. F-16A Blk 10 REDUXE

      This is a remod of the stock F-16A Netz
      This mod represents NATO & USAF F-16A Blk 10
      It comes with 10 highrez skins & historical correct decals.
      You will find it under "F-16A Blk 10 Falcon (Thirdwire)" in your Aircraft menu
      Credits:
      Stock F-16A model - Thirdwire
      Basic templates - MigBuster
      Sounds, effects - Team Viper
      Enhanced Templates, Decals, ini dance, screens - Soulfreak

      To install:
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX

      To run this mod, you need SF2 Israel!!!
      Schapen, Nov. 2nd 2020
      Carlo "Soulfreak" Vecchi
      643 1
    3. Very short nose FW 190A3, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with 1 historical skin and a clean one so you can fly with the nation you like, the new Luftwaffe pilot (there are 2 lods, one with glasses and one not, the pilot with glasses is worn by default).
      Hope you enjoy it, more info in the readme file.
      Sorry my English is bad
      ===================
      FW 190A3 de nariz muy corta, esta es mi versión final de este dispositivo que incluye todos los efectos experimentales nunca vistos en este simulador, este paquete contiene el avión con 1 skin histórico y uno limpio para que puedas volar con la nación que te gusta, el nuevo piloto de la luftwaffe (hay 2 lods, uno con gafas y otro no, el piloto con gafas se lleva por defecto).
      Espero que lo disfruten, más información en el archivo léame.
      Perdón mi Inglés es malo
      Torno.
      243 0
    4. F-16A Blk 10 IDF Peace Marble IV skin
      Peace Marble IV
      As payment for restraint during the 1991 Gulf War, Israel was provided with 50 surplus USAF F-16A/B's, 
      all Block 10 aircraft. Contrary to earlier deliveries, these aircraft retained their 
      USAF air superiority gray color scheme at that time. The aircraft are called Netz II locally. 
      The first of these (ex- 'DO' 907th FG and 'MI' 127th FW aircraft) were delivered on August 1st, 1994 
      under the Peace Marble IV program. The delivery was completed in late 1994. 

      Install:
      You need the stock F-16A Netz (Strike Fighters 2 Israel)
      extract the 7z file and then drop the objects folder (and all what´s in) into your mod folder.
      Go Fly.
       
      Credits: Thirdwire - SF2 Israel
      MigBuster - Basic F-16A Netz Template
      Soulfreak - enhanced Templates, skin & ini dance 

      Schapen, Oct. 25th 2020
      Carlo "Soulfreak" Vecchi
       
      other F-16A mod by me will follow soon.
      154 2
    5. SF2 Fuji T-1 Trainer by Veltro2K      10/8/2020
      -For SF2, Any and All (Full 5 Merged Reccomended)
      "Quarantine Approved - Essential Mods"
      This is the release of the Fuji T-1 Trainer by Veltro2K. It was the first jet aircraft built in Japan in the post-war period
      The aircraft is painted up representing the 13th Fighter Training Wing, based at Gifu. 24 100% historical serial number have been provided. All markings, exepting the ID stripes, are decals. Decal randomization is TRUE. The template is provided. Also provided are the drop tank and ejection seats. All weapons used are stock 3W items.
      When in-game, you'll see:
      Fuji T-1A
      on the aircraft selection drop-down list. 
      As is always recomMended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. 
      Happy Landings!
      Wrench
      Kevin Stein

      ==========
      To Install:
      As always recommended, unzip the "sf2_fuji-t1_pack.zip" to a temp folder or your desktop or somewhere that's easy to find.
      Copy/Paste the /Objects folder DIRECTLY into the SF2 game install of choice's /Objects folder. It's already divided into the various sub-folders with all the extra goodies and stuff. 
      That should cover it, go fly!
      -------------------------------
      Notes:
      Not very happy with the FM. So, if anyone want to fiddle with it and improve it, go for it.
      I've supplied the template for anyone crazy enough to try and attempt the paint jobs used by the Blue Impulse flight demo team.
      -----------------------------
      Credits:
      Veltro2K for the aircraft
      Zur (the Great & Powerful) for the cockpit (from his original Sabre's)
      ?? for the ejection seats
      Me for everything else
      Sources:
      ------------
      If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or the usual p0rn sites.
      Happy Hunting!
      Wrench
      Kevin Stein

      --------------------------------------------
      Legal BS:
      This is freeware, it =CAN= be redistrubuted, but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact. 
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may =NOT= in any way, shape or form be used in any payware additions. 
      Bribes are accepted; ask for the day's going rates...
      -------------------------------------------
       
       
      180 1
    6. Realistic Night Building Texture Beta v1.0  (2020.10.10)
       
      How To INSTALL :
      1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
      2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)
      ※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
          This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
          This Night Building Texture only be used in the evening
       
      xxx_DATA.INI (in Terrains Folder)
      // --------------------------------------------------------
      [SolidObjectTextureMaterial]
      DepthBufferCheck=TRUE
      DepthBufferWrite=TRUE
      RenderedInOrder=FALSE
      AlphaTestEnabled=FALSE
      CullMode=CLOCKWISE
      LightEnabled=FALSE
      UseLightLevel=FALSE
      SpecularEnabled=FALSE
      EmissiveEnabled=FALSE
      FogEnabled=TRUE
      AmbientColor=1.000000,1.000000,1.000000,1.000000
      DiffuseColor=1.000000,1.000000,1.000000,1.000000
      ZBufferOffset=0.000000
      BlendOp=ONE
      NumTextureStages=1
      TextureStage[01].TextureName=
      TextureStage[01].MipMap=TRUE
      TextureStage[01].FilterEnabled=TRUE
      TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
      TextureStage[01].StageAlphaOp=NO_OP
      // --------------------------------------------------------
       
      Building  Texture Template  from  ( Rends Germany terrain rework v1.0 )
       
      No more any modules will be released later
      Taylor Gavin   2020.10.10
      313 5
    7. bazillius MiG-29A 9-12 Early 87 model, Arctic Splinter Camo
      122 0
    8. MiG-29 9-12 UKRAINIAN SKINS 1996, 2006 years
      138 0
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