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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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DHC-6 pack for SF2
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Based on the Twin Otter plane made for SF1 that can be found here :
https://combatace.com/files/file/10504-twin-otter/
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This is the Twin Otter as used by the RCAF and Argentina for the SF2 series of games.
The RCAF serial numbers in this skin pack are real one's (past or present)
You will get the following skins in this package :
- Original Argentina (2 of them) - Comes from the original pack
- Transports Canada
- Canadian Coast Guard
- Royal Canadian Air Force (71-72, 75-80, 1999 and 2018 skins)
* Note : I did not touched the model, all files comes from the original pack. All i did was to tweak some files to get them work properly in SF2 and change path in the ini's. So all credits goes to the persons above.
COMPLETE AIRCRAFT :
Copy the Twin Otter Objects/Aircraft folder content to your game Objects/Aircraft folder.
Copy the Twin Otter Objects/Decals folder content to your game Objects/Decals folder.
Copy the Twin Otter Objects/Weapons folder content to your game Objects/Weapons folder.
Copy the Twin Otter Sounds folder content to your game Sounds folder.
Credits (per original files):
Syd Adams - 3D Model, 3D cockpit, cockpit textures.
Tracker - Model textures, cockpit textures modification.
Tracker - Modified and adapted to Thirdwire Series.
Franchie1977 (me) - Re-worked panel lines and ''lift up'' general skin aperture along with skins for RCAF, Canadian Agencies and rework on Argentina one's.
Happy flights!
Mario C.
Frenchie1977
By 1977Frenchie256 0 -
This is a rework of the available A-1H Skyraider skins, the project started when I noticed there was a clipping issue on the original user made skins, after the stock aircraft had been made flyable etc. being an OCD sufferer I couldn't live with it, so I had to comb the DATA.INI of the aircraft to find the issue, which I never didi, probably one number out of place , or something of that nature. So I re did the whole data file, using a frankenstien of a couple of the available ones, mainly Wrench's , so worry ye not good campers, very little has been altered, so the A/C still operates as Wrench intended, just NO CLIPPING !!! ................YAY !! RESULT !! HAPPY BLOODY DANCE !! ......
Anyhow, I then went on to re do all the skins, utilising the templates from bot Wrench, and Nyghtfall, so a mix and match of those as well, I hope you like and enjoy the results !!
Included are
VA-35
VA-52 ( two versions, one dirty one clean , the clean one has new decals for the squadron markings made by me )
VA-65 (Early version )
VA-65 ( USS Enterprise )
VA-85
VA-105 ( A really shiny pristine skin )
VA-176 (USS Shangri La )
VA-176 (USS Intrepid)
the reworked data.ini to stop the clipping issue
Decals ( of course....no use without 'em as I have altered theDECAL.INI of all the skins , 'cos I like to make trouble harharhar )
All the Sounds needed
Finally the weapons ie drop tanks and the bog bomb, and the Pilot I myself use for this aircraft, oh yes and all the screens, both in hi res, and lo res if you need lo res screens for any reason.
One final note, on the VA-176 ( Intrepid ) skin, two of the aircraft have kill markings, I have put the entry to enable those in the DECAL.INI of that particular aircraft, however I have them disabled, as in reality the Bu Numbers of the skins and the Actual aircraft are not the same, and I couldnt be bothered to make the correct bu numbers for thos 2 particular aircraft, however if you do not have OCD, and you want the marking showing ( they are keyed to the correct nose numbers ) the just remove the hash marks in the DECAL.INI
[Decal019]
MeshName=Fuselage
DecalLevel=2
DecalFacing=LEFT
//FilenameFormat=A-1H/VA176a/D/kills <<<<<<<<<<<<<<<<<<<<<<<<< THAT THERE !!!
Position=-0.70,0.70
Scale=0.55
DecalMaxLOD=3
Thats about it, please enjoy, and please leave feedback if you like...........................cheers !!
OH yes, I forgot one last thing, I have re-enabled the wingfold system, , yes , yes I know its not perfect, as it leaves the stores hanging in a weightless environment, but hey ho, if ya dont like it, eith re disable it or , simply ignore it !! so canopy opens with SHIFT-0 and the wingfold is SHIFT-9.
By Trotski217 4 -
SF2 F-104 Starfighter Super Mega Pack 2016 v3.5
By Viper63a et al!
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BOTH SF2E AND DLC28 ARE REQUIRED FOR THIS MOD!
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NOTE1: If you already downloaded version 3.1, you just need to download and install the patch to upgrade from version 3.1 to 3.5 Please read the Read Me in the Patch file.
NOTE2: This mod WILL replace stock F-104s and may conflict with any other F-104 mod you may have installed - SO BACK UP unless you crave drama! SF2 Europe (merged or not) and DLC28 is REQUIRED, REALLY. If you don't have these, this mod will not work for you.
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After flying FastCargo's excellent "Classified Mission Mod (Version 1.1)" pack, I got re-introduced to the F-104 Starfighters. So take a look at FastCargo's mod in the link below. Some install work is required, but well worth it....
http://combatace.com/files/file/11458-classified-mission-mod-version-11/
Firstly - I take NO CREDIT for the work contained in this pack. I made some of them better (All new skins, decals...etc), but I was not the creator. I am just a reflection of the excellent work that can be found here in CA. So here is my humble contribution to the collective. Thank you all for your mod packs!
What's in this pack? In a nutshell, I downloaded some F-104 mods to check out the 104s (turned into downloading almost ALL of them, two of the best being Wrench's DLC28 F-104 Pack and MigBusters "Thirdwire F-104A/C Pack 1 1.0 " pack. Then added a bunch of other packs that caught my eye. There were lots of conflicts, broken decal links, leaking LODs...etc etc...So I started merging - fixing - reskinning - re-decaling and generally upgrading all the packs into one merged and hopefully easier to install pack. This is my "Best of the breed" F-104 Super Pack and I thought you may like a copy. Again, SF2E and DLC28 are REQUIRED, but other than that, everything else is in this pack to start flying the F-104 Starfighters.
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This pack includes F-104 skins, new pilots, hanger, loading, loadout, decals and everything else you need to start flying the F-104s...
CF-104
CF-104_72
CF-104_76
F-104A
F-104A_60
F-104B
F-104C
F-104C_61
F-104C_65
F-104C_66
F-104C_67
F-104D
F-104F
F-104G
F-104G(O)
F-104G(O)NL
F-104G_82
F-104G_GAF
F-104G_GN
F-104G_ROCAF
F-104J
F-104S-ASA-CB
F-104S-ASA-CI
F-104S-ASA-M
F-104S-CB
F-104S-CI
F-104S-CB_tur
NF-104A
RF-104G
If you find any issues or concerns, please let me know via the Support Topic section for this mod...
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Installation:
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As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
Original "Readmes" are in the Extra folder with some other goodies...
Enjoy!
=Viper=
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Special Thanks!
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I would like to take a minute and thank these people for taking the time to contact me with fixes, upgrades and assistance to make this a better package! THANKS!
KJakker - Major help with upgrading the cockpits! Thanks!
Fanatic Modder for his assistance, INI files and corrections!
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Credits: Used alot, parts or refereneced the packs below...
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Classified Mission Mod (Version 1.1) - FastCargo
http://combatace.com/files/file/11458-classified-mission-mod-version-11/
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Thirdwire F-104A/C Pack 1 - MigBuster
http://combatace.com/files/file/15243-thirdwire-f-104ac-pack-1/
3rd Wire for the F-104 Models and pits
Skins / new Decals & Flight Model changes: MiGbuster
IR Sensor: Spillone
Cockpit grey repaint files: Ordway
Templates based on previous work: Paulopanz/Spillone/Soulfreak/Ianapa
Other decals and previous ini edits: WRENCH & USAFMTL Dave
Fake pilot mod: FastCargo
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SF2 DLC #28: F-104A Starfighter, Pakistani Air Force - Wrench
SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 - Wrench
SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 - Wrench
SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 - Wrench
http://combatace.com/files/file/14664-sf2-dlc-28-f-104a-starfighter-pakistani-air-force/
http://combatace.com/files/file/14671-sf2-dlc-28-f-104a-starfighter-skins-pak-part-2/
http://combatace.com/files/file/14674-sf2-dlc-28-f-104c-61-starfighter-skinsini-pak-part-1/
http://combatace.com/files/file/14675-sf2-dlc-28-f-104c-66-starfighter-skinsini-pak-part-2/
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F-104A Pack - Spillone104
F-104C Pack 1.1 - Spillone104
http://combatace.com/files/file/13082-f-104a-pack/
http://combatace.com/files/file/13083-f-104c-pack/
Original F-104A: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104 and Paulopanz
Decals : USAFMTL (Dave) and Paulopanz
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
Beta testers : Starfighter2 and Paulopanz
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Lockheed NF-104A for SF2 - Spillone104
http://combatace.com/files/file/11594-lockheed-nf-104a-for-sf2/
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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West German Marine Zippers - 7eleven
JaboG 36 "Westfalen" F-104G - Hopsten Air Base - 7eleven
http://combatace.com/files/file/14366-west-german-marine-zippers/
http://combatace.com/files/file/14368-jabog-36-westfalen-f-104g-hopsten-air-base-ca-1972/
original model by - Third Wire
GAF F-104G temp by - ravenclaw_007
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AMI & KLU Recon F-104G with Orpheus pod 1.0 - paulopanz
http://combatace.com/files/file/14214-ami-klu-recon-f-104g-with-orpheus-pod/
- Spillone104 new 3D parts & Orpheus upgrades
- Steve S original SF-1 Orpheus
- BobRock F-104G temps
- Paulopanz skins, decals, screens, data.inis edits & upgrades
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F-104G_ROCAF - ace888
http://combatace.com/files/file/11723-f-104g-rocaf/
TK/Thirdwire
Spillone104
Starfighter2
FastCargo
Crab-02
Spectre8750
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Turkish Air Force F-104S CB for SF2 v1.2 - PureBlue
http://combatace.com/files/file/12999-turkish-air-force-f-104s-cb-for-sf2/
Based on Thirdwire's F-104G model, also drop tanks by TW
Skins from Spillone104's "F-104S Pack" by Steve_S and Bobrock
Avionics/Sounds from Spillone104's "F-104S Pack" by Spillone
Decals & SEA Skin from Soulfreak's "TuAF Zippers" pack.
Cockpit textures from "F-104G High-Resolution Cockpit Textures 1.0 2005/10/29 by ?
MK_GQ7 seat: Ravenclaw007
F-104S pylons and other additional 3D Parts by Crab_02
Historical information from Serhat Güvenç's article on Zipper magazine (pdf included)
INI Tweaks, Loadouts, Hangar screens and packaging by me, Pureblue
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F-104S pack for SF2 1.0+Fix- Spillone104
http://combatace.com/files/file/12632-f-104s-pack-for-sf2/
http://combatace.com/files/file/12635-f-104s-quick-fix/
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Steve_S and Bobrock
Cockpit: Starfighter2
MK_GQ7 seat: Ravenclaw007
Fake Pilot mod: FastCargo
BETA testers: Aleks, Canadair, Spitwulf, Silverbolt, Starfighter2, Steve_S, The Test Pilot
Inspired and basically based on the work of Crab_02 for the old F-104S mod.
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SF2 WOV F-104C&D-10 Starfighters - snapper 21
http://combatace.com/files/file/9319-sf2-wov-f-104cd-10-starfighters/
F-104C-10 and F-104D-10 Starfighters Mod by USAFMTL
Original Model by Ajunaidr
Skins by Sundowner
Decals and data ini tweaks by USAFMTL
Avionics by Fubar
Drop tanks and data by Crab_02
Cockpit: starfighter 2
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F-104A and C Pack for SF2 by SupGen 1.0 - SupGen
http://combatace.com/files/file/14069-f-104a-and-c-pack-for-sf2-by-supgen/
SuperGen, Wrench, Raven, and everyone else mentioned in Spillone104's download above.
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Lastly - Alot of references from NATO Figters 5 - eburger68
This mod package builds upon "NATO Fighters 4+," previously released at CombatAce.com along with five update packages. In addition to carrying over most of the work from that earlier version of NATO Fighters, this new version incorporates a large number of new and updated items from the following modders, who generously allowed their use:
ErikGen ....................................... updated/upgraded F-101C & RF-101C
Spillone104 & Paulopanz ....................... updated F-104A/C
Paulopanz ..................................... F-104G skins
Crusader ...................................... F-105D & Harrier cockpit mods
Frank Rosato ...................................... F-104A/C Pack for SF2
Wrench ............................................ F-104C DLC 28 Pack for SF2
Soulfreak ......................................... F-104G MFG skins
Centurion ......................................... F-105D Hill AFB skins
Crusader .......................................... F-105 gunsight mod
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I referenced so many packs, I am sure I missed someone, please forgive and let me know so I can properly credit you.
Thanks and Enjoy!
Viper63a
By Viper63a2,433 14 -
F-15 Super Pack NF5 Campaigns Compatible Patch
By Viper63a This patch makes the Mudhen Team's F-15 Eagle Super Pack (below) compatible with Nato Fighters 5 Campaigns. -------------------------------------------------------------
What's included in this mod pack?
------------------------------------------------------------- There are two folders with different screen formats in this patch - 1024x768 and 1920x1080. If you installed or want to the Mudhen Team's F-15 Eagle Super Pack into Nato Fighters 5, You need to update the references of the original F-15s with the news ones for the campaigns. This patch does that job for you. Plus, you get a new set of hi-rez campaign screens as well! -------------------------------------------------------------
Installation:
------------------------------------------------------------- !! First and always - BACKUP! Make of copy of Nato Fighters 5 Campaigns folders in your Mod folder... 1) Mudhen Team's F-15 Eagle Super Pack must be already install per the readme in that pack.
2) As always! Back up your current NF5 mod "Campaigns" folder.
3) Copy the contents of the screen format you want into your NF5 mod "Campaigns" folder. Overwrite any conflicts. ------------------------------------------------------------- Thats it - Enjoy! ------------------------------------------------------------- -------------------------------------------------------------By Viper63a247 2 -
Modified cockpit and data ini files for the SF2 F-4B, F-4B_65, F-4B_67 and F-4J Phantom II aircraft.
Based on SF2 July 2013 ini files.
Adds AIM-7 Sparrow capability to the inner wing hardpoints and new missile status panel function to
indicate all available air-to-air missiles.
Cockpit ini files:
- increased sight diameter value to 60 mil
- modified missile status panel lights
All available a2a missiles are now indicated by the amber RDY lights. No light = empty station
Green missile select light is available for all a2a missile stations
Data ini files:
- new inner wing stations (ID 17 + 18) for AIM-7 Sparrow SAHM missiles.
Missiles are rail-launched, not ejected.
- gun pod capability on the outer wing hardpoints added
Weapon menu notice:
When loading Sparrow missiles on the wing stations, unload the AIM-9 missiles (or it looks ugly ;) )
By Crusader268 5 -
*******************************************************************************
********************** Southwest United States Terrain ************************
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This is a remake of Dave's & Deuces SCal terrain, as included in the TopGun
campaign from 2003.
The following are the biggies:
- Previous target areas moved to their correct locations
- Several new target areas added
- The HeightMap has been regenerated as previous was 3x reality
- Completely retiled with 1024x1024 tiles, via gerwin's TFDTool
- Custom Nellis AFB and Edwards AFB layouts
- Bombing/Gunnery range just east of China Lake
Yuma and Tonopah are hostile airfields.
Currently, the enemy is set to be the Soviets. This is temporary, as I am
currently working several TopGun campaigns and updated, Hi-Res skins, for the
A-4 aggressors. You can change this if you like, in the SWUS_NATIONS.INI file.
After the campaigns are complete, I plan to work to add city tiles and trees.
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*********************** INSTALLATION INSTRUCTIONS *****************************
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1. Copy the SWUS folder into "ModFolder"/Terrains/
2. Edit "ModFolder"/Terrains/SWUS.ini to point to a stock terrain.cat file that
you have installed:
CatFile=Desert.cat
3. (Optional) Edit "ModFolder"/Terrains/SWUS.ini to point to an
EnvironmentSystem.INI file of your choosing:
EnvironmentFile=SWUS_ENVSYS_STOCK.INI
;EnvironmentFile=SWUS_ENVSYS_SARCASM_14.INI
;EnvironmentFile=SWUS_ENVSYS_SARCASM_15.INI
I needed to raise the altitude of the clouds, to prevent them from colliding
with the high mountains of the terrain. Included are three Environment
files whose only edits are the cloud height. If you are using one of
Stary's SARCASM mods (recommended), comment out the stock file, and
uncomment out the file for the version of SARCSM you're running. Files for
versions 1.4 & 1.5 are included.
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********************************* CREDITS *************************************
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Original SCAL terrain....................Dave & Deuces
Static SU-9 Model........................russouk2004
Hangars "str_han"........................Stary
Hangars "halle"..........................Mitch
TowerComplex & FireExtinguisher..........Amokfloo
FloodLight, SunShelter & HeliPad.........Pureblue
RAF_Cart & PT_Y..........................Sundowner
Fire Trucks..............................Ravenclaw
Runways & Taxiways.......................Gepard & Sundowner
Camp.....................................FirstFlight
D-20.....................................Pasko
Radars r4 & r5...........................Polak
Barbwire.................................Monty CZ
Nellis AFB object layout.................Hurc
Special thanks to gerwin, for without his TFDTool, I would not have been able
to make this.
If I left anyone out, it was unintentional. Please let me know and I will
update the README.
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******************************* LEGAL STUFF ***********************************
*******************************************************************************
Since this is still a work in progress for me, I request that you don't upload
modifications to this terrain. I would like the chance to finish it first.
Feel free to reuse the tiles for anything that is FREEWARE, but be aware, I did
not make all possible transition tiles, just the ones I needed for this
terrain.
Do not include any of this in PAYWARE.
By JSF_Aggie2,083 9 -
2 Skins for Erikgen's Superb RF-101 Voodoo.
Please read the readme.
By Sundowner106 1 -
"What if" Britains 4th V Bomber.
By Sundowner290 1
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