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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Strike Fighters 2 Expansion Pack 1 Jun 2010
Readme File
===========================================
-----------------
Table of Contents
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1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
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1. Update Notes
---------------
This update is for Strike Fighters 2 Israel with the Expansion
Pack 1 installed, either stand-alone or merged to other Strike
Fighters 2 games.
This update contains all the fixes from previous updates, and
it can be applied to any version of the game. Earlier updates
do not need to be applied.
If you have installed any mods to the game, please check the
ChangeList.txt for a list of updated files. If any data files
you've extracted have been changed, you must manually delete
and/or updated these files, or the patched game may not run
correctly.
Previous campaign saved data may not load after an upgrade.
List of changes in this Update include:
Jun 2010
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* Mission timing after Alt-N has been further tweaked.
* Campaign front line handles neutral boundary better.
May 2010-B
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* Game sometimes freezing upon hitting ESC is fixed.
* 50 cal gun, airbrake and flaps sounds play correctly.
* Campaign Meteor and P-51 squadrons start with supplies.
* Syrain bases are no longer targeted in 1956 campaign.
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2. Troubleshooting
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Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/downloads_sf2.htm
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
· Processor type and speed
· Operating System version
· Memory (RAM)
· DirectX Version
· Video Card type
· Error messages encountered and where/when you saw them.
Or visit our forums at
http://bbs.thirdwire.com/phpBB/
and leave us a message.
For all other comments or suggestions, you can contact us by sending
an e-mail to:
info@thirdwire.com
--
By Fubar512349 1 -
This will add DO's carrier to use with TMF new F-14 Tomcat mod. Also uses Kess's USS Tarawa LHA-1. For that it uses AV-8B DA. I made a Det of VMFA-542 of 4 AV-8B's to be launched from the USS Tarawa.
You can get the Tomcat here.
http://combatace.com/files/file/11076-mirage-factory-f-14a-and-f-14b-tomcat/
The LHA and carrier are already in the mod for you. The campaign files have been modified. Just install the F-14 yourself.
To install:
Extract to an empty folder on your desktop. Then drag and drop the files into your SF2:Europe NF4+ install and let it overwrite any and all files. *Caution* if you have a modded squadronlist.lst, back that up as it will overwrite yours.
Only install this if you want carriers ops.
Idea based on Kulbit80's mod in which I used his carrier coordinates.
Enjoy.
By Dave882 6 -
Strike Fighters 2 Israel Cockpit & Runway Light Mod.
----------------------------------------------------
I found the cockpit & runway lighting switched on too late for my liking & that once the cockpit lighting was finally turned on I still couldn’t read the gauges!
What dose this mod do?
----------------
(1). Adds brighter Cockpit Lights to all stock player flyable aircraft for SF2 I.
(2). Turns on Cockpit lights earlier in the evening for all stock player flyable aircraft for SF2 I.
(3). Turns on all Runway Lights earlier in the evening in the Stock SF2 I IsraelME Terrain.
Installation:
-------------
Place the contents of the “StrikeFighters2 Israel” folder found in this download in to your SF2 Israel Saved Game folder & overwrite when asked.
Note:
This will replace any modified stock Aircraft_COCKPIT.Ini you might be using!!!
This will also replace any modified stock IsraelME DESERT_AIRFIELD.Ini you might be using!!!
The Runway & cockpit lighting is controlled by the sunlight level in the game.
They will now turn on just before sunset on a clear day & even earlier on an overcast or Inclement day as the light level will be lower due to cloud cover.
Known issues:
-------------
none
Credits:
--------
All credit go’s to those who took the time to share the information on editing the various entries in the Cockpit.Ini files on the in CombatAce & Third Wire forms. Thankyou! :-)
I hope you find it useful.
Enjoy
SF
By steelflanker314 0 -
Strike Fighters 2 Israel Open Canopy & Landing Light Mod.
---------------------------------------------------------
Well here is my first mod for the SF2 series.
I hope you find it useful.
What dose it do?
----------------
(1). Adds canopy animation to all stock player flyable aircraft for SF2 I.
(2). Adds landing lights to all stock player flyable aircraft for SF2 I.
Installation:
-------------
Place the contents of the “StrikeFighters2 Israel” folder found in this download in to your SF2 Israel Saved Game folder & overwrite when asked.
Note:
This will replace any modified stock Aircraft_DATA.Ini you might be using!!!
Open & close the canopy: Animation 1 (Shift+1)
Landing lights: work in conjunction with your navigation lights (Ctrl+L)
Known issues:
-------------
It seems that on the F-16 Nets, the landing light will not always be placed directly in the centre of the lens of the 3d model.
It may appear lower or higher depending on the loading placed on the main landing gear as the as it compresses or releases.
Credits:
--------
All credit go’s to those who made Open Canopy & Landing light mods for the first series.
Syrinx's, WombRaider, dfang, eightlein & those who took the time to share the information on editing the various entries in the DATA.Ini files on the in CombatAce & Third Wire forms. Thankyou! :-)
Enjoy
SF
By steelflanker458 0 -
Grumman’s F-14 Tomcat could be described as the Marilyn Monroe of aircraft designs. Both were at once beautiful and flawed, with indelible public images and yet often misunderstood and misrepresented. Both also met untimely ends. For many, the aircraft will always be remembered as the star of the hit 1986 movie Top Gun, but the Tomcat was a real weapon on the front lines of the Cold War, personifying the technological prowess and advanced production methods that the Soviet Union could not match, and which eventually drove them to break their economy in the attempt to keep up. For me personally, it will always be associated with the three years my family lived in Virginia Beach, near NAS Oceana, in the early 1980s. I vividly remember all of the jets that used to fly over our house—Skyhawks, Intruders, Phantoms and especially Tomcats. With their twin tails and swing-wings they had to be the coolest things in the air, and in retrospect I believe they really were. --c5
This aircraft is dedicated to our departed friend and Cheif of Production, Oli.
Please see the included PDF for information on the cockpit, including some known issues that will be addressed in a future update.
Model: Flying Toaster, BPAo
Skins and Flight Model: column5
Cockpit: Chris
Avionics: MoonJumper
Pilots: Diego
Extra Hangar and Loading Screens: USAFMTL
Testing: The Mirage Factory
Please contact one of the above people at CombatAce if you would like to use this mod in a freeware project. This mod may not be used as part of any payware project.
By column55,426 33 -
*******************************************************************************
********* Bombing Range For SF2 ********
*******************************************************************************
This is an update to the original bombing range to make it compatible with the
SF2 series, and take advantage of some of the new features now available. It
also has terrain tiles redrawn at 1024x1024.
A QF-100D drone is included in this download. You'll see these flying around
the range, and parked at the simulated airfield. All weapons have been
removed, so they won't shoot at you.
Only hostile aircraft with a "NationName=RANGE" will show up on this terrain.
A modified version of the NATIONS.INI file has been included. It is the stock
file with the "RANGE" nation added. You need the "RANGE" nation defined if you
want the QF-100D's showing up.
Provided your other terrains have their "LimitedNations" setup, you won't see
the QF-100's anywhere except the Range.
A quick note, for the most part, this is still the original target layout.
Wrench and others have created target laydowns with a much wider array of
targets. These changes can be easily merged with this update.
Feel free to further modify this, but don't sell it, and please include the
credit list below.
*******************************************************************************
********* Installation ********
*******************************************************************************
Copy the contents SF2_Range.rar into your SF2 mods folder.
Edit the line below in RANGE.INI to point to a .cat file that you own:
CatFile=Desert.cat
SF2: Desert.cat
SF2V: VietnamSEA.cat
SF2E: GermanCE.cat
SF2I: IsraelME.cat
*******************************************************************************
********* Credits ********
*******************************************************************************
Original Bombing Range:
- Deuces
- Bunyap
- Wrench
Objects & Mods used for the SF2 Update:
- AirbasesWithSomeSpice: pureblue
Amokfloo: ControlTower, ForkLift, FireExtinguisher, ShelterZu
Ravenclaw: Fire Trucks
Rureblue: FloodLight, SmallGenerator, ConcreteBlock, SunShelter
Comrpnt: QRA and Lights
Gepard: Ahlhorn Airfield with modified Parked Aircraft, QRA
Polak: tools
- CH-47: BANIDOS TEAM
- Factory Models: Wingwiner
- Generic Hangars: CA_Stary
- New terrain tiles: JSF_Aggie, based off of original Deuces tiles
- QF-100D: JSF_Aggie, with help from Sundowner's template
By JSF_Aggie1,313 1 -
Czechoslovak post war version of Bf-109G-10 build as Avia S-99
for SF2 version.
enjoy it
MontyCZ
By Monty CZ387 0 -
This mod is full two-seasons (wet, dry) tileset and treemod created for Gepard's "Formosa Strait" terrain.
You need Gepard's Formosa terrain available here:
http://combatace.com/files/file/6723-formosa-strait-terrain-version-10
The tiles are 512x512 resolution to maintain good performance on older systems, but as they were downsampled from their 1024x1024 originals, maintain good quality.
This mod includes it's own, smoother terrain height data, but original rough version is also provided as an option.
Also includes new TFD file, which introduces "large empty fields" in western Taiwan.
Both smaller and bigger trees included, the latter as default for rich lush ground cover.
Includes optional tweak for experimental clear day fog.
By Stary710 3 -
This is an update for the JAS39C for SF2 available here at CombatACE.
You will need both the ‘JAS-39C Gripen For SF2 series’ http://combatace.com...for-sf2-series/
and the “Reworked and fixed JAS-39C Gripen skins For SF2 Series.” http://combatace.com...for-sf2-series/
Simple put my updated files in the appropriate place and let them override.
This update includes:
-Corrected Flare/Chaff dispenser locations and quantities.
-Flare and Chaff dispensers added to the skins of all Gripen operators.
-Updated threat library for the RWR
-Weapon pylons updated to reflect ability to carry latest weapons as well as the GBU-16 on outboard stations and Taurus KEPD-350 Stand off Missile on the inboard stations.
-Modification to RBS 15 missile to make it effective as an anti-ship weapon.
-Taurus KEPD-350 Stand Off Missile included. (3d model is not entirely accurate but all data.ini performance figures are.)
Thanks to everyone who has worked on the previous Gripens.
Cheers,
Dan
By dtmdragon978 2 -
What if? Royal New Zealand Air Force F-4 Phantom II Pack for Strike Fighters 2 Israel or SF2I merged with any other SF2 title.
Fact: In the late 1960’s when New Zealand was deciding on what aircraft to replace its Canberra’s with the F-4E Phantom was at the top of every list compiled by the RNZAF and, with Australia equipping with the F-4 at the time, was the likely choice for the RNZAF. However the politicians intervened as they always do and the Skyhawk was chosen due to its much lower cost per unit allowing us to get more for less.
This pack represents what the F-4 may have looked like in RNZAF service through the years. The Aircraft is the F-4E model however I have given it a ‘K’ designation as it is common for the RNZAF to change the designating letter on aircraft it uses to a unique one (I know ‘K’ is already used by an F-4 model but humour me).
Includes 5 separate Aircraft that follow a similar upgrading path to other F-4 Phantoms and the RNZAF A-4K Skyhawks:
-The F-4K_70_RNZAF which is the basic F-4E model.
-The F-4K_73_RNZAF which has been upgraded with leading-edge slats.
-The F-4K_76_RNZAF which has flare and chaff dispensers added.
-The F-4K_Kahu_86_RNZAF which has an upgrade similar to what RNZAF A-4K’s had in 1986 but using the F-15C radar, avionics, HUD, ECM, RWR, upgraded weapons capability and a fixed in-flight refuelling probe.
-The F-4K_Kahu_2000_RNZAF which is further upgraded from the 1986 aircraft with F-15E radar, avionics, HUD, ECM, RWR, further upgraded weapons capability, upgraded Pratt & Whitney PW1120 turbofan engines and reduced weight ( this upgrade is similar to what was done on the F-4 Terminator 2020 with the engines from the proposed Boeing Super Phantom).
UPDATED 19/06/10
-Threat library for RWR updated.
-Gun piper updated.
-Pilots updated to ones wearing RNZAF uniform and flight gear.
-Engine performance on F-4K 2000 updated
By dtmdragon178 1
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