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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Dogfight version 2.5 for Thirdwire Simulators (Strike Fighter and First Eagles Series 1 and Series 2)
      Major changes in 2.5
      You can now select from multiple terrain positions.
      You can now select the texture that each flight of aircraft will use.
      You can now have 16 aircraft in each flight.
      Dogfight is a quick mission generator much like Microsofts Quick Combat and Ubisofts Quick Mission Builder.
      This simple little program is an attempt to add similar facility to Thirdwire products
      without editing Mission files by hand, or struggling with a complex Mission Editor.
      So, using it you should be up and flying against a selected opponent within a few
      seconds (once you're use to the system anyway!).
      The action begins at a seperation of 0.5-4 km.
      To use you:
      1)  Start Dogfight.
      2)  Select aircraft types, numbers and heights, Pilot training etc.
      3)  Press the Red WRITE MISSION button.
      4)  LEAVE Dogfight running.
      5)  Start the Thirdwire Simulator.
      6)  Go to the Single Mission page and then Load Mission Menu.
      7)  Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
       
      8)  When you want to change the mission click on Alt and Tab simultaneously.
      9)  Select Dogfight, make your changes and then press the red WRITE MISSION button.
      10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
      11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Mission Menu to update the information.
      12) Play the mission!
       
      Repeat 8-12 as many times as you want
      This sounds a bit long winded but you do soon get used to it.
      Installion
      -------------
      Unzip Dogfight.zip.
      Find the folder called Dogfightv2.5 containing:
      templates (folder)
      df.cfg
      dogfight.exe
      readme.txt
      COPY Dogfightv2.5 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is 
      an Options.ini file in this directory as well.
      i.e Dogfightv2.5 and Objects are at the same level.
      OPEN THE Dogfightv2.5 FOLDER AND CREATE A SHORTCUT FROM dogfight.exe TO YOUR DESKTOP
      (or wherever you want to launch if from).
      Testing
      --------
      DogFight has been tested with:
      FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
      SF1 (chiefly SCW)
      WOE (Principally Wings Over Russia and Wings Over Africa).
      SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
      I've also tried it with some early Korean War era jets.
      Only briefly tried it with more modern types.
      The program was written using Microsoft Visual Studio Express 2017 C++ and FLTK.
      FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
      Without it I doubt that I would have had time to write this program.
      Thanks
      Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
      I would also like to take this opportunity to thank the many add on creators at Combatace and
      the Skunkworks who have given me many hours of great gaming.
      I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
      Gary Ireland
      See the Readme for more in depth instructions
      130 3
    2. Mirage F1EQ-4
      This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod.
      Covered unit :
      91st Squadron
      F1EQ-4 specifics:
      R550, no R530, S530F, AUF2, CLB4, CLB8 radio-altimeter Doppler Radar Navigation Radio-compass Seat Mk4 RWR BF AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986-87)  Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team
      514 6
    3. Aircraft Carrier "Liaoning" ex Varjag ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaoning. A second carrier of the same typ the Chinese built under the name Shandong.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a quick mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      -------------------------------------------------------------
      IV.
      Known Problems:
      The mod is not perfect. The gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The HQ-10 missiles does not start from the silos, but from mid of the ship.
      ----------------------------------------------------------
      V.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      VI.
      The Liaoning and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      September 2022
       
      211 1
    4. This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970's, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions.
      Covered unit :
      79th Squadron
      F1EQ-2 specifics:
      - R550, no R530, S530F, AUF2, CLB4, CLB8
      - radio-altimeter
      - Doppler Radar
      - Inertial Navigation System
      - Radio-compass
      - Seat Mk4
      - RWR BF
      - no AAR probe
      - Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability
      - Sycomor gondolas (P0 station, retrofit 1986-87) 
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team
      541 5
    5. Black Knight and the Wolfhounds: F-15C in the 57th FIS and 32d TFS during the 1980s
      this mod represents the F-15C while in service with the 57th FIS at NAS Keflavik and the 32d TFS at Soesterberg AB. it is semi historical, as good images of all the aircraft were harder to come by especially for the later 80s
          Installation
      get original FastCargo aircraft pack from here
         https://combatace.com/files/file/10443-f-15-super-pack-version-24/
      or the viper63a revamp here
         https://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2018/
       the skin should work equally well in either. then....
      select either just the F-15C and F-15C_85 aircraft (and associated decal folders if you wish, they arent needed for this mod)
      unzip, drop "Objects" folder into mod folder. should not be any overwriting necessary
          Included
      aircraft skin folders and decal folders for F-15C and F-15C_85 aircraft
          credits
      viper63a:             limited use of decals, skins, much inspiration on how to proceed
      FastCargo:            original model
      daddyairplanes:         minor skin tweeks, revamp of decal layout, tga work
      TK:                 the whole original game
      note: this started as an improvement to my own install on a new system. as i do not usually fly the two seaters, i have no intentions of doing the D models. if interested, i will gladly share the templates so you can create your own.
      thank you for choosing this mod, i hope that you enjoy it
      Kevin Unruh
      aka daddyairplanes
      Aug 2021
       
      UPDATE 24 September 2022
      there is a folder with corrected textures if you encounter your F-15C being blank. this issue was not reported with the
      F-15C_85.
      since i revisited this mod, i also change the filepaths for the decal folders, adjusted the decal inis, and added loading
      screens based on the old TW style but specific to the mod.
       
      big thanks to DEVIL11, who brought the texture issue to my attention.
       
      129 0
    6. SF2 UH-1B Huey Slick & Hog Remod Pack           9/14/2022
      -For SF2 (Full 4/5 Merged Reccomended)-
      This package contains remods of Pasko's 1stGen UH-1B helicopters, both the 'Slick' and 'Hog' gunships. These aircraft have been given unique name identifiers, as to not have the conflict with other mods of these same birds.
      I've collected just about all the 1stGen skins I could find for these, and created all new decals for them. Where possible, and discoverable, any serial/BuNums associated with a particular unit have been marked with a star (*). All serials ARE historically correct for the models depicted. In the case of the Canadian Hueys, no "(*) star" is used as the 10 serials ARE the 100% historically correct ones. This mod depicts several models of the UH-1B that are visually "pretty close" to each other. In truth, their minor differences won't effect gameplay in any way, shape or form. These are the UH-1B, UH-1C and UH-1E. Decal randomization is TRUE for all skins.
      UH-1B Slick ==
      US Army; early and late skins (dark or lighter OD)
      US Army Medevac: possibly representing 57th Medical Detachment
      USMC : VM0-2 "Cherry Deuce" (used both Slicks & Hogs)
      Canada: CF-118 3 skins covering their uses and from 1966 thru 1995 in their Search & Rescue and utility service.
      UH-1B/C/E Hog ==
      US Army; early and late skins (dark or lighter OD)
      US Navy: HAL-3 Seawolves
      USMC: HML-167 "Warriors, VMO-6 "Tomcats", 
      The sF2 'date switch' is fully active, so watch for it. Also included are (finally) damage textures, a destroyed model, all weapons, sounds, pilot figures and so forth. The "275rocket" is a stock 3W item, and therefore not included. FM is relatively untouched (ie: "as is"), so be aware. I'm sure further refinements of the FM are needed.
      On the aircraft selection drop-down menu, you'll see:
      UH-1B/C/E Huey "Slick" (P)
      UH-1B/C/E Huey "Hog" (P)
      Obviously, the "P" stands for Pasko.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also =PLEASE= read the "Notes" section for information about Nation assignment for the American birds. Where possible, ALL original readmes have been included.
      Happy Landings!
      Wrench
      Kevin Stein
       
      328 1
    7. Ukrainian airforce Su-25 Frogfoot digital camo
       
      Skin suitable for following Su-25 mod and based on "UkraineWhite1" texture
       
      Слава Збройним Силам України!
      137 8
    8. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Tow Afghan one with Stinger FIM92 Missile and the other with Stinger missile. with no shrubs
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
      Credit goes to https://www.textures.com as I use many of their photos to create the skins.
      Google for some photos and information.
      https://www.mixamo.com/ for using their free character making and rigging.
      also using the free net model to use as references
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Extra. 
      If you want to have the Afghan show in the mission editor 
      [MissionData]
      NationName=Afghanistan
      ServiceStartYear=1970
      ServiceEndYear=1995
      //GroundObjectRole=AAA <----- 
      GroundObjectRole=MISC <------
      Availability=COMMON
      Exported=TRUE
      ServiceStartYear=1975
      ExportEndYear=2030
      ExportAvailability=COMMON
      75 0
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