Fiat G.91R.3 & R.4 Luftwaffe (reworked) for SF2
	 
	
	WHAT´S IN:
	3 aircraft with 26 brand new highrez (8K) Luftwaffe skins 
	I always liked this little bird and so I reworked it a bit.
	
	 
	-------------------------------------------------------------------------------------------------------------------
	 
	Installation:
	1st you have to delete earlier Versions of the G.91R.3 in your Aircraft folder. 
	Elsewise there will be conflicts!!! 
	Simply copy all the files in the respective directory of your game folder.
	"User"\Saved Games\ThirdWire\StrikeFighters2
	If asked, let overwrite
	-------------------------------------------------------------------------------------------------------------------
	Animation key 1 = Canopy open / close
	-------------------------------------------------------------------------------------------------------------------
	 
	Credits:
	
	ErikGen: Creator of the original G.91 Models
	Stary: Creator of Cockpits models
	Spillone104: Part of the original Gina Team
	Diego & Ravenclaw007: GAF Pilot models & repaints
	Ravenclaw007: G.91 Weapons
	Soulfreak: All paintwork, all decals, Hangar & Loading screens & ini dance
	
	-------------------------------------------------------------------------------------------------------------------
	 
	Legal stuff:
	 
	This mod is freeware. Commercial use is not allowed.
	If anyone will use this mod or parts of it, my permission is needed! 
	------------------------------------------------------------------------------------------------------------------
	 
	 
	It was tested in a SF2 complete installation.
	 
	Schapen, Dezember 26th 2023
	Carlo "Soulfreak" Heuer
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					SF2 F-105D Thunderchief by ArmorDave Update Pack                 12/3/2023
	= For SF2, Any and All =
	* Full-5 Merged reccomended *
	** 1stGen Salvage Operation #7 **
	This is a revamp and reissue ArmorDave's F-105D Thunderchiefs for the SF2 Environment (tm). These aircraft were first released in 2004, actually predating their 3rd Wire arrival in Wings Over Vietnam. These were among the first 3-party add-ons for the Strike Fighters series.
	This mod is split into two aircraft:
	F-105D-25 (NMF) (actually covers all early D model Thuds)
	F-105D-31 (SEA 3 Tone) (Vietnam and later)
	The -25 is equivilant to the stock 3W F-105D, while the -31 is pretty much the same as the 3W F-105D_66; in fact it HAS a 1966 start date.
	The -25 has 3 skins/decal sets:
	7th TFS "Bunyaps" 49th TFW - USAFE Spangdahlem Air Base, West Germany
	562nd TFS, 23rd TFW - (shark mouth)
	563rd TFS "Ace Of Spades", 23rd TFW -both at McConnel AFB, then Takhali RTAFB
	The -31 also has 3 skin/decal sets:
	333rd TFS "Lancers", 355TFW
	357th TFS "Licking Dragons", 355TFW - both at Takhali RTAFB
	149th TFS, Virginia ANG (auto start date 1971)
	The SF2 'date swtich' will turn on the VA ANG skin in 1971(ish). All skins remain in their original bmp format. All markings are decals, and decal randomization is TRUE. Each unit has 24 historical serial and/or buzz numbers. As I always do, those marked with a star (*) are 100% correct for the unit. Those marked with a cross/plus sign (+) while serving in the same Wing, could =NOT= be run down to a particular squadron. Those aircraft with 'nose art' or name badges on the wings (333rd & 357th) are all new, and match their real life aircraft (ie: name ---> serial). As all the squadrons, excepting the VA ANG skin, are listed in the game's Squadron List, those displayed names are activated via Level=1 decals. Drop tanks are supplied for both aircraft, in NMF and Camo, as is a new pilot figure. All other weapons used are stock 3rd Wire, excepting any AGM-12 Bullpups you may want to load. (see notes for more info on loadouts)
	When in-game, you'll see on the Aircraft Selection Dropdown listing ...
	F-105D-25 Thunderchief (AD)
	F-105D-31 Thunderchief (AD)
	This will diferentiatalize them from the stock 3W or any others that you may have (or not). The "AD", of course, recognizes ArmorDave's contribution to SF.
	As always, fairly easy to follow yet detailed install instructions are included. Please read them! Also, please read the Notes section for more expositions on which, what, why, how and/or who (whom?). For the historical records, all original readmes are included.
	Good Hunting!
	Wrench
	Kevin Stein
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					Fiat G.91T.1 & R.1B for SF2
	 
	
	WHAT´S IN:
	4 aircraft with 14 brand new highrez (8K) skins 
	I always liked this little bird and so I reworked it a bit for the AMI.
	
	 
	-------------------------------------------------------------------------------------------------------------------
	 
	Installation:
	1st you have to delete earlier Versions of the G.91T.1 in your Aircraft folder. 
	Elsewise there will be conflicts!!! 
	Simply copy all the files in the respective directory of your game folder.
	"User"\Saved Games\ThirdWire\StrikeFighters2
	If asked, let overwrite
	-------------------------------------------------------------------------------------------------------------------
	Animation key 1 = Canopy open / close
	-------------------------------------------------------------------------------------------------------------------
	 
	Credits:
	ErikGen: Creator of the original G.91 Models
	Stary: Creator of Cockpits models
	DenisOliveira: new 3D parts (Nose hole Fix of R.4 model)
	Spillone104: Part of the original Gina Team
	ID(io)T Team: Original Frecce Tricolori Pilot
	GKABS: original Pilot (reworked for AMI by Soulfreak)
	Soulfreak: All paintwork, all decals, Hangar & Loading screens & ini dance
	
	Special thanks to Richard Caruana wo helped me a lot with AMI fonts. 
	-------------------------------------------------------------------------------------------------------------------
	 
	Legal stuff:
	 
	This mod is freeware. Commercial use is not allowed.
	If anyone will use this mod or parts of it, my permission is needed!
	------------------------------------------------------------------------------------------------------------------
	 
	 
	It was tested in a SF2 complete installation.
	Known Issue is that the T.1 has problems with rudder offset from time to time. But I can´t fix it. :-(
	 
	Schapen, Dezember 23rd 2023
	Carlo "Soulfreak" Heuer
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					SF2 Chengdu J-7 Fishbed Series Pak by Mod Mafia/TMF (v.2)        11/12/2023
	 
	= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
	An upgrade pack for the 3 J-7 Fishbeds built by The Mod Mafia/Mirage Factory. This is the full set as issued in 2012. This is EVERYTHING, all the aircraft, weapons, pilots etc. These aircraft have had their FM revised to something more SF2-ish, with all hit boxes and collision points also revised. It is designed to REPLACE, in total, all previous versions. Yes, you may just drop these over your originals. Backup copies of the data inis are all supplied as a "just in case CYA".
	===
	Some of several "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
	This pack contains 3 of the J-7 Fishbed series, as built and operated by the PLAAF (People's Repbulic of China), and exported to some other folks. They are:
	Chengdu J-7I
	Chengdu J-7II
	Chengdu J-7IIA
	The J-7I and II have only PLAAF skins. The J-7IIA (exported as F-7B) has skins for
	PLAAF
	Iraqi Air Force (folder called "Camo2")
	Islamic Republic of Iran AF (folder called "Camo1")
	 
	All skins are in jpg format, Decal Randomization is TRUE.  Damage textures are the older tga versions.
	All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones.
	A user list is included for all, even for the I & II, which were NOT exported
	All sounds, pilot figure(s), seats, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, Chinese A-A missiles are included. These come from the GunnyPak.
	 
	The Canopy opens with the Standard Animation Keystroke (tm), Shift/0. The RWR.lst for the J-7IIA references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! So, I've just went ahead and included all the various RWR tgas that I had (in the /Flight folder included in this zip)
	When 'in game', you'll see on the Aircraft Selection Dropdown Menu, for each one...
	Chengdu J-7I (TMF)
	Chengdu J-7II (TMF)
	Chengdu J-7IIA (TMF)
	This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou.
	 
	As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explainations, clarifactions, illuminations and so forth.
	A full listing of credits, as always, is below the Install Instructions.
	 
	Good Hunting!
	 wrench
	 Kevin Stein
	-for The Mod Mafia-
	 
	For Oli
	=Changes:
	updated FM (3W based)
	revised hitboxes
	changed pilot for J-7I
	gunsight tgas 'brightened'
	minor 'hardening' of components
	-for The Mod Mafia-
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
	F1CR specifics:
	
		A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring)
	 
	
		A/G: AUF2 (no CLB4, no CLB8), rockets (<90ies), bombs, BAP/BAT
	 
	
		radio-altimeter
	 
	
		Inertial Navigation System (Sagem ULISS 47), VOR/ILS
	 
	
		Panoramic (Omera 40 75mm) and vertical (Omera 33 150 mm) cameras
	 
	
		Radar Cyrano IV-MR
	 
	
		Seat Mk10
	 
	
		AAR probe
	 
	
		no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead
	 
	
		Barax, Phimat capability
	 
	
		CC420 pods capability
	 
	
		RPL201 EFT
	 
	F1CR F7 standard specifics:
	
		RPL201 EFT "Lion" and "Shark" special deco
	 
	
		Corail gondolas (P0 station)
	 
	
		GPS (GPS Improved Inertial Navigation)
	 
	
		RWR Aigle
	 
	
		double wingtip position lights
	 
	
		Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP)
	 
	
		Rubis FLIR recon pod (P2 Id on AMCP)
	 
	
		ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP)
	 
	
		Thomson CSF MDS610 PRESTO (Pod REcon STand-Off) (P4 Id on AMCP)
	 
	This addon is and will in all cases remain freeware.
	Released under CombatAce Fair-Use terms.
	Enjoy
	The Mirage F-1 Team
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					This has been a labor of love for my all-time favorite fighter aircraft. The service period of this aircraft fits perfectly with the time period that the Strike Fighters 2 game engine gives its best: Gun armed jet fighters with short range missiles and early/ limited avionics.
	
	Changes:
	-    The ‘SF2V Air & Ground War Expansion v.2.0 Gold’ and ‘F-8 DATA & LOADOUT v1.0 update’ here at CA were used as a starting point for this project.
	-    Maximum G has been changed to 6.3 which is the airframe structural limit in all NATOPS publications.
	-    There are automatically operating ‘fake’ leading edge droops (slats) that simulates the pilot being able to lower them a few degrees with a button on the throttle for cruising flight and manoeuvring flight (aka dog fighting). By ‘fake’ I mean they are not player operated in SF2 or linked to the 3D model but the aerodynamic effect is realistically simulated. You will notice the droop indicator in the cockpit will change with them however. If they were manually controlled in the game the AI would not use them correctly.
	-    Single AIM-9 missiles and rails can be loaded instead of the Y-racks on all F-8 variants. This is done at the loadout screen (and by the loadout.ini file) it is set up so you cannot load single missiles/ rails and double missiles/ Y-racks at the same time.
	-    Cannons harmonized as per NATOPS manual and gun accuracy adjusted to real world levels.
	-    Adjustment to most decal positions and inclusion of Squadron codes on the wings.
	-    Additional details added to most stock skins.
	-    Additional squadron specific higher resolution skins with more accurate markings for that particular squadron.
	-    Included for F-8J (69) is a proposed SEA camo overpaint for the VF-211 aircraft on detachment at Udorn in early 1972 to school USAF pilots in Dogfighting. The repaint was initially agreed to but it would have added 1200lbs so it was abandoned. If you wish to use it and fly DACT against USAF Phantoms you can load the extra 1200lb at the load out screen via a unique station specific hard point.
	-    Overhaul of each data.ini and avionics.ini to bring them in line with the information in the F-8 NATOPS manuals, NATOPS supplements and F-8 Tactics manual.
	-    More detailed pilots and ejection seats.
	-    Fully compatible with ‘SF2V Air & Ground War Expansion v.2.0 Gold’ or Third Wire SF2V campaigns. 
	-    Additional year specific aircraft to better reflect physical and avionic changes. As well as correcting a few mistakes and omissions by Third Wire.
	-    Below is the updated list of F-8 Crusader variants with the original Third Wire description where appropriate and the specific major changes made in addition to the general ones listed above:
	
	F-8C
	The F-8C (F8U-2) entered service in 1959. F-8C is powered by J57-P-16 afterburning turbojet and can reach speed of Mach 1.6.
	-    Missing radar symbology added and radar performance/ parameters corrected. The radar cursor for selecting a target is a long horizontal line that moves up from the bottom of the scope and is only adjustable in range and not azimuth to select a specific radar contact.
	F-8C (66)
	In 1966, F-8C received ALQ-51 ECM and chaff dispensers under project "SHOEHORN", after A-4 and F-4 were upgraded. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
	-    Uses the TW F-8D model modified into a F-8C in order for it to have the Y-rack Fuselage weapon rails.
	F-8D
	The F-8D (F8U-2N) was the all-weather interceptor version, entering service in 1960. It is equipped with AN/APQ-83 radar and more powerful J57-P-20 engine.
	-    Missing radar symbology added including steering circle, aiming dot, break X and missile max range.
	F-8D (66)
	F-8D also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
	F-8E
	The F-8E (F8U-2NE), entering service in 1962, was the final production version of the Crusader. It is equipped with better AN/APQ-94 radar, and two underwing pylons for air-to-ground ordnance.
	-    Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
	-    Missing radar symbology added including range rate circle, which also doubles as the steering circle, aiming dot, break X and missile max range.
	-    Missile firing order and cockpit weapon station section dial corrected.
	F-8E (66)
	F-8E also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
	-    Significant use of the AIM-9C as after a lot of research it turns out they were commonly carried over Vietnam in this period, notably by VF-211.
	F-8E(FN)
	The F-8E(FN) is the French Aeronautique Navale version of the F-8 armed with Matra R.530 missiles. Nicknamed "Le Crouze" by the French crew, it operated off Clemenceau-class carriers from 1964 to 1994 until they were upgraded to F-8P standard. F-8E(FN) introduced many of the features, such as double-hinged leading edge flaps and drooping ailerons, that were later incorporated into remanufactured F-8J for the US Navy.
	-    Equipped with the nose mounted IRST system like the USN F-8D and E.
	-    This is the TW F-8J model modified into a F-8E(FN) so the DLC is NOT required.
	-    Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
	-    Location of Matra R.530 missile rails corrected.
	F-8E(FN) (70)
	-    The nose mounted IRST system is removed from all French aircraft.
	F-8P(FN)
	-    17 F-8E(FN) are upgraded to extend their service life, included is the Sherloc RWR system.
	-    This is the TW F-8J model modified into a F-8P(FN) so the DLC is NOT required.
	F-8P(FN) (94)
	-    F-8P(FN) are fitted with a GPS navigation system and antenna.
	F-8H
	Starting in 1967, F-8Ds were remanufactured as F-8H, with improved AN/APQ-149 radar, ALQ-51 ECM, and the same underwing pylons as F-8E.
	-    Retains the AN/APQ-83 radar from the F-8D but uses the physically larger and higher resolution cockpit radar display from the F-8E.
	-    Missing radar symbology added including steering circle, aiming dot, break X and missile max range.
	-    Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See attached for more information. 
	-    Missile firing order and cockpit weapon station section dial corrected.
	F-8H (69)
	F-8H is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored.
	-    Improved AN/APQ-149 radar fitted in place of the AN/APQ-83.
	-    Additional missing radar symbology added including separate larger range rate circle and separate smaller steering circle. 
	-    A lot of fleet F-8H around this period have had their Nose IRST system (temporarily?) removed.
	-    Retains the ALQ-51 ECM.
	F-8H (74)
	-    After the Vietnam war F-8H has the improved ALQ-100 ECM in a larger pod installed, and full cannon ammo capacity restored.
	F-8J
	F-8J is a remanufactured F-8E with improved AN/APQ-149 radar, ALQ-51 ECM, and other improvements such as double-hinged leading edge flaps and drooping ailerons. However, its performance has suffered significantly due to increases in its weight.
	-    Improved AN/APQ-124 radar installed.
	-    Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
	-    Missing radar symbology added including separate larger range rate circle, separate smaller steering circle, aiming dot, break X and missile max range. 
	-    Missile firing order and cockpit weapon station section dial corrected.
	F-8J (69)
	To restore lost performance due to increased weight, F-8J is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored.
	F-8J (75)
	-    In 1975 the remaining fleet F-8J (along with the RF-8G) receive the ALQ-126 ECM and ALR-45/50 RHAW RWR. The nose mounted IRST system is permanently removed.
	F-8J (75) [w RWR]
	-    Identical to F-8J (75) above except:
	-    The cockpit radar display functions as a Vector RWR and not a radar. This is because in real life the pilot could change the radar scope from displaying radar images or displaying the RWR images. The F-8J did not have a separate RWR display. There was a setting in which it would be displaying radar images but if a missile launch was detected the threat bearing line would be displayed flashing over top of the radar images. Not possible in SF2 unfortunately.
	
	To install:
	1, Unpack and drop into your main mods folder.
	2, Override when prompted.
	
	Credits:
	-    ‘F-8 DATA & LOADOUT v1.0 update’ by FANATIC MODDER.
	-    ‘SF2V Air & Ground War Expansion v.2.0 Gold’ by Eburger68 and team.
	-    ‘F-8E(FN) Crouze & F-8P(FN) Crouze Prolongé 1.1’ by Paulopanz, Denis Oliveira & Coupi.
	-    Weapons by Ravenclaw_007.
	-    Template by Geary.
	-    Blade.
	-    Wrench.
	
	CombatAce fair use agreement applies.
	
	Enjoy,
	Dan.
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					Echoes Across the States: KC-135E Stratotanker's First 15 Years
	This skinpack is a remod of the TMF KC-135E done years ago. While utilizing the same model, it now features a greatly improved texture set, ini performance enhancements and each of the skins is researched to be as accurate as is possible with current knowledge.
	
	        Included *
	two KC-135E versions, (82) and (92)
	sixty (yes 60!) skins between the two versions. most Shamu based skins also feature nose arts
	Cockpit and ini edits to make player flyable
	drogue "weapon", addable in the loadout screens
	
	    Required
	a legal functioning install of any SF2 version
	    Installation
	unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
	allow overwrites
	fire up game, take off and go pass gas
	    Known Issues
	-This is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
	- Also, the C-130 cockpit is not too accurate. it is included mainly so that it can be player selected (i had to test it somehow). remember that there is no air to air refueling in game, so these are more eye candy than operational birds
	- dont manuever aggressively. aggressive manuvering will cause a deep stall. its a huge pain to recover from as a player (firewall the throttle, set flaps to landing, yank stick back and hold). any AI wingmen wont make it trying to follow you
	*Wagner CD not included
	            Credits
	BPAO (Olivier Anguille, RIP) -     original model
	Dave-                                             head of original released original project
	Dels-                                              C-130 cockpit
	guruu-                                            E8engine sound for the TF33s
	yakarov79-                                    drogue basket model, original skin templates
	PeacePuma-                                 research assist, tga work on FACH skin
	Menrva-                                         data ini edits(mainly collision boxes)
	Wrench-                                         tech advice, approval master extrodinaire
	daddyairplanes-                           research, ini edits, texture and tga work, new additions to templates
	TK-                                                  the overall game in all its modability
	*************************************************************
	This is freeware; it CANNOT be distributed unless permissions are granted by myself.
	The original readmes, if any, and all other pieces of the package MUST remain intact.
	The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
	This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
	See the original readme documentation, if any, for further allowances and restrictions
	Any persons wishing to make further modifications, contact me first.
	Any persons wishing to make further modifications MUST remember to put everyone's name in it.
	*************************************************************
	THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
	POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
	PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
	SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
	OR WITH ANY OTHER FILES OR MODS.
	*************************************************************
				
				
			
			
            
            	
					
	
	
		
	
 
				 
				
				
				
				
					SF2 E\F-111A\E\F Aardvark & Raven ODS30 Squadrons
	-------------------------------------------------------------
	This pack contains the stand-alone version of the E\F-111A\E\F Aardvark & Raven aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like this mod and want (much much) more! Please check out the "Operation Desert Storm: 30th Anniversary" mod here...
	https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/
	!! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater!
	* Source: 
	https://dstorm.eu/pages/en/usa/f-111.html
	* Included Jets: 
	EF-111A Raven
	F-111E Aardvark
	F-111F Aardvark
	-------------------------------------------------------------
	Installation:
	-------------------------------------------------------------
	1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required.
	2) Update your "...\Flight\SOUNDLIST.INI" with the contents of the "Add F111 SoundList.txt". Please don't forget to maintain the number sequence in the sound list.
	3) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do. 
	* Please note that some squadrons may have multiple CO planes, this is not a mistake. Rather than just picking one CO, I am respresenting all the COs for that squardon during the period. So both COs could pop up in given scenario. I rather have them than cut them so...it's only a game...
	* Tweaked and Tested by the ODS30 team!
	* Mod Direction and Optimization - Menrva
	* Additional Data and Weapons improvements - Yakarov79.
	* Additional Sound tweaks and updates - Guuruu.
	* Accurate Skins and Decals - Viper63a
	* Added JosefK's "0.9 OPEN BETA FOR F-111 CCIP" Mod to F-111E & F.
	Thanks and Enjoy!
	=Viper63a=
	-------------------------------------------------------------
	-------------------------------------------------------------
	Previous versions....This mod is a ODS specific subset of these other mods...
	* Updated Mod Pack: SF2 USAF E\F-111\E\F Pack by Viper63a, Dtmdragon, Lel and Fanatic Modder!
	* FastCargo's Super Vark package 2.4 (SF2)
	 
	* Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) 
	 
	* Dave's EF-111A Version 2.0 (SF1)
	 
	* LeL's F-111 TAC Pack (SF1)
	 
	* Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
	 
	* Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) 
	 
	* Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)
	
	* JosefK's "0.9 OPEN BETA FOR F-111 CCIP" Mod to F-111E & F.
	 
	F-111D Additions! Ravenclaw for the weapon models. dtmdragon the avionics, cockpit repaint, loadout.ini, what if AIM-7G, data.ini overhaul and repackaging with the updated skins. FANATIC MODDER and LeL helped with the data/loadout.ini information and testing.
	 
	Thank you all for your contributions!!
	-------------------------------------------------------------
	* Please see the "~Original Readme" folder for original credits and previous contributors. All credit goes to those who came before me. Without them, this pack would not be possible. 
	-------------------------------------------------------------
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