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Showing most liked content on 12/11/2017 in all areas

  1. 4 points
    Got the Nieuport 17/24 done, so will probably map it next.
  2. 3 points
  3. 2 points
    Now for a quick look at an F-16 flight combat simulator you may have heard of, in particular the only version of Falcon 4.0 currently in development. Benchmark Simulations official add on to Falcon 4.0 is called BMS 4.33 (currently upgrade 4) and to use you need to buy the original 1998 Microprose Falcon 4.0 from places such as GOG.com and then install that first. Then you install BMS 4.33 after downloading via the torrent from the BMS web site. Now if you are lucky you perhaps played the original or one of the other versions, or even the other official release Falcon 4.0 Allied Force from 2005 (that I will confirm BMS most certainly DOES NOT work with). However if you have not, you will be starting a learning and somewhat challenging journey, which is about what these types of things are all about after all. Things like the Avionics go very in depth and 4.33 brought with it a Maverick Handoff procedure with the targeting Pod that will make grown men cry – although I am not entirely sure a certain defence contractor couldn’t have made it easier if they had tried! You might also have noticed the Avionics Configurator option on the splash screen that already caters for about 40 different versions of the F-16. That’s right if you are not familiar with F-16s then erm well even a Block 50 for example has different versions with different avionics and capabilities depending on the year (upgrades) and the country it was sold to and this is impressively catered for. I will have a Block 30 with GE-132 and go faster stripes please Although Falcon BMS does still trounce all in its path in certain aspects I am going to briefly start on one of the less impressive parts of Falcon, that being the visual environment. Despite its 1998 origins, limitations have been progressively overcome to improve this area also. BMS 4.33 Came with many new ground and air objects as well as a new terrain set with trees by Polak. Like Strike Fighters there are some very talented individuals who have spent years providing professional level mods for free. I will give mention to Falcon Legend JanHas (http://www.janhas.net/) who has been around for…ever it seems. Real credit to the guy and rest be assured every rivet is polished to perfection to provide models as good as or better than anything else. His mods also come with comprehensive install documentation – and yes you do need it. New afterburner flame most welcome Installing mods is not as easy as Strike Fighters, there are bits you copy and paste but the models still need LodEditor to install them. Having just installed pretty much all of the JanHas mods I can tell you that despite it looking complex initially you are just pressing buttons and changing a few numbers at the end of the day so after the first few it becomes pretty easy – just time consuming having to do it manually. Why are these mods not in the baseline install making my life easier? - Well the reason is I have read that BMS have certain standards they keep to so it still runs on lower spec hardware. After a Herculean effort to get the mods installed! Also as with Strike Fighters, Modders have created different theatre’s for Falcon 4 over the years including the middle east, Balkans and Germany (Ostsee by TomKatz) that even makes an attempt to populate the terrain with well placed 3D buildings. So there you have it, graphical improvements have been slow because it requires good samaritans with free talent with free time, but it’s always nice to see there has been progress in that area. I have not mentioned the internal view because that is already more than good enough, especially considering most of a campaign is where I’m at anyway!
  4. 1 point
    Rather crazy. He is burning money in big numbers. His car company never wrote black numbers. And the technological advantage he had is shrinking like snow in the summer. The big automotive companies, like BMW are gaining very fast. Its only a question of time that Tesla is out, because of quality reasons. Especially compared with european quality standards.
  5. 1 point
    Progress on the Bleriot will be slow because it presents an unusual challenge. Sorta/kinda on the subject, I've found two things of interest. 1) The Mondragon semi-automatic rifle, designed in Mexico, was used in limited numbers by all combatants in the early days of aerial combat before machine guns became common. 2) Gterl's superb maps feature detailed shadows when run in FE2.
  6. 1 point
  7. 1 point
    I neeed something reliable day to day and coming off unemployment for a year and a half-Toyota corolla 2013. Got mine last eyar used. Not much comfort but does the job https://en.wikipedia.org/wiki/Toyota_Corolla#/media/File:2013_Toyota_Corolla-Axio-Hybrid_01.jpg
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  10. 1 point
    Got the first test article flying ingame.
  11. 1 point
    cockpit under reconstruction ...
  12. 1 point
    OMG OMG ...falls from chair..now THIS would be fantastic...imagine, Longhorns, Shorthorns, Bleriots, Parasols, etc. ....can't wait
  13. 1 point
    The smoke launcher in the sponson full of mk-25s. A working MAD bird on the other side. 12 or more passive sonobouys. I don't think I remember a whole lot of extra bouys. another 12 would not be hard to stow. The dipping sonar was our main sensor. It had 3 frequencies so 3 helos could work an area or target. Our Airwing had no S-3s. If we did have bouys out for a contact the smallboys, destroyers and frigates would most certainly charge thru our pattern. I don't remember how many channels the bouys had but we unlike an S-3 or P-3 could only monitor 1 at a time. CL
  14. 1 point
    This is one of the latest and recently released books in Osprey Publishing’s “Duel” series focusing primarily on two of the major aircraft types in the South Atlantic conflict of 1982. There is already quite a lot of very good information written by the people who were there on this subject, however what I really like about the Osprey series is they are short & very concise and this book brings a lot of previous information together in one place, as well as telling us a few new things. The two main authors are: Doug Dildy – A retired USAF colonel and former F-15 pilot who worked with SHARs operationally and in air-to-air training during his first NATO tour of duty. Dildy lives in Albuquerque, NM. Pablo Calcaterra - A Canadian citizen from Argentina. He is an avid and award winning aircraft modeller, with direct access to the Argentine Air Force archives and contact with many veterans of the conflict. Calcaterra lives in London, Ontario. Other notable contributions to the book include from the Argentine FAA: Brigadier Mayor Guillermo Donadille, Brigadiers Gustavo Piuma Justo, Carlos Perona, and Comodoros Raúl Díaz, Jorge Senn and Luis Puga. And from the British FAA SHAR Pilots: Cdr Nigel ‘Sharkey’ Ward, Lt Cdrs Mike ‘Soapy’ Watson and David Smith. The book covers in more detail: · The design and development of the Sea Harrier, Mirage IIIEA and the Dagger (Mirage V); · The exact weapons that were used by both in the conflict; · Looks at pilot training and some tactics from both sides; · A look at the overall Strategic situation of the conflict. The main section “Combat” looks at the engagements from both points of view but also includes the other aircraft and ships involved giving a good overview of the conflict. Lastly statistics and analysis of the conflict are looked at with some of the major points highlighted. We get a fairly balanced book from many view points, which is essential because looking at something from only a single point of view can never show us the big picture. Overall one of my favourites so far and recommended to anyone who wants a good overview of the sometimes-ferocious air war in the South Atlantic, because make no mistake, despite the short period the loss of life was sometimes horrific and I hope this only sheds more light on their bravery and sacrifice.


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