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Showing most liked content on 04/17/2018 in Posts
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7 points
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7 pointsSo, I decided to go ship-hunting with my French lunchbox. Never mind that it sounds like a weed-eater, is slower than a fart in a staff meeting, and is generally a suicide mission for anything that finds it. But it has the advantage of being GREAT in a low=level turning fight, and put 3 migs in the water trying to catch us. Results??? 4 dead Sampans, 3 Mig-21 Mongols in the water, a boatload of SAM misses, ran out of gas on FINAL, and a heck of a lot of fun.
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7 points
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4 pointsA few more shots. Some were taken using DX9 and some were taken using DX11. Doesn't seem to make any difference, so I'm going to resume experimenting with SweetFX.
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3 pointsIt takes as much time to set up the files as it does to construct the models and skin them. Mike Dora and VonS are busy fixing many subtle file problems left over from FE/FEG - these aircraft are for FE2. Meanwhile, the aircraft are available as WIPs - note the files are still rough. WIP Nieuport17c.rar WIP Pfalz DIIIa.rar D3a Templates.rar N17 Templates.rar Pilots.rar
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2 pointsView File DHC-6 (CC-138) Twin Otter DHC-6 pack for SF2 ______________________________________________________________________________________________________________________ Based on the Twin Otter plane made for SF1 that can be found here : https://combatace.com/files/file/10504-twin-otter/ ______________________________________________________________________________________________________________________ This is the Twin Otter as used by the RCAF and Argentina for the SF2 series of games. The RCAF serial numbers in this skin pack are real one's (past or present) You will get the following skins in this package : - Original Argentina (2 of them) - Comes from the original pack - Transports Canada - Canadian Coast Guard - Royal Canadian Air Force (71-72, 75-80, 1999 and 2018 skins) * Note : I did not touched the model, all files comes from the original pack. All i did was to tweak some files to get them work properly in SF2 and change path in the ini's. So all credits goes to the persons above. COMPLETE AIRCRAFT : Copy the Twin Otter Objects/Aircraft folder content to your game Objects/Aircraft folder. Copy the Twin Otter Objects/Decals folder content to your game Objects/Decals folder. Copy the Twin Otter Objects/Weapons folder content to your game Objects/Weapons folder. Copy the Twin Otter Sounds folder content to your game Sounds folder. Credits (per original files): Syd Adams - 3D Model, 3D cockpit, cockpit textures. Tracker - Model textures, cockpit textures modification. Tracker - Modified and adapted to Thirdwire Series. Franchie1977 (me) - Re-worked panel lines and ''lift up'' general skin aperture along with skins for RCAF, Canadian Agencies and rework on Argentina one's. Happy flights! Mario C. Frenchie1977 Submitter 1977Frenchie Submitted 04/17/2018 Category Other Origin
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2 points
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2 pointsin the "Firefighter" mod, there's an updated data ini with a corrected FM and other tweeks. nice job!
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2 pointsView File SF2_USN_F-4B_J_MissileStatus_v1 Modified cockpit and data ini files for the SF2 F-4B, F-4B_65, F-4B_67 and F-4J Phantom II aircraft. Based on SF2 July 2013 ini files. Adds AIM-7 Sparrow capability to the inner wing hardpoints and new missile status panel function to indicate all available air-to-air missiles. Cockpit ini files: - increased sight diameter value to 60 mil - modified missile status panel lights All available a2a missiles are now indicated by the amber RDY lights. No light = empty station Green missile select light is available for all a2a missile stations Data ini files: - new inner wing stations (ID 17 + 18) for AIM-7 Sparrow SAHM missiles. Missiles are rail-launched, not ejected. - gun pod capability on the outer wing hardpoints added Weapon menu notice: When loading Sparrow missiles on the wing stations, unload the AIM-9 missiles (or it looks ugly ;) ) Submitter Crusader Submitted 04/16/2018 Category F-4
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2 points
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2 points
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1 pointWow now that looks just too real VonS, one thing I have noticed what I have now in my install when the plane is on fire the fire can go out after a while I would have thought with canvas and wood it would never go out, still love this sim.
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1 pointSome further pics. of the latest smoke/fire tweaks...this time attacking an AEG G.IV with a late-variant Tripe...takes a while but eventually it lights up (used up all of my ammo. on it - the left engine fire went out, then I worked on the right engine, with more success...wonderful randomness in FE2). Von S
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1 pointScientists have discovered that anger, foul moods, fighting, distrust, and over all poor health conditions occur after eating this super food. This food is so dangerous it will almost eliminate your sex life, cause you to give up and sell all your hobbies, cause you to loose all of your money, and if that's not bad enough eventually all your friends will no longer want to be around you. We are warning every one that this food is so dangerous it should be illegal in most 50 states. It is highly recommended that you avoid this food at all costs and keep in mind it is not gender or orientation specific, this food affects everyone. Amen!
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1 pointStill feeling my way with this ship stuff, but I should have a package ready for KJakker and gterl pretty soon.
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1 pointView File A-1H Skin Pack This is a rework of the available A-1H Skyraider skins, the project started when I noticed there was a clipping issue on the original user made skins, after the stock aircraft had been made flyable etc. being an OCD sufferer I couldn't live with it, so I had to comb the DATA.INI of the aircraft to find the issue, which I never didi, probably one number out of place , or something of that nature. So I re did the whole data file, using a frankenstien of a couple of the available ones, mainly Wrench's , so worry ye not good campers, very little has been altered, so the A/C still operates as Wrench intended, just NO CLIPPING !!! ................YAY !! RESULT !! HAPPY BLOODY DANCE !! ...... Anyhow, I then went on to re do all the skins, utilising the templates from bot Wrench, and Nyghtfall, so a mix and match of those as well, I hope you like and enjoy the results !! Included are VA-35 VA-52 ( two versions, one dirty one clean , the clean one has new decals for the squadron markings made by me ) VA-65 (Early version ) VA-65 ( USS Enterprise ) VA-85 VA-105 ( A really shiny pristine skin ) VA-176 (USS Shangri La ) VA-176 (USS Intrepid) the reworked data.ini to stop the clipping issue Decals ( of course....no use without 'em as I have altered theDECAL.INI of all the skins , 'cos I like to make trouble harharhar ) All the Sounds needed Finally the weapons ie drop tanks and the bog bomb, and the Pilot I myself use for this aircraft, oh yes and all the screens, both in hi res, and lo res if you need lo res screens for any reason. One final note, on the VA-176 ( Intrepid ) skin, two of the aircraft have kill markings, I have put the entry to enable those in the DECAL.INI of that particular aircraft, however I have them disabled, as in reality the Bu Numbers of the skins and the Actual aircraft are not the same, and I couldnt be bothered to make the correct bu numbers for thos 2 particular aircraft, however if you do not have OCD, and you want the marking showing ( they are keyed to the correct nose numbers ) the just remove the hash marks in the DECAL.INI [Decal019] MeshName=Fuselage DecalLevel=2 DecalFacing=LEFT //FilenameFormat=A-1H/VA176a/D/kills <<<<<<<<<<<<<<<<<<<<<<<<< THAT THERE !!! Position=-0.70,0.70 Scale=0.55 DecalMaxLOD=3 Thats about it, please enjoy, and please leave feedback if you like...........................cheers !! OH yes, I forgot one last thing, I have re-enabled the wingfold system, , yes , yes I know its not perfect, as it leaves the stores hanging in a weightless environment, but hey ho, if ya dont like it, eith re disable it or , simply ignore it !! so canopy opens with SHIFT-0 and the wingfold is SHIFT-9. Submitter trotski00 Submitted 04/17/2018 Category A-1
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1 point
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1 pointLets say it is done "the lite" way, originally :D All missiles were indicated (the status), as I have modded it. Not just the selected missile and station - gives no overview about how many are left. Thus the USAF variants could be modified too, but without the wing Sparrow stations. Reminds me, I didnt check If I have updated the AIM-9 stations .... I started this mod 2 years ago or so, with just one jet for trials..
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1 pointAddendum to Cliff words: after entering into a involuntary 'Upgrade' of my rig, i was left without any and at this point i'm waiting for a replacement motherboard for it... Apologies
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1 pointCoupi, if I wanted to be funny, I would say that we're pushing the modelling of this aircraft to the highest level of fidelity : almost done but only for display flights... As it's not funny at all, let's say that the status is "on hold" for now. Thanks for asking ! On va dire qu'il hiberne (hibernating) ; )
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1 point
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1 point
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1 pointI grew up watching him on Mail Call. Rest in Peace, Gunny. You've been an inspiration to at least two generations of veterans, myself included.
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