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Showing most liked content on 07/05/2019 in Posts
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6 points
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4 pointsView File DLC 28: AVIA S-99/S-199 Flaps Fix Strike Fighters 2 - DLC 28: AVIA S-99/S-199 Flaps Fix Fix for the bugged flaps of the aircraft Avia S-99 and S-199. Fixes the meshes and adjust the data.ini for both planes. This is a patch for the file DLCData028.DLC of 121.878.708 bytes Found in your SF2\DLC folder. For safety backup your original DLCData028.DLC file. The distance LODs will not be fixed, so it is advisable to change the distance in S-99.ini and S-199.ini like below: [LOD001] Filename=S-99.lod //Distance=120 Distance=300 Gerwin 4-7-2019 http://members.quicknet.nl/lm.broers/ Submitter gerwin Submitted 07/04/2019 Category Other
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4 pointsRight royal pain this is zur ur a bugger...lol...lots to reset as sizes reported wrong,luckily so far been lucky..lots of stray polys and vertices,weird edges from nowhere etc etc.....no awkward anim yet to redo....redone jpgs...sticking with 2048 atm....can be resized before its skinned. (geary get yer rivets ready lol).. ignore gaps and black spaces...textures will soon fill these up you bet ur ass lol....thats for the textures when rolled out...fo bit like intake and jet pipe etc etc sorted fuselage...jpgs are...JUST A TASTER...NO MORE PLEASE KEV...LOL...i NEED SAY NO ...JUST KIDDING M8...DONT MIND REALLY...fekkin caps lock sz... SAB FUSELAGE. SAB NOSE SAB WINGS.
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3 pointsCan do,started to map to this scale now...will complete it then make map each for left wing ------Right Wing, -------Nose,------Fuselage and see how it looks...not a problem
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2 pointsWell from what it is to what it was...I think we here have actually created SF3 and on 4 lol
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2 pointsAlso here is a link some TDC info. https://maritime.org/tech/tdc.htm
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2 pointsYeah, occasionally I think I get normal, but it's usually by accident. When I first started making templates, it was because I wanted to paint planes. Seems I'm not very good at painting. I usually end up REPAINTING someone else's work, such are yours, with my redrawn lines and rivets, etc. Although, if it just takes splashing on paint with a bucket, I can do that. Guess I'm better at making canvas for other painters. Either way, works for me as long as we still make skinners and skins. Some models, like Russouk's little beauties are great for making templates. Well done planes.
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2 pointsGot sworn in fifty years ago today - so long ago the Eagle didn't have her racing stripes yet! Happy Birthday America!
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1 pointWell I claimed my free download and deleted everything (and I mean everything) doing a 'scorched earth' install. Apart from dropping my controls.ini and viewlist.ini back in I've also added Shrikehawk's clouds - that's it. No complaints here - one happy bunny!
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1 pointjust reminder...as I bought my 5th ssd ...nice 250GB sansdisk 100mb\s read usb 6gb\s....20 quid brand new....coolio... and some 16gb ram for my pc I use for this etc....kingston hyper fury x top mem for less than 45 quid when normally near 95 quid got it in my other pc and its faster than m8 m8s 2 grand pc lol...and kicks his ass on Black ops 4 my i5 4670K still kicks ass at 4.5 ghz...who needs gen 9 shyte lol
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1 pointAmerica, F**K YEAH! :) I was in the US 2 weeks ago (DC, MD,NY) ... so close to the celebrations ..
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1 pointThe first graphic in Russian says: Полньй форсаж = Full afterburner Максимал = Full throttle, i.e. highest throttle before afterburner starts Рис. 27 Перегрузки установившегося виража самолета с двумя ракетами Р-3С = Drawing 27 G-load during sustained virage of aircarft loaded with 2 R-3S (AA-2A Atol) missiles G=7500 кг = G=7500 kg Рис. 28 Радиусьй установившегося виража самолета с двумя ракетами Р-3С = Drawing 28 Radius of sustained virage of aircarft loaded with 2 R-3S (AA-2A Atol) missiles The second graphic in Russian says: Зона предупредительной тряски = Warning shake zone (probably refers to a warning shake of the aircraft controls, avialable to warn the pilot, that a critical level of certian flight parameter has been reached, for example a warning shake before stall) сваливания = stall Граница по максимальному отклонению стабилизатора = Limit of maximum deflection of the stabilizer Начало предупредительной тряски = Begining of warning shake На большом плече АРУ = probably means "at high level setting of the automatic booster control" На малом плече АРУ = probably means "at low level setting of the automatic booster control" Рис. 21 Изменение коеффициента подьемной сили самолета = Drawing 21 Fluctuation of the coefficient of aerodymic lift of the aircraft При остатке топливо <= 1200 л = At fuel level of up to 1200 L При остатке топливо <= 2200 л = At fuel level of up to 2200 L Рис. 22 Максимальнъйе разполагаемъйе перегрузки = Drawing 22 Maximum available G-load Hope that helps a little.
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1 pointI still prefer SF2 over any other similar game/sim because of the modding features. So practical to add, expand and fix objects and terrains, it is like a build you own flightsim toolkit with great stock items. Just wish some rudementary helicopter support was added before development stopped. This complete edition price is pretty good value IMHO. But the other individual prices should come down as well, these were actually raised about year ago. What surprises me a little is that, on his forum **, TK advised against merging SF2NA with the other games, and now he does just that. (** forum now gone.)
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