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Showing most liked content on 07/06/2021 in Posts
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6 pointsdude, could you imagine if we had a terrain with a real Kai Tak with billboards, funky approach and all? mandatory screenies, out east this time
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5 pointsJust to keep that Spitfire company, the Mk Vb Trop and the Mk VIII:
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4 points*Glares in disgruntled former librarian at all these disordered R,S,T,S,Q,T,S,S entries*
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4 pointsYou all skipped over Q: the Q-5 Fantan is the only one I can think of:
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3 pointswith a few tweaks can be new AWACS, J-STARS, Mercury and C-137, and proper Husky! And of course loads of airliners... just because combat sim is good to have more airliners...
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3 pointsHello gentlemen I have the Boeing-707-320 model completed a long time ago as a first try modeling airplane, model completed but I need someone to take over to complete its texture and data files anyone interested please let me know. I really would like to see it flying.
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2 pointsGKABS, arent you a member in at Coyote Aerospace? if so post there and someone will pick it up im fairly sure. real life is kickin my tail just to get basic decalsets done (ok basic yet historical) for Eagles. it will be the fall before i can touch it myself, although im always wanted to do another airliner
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2 pointssome images like this being already completed this plane (remember it was a project in Argentina (FMA) German (DORNIER) of the late 80-90 . This is the B version, too, think of zero, the series A, single-pilot. the 2 models are shipped, and have apontage hooks and strengthened undercarriage sorry for my English
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2 pointsN is a bit harder. There is the IAI Nesher, of course, but also the Nieuport-Delage NiD.52 and the Hawker Nisr (the Audax in Iraqi service in 1941):
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2 pointsBest wishes for the 100th anniversary of the chinese communist party.
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1 pointW is for Westland. First a double W, the Westland Whirlwind, and its workhorse stablemate, the Westland Lysander.
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1 pointRother Nought RNAS 3rd Sqn Sept, 1916 Finally, the instruction manuals came for the Sopwith Pups that had been sitting in crates for all these weeks and we were able to unbox them! I can see why we had to wait as there are so many dials compared to the Nupes! Anyway, we went up to the front to clear the area for our Strutters and I was able to bag a lone German, that was of course before the C.IIs showed up! I got a few rounds into one before my fuel line was holed and I had to glide back to safety! If the Germans ever manage to put a few squadrons of those birds up together, this war will be over very shortly and we will all be eating strudel! Which I guess wouldn't be all that bad. *as a side note: was that tracer attached to the artillery shell or was it just a coincidental machine gun round that just happened to pass in the exact same path as the shell burst a half second later? I don't know!
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1 pointThe Single seater is still available in SF-1 downloads SAIA90 Mirlo (Public Preview) - Fictional Aircraft, Experimental and UAV's - CombatACE doesn't take much to get it working in SF-2.
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1 pointthat make the boom lower. it already did that base on the animation the original modeler did and the entry calling out in the data ini it operates automatically lowering at a given airspeed. I lowered the value of that airspeed so it lowered shortly after takeoff. this was due to how the drogue assembly goes on the boom (i also did a lot of constant code edits to place it) essentially the hose sitss underground during take off, then the boom lowers and fits where the drogue is hanging out in space. not hte best solution, but a viable workaround.
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1 pointS stands for many aircrafts, such as: Strike Eagle (F-15E Strike Eagle) / Starfighter (RF-104G Starfighter) / Skyhawk (A-4F Skyhawk)
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1 pointSo many to choose from at P. Here are the P-38 Lightning, P-47 Thunderbolt, P-66 Vanguard and the F9F Panther:
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1 pointYes. Pause when you’re ready to take you screenshots (I have a button mapped on my joystick so I can concentrate on getting a good position on the tanker) and then hit either F12 and/or altD to get rid of any captions, get a good angle and take a screenshot.
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1 pointthe booms come down at a preset airspeed, set withing the data ini. i had to lower it on the KC-135 to make it look ok when putting the basket on the probe (for NATO and Navy) and hitting the boom is the same in game as hitting anyother part of the plane, rather strongly discouraged. pausing is the reccomended way to go. allen has a whole thread on that topic, and is a bit better than me at getting close for the most realistic shots
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1 pointchecking out an airliner with reported engine trouble unfortuneately it seems to have taken out a bit more than the engine
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1 pointI swear! i swear! i was just researching on how the retraction of the landing gear worked and one thing lead to another, i am innocent!!! Please pardon the mess, this is just a Franken Flanker, ALL IS A WIP... I want also to point out that in no way i am not a 3D modeller in no way, all i do is get planes from free sites (i have the links where i got them) and adapt everything (hence fore this is a Franken Flanker) where i think it´s close to the real plane, all i do is a few things as pylons, afterburners and all small stuff... All of this is the result of constant asking to @logan4 about modelling tips and techniques (and why not, some self learned tips too). Hope the results will be of benefit to all of us. Merry Christmas and let´s hope the coming year will be filled with health and some cute models!!!
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