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Showing most liked content on 03/20/2022 in all areas
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6 points
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3 points
Version 1.0.0
263 downloads
Third-generation Canberra derived from B.6 as an interdictor. Fitted with a new forward fuselage with teardrop canopy on the port side, and Navigator station forward of pilot (early marks had the navigator behind the pilot). Provision for a ventral pack similar to the B(I)6 with 4 20 mm (0.787 in) Hispano Mk.V cannon, one external hardpoint under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets, LABS (Low-Altitude Bombing System) for delivery of nuclear bombs. Prototype converted from the only B.5 and first flown 23 July 1954, 72 built including 17 for export and two converted from B.2s. WHAT's IN: - a new plane - 10 skins for all squadrons - every 72 plane serials made - screens - sounds, pilot, weapons CREDITS: - Bobrock/Soulfreak: model & original temps; - Paulopanz: skins, decals, screens, ini tweaks INSTALL: - All in Main mod Folder and overwrite Enjoy. -
2 points
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2 pointsView File English Electric Canberra B(I)8 Third-generation Canberra derived from B.6 as an interdictor. Fitted with a new forward fuselage with teardrop canopy on the port side, and Navigator station forward of pilot (early marks had the navigator behind the pilot). Provision for a ventral pack similar to the B(I)6 with 4 20 mm (0.787 in) Hispano Mk.V cannon, one external hardpoint under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets, LABS (Low-Altitude Bombing System) for delivery of nuclear bombs. Prototype converted from the only B.5 and first flown 23 July 1954, 72 built including 17 for export and two converted from B.2s. WHAT's IN: - a new plane - 10 skins for all squadrons - every 72 plane serials made - screens - sounds, pilot, weapons CREDITS: - Bobrock/Soulfreak: model & original temps; - Paulopanz: skins, decals, screens, ini tweaks INSTALL: - All in Main mod Folder and overwrite Enjoy. Submitter paulopanz Submitted 03/18/2022 Category Canberra
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1 pointI discovered a problem with the Nieuport 21. There were differences between the various LODs which caused the wings on one side of the plane to disappear as the plane moved into the distance. I tracked down the problem and fixed it. A new version has been uploaded, I highly suggest you get the new version. All skins, decals, and loadouts are unchanged. The only difference is in the LODs, so you can just swap the old ones with the new ones if that's easier for you.
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1 pointCheck their weapons loadouts with the external object viewer. If they are loaded with ARMs, rockets and bombs then they are on a SEAD mission as well. They are likely following their mission orders. You may not be the only flight tasked to provide SEAD escort. You could order your wingmen to attack enemy aircraft at which time they will likely jettison all their air to ground weapons. Regardless, escort missions are a dicey affair as you will be ordered to intercept enemy fighters or destroy enemy AA units, but not both and will fail the mission even if you are able to destroy several enemy units because the escorted aircraft must generally survive the mission until a specific waypoint, usually waypoint five, they are not under your control and they tend to act suicidal. I avoid escort missions wherever possible because they are so easy to fail despite your best efforts.
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1 pointWouldnt be possible to add flat roads tods in order to make adding roads to a terrain a lot easier?? Run to cover on my little corner...
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1 pointMiG-23ML of Jagdfliegergeschwader 9 "Heinrich Rau", home base Peenemünde. Yep, the same place where Werner von Braun built the V-2 missiles.
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1 pointIs it just me ? What are your main areas of intrest? What does your collection say about you ? As I have about another 70-100 in boxes in my loft my collection says I need more space.....
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1 point
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1 pointCorrect. Moreover while testing the TODEditor I noticed that after the number of TOD objects (or vertex/triangle count, I'm not sure) on a tile exceeds a limit the shadows stop working anyway.
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1 pointFatastic old photos of aircraft, ships etc. They look as if they were taken yesterday. https://www.flickr.com/photos/8270787@N07/
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1 pointFeldwebel Ailbe Blaz Dziarzowitz FFA 5b, Flanders 15/03/1916 0 confirmed kills Today was extremely quiet. Rather unnoteworthy recon sortie up north, at the "horseshoe" of the frontline. That's what the boys have started to call it. Sky was hazy, but the sun hit strong for a March day. A flight of Eindeckers was supposed to wait for Ailbe ahead, but none of them were to be found. A couple of black smoke columns were seen though...One can only wonder. Luckily an escort wasn't needed in the end, for skies seemed speckled only of the timid fog that began to clear as the day went on.
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1 pointMesserschmitt Bf-109T 'Seeadler' - Marineflieger 1, Kriegsmarine, 1942 Skin Credit: Charles
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1 point
Version 1.0.0
361 downloads
This model is created from the old freeware AlphaSim B-57B which is a LOT more work than most folks realise. Pit is by myself but not 100% correct. Lots of ini work by Wrench......without Kev's help this model would not of made it to this downloads section. Read the readme and enjoy. -
1 point
Version 1.0
228 downloads
Red Tide Soviet Air Force(V-VS)773 IAP MiG-15bis campaign For Strike Fighters 2 Europe This campaign with some 54 missions is the version V-VS of the default campaing Red Tide of 1956. Historical accurate with the main units and bases deployment by Nov 17 to Jan 10, 1957. Campaign need Expansion Packs 1 and 2 for some aircrafts and textures. Original campaign was reworked in many items, all NATO and Warsaw Pact had his bases, name of units, number of aircrafts, textures and weapons availables revised and corrected. Added USAF F-86F Sabre(525, 561, 562 and 563 FIS) Added RAF Sabre MK.4(No.26 Sqn) Added RAF DH Venom(No.11, 16, 94, 145 and 266 Sqn) Added RAF Canberra (BI)MK.8(No.17, 31, 59, 80, 88 and 213 Sqn) Added three RCAF Baden-Söllingen and Zweibrücken Sabre Mk.4 and Mk.6 squadrons(No. 414, 442 and 444 Sqn) Added Armée de L'Air F-86K from EC 1/13 Artois and EC 2/13 Alpes Added Armée de L'Air Ouragans from EC 1/4 Dauphiné and EC 2/4 La Fayette Added Koninklijke Luchtmacht F-86K from No.700, 701 and 702 Sqn Added Koninklijke Luchtmacht and BAF F-84G Thunderjets from No.306 and 30th BAF Added and checked data of all Meteors units from Koninklijke Luchtmacht and BAF Also the campaign utilised the following extra aircrafts(to download),all availables by Combat Ace: -F-86D-45 SF2(by Storm) -SF2 Korean War Era F-86 Sabre Pak(by Wrench) (*Sorry, but I dont have finded F-86Fs from European based units) -Canadair Sabre Mk.4 Pack, for SF2(by Wrench) -SF2 Canadair Sabre Mk.6, RCAF and AMI(by Wrench) -DH Venom 1.3(By Paulopanz) -Canberra B(I) mk8(By MigBuster) -F-86K For SF2 by Paulopanz 1.0(By Dave) -Dassault Ouragan MD-450 1.2(By pauloPanz) -Republic F-84G Thunderjet by RussoUK , For SF2(By Wrench) -sf2-midget-pak(by Wrench) Many thanks them to all. As usually all info and others in the readme. Happy flight and enjoy. -
0 pointsWhen I'm flying, say, SEAD mission the escort AI aircraft switch to ground attack the second the enemy flight shows up leaving the bombers to fend for themselves. Why is that?
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