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Showing most liked content on 06/20/2022 in Posts

  1. 5 points
    Saki Aerodrom. This time i have not forgotten to save the file!
  2. 4 points
    Taking off from Jewpatorija Aerodrom, a small civil airport on the Crimean peninsula.
  3. 3 points
    Mirage F1EQ-4 V3.0 waits for approval. There is a lot of improvements inside The usual preview
  4. 3 points
    i've read somewhere recently that the USAF is trailing that scheme on a Viper again. naturally, cant remember where i read it (been doing alot of online searching involving the phrase "F-16C" lately) mandatory screenie, or fun with stickers
  5. 3 points
    After talking with various modders with great knowledge about the radar technologies in F-4s and researching from the manual books. Here is what I found from F-4B / J / N manual: And here is the picture: From what I have learned while modding avionics for SF2, there are limitation: - The radar symbol's color can not be changed yet. - The ability to modify the behavior of radar and avionics is very limited, it is tied to Avionics60.dll and Avionics70.dll - Since SF2 default radar symbols are a little bright green by nature, I need to set the balance between the accuracy of radar scope colors and the readability of the radar scope comfortably. The solution is to darken the CRT background color while adjusting the radar scope lines. - There is no red filter len option. To solve this, I created two versions of radar scope; Regular and RF (Red Filter). There is also another thing I also learned about the radar scope, there are various radar scopes with different colors and styles. (Correct me if I am wrong), so this is why I created a few different radar scopes, so you can choose which you prefer the most. It is based on what I have found from different resources. However, I do realize my work may not even be accurate. That is okay because I am doing my best as possible. Here are screenshots with new different radar scopes: Radar Scope #1 Radar Scope#1 with red filter len on: Radar Scope #2 Radar Scope #3 Radar Scope #2 and #3 with Red Filter len on: Eagle114th
  6. 3 points
  7. 3 points
    Before the Storm After the Storm A-7E skin by @yakarov79, F-16C Block 25 skin by yours truly.
  8. 2 points
    Version 10.6 Mini Addon (Limited RPM Control on the Sop. 1B1 Variants), June 19, 2022 - A very small package that includes two alternative data inis for the Sop. 1B1 types included previously in the Ver. 10.5 FM package, and which allows for limited RPM control of the rotary engine. I will consider implementing such a change across many rotary-engine types included in my big FM pack (Ver. 10.0) in the future, time-permitting and if practical of course. A link to the mini addon pack is located below the pic. that follows. Cheers all, Von S EDIT: removed download package - now included in the ver. 11.0 FM/realism package.
  9. 2 points
    i dont suppose anyone knows which serial was the SQUADRON king in 1998? nearly all the shots from 1998 are of the special with the Capitol on it, and i dont think it was the same bird (this one was different from the one in 1995...)
  10. 2 points
    Hello everyone! After a weekend break from SFCE and experimenting with avionics overhaul for SFCE, I am now working on E.E. Lightning series. It is a joy to work on it. Based on this video: I am working on implementing the wing vortex effects and when it is completed, the new screenshots will be posted. Eagle114th
  11. 2 points
    Hello everyone! I believe the topic related to avionics will eventually become very detailed discussion or resources sharing (information/data/pictures/videos), so I am creating a new thread that is all about avionics overhaul in SF2. When I was taking a short break from SFCE to experiment with F-4B Phantom II new radar texture, I aimed to find the pictures. Turns out it is very difficult to find the pictures, but thankfully I am able to obtain various F-4s manual books. They gave me detailed information about the radar scope so I can picture how it would look like with the colors. That is where I go deeper into the rabbit holes. to my amazement, avionics is really such a very complicated topic, especially with the many upgrades being applied to different versions of aircraft (A-4s, A-7s, F-4s, Mirage series, etc...) from the post war onward to modern time. For now, during my free time between SFCE project, I want to continue experimenting with avionics overhaul, so I can implement it as an optional add-on to SFCE and SFWA projects. In the next post, I will share what I have learned about how the radar scope looks like in the early F-4B Phantom II and the latest progress on the new radar scope textures. Cheers
  12. 2 points
    Work In Progress. Photorealistic skin for excellent Geezer's Pfalz D.IIIa.
  13. 2 points
    You're right. I downloaded the new A8's but I haven't installed them yet.
  14. 2 points
    Veltro2k's outstanding B-42A Mixmaster:
  15. 2 points
    The Ar-234C with a V-1 loaded:
  16. 2 points
  17. 1 point
  18. 1 point
    Saki Airbase at Crimean peninsula, the big base, where the Soviets trained their pilots for carrier operations. If i could find a nice ramp i could include the NITKA system, where the soviet carrier pilots were trained for the ski jump take off. It would be close to the right end of the upper runway. The carrier landing zone was at the big square close to the left end of the upper runway. So Saki AB looks in the editor:
  19. 1 point
  20. 1 point
  21. 1 point
    Just added 2 ammo crates to the model and started the testing.
  22. 1 point
    Taking a short hop to check out Gepard's new beta terrain
  23. 1 point
  24. 1 point
    ooooooh, pretty meanwhile, more of those college boys horsin around overhead.... or about to pass over the largest collection of two seat Vipers in the virtual or real world
  25. 1 point
    dammit, i think im late for this year guess i just have to watch the regulars well, when i m not working
  26. 1 point
    ok, wicked. see some of them taking off walking the dog, then come back in to see them in game... anywho.... i reject the previous skin and substitute my own
  27. 1 point
  28. 1 point
  29. 1 point
    The F-16 protecting the Kingdom of Dhimar Some old F-16B for training, used but in perfect condition Brand new F-16EXL block 62 In flight The shape of this aircraft is very specific View from above Another angle from under, slightly blinded by the bright sun of Dhimar
  30. 1 point
  31. 1 point
  32. 1 point
    Some German jets, the Me-P1101 and the Ta-183 loaded for bear.
  33. 1 point
  34. 1 point
  35. 1 point
    When I was a kid in L.A., around 2 am in the morning the channels would go off the air. This is what you would see before you got a test pattern: HIGH FLIGHT https://www.youtube.com/watch?v=X4iRf-dZYrc
  36. 1 point
    Meanwhile, over at the Persian Gulf coast....
  37. 1 point
    why cant we do no fly zone patrols over nice places, like the Gulf coast?
  38. 1 point
    mission day with 3W models (and skins downloaded from this page )
  39. 1 point
  40. 1 point
  41. 1 point
    got enough LGBs? mandatory screenie, or not what i thought my boss meant when he said lets go hunting this weekend
  42. 1 point
    Brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrupppppp...........
  43. 1 point
    meanwhile, some fastass CAS for the mandatory screenie. right after they upgraded to Block 30s....
  44. 1 point
  45. 1 point
  46. 1 point
  47. 1 point
  48. 1 point
    MODULATE_INV_DST has cool potential ;-)
  49. 1 point
    yup, that was a fun car. Some neighbors had it too. Remember that getting to 60km/h usually took half day.
  50. 1 point
    SitRep: I'm working on the fck big airbase Saporoschje. Its giant. I have finished the southern part so far. The screenshot shows how big this base is in contrast to what i have already done. Funny fact to Saporoschje. There was a big automotive factory there. In the 1970th the soviets bought the licence to built FIAT cars, which were manufactured under the designation LADA. To avoid further licence fees the Saporoschje car development team got the task to redesign a FIAT into a own soviet car. The FIATs had had frontal engine and rear drive. In Saporoschje they made the decision to built in the engine in the rear too. But there was not enough space in the rear. Gearbox and engine did not fit. What do? An inginous designer had the idea. "Lets revers the gearbox!" And so they did and it fits perfectly. One flaw was, that the gears at the gear lever were now revers too. The first gear was not left front as in a normal car, but right rear! Okay. You can do it so, but its rubbish! For the soviet citizens and the eastern block car drivers it was good enough. For the rest of the world it was nonsens. The car, called "Sapo" had had a very interesting handling because it was very tail heavy, or with other words it was dangerous for the driver, especially when the streets were wet. I know from what I'm talking about. My parents had had one of this "Sapos". Spinning while driving through a curve was not seldom and for me as Kid very exciting. To solve the problem, we found out, it was helpfull to load sandbags in the trunk, which was located in the front of the car. So the tail heaviness was tempered and the handling of the car was extremly improved. And so it looked: Link to the picture source: https://de.wikipedia.org/wiki/SAS-966#/media/Datei:ZAZ-966_front_view.jpg


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