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Showing most liked content on 08/03/2022 in Posts
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4 points
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4 pointsLadies and gentleman, it is a pleasure to present to you the F/A-18EA Argentinian Hornet...
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4 pointsThe Nimrods transition from the MR.1 to the MR.2 and shift to low viz schemes, but the mission to protect UK waters continues... Royal Navy ships shadow a Soviet naval force in the North Sea as the Nimrods keep up aerial surveillance.. Heading home to their forward deployed base at Sumburgh in the Shetlands..
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2 pointsSWOTL: Battle of Britain Despite having their backs to the wall and operating from bases in Germany itself, the Luftwaffe's wunderwaffen still have the ability to strike back at the allies, and the RAF rises to the challenge once again... Jet combat over the English countryside... Of course it wouldn't be the Battle of Britain without Spitfires taking on the Messerschmitt escort...
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2 pointsI suspect they either intend to use them or treat them as spare parts much as they did with the UK's Harriers.
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2 pointsUpdate 4.707 Dear Pilots and Tankers! The IL-2 Sturmovik team is nearing the finish line of our Battle of Normandy development cycle. However, after some deliberation, we decided not to make you wait any longer than necessary for the next update and to prepare an interim release for you containing what is already ready. So, today we bring you the final aircraft in the BON hangar – the Me 410 A-1 ‘Hornisse’ and our new Custom Input Profile feature! Our Me 410 was built from scratch and became a very challenging model for us to build. Its cockpit and rear facing gunner station is very unique and it took several modelers to finish it. There were many engineering challenges and complex equipment to model. It can appear to the user as an example of clever WWII German engineering or unnecessarily complex WWII German engineering long after the war had shifted against the Luftwaffe. Whatever way it strikes you, our 410 is the most highly detailed model of its kind in any combat flight simulator to date. Our very special team has built a very special bird. It comes loaded with many armament options to create several different sub-variants that you can try in virtual combat. Enjoy! In addition to the new aircraft, we have prepared for you a feature that you have been asking us to make for a long time – Custom Input Profiles and Pitch Response Profiles that can be assigned to individual aircraft. We created a video about this new feature for you earlier, but we recommend that you review it again so you can understand how it works. It’s quite simple, but powerful. Like all other features of Il-2 Sturmovik: Great Battles, this new feature will be available to owners of all titles in the series – Normandy, Stalingrad, Moscow, Kuban, Bodenplatte, Flying Circus I/II and Tank Crew. The final Normandy release event will take place in the coming weeks as we put the finishing touches on the Normandy map and gameplay modes such as the Pilot Career, QMB and AQMG. We also need to finish our prep work for the V-1 “Buzz Bomb”. At that point we will release it here in the IL-2 Official Webstore and on Steam and remember that shortly thereafter the price will increase to its normal full price. If you haven’t already jumped in, now is a super great time to do so!!! As always, in addition to the main changes, we have made a number of improvements and fixes aimed at improving the quality of your simulation experience. We hope you enjoy. Main Features 1. The German Me 410 twin-engine two-seat fighter-bomber is now available for all players who have pre-ordered Battle of Normandy; 2. You can now create various Input Profiles and assign them to different planes and tanks; 3. You can now create pitch axis response profiles and assign them to different aircraft; 4. New gunners model (as well as navigator in the A-20 and radio operator in the C-47) for American A-20, B-25, and C-47 aircraft crews added; 5. New bridge destruction visual effects added; Armament Changes 6. Machine guns and automatic cannons on aircraft and player controllable tanks can now misfire when overheated (including the turret guns); 7. If a loader is killed in a player controllable tank, the player has to press the reloading key after each shot to reload the gun; 8. The bug that caused too frequent misfires of WWI aircraft weapons has been fixed; 9. MG81 gun barrel overheat value has been corrected (it overheated too fast); 10. Restored the techno-chat message about machine gun overheating in aircraft and tank turrets; 11. The issue where an AP shell could be stopped by one 100mm plate but couldn't be stopped by 50mm+50mm double plates was fixed. Spaced armor plates with total thickness similar to one thick plate now stop AP rounds better than one plate; 12. An explosion of an APHE projectile inside a detailed tank would correctly damage nearby equipment or crew members (previously it could result in no damage in some cases); 13. The issue of large bombs damaging only a small part of a dense scene (many objects) has been minimized; Arado 234 Changes 14. The destructive overload value listed in the Ar 234 aircraft datasheet has been corrected; 15. The effect of Ar 234 flight stability loss at overcritical Mach numbers has been reduced; 16. Ar 234 cockpit reflections became more pronounced; AI changes 17. AI controlled planes which rotated on the ground because of damaged landing gear are now removed from the simulation after some time (previously such planes could rotate infinitely during takeoff or landing and thus occupy the runway); 18. AI terrain recognition algorithm has been improved when flying in groups (previously its shortcomings could cause them to crash when flying over a terrain with big altitude differences, like over mountains on the Kuban map); 19. AI aircraft turret gunners now lean to the machine gun and prepare to fire on the target in advance, before it enters the fire zone; 20. AI pilots differentiate by altitude while landing on a same airfield; 21. Due to a bug in the target selection the AI tank gunners operating the guns with a limited fire sector did not fire when they were assigned targets outside their fire sector - this shouldn’t happen again; Mission Editor Changes 22. It is possible to edit countries and coalitions for multiple locations of the same type; 23. The ability to place outgoing target links from MCU:Complex Trigger has been removed (the necessary links were and still are set only through Events in the Advanced Properties of the Trigger itself, the outgoing target link did not work); 24. Object links for Land and Take Off commands can be set only for aircraft; 25. The performance when copying/pasting objects in large missions has been improved; 26. New Ungroup Recursive command was added for a group of objects, allowing to ungroup all subgroups in it; 27. The durability of Building, Block, Bridge, and Airfield object types can be reset to default values using the Reset Durability button. There is also a new command in the Tools menu with the self-explanatory name Reset All Durability; Multiplayer Changes 28. When connecting to a Dogfight server, airfields in the lobby appear faster; 29. Mission script commands in Cooperative game mode work for groups of objects with players; Other Changes 30. Oyster_KAI has improved cockpit detail of P-51B, Mosquito, Bf-110E2/G, Ju-88A4/C6 and He-111H6/H16; 31. The (fictional) photographers' names appear under photos in newspapers in Career mode; 32. Landscape parts shouldn’t disappear from view on wide-angle VR HMDs anymore; 33. Pause button during recorded track playback works correctly; 34. Me 410 has been added to the Rhineland pilot career mode to II./KG 51 (joinable by player).
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2 pointsmore in the pipeline on the release side (weekly for a while if RL cooperates) on the working side, a pivot to the Pacific
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2 pointsnext installment awaitng approval what cool ish is those are in game screenshots. i just dropped the opacity on the sky background over the map.
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1 pointOFFICIAL USAF DOCUMENT CLASSIFIED: TOP SECRET Ground Strike Mission Orders Ha'il - Jan 17, 1991 PRIMARY TARGET INTELLIGENCE SUMMARY: Saddam's Elite Republican Guards are known to be the primary threat to our ground forces when the ground war begins. Accordingly, CENTCOM has ordered the destruction of these units by our air forces to commence immediately. OBJECTIVE: Photograph the Rep. Guards at Baiji SECONDARY TARGET INTELLIGENCE SUMMARY: An experimental search and tracking radar system is being installed at an enemy SAM site. Sources indicate it may already be operational. Detailed, low-altitude photos are required as soon as possible. OBJECTIVE: Photograph the SAM radar at Al Kumayt I usually don't like what ifs, but a funny take on the ODS 30AE mod brought me to rediscover @Julhelm's fantastic F-19, which was released as part of the RSR mod by eburger68. I've been making lots of changes to it, including adding proper hit boxes and collision points, reworked skins and aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game. Julhelm's original F-19; missing hit boxes and featuring a bubble canopy Reworked F-19 featuring a caged canopy ala F-106 (by repainting the canopy glass), proper hit boxes, more collision points and reworked skins (euro camo skin by kblomkvist, no markings skin by yours truly) It still features two weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs in one of the bays, 2x bombs and AGMs (sometimes just 1x), depending on overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines. An (invisible) arrester hook has been added since Microprose's version could also operate from aircraft carriers. I'll be asking Julhelm for his permission to eventually re-release it, with due credits to him of course. I wish the 3d model could be edited, so we could have a proper caged canopy instead of a painted bubble canopy, as well as a visible arrester hook. We have no proper fictive cockpit for it, ideally I'd like to have the canopy frame of an F-106 and MFDs of an Hornet.
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1 pointThey have a facebook page where you need to register with them..........I think. Here it is https://www.facebook.com/groups/196048232552494 They also post previews etc on the Thirdwire forum at SimHQ
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1 pointThe F/A-18EA Argentinian Hornet is a special F/A-18E variant operational in the Argentinian Air Force. The plane was acquired in early 2010, along with missiles and precision guided munitions. Several modifications, realized by INVAP and FADeA ended up with the creation of the EA variant, wich is capable of firing French SBUs and Exocets. Releasing soon.
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1 pointI've never had a problem with the A-team website or their downloads, I have always found them polite and helpful. You have to register, but that is the same here at CombatAce, and every other download site I know. I have heard of people being banned but the same thing can happen here at CombatAce. Every time I see someone complaining about being banned at the A-Team site, it seems to have been because of breaching the download rules (it is a free site, with limited bandwidth) or because of slagging off at them or their products. They have a huge range of models and all-inclusive Mods, I am just grateful that people who are much more talented than me spend their time creating things for me to enjoy and then giving them to me for free.
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1 pointparts probably. the Marines have caught hell when they opted out of the Super Bug, preferring to wait on F-35B. Problem is, theyve waited much longer than anticipated and their old Hornets are wearing out. Not to mention theyve used up nearly all the parts for the C/D fleet (allegedly raiding museums for parts to keep operational aircraft flying) Hell, they even took the few F/A-18As left in the desert and upgraded them to A++ standard, almost to C. So im not suprised at all that they want them. probably keep the Ds and a couple of C flying and turn the rest to parts bins.
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1 pointI have short chats with Julhelm fairly often, he keeps me posted with screenshots of his current projects. He stays busy with 3d modeling work and has a wife and kid, so he is short on free time for CombatAce/SF2.
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1 pointWell, Julhelm is working with Stary on a naval simulator with the revived Microprose as an editor. So I guess he hasn't much free time on his hands these days.
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1 pointCongratulations with getting EF-2000! Beautiful looking aircraft. But its interesting what for US trying to return back their Hornets. To museums, third countries or just to burry them at Davis-Monthan Air Force Base in Arizona
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1 pointHello WOFF Pilots, A new exciting FREE update to V1.33, is out now for Wings Over Flanders Fields Between Heaven and Hell II with new features! Changes; Version 1.33 2 August 2022 1) Implemented graded maneuver ratings for all WW1 Aircraft as they improved over time. Lower Maneuver ratings means the A.I. carry out less complex maneuvers. 2) 2 Seaters that were used as 'fighters' will now behave more historically correct. 3) Pilot Skill Morale and Health now directly affects the A.I. aircraft maneuver capabilities dynamically in runtime- a wounded/injured pilot will start to carry out less complex maneuvers. 4) Fixed an issue that prevented the Sopwith Pup skins from changing correctly. 5) Aircraft model fix for the DH5 - converted it from pedal power (feet sticking through the floor), into a full adult version using an engine instead, and some other very minor tweaks to blurred engine, and wing tips. Some other misc fixes for other aircraft models.
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1 pointStrike Fighters2- SU Z Series Add-On SU-27Z/ SU-30Z/ SU-33Z/ SU-35Z/ SU-33ZF/ SU-35ZF https://youtu.be/bUlhKHM-InU
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1 pointfinally got this one most of the way done. if anyone has pics of 81-0755, 81-0757 and 81-0759 with the white numbers, it would be appreciated. otherwise, got 17 nailed down, and the rest are just blank
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1 pointGreat thanks for the information, I will add it to my do list after completing the Toyota and one of the Kuwaiti navy ships.
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1 pointMy friend I love ... the MiGs !!! Available soon I hope ! P. Needed screenshots Mala Ipsa Nova... from the Liberty Wing !
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1 pointThe F-35A flagship of the 495th Fighter Squadron "Valkyries" ! (WIP skin)
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