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Showing most liked content on 04/12/2023 in all areas

  1. 8 points
  2. 7 points
    The urugayan airbase Durazno
  3. 6 points
    Avia S-190D Luňák - 7th Fighter Regiment, Czechoslovakian Air Force, 1949
  4. 1 point
    In a special meeting in the Hebrew cabinet in August 1987, the goverment presided by Yitzhak Shamir decided to stop the development of the IAI Lavi after defense budget had sikyrocketed. But in a twist of fate, almost at the end of the meeting a urgent message arrived trough diplomatic channels. Japan and Argentina will help to fund the IAI Lavi in exchange for techincal help and the permissions to build the plane in country. At this genereous offer, Shamir soon made a press conference presenting the country with the new situation and letting IAI enginners and pilots to continue the flight tests then underway. 5 years after that the plane was considered a huge succes with export orders to several countries as well as being a plane that meets all the old and new requirements being made by the IAF. Here we see the plane in a punitive strike in 1994 against Gaza strip. Model by AngelP, it need some work on skins, basicly weathering and stencils, if anyone wanto to help with that...
  5. 1 point
    Avia S-190D - 1st Fighter Regiment ('The Red Lions'), Parani Army Air Force, 1948
  6. 1 point
    The base game does not appear to be written for modern multicore processors. When you merge and order your wingmen to engage the computer does the same with nearby enemies. This increase in loading on the CPU can cause a crash. SF2 likely can not use the full power of your CPU. I have had similar problems. You may try moving the game to an SSD or a drive connected to your motherboard if it is on a USB drive. The increased data transfer rates may help.
  7. 1 point
    one animation for a cargo weapon station and another animation for another 'paratrooper" weapon station. It will work. Plus proper HideNode= / ModelNodeName= / GroupLimit= ini entries will do the trick... Will look silly in 3d max but it does not matter in the game. It will work.
  8. 1 point
  9. 1 point
    Some more skin models which could make an appearance on the final product, we'll see:
  10. 1 point
    I have finished the both airfield tiles. The water is now blue. I relocated the Hippodrom racecourse, so that it is now completely on the tile. I hope you like it
  11. 1 point

    Version 1.0.0

    264 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: General Atomics MQ-9 Block 30 ER Reaper weapon included: AGM-114K AIM-9X AIM-92D ATAL Brimstone GBU-12D GBU-38 GBU-54 M272 Gorgon Comm. Gorgon Recce. Hatchet MQ9 EA Pod MQ9 ESM Pod MQ9 RWR Pod MQ-9 Tank All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=MQ-9 [MQ-9] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net 1.0.0 Credit goes to the following: Third Wire for making this outstanding game. Compufat for editing the data file and testing, making all the texture for the Drone. angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model. and finally making the required addon in 3ds max for the model. ravenclaw_007 for GBU weapons. Zurawski for using his outstanding MQ-10A Kodiak cockpit Coupi for making the screenshots also the hangar and loading screens Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. //For any feedback or any correction that you find that needs to be corrected, please can you send me a //PM. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  12. 1 point
    An old... April fish ! The OKB MiG Ye-3bis project around 1962. From the excellent MiG-21F-13 by the Mirage Factory P.
  13. 0 points
    I pump to it a lot more than you think you have on your computer in matter of details and quantities and it (still) works, it doesn't bog at all so I disagree, again. I have a I-7 8700 3.2 Ghz CPU, 16 GB RAM, RTX 3080 Ti 12GB VRAM. I had an older the system , without the new CPU and the new graphics card (with a MSI GTX 1070-OC, 4GB VRAM graphics card and a i-7 3770 CPU) and it still worked as I mentioned before without a flaw on Win 7 x64 and Win 10 64x. My guess is that something is wrong with... YOUR configuration/computer and not the other way around, but I might be wrong...:)


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