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Showing most liked content on 04/21/2023 in all areas
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6 points
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6 pointsSome WIP shots. I would like to add that we are making serious progress with our FCK-1 project. Our 3D Max "operator", Logan4 is binding things together with a ferm grip; our project starts to get a clear contour.
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4 points
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3 points
Version 1.0.0
190 downloads
SF2 Grumman C-2A(R) Greyhound Pack by Coyote Aerospace 4/19/2023 -For SF2 =ONLY= (Full 5 Merged Required*) This pack is the release of the C-2A Greyhound cargo/carrier-on-board delivery (COD) aircraft used by the US Navy. This mod represent the "C-2A(R) or "Reprocured" airframes as used from 1984 onwards. These are the 8-bladed prop versions. *This mod makes use of the stock 3W E-2C Hawkeye's destroyed model. SF2:NA is required to gain access to that lod. If you don't have NA, you may have to edit the data ini to use another destroyed model.* The aircraft is finished in standard USN Gull Grey/White. Serial number (BuNums) are 100% historly correct for this model, but should be considered generic in nature. 16 BuNums are provided, and Decal Randomization is TRUE. The templates for the skin are also supplied for other texture artists to use, and improve upon. Skins supplied in this package are: VRC-30 - original - 2009 scheme - 2015 scheme (various Dets) VRC-40 - 1999 scheme - 2015 scheme - 2018 scheme There are also some 'cargo pallets' as weapons, for loading in the cargo bay. (thanks to Cliff7600) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! I'd also like to take this time to thank Cliff7600 for volunteering to fix some (most) of the issues I couldn't. He also supplies some very nice new skins!! *** Be advised, this model is being released in "As-Is" condition. As the model builder has retired, any issues not fixable via ini edits will remain as we have no access to the 3d MAX files *** Wrench Kevin Stein =edited for release 3/20/2023== -
2 points
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2 pointsSet it in the clouds but managed to get close, though i need to work on my formation flying.
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2 pointsDon't forget that the sim displays your Indicated Air Speed (the speed indicated in the cockpit), not your True Air Speed (which you can think of as your actual speed over the ground, assuming no head or tail wind). The rough rule of thumb (in non-metric units) is to increase your indicated airspeed (IAS) by 2% per thousand feet of altitude to obtain the true airspeed (TAS). So 250 km/h IAS at 22,000m is a bit over 600 km/h True.
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1 pointforgottenjets.warbirdsresourcegroup.org Found this while looking up A-7Ds. But it has quite abit more including pretty much all USN, USAF, Marine and FMS Phantoms the pages are quite lengthy, as it takes each s/n and gives its unit assignment history as best it can also, like with any such site, do take things with a grain of salt and pay attention. if a given aircraft was with the 166th TFS from 81 - 88, the 112th for 89, then back with the 166th until retirement in 92, you may be able to discount that assignment in 89 (without photo evidence). but then again, no site is perfect, not even f-16.net. anyhow, just thought i'd share
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1 pointView File SF2 Grumman C-2A(R) Greyhound Pack by Coyote Aerospace SF2 Grumman C-2A(R) Greyhound Pack by Coyote Aerospace 4/19/2023 -For SF2 =ONLY= (Full 5 Merged Required*) This pack is the release of the C-2A Greyhound cargo/carrier-on-board delivery (COD) aircraft used by the US Navy. This mod represent the "C-2A(R) or "Reprocured" airframes as used from 1984 onwards. These are the 8-bladed prop versions. *This mod makes use of the stock 3W E-2C Hawkeye's destroyed model. SF2:NA is required to gain access to that lod. If you don't have NA, you may have to edit the data ini to use another destroyed model.* The aircraft is finished in standard USN Gull Grey/White. Serial number (BuNums) are 100% historly correct for this model, but should be considered generic in nature. 16 BuNums are provided, and Decal Randomization is TRUE. The templates for the skin are also supplied for other texture artists to use, and improve upon. Skins supplied in this package are: VRC-30 - original - 2009 scheme - 2015 scheme (various Dets) VRC-40 - 1999 scheme - 2015 scheme - 2018 scheme There are also some 'cargo pallets' as weapons, for loading in the cargo bay. (thanks to Cliff7600) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! I'd also like to take this time to thank Cliff7600 for volunteering to fix some (most) of the issues I couldn't. He also supplies some very nice new skins!! *** Be advised, this model is being released in "As-Is" condition. As the model builder has retired, any issues not fixable via ini edits will remain as we have no access to the 3d MAX files *** Wrench Kevin Stein =edited for release 3/20/2023== Submitter Wrench Submitted 04/21/2023 Category Other
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1 pointholding formation on an unwilling wingman is part of the challenge of the thread of course some mission briefs are harder than others damn, he might make it up here because,..... i was inverted and for those that wanted the numbers on that;
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1 point
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1 pointDecided to make the A-7E FLIR a more tactical color than just white. This is for the TMF A-7s. A-7_Flir.7z
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1 pointTrial was in 1971 with the Thomson (Ferranti) C.S.F. R22 Gyro Gunsight. Picture, PDF and info here: https://www.f-16.net/forum/viewtopic.php?f=46&t=53537&start=45 My own SF2 version here: A-4G_71_Trial.7z
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1 pointhere you go bud https://www.digitalcombatsimulator.com/en/shop/modules/aviojet/ if your talking SF1 or 2, there are forums for your request there rather than the general zone but be prepared to wait a few years. or .... Blender (modeling software) is free GIMP (photoshop) is free pick em up. practice. fail. learn from failure. practice somemore. build your skills, none of us started off doing super great work develop a skill in the community that will allow you to work with other skinners and modders, and have them want to help you. *************************************************************************************************************************************** you may not realize it, but posts like your first one are equivilant to a decently dressed man holding a "please help sign" on a street corner. you think your case is unique but the older modders here have seen it a million times. your second one reads more like offering that man food or water, and being turned away saying he only wants cash. and before you declare how rude i am, how much time in a day do you have to stop your life, and your interests to make something for someone who will not be paying you to do it??
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1 point
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1 point
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1 point
Version 1.0.0
226 downloads
**** Tactical Laser System Pod (TLS) **** _______________________________________________________________________ This mod contains the Tactical Laser System from Ace Combat franchise. You will be able to fly with a powerful laser beam generator, that can tear a carrier up, blow up half of an airbase, or split in two bombers from 10+ km of distance. The pack includes three versions of the TLS pod: - TLS-01: A generic POD available to all countries - TLS-01_F-15: Specific for F-15E - TLS-01_Su-37: Specific for Su-37 (The exact F-15E and Su-37 are detailed below, they must be downloaded) _______________________________________________________________________ *Installment: Drop the content into your mod folder (C:\Users\[User Name]\Saved Games\ThirdWire\[ModFolder]) as usual, taking into account a couple of things: 1. There are two aircraft (F-15_14 and Su-37 Terminator), both folders only contains two modified INIs. One is the DATA.INI from each aircraft and the other is for LOADOUT. Both aircraft are the ones having its own dedicated TLS Pod in Ace Combat 7, thus I picked both of these aircrafts from the excelent Add-on mods that we have here. In case you don't have them, you can download them from these links, install them and then copy the modified INIs which includes the laser pod and loadout (AirToAirLaser). The links to download them are: F-15_14: https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/ Su-37 Terminator: https://combatace.com/files/file/15049-su-37-flanker-f/ 2. Once you install the Red Laser Gun and copied some lines into the BulletObject.INI there is a chance that the laser wont appear while you are firing it. In order to solve this you should copy these lines in the R-TLS_Data (inside Guns folder) [RedLaserEffects] TracerEmitterName=RedLaserBeam GroundHitEffectName=20mmGroundHitEffect GroundHitSoundName=DirtHit WaterHitEffectName=CannonWaterHitEffect WaterHitSoundName= ObjectHitEffectName=20mmObjectHitEffect ObjectHitSoundName=Impact3 ArmorHitEffectName=20mmObjectHitEffect ArmorHitSoundName=Impact3 AirBurstEffectName=FlakEffect AirBurstSoundName=FLAK3 Then it should work fine. ________________________________________________________________________ TO SOUNDLIST SoundFileXXX=TLS //---------------------------------------- [TLS] Priority=HIGH Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=3000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 ________________________________________________________________________ KNOWN ISSUES 1. The generic pod may not be visible during the loadout screen, this may happen because the measures of the pod exceeds the limits from the Gun Pod station of the aircraft. It can be fixed by adjusting the length/diameter/weight limit in the weapon station of the aircraft. Measures of the Pod (estimated from images of the AC7 pod and the real measures of a SUU-23 Gun Pod): Mass: 1406.7 kg Length: 7.312 m Diameter: 0.92 m (moreless) 2. Also, I have not managed to fly with the full loadout of the Su-37, in my case It only loads the laser pod and the rest of the pylons are empty (I have to select the weapons manually), I guess this may be a problem of my installation, if anybody has this problem tell me. ________________________________________________________________________ Special thanks to: F-15: viper63a Su-37: denissoliveira Effects from which I developed the laser beam effects, I took them from Stary Unified Effects Pack. And everyone who contribute in these projects, which are truly masterpieces. ________________________________________________________________________ And as always, this is a FREEWARE, any distribution under payment of these files are strictly forbidden. Finally! If there is any problem or you want to give me your feedback I will love to hear it, I hope it works well and enjoy! Nuni
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