As many times as we say it, people STILL aren't getting it straight -- post patch game REQUIRE the post patch weapons editor.
Oddly enough, the 06 gun editor still works as advertised.
Consider the weaponsdata ini as just a listing of what weapons are available. The weaponsdata.dat file is in, well, let's just call it "machine language" that the game engine reads to fill your loadout ini.
And when extracting, you don't need to pull the weaponsdata.dat file. The weapons editor CREATES a new one everytime it's run.
I would, however, suggest creating a /Weapons folder for the new weapondatat ini and dat files, as well as a place to store all the various and sundry lods and bmps and inis.
Wrench
kevin stein