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Showing most liked content on 08/02/2025 in all areas

  1. 5 points
    I had this one in my phone before I came to the UK, so this is my first unofficial comeback lol
  2. 4 points
    Hey there, my dear friends! I’m excited to share that I’ve finally finished my treatment! It felt like it took ages, but I’m relieved to be on the other side now. I’m in the recovery stage, which will take about 3 to 4 weeks. After that, hopefully, I can start eating normally again, although I’m still missing my sense of taste, haha! I’ve been taking it easy and, believe it or not, I think I’ve lost around 12 kilograms during this time. It’s been quite the journey, but I’m staying positive and hoping for some great news soon, inshallah. I just want to say a huge thank you to all of you for your incredible support. It means the world to me! Take care and chat soon, Mohamad.
  3. 3 points
  4. 2 points
    Welcome to the Strike Fighter 2 (SF2) Advanced Modding thread! A quick reminder: We mod ethically, honoring ThirdWire’s life passion in creating SF2. All projects here are strictly freeware, transparent, and require a legit copy of SF2 to use any modified DLL files. This thread also serve as the modder resource library that can assist us finding what we seek for advanced modding. Hello everyone! This thread is dedicated to advanced modding, focusing on DLL file editing using tools like Ghidra and other debugging/reverse engineering tools. We have the rules here: - All projects must remain freeware. Payware is a hard NO! - No links or discussion about pirated SF2, period! - We encourage everyone to share knowledge, collaborate, and keep the community spirit alive! We have the great desires to expand the engine beyond the current limitation, from custom HUDs to radar behaviors, etc... This post will be updated through time with more information. Let's have a happy modding!
  5. 2 points
    I am really interested to see the outcome of your hard work. I hope it will improve the game. One of the things I would like to see is air refueling. Keep up the digging. I hope you can find the SF treasure box. P.S. Two more things to see: a pilot eject with a parachute and if there is a chance to add more animation IDs.
  6. 2 points
  7. 2 points
    Spanish F-4C heading south from Europa Point
  8. 2 points
    1994: Portugal begins transition from the A-7P Corsair II to the F-16AM Falcon; No 201 Squadron
  9. 1 point
    Good luck - sounds like there is maybe some light at the end of the tunnel!
  10. 1 point
    Hi GKABS, I don't often visit this page on account of being too busy but I understand life dealt you a particular tough blow from which you are now recuperating. Just want to let you know that I'm hoping for your full recovery and a continuation of your work in these forums, which I've been following on and off. Stay strong! VonBeerhofen
  11. 1 point
    Great news!!!! Thanks a lot for sharing!!!!
  12. 1 point
    Glad to hear you finished that part! Now stay positive and strong!
  13. 1 point
    I hope you will completely recover and soon !
  14. 1 point
    The LASUR indicator not only shows the flightpath to intercept the target. Left of the indicator you have 3 lamps which shows the distance to target in kilometers. The "x" lamp on the right signals the order to finish the interception and break away. The lamps above and below have something to do with target position and the use of the weapons. There should be a signal lamp to give the order to attack the target and a second lamp which gives the order to activate the radar. With this informations it was possible to bring a MiG-21 into a perfect fire position without to warn the RWR of the enemy plane.
  15. 1 point
  16. 1 point
    HOLY MOLY!!! I made another breakthrough as I learn more about the tools with Ghidra, as well creating new script python for output (text files) What I recently used is known as RTTI, which stands for Run-Time Type Information. It helps recovering the class names, shows inheritance and virtual function tables (vtables), and making it possible to link function ack to the classes they belong to! For example, from Looks like I will be doing the same for each DLLs and will update the Modder Resource Library. This is another huge steps, which helps us big times!
  17. 1 point
    I have spent the week learning how to use Ghidrea, contemplating on how to find the right information, in order, to make sense out of what is shown as disassembled / decompiled functions and variables. WIth AI help, I am able to come up with an idea: 1) Find the class name that is called by associated functions 2) Find the function with associate strings for possible keywords As first step of building the modder resource library. In the link below, you will see vast number of folder with three types of .txt files: _CLASS_FUNCTION_LIST.txt _STRING_LIST - 1.txt _STRING_LIST - 2.txt And inside each folders, for example: FLIGHT -> AVIONICS 60, you will see the files: AVIONICS60_CLASS_FUNCTION_LIST.txt AVIONICS60_STRING_LIST - 1.txt AVIONICS60_STRING_LIST - 2.txt These files give modders a big head start by helping pinpoint the location of relevant functions, and that's the step one. For next steps, it is up to anyone here. I am here to provide what I can product from the ghidra tools. I will continue to update the resource library as I grow the understanding of Ghidra tools and codes shown in it. MODDER RESOURCE LIBRARY v1.1 SF2 -Resource Library v1.1.zip NOTE about v1.1: I have added two folders, you will see in each folders: REFERENCES RTTI References are the one that I used pyton script to extract the name of class called by functions, as well the strings from the functions. RTTI, in other hand, contains the list of class and the assoicated functions, along with the function names restored. However, please note that, there are two or three of DLL that does not have RTTI, I still ran the script to create the list of class with assoicated functions. Hoowever, I am working an interesting next projects: I just recently realized, after seeing how Ghidra symbolized the native C++ into C Pseudocodes and is working on Name Demangling (Converting C++ mangled symbols back to readable C++ codes). Here is an example: ?MyFunc@@YAHH@Z -> int MyFunc(int)) For now, here is notes that AI generated with me while studying various codes: (NOTE: the note below is incomplete. Will be updated eventualy.) CODES NAME DEMANGLING NOTES.txt Cheers!
  18. 1 point

    Version 1.0.0

    802 downloads

    The Sukhoi Su-17 (NATO reporting name: Fitter) is a Soviet variable-sweep wing fighter-bomber developed from the Sukhoi Su-7. It enjoyed a long career in Soviet, later Russian, service and was widely exported to Eastern Bloc, Arab air forces, Angola and Peru as the Su-20 and Su-22. It is the first variable-sweep wing of Soviet origin. These are earlier models. What's In: 7 Flyable planes Su-17 Su-17K Su-17M Su-17M2 Su-20 Su-20R Su=22 New Skins, Decals Weapons, pilots, sounds Credits: - original model: Amokfloo - first SF-2 pack: Eburger68 - new templates, skins, decats, tweaks etc: Paulopanz Install: - delete any previous version - all in your mod folder Note: I started working on this plane many years ago. As the model was good I asked only for deleting dorsal antenna. All things stopped when someone told me a bigger project was started about ALL Sukhois family. In fact I saw a lot of fantastic pictures about it, but years went by and no Sukhoi was realised. So I lost any hope about it and decided to finish up my very ancient skinpack using Y. Gordon book. This plane has the same dorsal antenna I wanted to delete, but I think is quite good, now in a far better dressing than original one and this is the only one Sukhoi we have to fit in all comunity scenarios. I hope you like! @paulopanz
  19. 1 point

    Version 4.0.1

    161 downloads

    Mirage F1EE (1992-2000) In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E. F1EE_Late specifics: Same as EE_Early plus: extra AIM-9 on P2 stations (to be accurate, not sure all aircraft had the modification, maybe just experimental on one) Seat Mk6 Cockpit layout modified (provision for future ALR-300 on left side) Covered units : Ala 14. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team.
  20. 1 point

    Version 1.0.0

    1,995 downloads

    Required: 1. My previouse MiG-29UB aircraft to have all needed files kinda sound, effects, etc or just take those files from that pack 2. Sure, you need SF2 *** INSTALLATION: 1. Unpack and copy to your Aircrafts mod folder ---------------------------- Thanx to: 1. Mue for his Lod Viewer 2. Mago for the cockpit ----------------------------- I am too lazy to write any more (i was working on this aircraft all the last night) so read the readme from my Mig-29UB. This is the same.
  21. 1 point

    Version 3.3

    822 downloads

    F-4E Kurnass Israeli Airforce pack Included: - F-4E_Kurnass_APS107 - F-4E_Kurnass - F-4E_Kurnass_72 - F-4E_Kurnass_73 - F-4E_Kurnass_75 - F-4E_Kurnass_78 - F-4E_Kurnass_2000 - F-4E_Kurnass_Super_Proto - some new weapons and pods Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ only on hard wing F-4E´s - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000) NOTE: - This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!! NOTE: - Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201 NOTE: - Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match. NOTE: - There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first four in-game variants below: * F-4E_Kurnass_APS107 "F-4E Kurnass" (AN/APS-107 RWR) * F-4E_Kurnass "F-4E Kurnass (69)" (AN/APR-36 RWR, with & without 'slimers') * F-4E_Kurnass_72 "F-4E Kurnass (72)" (Hard-Wing & MIDAS4) * F-4E_Kurnass_73 "F-4E Kurnass (73)" (Soft-Wing & MIDAS4) Hangar screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! - Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack. Credits: - original model by TW , BPAO , Crab_02 - cockpits from TW & ravenclaw_007 - AUP cockpit Avionics by Cusader - F-4E USAF pack uploaded by ravenclaw_007 - TISEO made by Crusader - original F-4E and Kurnass 2000 Templates from Sundowner - new updated model , textures and weapons by ravenclaw_007 - original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner - fake pilot F-4 chaff/flare by ravenclaw_007 - new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007 - new weapons and pods by ravenclaw_007 - myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods CA fair use agreement applies. Dan.
  22. 1 point

    Version 2.0.0

    349 downloads

    MIG-31A Foxhound The most capable Russian air defense interceptor aircraft, the FOXHOUND has a multiple-target engagement capability and was the first Soviet fighter to have a true look-down, shoot-down capability. The key to the MiG-31's effectiveness is the SBI-16 Zaslon fixed phased array antenna radar, codenamed 'Flash Dance' by NATO, which is said to be the world's most powerful fighter radar. The new Soloviev D-30F6 engine was specified for the MiG-31 in order to improve range, the key performance parameter for which an improvement over the MiG-25 was demanded. By 1987 over 150 FOXHOUNDs were operationally deployed at several locations from the Arkhangelsk area in the northwestern USSR to the Soviet Far East. The FOXHOUND is dedicated to the homeland air defense mission. The FOXHOUND carries the long-range AA-9 air-to-air missiles, and can engage 4 different targets simuitaneouly with the M-9. 3D Model (Veltro2k) Cockpit credit goes to the creator unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  23. 1 point

    Version 1.0.0

    443 downloads

    fixes include taxi dancing - gunflash position - steering front wheel - weapons needed - proper loadout immage - decals & random sorting - decals positions be aware of skin changes...backup original skins
  24. 1 point

    Version 1.0.0.0.0.0.0.1

    1,954 downloads

    MiG-29UB
  25. 1 point

    Version 2.5

    873 downloads

    Single-seat reconnaissance-bomber derivative of MiG-25R, fitted with improved reconnaissance systems and a Peleng automatic bombing system. The aircraft can carry a bombload of eight 500 kg (1,102 lb) bombs. Entered service in 1970. NATO codename Foxbat-B. What's in: - an old model revamped, fixed and great improved - a new FM tweaked for SF-2 - a whole new skinset (original reworked): - VVS 7 (3 silver, 1 grey, 3 camo) - BVVS 1 - EAF 1 - SyAF 1 - IrAF 2 - LARAF 2 - Algeria 1 - Ukraine 1 - Azerbaijan 1 - a new decalset, the most accurate possible - weapons - PT-5500 fuel tank - pilot - sounds CREDITS: Original plane: - Eburger68 for 1st SF-2 portings - Dave (USAFTML), Wpnssgt, Tomcat1974, Sundowner, Ghostrider, Deuces, Moonjumper, HrntFixr, Sidewinder86, Gepard, Wrench, Paladrian (MiG-21 cockpit) Boopidoo & Badger the Bad (Su-15 cockpit) for original SF-1 model Upgrades: - Spillone104 3D works, rope/spike fixed, model tweaked, new PT-5500 tank; - Baffmeister new FM and data.ini; - Paulopanz skins, decals, screens; References: Y.Gordon - Red Star, Volume n. 34 INSTALL: - put all the "to mod" folder content inside your mod folder - overwrite This is the Foxat we like above others. Enjoy. @ paulopanz
  26. 1 point

    Version 2.5

    771 downloads

    MiG-25PU Two-seat conversion trainer for MiG-25P interceptors. Fitted with a new nose section with two separate cockpits. It has no radar and no combat capability. NATO codename "Foxbat-C". MiG-25RU Two-seat conversion trainer for reconnaissance versions. Fitted with MiG-25R navigation system. NATO codename "Foxbat-C". What's in: - an old model revamped, fixed and great improved (see nose!!!!) - a new FM tweaked for SF-2 - two versions: interceptor and recon - a whole new skinset (original reworked): - VVS - BVVS - SyAF - IAF - IrAF - Algeria - Ukraine - Azerbaijan - Kazakhstan - Turkmenistan - a new decalset, the most accurate possible (Y.Gordon) - weapons - PT-5500 fuel tank (even if rarely used) - pilot - sounds CREDITS: Original plane: - Eburger68 for 1st SF-2 portings - Dave (USAFTML), Wpnssgt, Tomcat1974, Sundowner, - Ghostrider, Deuces, Moonjumper, HrntFixr, - Sidewinder86, Gepard, Wrench, Paladrian (MiG-21 cockpit) - Boopidoo & Badger the Bad (Su-15 cockpit) for original SF-1 model Upgrades: - Spillone104 3D works, rope/spike fixed, model tweaked PT-5500 tank; - Baffmeister new FM and data.ini; - Paulopanz skins, decals, screens; INSTALL: - put all the "to mod" folder content inside your mod folder - overwrite Enjoy. @ paulopanz
  27. 1 point

    Version 2.5

    881 downloads

    Single-seat defence-suppression aircraft, armed with Kh-58 or Kh-31 air-to-surface missiles. What's in: - an old model revamped, fixed and great improved - a new FM tweaked for SF-2 - a whole new skinset (original reworked): - weapons - PT-5500 fuel tank - pilot - sounds CREDITS: Original plane: - Eburger68 for 1st SF-2 portings - Dave (USAFTML), Wpnssgt, Tomcat1974, Sundowner, Ghostrider, Deuces, Moonjumper, HrntFixr, Sidewinder86, Gepard, Wrench, Paladrian (MiG-21 cockpit) Boopidoo & Badger the Bad (Su-15 cockpit) for original SF-1 model Upgrades: - Spillone104 3D works, rope/spike fixed, model tweaked, new PT-5500 tank; - Baffmeister new FM and data.ini; - Paulopanz skins, decals, screens; References: Y.Gordon - Red Star, Volume n. 34 INSTALL: - put all the "to mod" folder content inside your mod folder - overwrite Enjoy. @ paulopanz


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