Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Gazala 1942, a campaign for WoA
May 1942. Rommel's successful counter-offensive, following the retreat of Autumn 1941, had regained most of Cyrenaica by February. But since, the Axis forces had been blocked before the Gazala Line: a deep minefield running through the desert from Gazala to Bir Hacheim, stippled with fortified "boxes", and supported by mobile armoured reserves. Having received enough supplies, Rommel now planned to brutally unfreeze the situation. 'Operation Venezia' implied a daring flanking move South: while the Italian X and XXI Corps were tasked to fix the Allied attention North, around Gazala, the Afrika Korps and the Italian XX mobile Corps would outflank the fortified "box" of Bir Hacheim, and face the British tank reserves in the open, far away from the minefields cover, where the supposed superior range of German guns should give a decisive advantage to the Axis forces.
The frontal attack on Gazala was launched in the afternoon of May 26. The flanking move began that same night. In the morning of May 27, the Axis tanks overran one brigade, surprised while isolated in the open, and drove back two others. The Afrika Korps kept the momentum, heading Northeast, while behind it, the Italian armoured division 'Ariete' was tasked to capture Bir Hacheim and secure the supply lines.
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Here is my second campaign for Wings over Africa, the free add-on by The Dev A-Team re-enacting the War over the most legendary battlefields of North Africa. All of the required planes and objects are provided already, except my own Soft targets for WoA whose download will be required (link included in the ReadMe file). One single modified file is provided additionally, giving higher hosting allowance to several airfields in order for them to manage the large number of units crowded as historically as possible on both parts of the Gazala Line (accurate details in the ReadMe file). This file is actually the same that the one enclosed with my former campaign Crusader 1941, so is compatible with both campaigns, and doesn't spoil the other campaigns by The Dev A-Team. A French translation of the campaign texts, as well as a handful of new counters are also included. Now choose your side, and protect or break open the gate to Egypt!
144 downloads
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[Fictional] Kestrel Super Pack
By ValAstur
Fictional mod of Julhelm's fictional nice tiny bird for SF2.
This pack contains the following planes:
Kestrel FG.2 - Dhimar, RAF, Royal Navy
Yakovlev Yak-43 "Firestarter" - Soviet Air Force, Soviet Navy
ZA-9 Kestrel - VF-103 "Jolly Rodgers"
ZA-9AR Aguará - Argentine Navy
ZA-9E Gavilán (A.8) - Spanish Air Force
ZA-9F Ouragan II - French Navy
ZA-9G Greif - German Luftwaffe
ZA-9I Smamit - Israeli Air Force
ZA-9J Kestrel - Japanese Air Self Defense Force
The engines got modified allowing now a vertical take off. But it's a bit tricky.
YE BE WARNED!
INSTRUCTIONS
Just drop the folders into your mod folder.
CREDITS
First of all: Big thanks to Julhelm for this precious bird. It's fun flying it. Due to the size of it, you start thinking that you can hide everywhere or sneak in undetected (although it does not function )
Second to Spinners. Big big thanks for the british and dhimar Kestrel.
And of course to HrntFxr for allowing me using his VF-103-Skin for the ZA-9 in this release.
In case I forgot anybody, please contact me and I will correct it ASAP.
Old readmes from Julhelm and HrntFxr are also included.
And now have fun with it.
ValAsturiano
P.S.: This package is not fully complete. More planeversions will be added.
312 downloads
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Approach and Departure voicepack
By Romflyer
Replaces the overly enthusiastic approach and departure controller
1,548 downloads
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1962 the germans at Red Thunder
By Gepard
This campaign is made for a tutorial with the title:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
What i must do to to bring a new Air Force in a stock campaign?
===========================================
Lets say i want to mod the WOE stock campaign Red Thunder 1962 and want to include the westgerman and the east german airforces.
First we need the files
woeCamp1.ini
and
WOECAMP1_DATA.ini
both files you find in the folder Campaigns/woeCamp1
if not, then you must extract them with an extraction tool like SFP1E extractor
Make following steps:
1.) open files woeCamp1.ini with windows notepad editor
2.) look for the lines
[CampaignData]
CampaignName=1962
DataFile=1962_data.ini
CampaignMap=GermanyCE
Service001=USAF
Service002=RAF
Service003=France
3.) add now
Service004=EGermany
Service005=WGermany
4.) save the file.
Now we have included the Luftwaffe and the LSK/LV as new airforces which can deploy units in the campaign.
Our next step is to bring 2 east german and 3 west german units in the campaign. The east germans we place at Holzdorf AB and Peenemünde while the west germans we place at Wittmundhafen, Neuburg and Büchel.
5.) open file WOECAMP1_DATA.ini with notepad editor
scroll to the last airunit entry which is
[AirUnit078]
AircraftType=IL-28
UnitName=305 BFAP
ForceID=2
Nation=SOVIET
StartDate=11/15/1962
DefaultTexture=SovietSilver1
BaseArea=Parchim Airbase
......................
6.) after this entry we will place the 2 east german units
// ----------------------------------LSK
[AirUnit079]
AircraftType=MiG-17F
UnitName=JG-8
ForceID=2
Nation=EGermany
DefaultTexture=SovietSilver1
BaseArea=Holzdorf Airbase
BaseMoveChance=10
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=50
Morale=80
Supply=50
MissionChance[sWEEP]=40
MissionChance[CAP]=40
MissionChance[iNTERCEPT]=40
MissionChance[ESCORT]=0
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=NEVER
Supply[001].WeaponType=FAB250
Supply[001].Quantity=880
Supply[002].WeaponType=UV16
Supply[002].Quantity=440
Supply[003].WeaponType=Tank400_MiG17
Supply[003].Quantity=240
[AirUnit080]
AircraftType=MiG-21F
UnitName=JG-2
ForceID=2
Nation=EGermany
DefaultTexture=LSK
BaseArea=Peenemünde Airbase
BaseMoveChance=10
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=50
Morale=80
Supply=50
MissionChance[sWEEP]=40
MissionChance[CAP]=40
MissionChance[iNTERCEPT]=40
MissionChance[ESCORT]=20
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=NEVER
Supply[001].WeaponType=FAB100
Supply[001].Quantity=480
Supply[002].WeaponType=FAB250
Supply[002].Quantity=880
Supply[003].WeaponType=FAB500
Supply[003].Quantity=300
Supply[004].WeaponType=UV16
Supply[004].Quantity=440
Supply[005].WeaponType=Tank490_MiG21
Supply[005].Quantity=240
Supply[006].WeaponType=AA-2
Supply[006].Quantity=240
7.) and now the 3 west german units
//------------------------Bundesluftwaffe
[AirUnit081]
AircraftType=F-104G
Squadron=JG 71
ForceID=1
Nation=WGermany
DefaultTexture=GermanSilver1
BaseArea=Wittmundhafen Airbase
BaseMoveChance=10
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=50
MissionChance[sWEEP]=25
MissionChance[CAP]=50
MissionChance[iNTERCEPT]=50
MissionChance[ESCORT]=25
MissionChance=25
MissionChance[CAS]=50
MissionChance[sEAD]=25
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=10
UpgradeType=NEVER
Supply[001].WeaponType=M117
Supply[001].Quantity=880
Supply[002].WeaponType=Mk82
Supply[002].Quantity=440
Supply[003].WeaponType=Mk84
Supply[003].Quantity=240
Supply[004].WeaponType=LAU-3A
Supply[004].Quantity=240
Supply[005].WeaponType=Tank195_F104
Supply[005].Quantity=240
Supply[006].WeaponType=Tank170_F104
Supply[006].Quantity=240
Supply[007].WeaponType=AIM-9B
Supply[007].Quantity=240
Supply[008].WeaponType=BLU-1
Supply[008].Quantity=480
Supply[009].WeaponType=CBU-24B
Supply[009].Quantity=80
[AirUnit082]
AircraftType=F-104G
Squadron=JG 74
ForceID=1
Nation=WGermany
DefaultTexture=GermanSilver1
BaseArea=Neuburg Airbase
BaseMoveChance=10
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=50
MissionChance[sWEEP]=25
MissionChance[CAP]=50
MissionChance[iNTERCEPT]=50
MissionChance[ESCORT]=25
MissionChance=25
MissionChance[CAS]=50
MissionChance[sEAD]=25
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=10
UpgradeType=NEVER
Supply[001].WeaponType=M117
Supply[001].Quantity=880
Supply[002].WeaponType=Mk82
Supply[002].Quantity=440
Supply[003].WeaponType=Mk84
Supply[003].Quantity=240
Supply[004].WeaponType=LAU-3A
Supply[004].Quantity=240
Supply[005].WeaponType=Tank195_F104
Supply[005].Quantity=240
Supply[006].WeaponType=Tank170_F104
Supply[006].Quantity=240
Supply[007].WeaponType=AIM-9B
Supply[007].Quantity=240
Supply[008].WeaponType=BLU-1
Supply[008].Quantity=480
Supply[009].WeaponType=CBU-24B
Supply[009].Quantity=80
[AirUnit083]
AircraftType=F-104G
Squadron=JBG 33
ForceID=1
Nation=WGermany
DefaultTexture=GermanCamo1
BaseArea=Büchel Airbase
BaseMoveChance=10
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=50
MissionChance[sWEEP]=5
MissionChance[CAP]=20
MissionChance[iNTERCEPT]=20
MissionChance[ESCORT]=25
MissionChance=55
MissionChance[CAS]=50
MissionChance[sEAD]=55
MissionChance[ARMED_RECON]=55
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=10
UpgradeType=NEVER
Supply[001].WeaponType=M117
Supply[001].Quantity=880
Supply[002].WeaponType=Mk82
Supply[002].Quantity=440
Supply[003].WeaponType=Mk84
Supply[003].Quantity=240
Supply[004].WeaponType=LAU-3A
Supply[004].Quantity=240
Supply[005].WeaponType=Tank195_F104
Supply[005].Quantity=240
Supply[006].WeaponType=Tank170_F104
Supply[006].Quantity=240
Supply[007].WeaponType=AIM-9B
Supply[007].Quantity=240
Supply[008].WeaponType=BLU-1
Supply[008].Quantity=480
Supply[009].WeaponType=CBU-24B
Supply[009].Quantity=80
8.) save the file.
BE CAREFULL: you must place the units at existing airfields. Which AB are existant you find in the GermanyCE_targets.ini.
Make sure that the names of the baseses are the same in Targets.ini and campaign_data.ini.
For instance if you write
BaseArea=Wittmundhaven Airbase
instead
BaseArea=Wittmundhafen Airbase
the unit will not exist in game.
After this we must include the new created air units into the woeCamp1.ini file, if we want to fly the birds of this units. If not, then we have nothing to do anymore. But i want to fly the MiG's for the LSK and the Starfighters for the Luftwaffe, so we continue:
9.) open file woeCamp1.ini
10.) scroll to the end and include following lines:
//LSK units
[EGermanyUnit001]
UnitName=JG-8
ForceID=2
UnitID=34
StartDate=1962
DescFile=woe1Start.txt
StartText=woe1Start1.txt
AircraftType=MiG-17F
[EGermanyUnit002]
UnitName=JG-2
ForceID=2
UnitID=35
StartDate=1962
DescFile=woe1Start.txt
StartText=woe1Start1.txt
AircraftType=MiG-21F
//Bundesluftwaffe units
[WGermanyUnit001]
UnitName=JG 71
ForceID=1
UnitID=46
StartDate=1962
DescFile=woe1Start.txt
StartText=woe1Start1.txt
AircraftType=F-104G
[WGermanyUnit002]
UnitName=JG 74
ForceID=1
UnitID=47
StartDate=1962
DescFile=woe1Start.txt
StartText=woe1Start1.txt
AircraftType=F-104G
[WGermanyUnit003]
UnitName=JBG 33
ForceID=1
UnitID=48
StartDate=1962
DescFile=woe1Start.txt
StartText=woe1Start1.txt
AircraftType=F-104G
The most problematic part is the UnitID= number
you must count which number the single unit has. For the blue side and for the red side.
For instance, the JG-71 is the 46th blue unit. To get this number is relativly simple. You must look in the WOECAMP_DATA.ini and look for the last "blue" air unit. If you look right it is the 42nd TRS which has in the campaign the air unit number 045 [AirUnit045].
Thatywhy the next blue air unit has the UnitID=46, then comes 47 and so on.
With the red air units it is a little bit mor difficult, because the first red air unit has in the data.ini the number [AirUnit046]. But in the woecamp.ini it is not designated as UnitID=46, because it is the first "red" air unit and thatswhy would get the designation UnitID=1 (only if the unit would be flyable)
To get the correct UnitID= number of the 2 east german units we must count all red air units. If you do it you will see that we have in the stock campaign 33 soviet (red) air units. Thatswhy the first east german unit get the number UnitID=34 and the other UnitID=35
11.) Save the file.
12.) Finally comes the testing of the campaign.
Thats it.
117 downloads
0 comments
Updated
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IAI/Mikoyan Gurevych MiG-21I Tan (Jackal)
By ValAstur
Simple mod of the stock MiG-21bis to make it look like a fictional fighter plane for the israeli air force.
YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
BACKGROUND
After having obtained one MiG-21 through defection of an arab pilot, evaluation showed, that it was a quite remarkable plane.
IDF decided to buy a wing of MiG-21bis refitting them to israeli needs with BVR capability and improved firepower by reinforcing the wing weapon stations enabling a higher payload of AG-Weapons.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
182 downloads
0 comments
Updated
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[Fictional] Mirage 2000BE (CB.27) "Espada" (Sword)
By ValAstur
A Mod of the Mirage 2000B from Amokfloo and JAT81500 to make it look like a fictional fighter for the spanish air force.
BACKGROUND
According to EESP (European Economic Stability Protocol) signed in the middle of 2012 in Brussels by the 27 partners of the EU, the countries with a high rate of debt (Greece, Italy, Spain, Portugal etc.) had to execute all measures necessary in order to reduce their debts. In article 12 "About the defense of the homeland", the countries of the EU constituted that all redundant units had to be dissolved and the equipment to be sold.
Furthermore, the armies of the affected countries had to change their "non-european" equipment for european equipment. Spain had therefore to sell their US fighterplanes and replace them by european ones. In exchange, the equipment will be cheaper than for standard customers from outside the EU.
The F-18Cs got sold back to the US. The mayor manufacturers of fighters in Europe were Dassault, Saab and the Eurofighter Corporation. The spanish air force decided to order the Mirage 2000 for the Ala 46, stationed on the Canary Islands. Two wings were equipped with the Mirage 2000-5F, renamed E (local designation: C-27) and one wing received the Mirage 2000B, renamed BE (local designation: CB-27)
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
ORIGINAL CREDITS
3D model: Amokfloo, reworked by JAT81500.
Templates: Amokfloo.
Cockpit, pilots and fuel tanks: The Mirage Factory.
Skins: ludo.m54
Decals: ludo.m54 and Ghostrider883.
Sounds: Couby, Oxyd, Dassault Aviation.
Testing, ini tuning (mostly based on TMF's Mirage 2000 pack) and sounds importation: FDokal.
Hangar and loading screens : Gustav.
If I forgot anyone, let me know and I'll correct it asap.
Thanks to everyone on C6 and Combatace forums whom helped with this project.
Original readme is included.
Kindest regards
NazGhul
159 downloads
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[Fictional] Mirage 2000E (C.27) "Espada" (Sword)
By ValAstur
A Mod of the Mirage 2000-5F from The Mirage Factory to make it look like a fictional fighter for the spanish air force.
BACKGROUND
According to EESP (European Economic Stability Protocol) signed in the middle of 2012 in Brussels by the 27 partners of the EU, the countries with a high rate of debt (Greece, Italy, Spain, Portugal etc.) had to execute all measures necessary in order to reduce their debts. In article 12 "About the defense of the homeland", the countries of the EU constituted that all redundant units had to be dissolved and the equipment to be sold.
Furthermore, the armies of the affected countries had to change their "non-european" equipment for european equipment. Spain had therefore to sell their US fighterplanes and replace them by european ones. In exchange, the equipment will be cheaper than for standard customers from outside the EU.
The F-18Cs got sold back to the US. The mayor manufacturers of fighters in Europe were Dassault, Saab and the Eurofighter Corporation. The spanish air force decided to order the Mirage 2000 for the Ala 46, stationed on the Canary Islands. Two wings were equipped with the Mirage 2000-5F, renamed E (local designation: C-27) and one wing received the Mirage 2000B, renamed BE (local designation: CB-27)
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
CREDITS
First of all, big thanks to Crusader for allowing me to release this plane.
All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.
Original readme is included.
For any further questions don't hesitate to contact me.
Kindest regards
NazGhul
179 downloads
0 comments
Updated
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[Fictional] SAAB JAS39H Grypas (Griffon)
By ValAstur
This is a mod of the JAS-39C from the Gripen Team to make it look like a fighterplane from the greek hellenic air force.
BACKGROUND:
According to EESP (European Economic Stability Protocol) signed in the middle of 2012 in Brussels by the 27 partners of the EU, the countries with a high rate of debt (Greece, Italy, Spain, Portugal etc.) had to execute all measures necessary in order to reduce their debts. In article 12 "About the defense of the homeland", the countries of the EU constituted that all redundant units had to be dissolved and the equipment to be sold.
Furthermore, the armies of the affected countries had to change their "non-european" equipment for european equipment. Greece had therefore to sell their US fighterplanes and replace them by european ones. In exchange, the equipment will be cheaper than for standard customers from outside the EU.
The F-16s got sold to Israel and Turkey. The mayor manufacturers of fighters in Europe were Dassault, Saab and the Eurofighter Corporation. The hellenic air force decided to order the Typhoon for two of their Squadrons and the Gripen for another three squadrons. For the remaining squadrons, the ministry of defense had not declared a decision if either buy more Mirage 2000 or get some Rafales.
The first Gripens arrived at the end of 2012 and did directly enter service in the 330th, 341st and 347th Moira. All planes display the new SGD-Camo (Spartan Ghost Digital)
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
VERY VERY BIG THANKS TO GUX FOR ALLOWING ME TO RELEASE THIS PLANE!
Thanks to Brain32 for adapting the plane to SF2-Standards!
ORIGINAL CREDITS:
Model, Weps and Skins by Gux
FM by Column5
Avionics by Moonjumper and Jat
Testing by USAFMTL
Enjoy...
NazGhul
198 downloads
0 comments
Updated
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[Fictional] SAAB/IAI JAS39I Kherev (Sword)
By ValAstur
This is a mod of the JAS-39C from the Gripen Team to make it look like fighterplane for the israeli air force.
BACKGROUND:
Israel, although not being part of the european community (not even being on the european continent) was almost always treated like being an european country. After the EESP-signment, Israel offered Italy and Greece to replace their Vipers with Barak- and Sufa-Versions from IAI. In exchange and tying in with the cooperation concerning the Chez (israeli Draken), the IDF wanted the Gripen as a replacement for their aged Ahit.
The EU was ok with that treaty and allowed Italy to exchange their planes. Greece refused and decided in favor of the Gripen and the EF-2000 Typhoon. At the end of 2012, Israeli received their ordered planes and named them 'Kherev' (Sword). From the 72 ordered planes, 16 were two-seaters.
The Kherev was the first plane in the IDF to receive a digital camo.
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
VERY VERY BIG THANKS TO GUX FOR ALLOWING ME TO RELEASE THIS PLANE!
Thanks to Brain32 for adapting the plane to SF2-Standards!
ORIGINAL CREDITS:
Model, Weps and Skins by Gux
FM by Column5
Avionics by Moonjumper and Jat
Testing by USAFMTL
Enjoy...
NazGhul
137 downloads
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J-7E for WOI and WOE
By Gepard
Jianji-7E (J-7E)
************
(Jianji = chinese for Fighter)
----------------------------------------------------------
I.
In the late 80th, early 90th the chinese developed a new version of the J-7 with the degination J-7E. It had a new double delta wing, increased fueltank volume and ecm jammer. The new wing, which was fitted with slats improved the agility of the plane by 84%. It can now turn with a rate of 25°/sec.
As radar it use the chinese copy of the british Skyranger range finder radar with a maximum detection range of 15km.
This mod is made for WOI, but will also work with WOE.
+++++++++++++++++++++++++++++++++++++
II.
CREDITS:
The LOD file is made:
~~~~~~~~~~
by 101TFS
The flight model is made :
~~~~~~~~~~~~~~~~
by TK (originally the MiG-21F-13 FM)
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Mago (Paladrian)
The HUD and the Radar are a mod of my F-20A radar and HUD.
(all values are dispayed in meters and kilometers/hour)
----------------------------------------------------------
III.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The J-7E is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2011
609 downloads
0 comments
Updated
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F-7ME Iran for WOI and WOE
By Gepard
F-7ME IRAN (Fiction)
*****************
----------------------------------------------------------
I.
In the 1980th the F-7M was a modernized export version of the chinese J-7II.
With the help of US american and british companies the Chinese put new avionics into the old airframe. Mainly the british Skyranger rangefinder radar and a HUD, but also an improved engine and 4 instead 2 wing hardpoints increased the combat capabilities of this bird. The F-7M was exported to Iraq, Egypt, Iran and other 3. world contries.
In the late 80th, early 90th the chinese developed the J-7E version with double delta wing, increased fueltank volume and ecm jammer. The new wing, which was fitted with slats improved the agility of the plane by 84%. It can now turn with a rate of 25°/sec.
The F-7ME is fiction. It is a iranian F-7M updated to J-7E level.
This mod is made for WOI, but will also work with WOE.
+++++++++++++++++++++++++++++++++++++
II.
CREDITS:
The LOD file is made:
~~~~~~~~~~
by 101TFS
The flight model is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Mago (Paladrian)
The HUD and the Radar are a mod of my F-20A radar and HUD.
----------------------------------------------------------
III.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The F-7ME is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2011
539 downloads
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F-7M AirGuard (Iran) for WOI,WOE
By Gepard
F-7M Airguard IRAN
*****************
----------------------------------------------------------
I.
In the 1980th the F-7M was a modernized export version of the chinese J-7II.
With the help of US american and british companies the Chinese put new avionics into the old airframe. Mainly the british Skyranger rangefinder radar and a HUD, but also an improved engine and 4 instead 2 wing hardpoints increased the combat capabilities of this bird.
The F-7M was exported to Iraq, Egypt, Iran and other 3. world contries.
The F-7M in this package is an iranian bird, as it is used by the Iranian Air Force up today. In iranian service it use american or american based weapons, but can also carry chinese weapons.
This mod is made for WOI, but will also work with WOE.
+++++++++++++++++++++++++++++++++++++
II.
CREDITS:
The LOD file is made:
~~~~~~~~~~
by 101TFS
The flight model is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Mago (Paladrian)
The HUD and the Radar are a mod of my F-20A radar and HUD.
----------------------------------------------------------
III.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The F-7M is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2011
496 downloads
0 comments
Updated
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Vought F-8AR Caballero (KNIGHT) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
By ValAstur
I modded the stock F-8E Crusader from SFP:V to make it look like a fictional fighter plane for the argentine navy.
ATTENTION: YOU NEED THE F-8 French Navy DLC FOR THE BLUE AND FULL GREY SKIN. THERE ARE ONLY THE STANDARD GREY/WHITE SKINS INCLUDED. IF YOU HAVE THAT DLC, YOU CAN TAKE THE SKINS AND, AFTER RENAMING THEM PROPERLY, USE THEM FOR THE PLANE.
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
83 downloads
0 comments
Updated
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[Fictional] Eurofighter EF-2000CL Huracán (Hurricane)
By ValAstur
This is a mod of the EF-2000 Typhoon from Bongodriver to make it look like fighterplane for the chilean air force & naval air arm
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
Thanks to Brain32 for adapting the plane to SF2-Standards and to Bongodriver for creating this bird!
ORIGINAL CREDITS:
A BIG BIG thanks to
USAFMTL (and various partners in crime) for his help and guidance and support.
Jimmybib and Sundowner for initial consultation on skinning and all credit to Sundowner for producing the final skins which are superb.
Moonjumper for his advice on some avionics matters
All of you for you encouragement and kind words through it's development
My Producers....etc...etc :) Oh god I'm going to cry..
Anyway I decided to release slightly early because I'd like some of you to enjoy tweaking this thing, theres alot of talent out there who can make this thing great.
Absolutely no part of this is to be used in payware but moddify the model any way you wish and re distribute in your own freeware mods as you wish with no permission required from me, just give me the relevant credit.
Enjoy...
NazGhul
200 downloads
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[Fictional] Boeing/Mitsubishi F/A-18M & F/A-18M2 Super Hornet for the JMSDF
By ValAstur
This is a mod of the Super Hornets E & F from EricJ to make them look like fighter planes from the japanese maritime self defense force.
BACKGROUND:
The JMSDFs new carrier, the Shinano, which does service in the surroundings of the japanese homeland, was equipped with F-14EJs. In 1999, the 81st Hikotai stationed on the carrier was reinforced with two additional hikotais, the 23rd and the 31st. The JMSDF obtained the Hornet at the same time as the JASDF. Under the designation F/A-18M and F/A-18M2, the F/A-18M2 replaced the F-14EJs of the 23rd and 31st Hikotai while the F/A-18M got designated to two new hikotais, the 3rd and 14th. At the same time, the JMSDF started introducing a new system of serial numbers adjusted to the new ship type.
Instead of the standard four-digit serial number system, the planes and helos of the carrier received a new system consisting of the jap. abbreviation for aircraft carrier (kubo), the hikotai number and finally the plane number.
Also, as a part of the new system, the fuselage wears the designation and the name of the vessel the plane is stationed on; just like in the US Navy.
The Shinano was declared DCV (defender carrier vessel) because the aircraft carrier was an offensive weapon according to the japanese constitution. Using the word "defender" allowed the possession of an aircraft carrier.
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
FastCargo – 3D model work for all versions. Used some of his images for reference.
JAT81500 – FM, ini adjustments, decals.
Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
AmokFloo – Initial optimization of the F/A-18F model.
Bpao – F/A-18A pit used with permission.
STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
starfighter2 – Newer RWR texture.
Serverandenforcer – F/A-18F FM tweaking.
Silverbolt – Extracting the textures for the cockpit for SF2.
MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
Enjoy.
NazGhul
213 downloads
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[Fictional] A/F-24 'Tigris' (Tiger)
By ValAstur
Fictional mod of Julhelm's A/F-24 Shadowcat to create a fighter plane for the israeli air force.
Background:
Israel, which sought the opportunity to buy stealth planes from the USA, had finally the chance to get them by buying the A/F-24. The name of the plane in the israeli version is Tiger and it does service in the 102th squadron, the Flying Tigers and the 115th squadron, the Flying Dragon.
Installation:
1. Drop the folder AFXI into your aircraft folder
Credits
First to Thirdwire for their great games
The special thanks to Julhelm for allowing me to use his model and template.
Have fun.
Naz
287 downloads
0 comments
Updated
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[Fictional] A/F-24J 'Oni' (Demon)
By ValAstur
Fictional mod of Julhelm great A/F-24 to create a fighter plane for the japanese air self defense force.
Background:
Japan wanted to replace their ageing F-4EJ planes from the 302nd Hikotai. In order to be able to perform attacks without prior detection by the enemy, Japan was interested in buying the F-22. Resulting too expensive for their budget, the Pentagon offered Japan the Shadowcat as a cheaper solution. The JASDF named their plane 'Oni' (Demon) which was the sensation the plane should cause at the enemy.
Installation:
1. Drop the folders into your mod folder
Credits
First to Thirdwire for their great games
The special thanks to Julhelm for allowing me to use his model and template and to Spinners for his great japanese decals
Have fun.
Naz
275 downloads
0 comments
Updated
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[Fictional] Hispano-Suiza HA.210 Hidalgo
By ValAstur
Hispano-Suiza HA.210 Hidalgo (Nobleman) for STRIKE FIGHTERS 2 (Israel or Quad-Merged)
I modded the stock MiG-17F from SFP:I to make it look like a fictional fighter plane for the spanish air force.
BACKGROUND
The HA.200 Saeta, the precessor of the Hidalgo, was Spains first real jetfighter. But it didn't have enough power to stand a dogfight. So it was degraded to a trainer for the spanish piloting school.
While trying to improve the plane and creating the HA.220 Super Saeta, another team of Hispano-Suizas R&D department was involved in the planification and construction of a plane able to be some worthy opponent in close dogfights.
Three years later, the Hidalgo did it's maiden flight. The US was shocked about the capabilities of this tiny plane.
Spain used this plane for long time, offering US-pilots a chance to test their dogfighting skills in their F-86 Sabres. The plane presented here was part of the Ala 6.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
106 downloads
0 comments
Updated
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[Fictional] SAAB J-35P Dragão (Dragon)
By ValAstur
SAAB J-35P Dragão (Dragon) for STRIKE FIGHTERS 2 (Israel or Merged)
I modded the fictional F-13 Draken from Spinners to make it look like a fictional fighter and recon plane for the portuguese air force.
BACKGROUND
The original intention of the portuguese government was to equip 2 entire squadrons, the 201st and the 301st, with F-16. After another evaluation of the financial capabilities, one squadron could not be equipped with the Falcon.
Saab, having just signed the contract with Mitsubishi for the licensed Draken, also offered Portugal the option for the license of this plane. After doing some calculation, Portugal decided not to buy the license, but to equip the 301st sqaudron with an adapted Draken, which was then called "Dragão".
INSTRUCTIONS
1. Drop the folders into your Objects Folder. If asked to overwrite, click yes.
CREDITS
Lud von Pipper -- Lead 3D Modeller
BPAO -- Additional 3D Modeling
Sony Tuckson -- Textures and Decals
Crab_02 -- Weapon and Drop Tank Models
column5 -- Flight Model and INI files
Matthew Ouellette -- Bare Metal Skin
Skin - Hoarmurath
Jug - Landing lights, Taxi lights, ECM, Flares and Chaff mod.
Kindest regards
NazGhul
148 downloads
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UUM7 Macross Mirco Missile Launcher
By acidgraph
UUM7 Micro Missile Launcher Beta 1 (from Macross series) for Strike Fighters 2
HMM01 Micro Missile
Hello everybody !!!
This is for the folks who love Macross and miss a swarm of guided missiles swirling through the air.
Unfortunately the game interprets a missile pod as an air to ground weapon, so the AI doesn't use it in air to air engagements.
You can still use it and it's devastating in close dogfights but only in pilot controled aircraft.
There are 3 versions of the launcer and missiles. An IR and AR for air engagments and an IIR guided for air to ground.
The UUM7 pod holds 15 HMM01 missiles
IRM range - 8km
ARM range - 10km
IIR range - 10km
How it works : Select the UUM7 pod with your air to ground weapons key. Then switch to caged or air to air mode with your Hud mode setings key.
For the radar version you have to have the radar switched on and have a valid lock.
For the IR version, you can launch the missiles even if you don't have a lockon tone.BE AWARE that it is a fratricide missile due to the high off-borsight, it will lock on the nearest planes. Very effective on large formations of planes.
All three versions are fire and forget missiles.
The missiles are available from the year 1999 upwards.
Launchers can be loaded on USAF/USN type pilons that have rocket pod capability.
Have fun :)
Launcher, missiles and textures were made by me.
What you will need :
Copy of SF2/WOE2/WOV2/WOI2 patched to the latest standard
Thirdwire Weapons Editor for SF2 if you want to tweak the weapons - http://www.thirdwire...oads_tools.htm?
Install Instructions:
1. Read this entire readme :)
2. Drop the contents of the archive into your main MODS folder. Allow overwrites.
3. Start the game and blow up some stuff
Tested in SF2 and WOE2 only
Acidgraph
480 downloads
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[Fictional] C-24 / C-24B Super Hornet
By ValAstur
[Fictional] C-24 / C-24B Super Hornet
This is a mod of the Super Hornets E and F from EricJ to make them look like planes from the spanish air force.
BACKGROUND:
In 2010, command of the EDA asked for the possibility of replacing their EF-18As and Bs with the more advanced E and F versions. Diplomacy made it possible that the Obama administration would take the old planes back and make a special offer. In 2012, the first squadrons received the new planes. Since the former Hornets wore the designation "C-15", the Super Hornets ought to have been designated C-15VA and CB-15VA, but these designations were too long so the Super Hornets were then called "C-24".
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
ALL READMES FROM THE ORIGNIAL MODELS ARE INCLUDED.
CREDITS:
EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
FastCargo – 3D model work for all versions. Used some of his images for reference.
JAT81500 – FM, ini adjustments, decals.
Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
AmokFloo – Initial optimization of the F/A-18F model.
Bpao – F/A-18A pit used with permission.
STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
starfighter2 – Newer RWR texture.
Serverandenforcer – F/A-18F FM tweaking.
Silverbolt – Extracting the textures for the cockpit for SF2.
MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
Enjoy.
NazGhul
232 downloads
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[Fictional] Dassault-Breguet Sagette (Arrow)
By ValAstur
Dassault-Breguet Sagette (Arrow) for STRIKE FIGHTERS 2 (Europe or Merged)
I modded the stock MiG-21SM from SFP:E to make it look like a fictional fighter for the french air force.
BACKGROUND
After the retirement of the Farandole II, several french fighter wings got the Mystere IVA. Complaints about lacking engine power and fire power led to the development of the Sagette, which was a more versatile and powerful fighter, easy to fly and and with reasonable armament. This plane entered active service in 1971, replacing the Mystere IVA.
This plane was also able to carry the new R530 IR and radar guided missiles, which gave the plane even more firepower.
INSTRUCTIONS
1. Drop the the folders into your Strike Fighters mod folder.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Also big thanks to Spinners for his decals.
Enjoy
NazGhul
72 downloads
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[Fictional] FA-18I Akav (Buzzard)
By ValAstur
This is a mod of the Super Hornet F from EricJ to make it look like a plane from the israeli air force.
BACKGROUND:
In the final years of the first decade of the 21st century, Israel decided to replace their F-16C and D-Models (Barak) with a new type of fighter/bomber.
The only really fitting model for type of missions was the FA-18 Super Hornet.
The decision of either taking the E or F-model was decided in favor of the F-model due to the fact that two crewmembers would bring a better performance during the missions. The squadrons of the IAF equipped with the adapted Version, the Akav, were the 116th Squadron "Defenders of the South" and the 140th Squadron, "The Golden Eagle".
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
FastCargo – 3D model work for all versions. Used some of his images for reference.
JAT81500 – FM, ini adjustments, decals.
Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
AmokFloo – Initial optimization of the F/A-18F model.
Bpao – F/A-18A pit used with permission.
STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
starfighter2 – Newer RWR texture.
Serverandenforcer – F/A-18F FM tweaking.
Silverbolt – Extracting the textures for the cockpit for SF2.
MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
VERY SPECIAL THANKS GOES TO ERICJ FOR AIDING ME SKINNING THE DESERT CAMO FOR THIS GREAT PLANE. I will never forget that.
Enjoy.
NazGhul
255 downloads
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[Fictional] A/F-24E Albatros
By ValAstur
Fictional mod of Julhelm great A/F-24 to create a fighter plane for the spanish navy air arm.
Background:
In exchange for the losses, both civil and military, during the second Iraq war, Spain received the opportunity of buying planes with stealth technology for a lower price. Together with the F-35E 'Lobo' (Wolf) for the 8th escuadrilla, Spain acquired 18 A/F-24 which made service in the 9th escuadrilla. All these planes were bought and put into service in 2004.
Installation:
1. Drop the folders into your mod folder
Credits
First to Thirdwire for their great games
The special thanks to Julhelm for allowing me to use his model and template.
Have fun.
Naz
193 downloads
0 comments
Updated
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[Fictional] IAI/Grumman F-14I Petten (Cobra)
By ValAstur
This is a mod of TMF's F-14B (96) to make it look like a multirole aircraft from the israeli air force.
BACKGROUND:
Being impressed of the interception capabilities of the F-14 combined with the AIM-54 Phoenix, the IDF decided to order themselves a modified version of the F-14B, the bombing capable version of the Tomcat. Modifications were performed by IAI. The modifications also needed the AIM-54C to be modified.
Rafael Advanced Defense Systems, the national arms manufacturer, created, based on the construction plans of the Phoenix, the 'Serpent' LRAAM, which design was identical to the Phoenix but with israeli electronics inside. The missile was extensely tested over the mediterranean sea and proofed to be equal to the AIM-54 concerning performance, reliability and accuracy. Primary role was the interception of incoming enemy planes from seaside long before reaching the coast and secondary role was Strike and Anti-Ship-Missions.
Two squadrons got equipped with the 'Peten':
The Valley Squadron (109th) grey camo
Flying Dragon Squadron (115th) desert camo
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
Model: Flying Toaster, BPAo
Skins and Flight Model: column5
Cockpit: Chris
Avionics: MoonJumper
Pilots: Diego
Extra Hangar and Loading Screens: USAFMTL
Testing: The Mirage Factory
Big Thanks to Sony Tuckson for allowing me to release this mod.
IMPORTANT:
THE SKINS ARE COVERED BY THE FREEWARE LICENSING AGREEMENT WHILE THE PLANE STILL NEEDS A PERMISSION FROM TMF TO BECOME MODIFIED; ALSO APPLIES TO THIS VERSION.
Dedicated to BPAo. May he rest in peace.
Enjoy.
NazGhul
333 downloads
0 comments
Updated
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