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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      A-6B mod0 and mod1 Intruder 
      (Please delete the old files before installing the new one)
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
      - added LAPR-25
      - Other addon
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Coupi: for making the data files and FM and the skin.
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
      Cliff7600: for AOA light data for the front landing gear.
      yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. 
      yakarov79: for making new texture sets.
      By yakarov79
      fixed collision points and hitboxes, fixed lights, and some small data issues
      reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
      new skins with new bump maps and specular maps,  so nothing old will work now.
      I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
      I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
      added some small bits in the model and fixed some mapping issues,
      Additional credits:
      I have added all weapons that are stated in loadout.ini.
      all weapons are made by Ravenclaw
      Zuni rockets for launchers
      except two refueling pods made by nyghtfall from his A-4 pack.
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      366 1
    2. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      A-6A late Intruder 
      (Please delete the old files before installing the new one)
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
      - added LAPR-25
      - Other addon
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Coupi: for making the data files and FM and the skin.
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
      Cliff7600: for AOA light data for the front landing gear.
      yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. 
      yakarov79: for making new texture sets.
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      1.0.1
      By yakarov79
      fixed collision points and hitboxes, fixed lights, and some small data issues
      reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
      new skins with new bump maps and specular maps,  so nothing old will work now.
      I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
      I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
      added some small bits in the model and fixed some mapping issues,
      Additional credits:
      I have added all weapons that are stated in loadout.ini.
      all weapons are made by Ravenclaw
      Zuni rockets for launchers
      except two refueling pods made by nyghtfall from his A-4 pack.
      SKins represent pre-Vietnam War squadrons. First user VA-42 they were first in Intruder and was taking care of conversion and training for the US Navy. The second skin is for VA-75 short deployment, first for USS Independence and first for VA-75 on Intruder. Later in 1965, they deployed to Vietnam.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      802 4
    3. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      A-6A Early Intruder 
      (Please delete the old files before installing the new one)
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD

      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.4

      -Two new skins
      -3d max model fix
      -Resized the pilot
      -Other fixes (too many to list
      -Data fix
      1.0.3
      - Fixed some issues with the model
      - Resized the engine intake
      - Fixed the size of the DRAFairing_AA
      - Added right-side exhaust pipe
      - Added cockpit top lights and misc.
      - Fixed some data file issues.
      1.0.2
      - Fixed GroupLimit=" entry thanks to Svetlin
      - Added MER entries under weapons thanks to Svetlin
      - Fixed some entries in the data file thanks to Cliff7600
      - Fixed the AOA so they don't show in flight.
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file.
      Cliff7600: for AOA light data for the front landing gear.
      Coupi: for making the data files and FM and the skin.
      yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. 
      yakarov79: for making two new texture sets.
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      834 6
    4. YOU NEED RAZBAM F-102A FOR USING THIS PACK
      ----------------------------------------------------------------------------------------
      I had this reworked F-102A in my HD for a long time.
      I have combined Paulopanz 's skinpack in RAZBAM with my own improvements.
      I made a complete rework of the performance specs, engine data, cockpit and avionic mods, new pilots, and ravenclaw weapons with completely new loadouts.
      There is also
      - a Vietnam specific version that can fire Air to Ground AIM-4s, converted by me, and SUU-11 pods.
      - a HAF specific version which is not much more than deleted AIM-26 capability in case X aircraft and a new pilot.
      Credits must really go to
      - RAZBAM
      - Paulopanz
      - Ravenclaw
      Known issues - the SUU-11 pods are not placed correctly. I didn't have time to fix it. I hope someone will fix them.
      EDIT:
      1) About the weapons:
      - For some reason I have Ravenclaw's AIM-4E but not the AIM-4F and AIM-4G. If someone has them, please notify me to include them in the pack.
      - This is the first actual use of Ravenclaw's AIM-26s. I was really surprised to realize that the AIM-26s were actually used only in the updated F-102s. It is weird that the AIM-26s were not used in the F-101Bs and the F-106s
      - I have included the AIM-4F also. I cannot remember exactly, but the AIM-4F was actually carried by the F-102A, I am not sure if it was certified for actual combat use or only for testing (F-102s were used as development planes for the F-106). My final conclusion is that the AIM-4Fs were not issued into operational service with the F-102As simply because they were not enough AIM-4E/F/Gs made, barely enough for the F-106A alone.
      2) I have not included a READ ME file, which I think I will do in the future.
      3) a possible update would fix the SUU-11 issue plus improved avionics, if someone has some suggestions for further improvements please PM me.
       
       
      115 0
    5. Small collection of new skins for the MF F-5E/N Tigger II.
      It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint.
      No decals included.
      I'm not sure who the original creator is, so if you recognize your work put your name down in the comments!
      =======================================================================================================================================================================
      Enjoy!
      A. Mariani
      95 2
    6. Fictional CAC CA-28 Sabre Dingo 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod.
      Do not take this too seriously, but templates are available upon request. (with specific know-how)
      It uses a cockpit from EF variants of Sabre as the radar operator is in the back.
       
      Credits:
      The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench.
      Yours truly  -  model, skins, decals, research...
      Weapons: Mk4 Mighty Mouse by Ravenclaw. 

      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  .
      59 0
    7. Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod.

      New model of F-86D and L as used by USAF. Set includes 3 variants which in the game you will find under the prefix *USAF. 
      F-86D-25 Sabre Dog -early variant without assisting drag chute (Block 10-40). most of them were later upgraded to D-45 standard - (block D-16-46) It is named here D-25- - despite differences in block builds 25 was the first to introduce external fuel tanks and was a baseline for further blocks.
      F-86D-45 Sabre Dog -drag chute equipped variant - (Block 45-60) Named D-45 as it was the first of the line with drag chute housing and some other minor modifications.
      F-86L-61 Lima Dog - L model - upgraded airframes with data link SAGE system (not in-game) and 6-3 wings. All are rebuilds of D models - (Block 11-60)

      All skins are in 3072x3072 format. 
      Skins represent all squadrons (71) but three*, USAF Interceptor squadrons that ever used F-86D/L
      All squadrons have set skins to StartDefaultDate= into a period that particular model/paint scheme was used.
      * I did not include 3 squadrons as I was not able to find any single reference photo (probably no special markings were used as those squadrons lived for only a few months, but still reference would matter to me)
      Because this mod was evolving through time, I was not entirely sure how I was going to proceed. So some squadrons have correct serial numbers for a particular year, Others use decals from three decal folders representing airframes build- blk45-50, blk 55-60 and L blk11-61.
      Some aircraft have some special markings (C.O. stripes etc.) and some have nosearts.  Since the serial numbers list is always around 600 airframes it will appear on proper aircraft, You just have to find them in game.
       
      I believe that the flight model could be improved for this aircraft. But this is not my cup of tea.
      There is a small ini change in the cockpit and avionics ini. I changed a little angle of the radar scope.
      It uses only the Mk4 Mighty Mouse rocket as a weapon. And yes it is possible to fight enemy bombers.
      Additionally, I added a special "weapon" for D-45 - that will be loaded automatically after 1956 - 'F-86D_sugarscoops' the same as on the L model introduced to remaining D airframes.  This is just a visual upgrade, not really a weapon.
      Credits:
      The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench.
      Yours truly  -  model, skins, decals, research...
      Weapons: Mk4 Mighty Mouse by Ravenclaw. 

      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  .
      279 1
    8. 1.What inclueded:
      ZTQ-15 Light Tank;
      The ZTQ-15 is a light tank used by the PLA Army, Airborne Forces, and Marines,in service from 2018. 
      It is designed to fulfill the requirement for a lighter, more mobile modern tank that can effectively operate in highland/plateau, woodland and water-rich regions where the heavier MBT might have difficulties traversing.
      2.Note:
      Nothing special;
      3.Usage:
      Unzip and copy Objects folder to where your game is installed;
      4.Credits:
      (1)Ice is silent water(offsite user): Original models and textures;
      (2)ME: port models to game, do a lots of data and texture works;
      84 0
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