Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35I Flanker-E IRIAF
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.4.1
Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
Fixed Right and left main gears wobbling
Added the AKU170 attachment point for the R77 missile.
1.4.0
added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
1.3.0
Corrected Autolanding.
1.2.0
Corrected the main left landing gear roll correctly.
1.1.0
Corrected VTOL thrust vectoring control when you press ctrl+/-
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35 Flanker-E EAF
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.4.1
Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
Fixed Right and left main gears wobbling
Added the AKU170 attachment point for the R77 missile.
1.4.0
added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
1.3.0
Corrected Autolanding.
1.2.0
Corrected the main left landing gear roll correctly.
1.1.0
Corrected VTOL thrust vectoring control when you press ctrl+/-
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35K Flanker-E PLAAF
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35S Flanker-E VKS
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35 prototype 901 & 902
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
This is a primitive version of the SU-27 Flanker heavy fighter, it is not optimized for ground attack but it can carry a lot of bombs.
the model is a SU-35 casing that we once worked with ALEDUCAT and it was never finished, today I finished it as a Sukhoi 27 to share it.
the chosen cockpit is the one created by YEYEYE, the original readme is added.
The missiles that I chose are from some weapons pack, I don't know who created them but it is appreciated.
I hope you enjoy.
By pressing the corresponding vectorization keys (vertical thrust) the plane becomes unstable like the SU-57 model, being able to perform the Cobra maneuver.
23d Wing Pope AFB 1994
In the 1990s, the USAF experimented with composite wings that would have everything needed within a single unit for deployment into a regional fight.
The 23 Wing was formed in 1992 to bring about this vision, as applied to direct support of US Army forces. By 1994, 4 squadrons were ready at Pope AFB NC
to support the US Army's 82d ABN DIV at neighboring Fort Bragg. The 2d and 41st Airlift Squadrons flying the C-130E Hercules, the 74th Fighter Squadron flying
the F-16C/D Block 40 Vipers, and the 75th Fighter Squadron flying the A-10A Warthog. As is tradition for the 23d Wing, which traces its lineage to the
Flying Tigers of World War 2, every aircraft in the wing sported a sharks mouth.
This mod brings together everything needed to get the 23d Wing into the fight. Complete aircraft (including a newly revamped F-16D Block 40 from ravenclaw007), period specific weapons, sounds and effects.
Included
Viper Team F-16C Block 40 and 75th FS skin
ravenclaw007/Viper Team F-16D Block 40 and 75th FS skin
Dels C-130E_SKE with 2d ALS, 41st ALS Grey and 23d Wing Euro 1 skins
Various period specific weapons (actively in use 1994-1996)
Installation
unzip folder * drop into mod folder of your choice * allow overwrites
Known Issues
The C-130 and its weapons are primarlily eye candy. There are unfortuneatly no paratroop drop missions in SF2, and so if you want to drop say 1/325 INF onto a drop zone,
you will need to select a recon mission and punch those partarooper out by hand
I have been having issues getting the LAPES Sheridan tank to create a "crater" after dropping. it is still included for the visuals of puching a tank out the back of a Herk,
and because there was still an Airborne Armor Bn at Bragg in 1994. But at this time the tank will disappear on contact with the ground
Credits
Viper Team all F-16 models included
ravenclaw_007 tweeked F-16D model and templates (C and D)
Dels C-130E_SKE model
killerbee331 original weapons pack that many armaments are drawn from here
malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6
XRAY base skin for 75th FS 94
yakarov79 LAPES M551 Sheridan and tech support with said tank
daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens
test team NightshadeP/R, allenjb42
and special thanks to William Godwin (callsign Radio), 23d Wing Historian at Moody AFB
I hope you enjoy this mod. After 12 years total at Ft Bragg (all but 4 of them seeing the Hogs overhead near everyday) this one was a bit more personal than some other mods
daddyairplanes
aka Kevin Unruh
4 July 2022
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UPDATE 31 DEC 20220
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After further research on other Hog units, and closer examination of the TW model, i have included Spectre8750's A-10A_93 model with updated numbers list.
I also changed several serials after determining that they were at other bases in 1995. The deduction I used to find the C-130 serials didnt work as well
for the Hogs. But it is fixed and I even discovered two Tiger Shark Hogs that were still in Euro 1 camoflage at the time. The A-10A_93 features two skins for
the bulk of the gray birds and the two green ones.
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
"F-14A Iranian Bombcat"
--- !!! Requires SF2NA !!!
--- It uses AvionicsF14A.dll, F-14A_77_Cockpit.lod and F-14A_77.lod model by ThirdWire.
--- This was tested at July 2013 patch level, on an "All 5 Merged" install.
Modification:
Some data of the weapon pylons, loadout, avionics, cockpit, for make it possible to use the F-14A as a fighter bomber through A/G mode with CCIP on HUD.
Data of the leading edge slats, now movement it's automatic (depends by Angle of Attack).
I've added vapor effects for the fuselage and air intakes (visible during high g maneuvers).
Canopy now can be open by pressing shift-1 command.
I changed orientation of Iran on Nations.ini, from friend to enemy (now you can engage fight with nato and israel air force jets).
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--- Just put these files in the corresponding Strike Fighters 2 folders.
Thanks to:
ThirdWire for F-14 model, data, cockpit and avionics.
Yakarov79 for iranian skin, decals, and idea.
Stary for ejection seat.
Ravenclaw_007 for weapons.