Major Bloodnok Posted August 21, 2021 Posted August 21, 2021 (edited) All hail Mue, for his target editor. I cannot imagine, in a million years, doing this by hand. Edited August 21, 2021 by Major Bloodnok 23 Quote
+Viper63a Posted August 21, 2021 Posted August 21, 2021 OMG! Yes and so much more! Viper hails MUE! Thank you! Quote
+daddyairplanes Posted August 21, 2021 Posted August 21, 2021 well, ever since he added decals to the LOD Viewer, i damn near never fire the game up as i dont have to check progress nearly as often in game but its soo much better having results viewable with 2 seconds rather than two minutes 4 Quote
+EricJ Posted August 21, 2021 Posted August 21, 2021 I like his LOD Viewer too, as said saves time firing up the game trying to match camouflages on skins. And the ability to refresh it is great, better than the viewer for DCS. 5 Quote
+Menrva Posted August 21, 2021 Posted August 21, 2021 Definitely, I'm grateful to Mue for his tools! As a terrain modder, it's just a pity his TOD Editor was never completed; in my view that's the remaining tool we'd need to fully improve and explore the potential of Strike Fighters' old engine. 3 Quote
Nuni Posted August 21, 2021 Posted August 21, 2021 1 hour ago, Major Bloodnok said: All hail Mue, for his target editor. I cannot imagine, in a million years, doing this by hand. What kind of magic is this and how can I get my hands on it??? Quote
+DoctorQuest Posted August 21, 2021 Posted August 21, 2021 It is right here................... Agree with all. Every serious SF2 player/modder should have this toolkit. Mue rocks!! 1 1 Quote
+Cliff7600 Posted August 21, 2021 Posted August 21, 2021 I fully agree I thank Mue each teach I work on inis, skins, decals... Hail Mue ! 1 Quote
+GKABS Posted August 21, 2021 Posted August 21, 2021 I would like to send a big thank you to @mue and I hope he will give us another update with more function soon. Quote
pvince Posted August 21, 2021 Posted August 21, 2021 I started to mod after I downloaded your LODviewer. Thanks ! 1 Quote
+Veltro2k Posted August 22, 2021 Posted August 22, 2021 Mues contributions have greatly enhanced and prolonged the life of this simulator now if we can only convince him to update the LOD exporter .. LOL Quote
pvince Posted August 22, 2021 Posted August 22, 2021 And if we could have the pilots and seats added, to adjust positions without the game... And the weapons, according to a specific [LodViewer] entry in the loadout.ini... for the same reason... Quote
+daddyairplanes Posted August 22, 2021 Posted August 22, 2021 1 hour ago, Veltro2k said: Mues contributions have greatly enhanced and prolonged the life of this simulator now if we can only convince him to update the LOD exporter .. LOL he made one for blender..... Quote
+NIELS Posted August 22, 2021 Posted August 22, 2021 Outstanding tools.........Bravo Mue, Bravo! Quote
+Wrench Posted August 22, 2021 Posted August 22, 2021 All Hali Mue the Merciless. All files shall fall before him!!! 6 Quote
mue Posted August 25, 2021 Posted August 25, 2021 Wow, thank you all for the praise. It means a lot to me. Really! I still have plans to update the tools: TargetAreaEditor, LODViewer and LODExporter. And first and foremost I want to eventually release a first version of the TODEditor! I know I promised the TODEditor since by now more than 5 years(!). And three months ago I thought the first version will be "ready in two weeks"(TM). But than again RL stuff, vacation, etc. ... happened, and I haven't worked much on it since then. But right now I hope (again) the first release will be "ready in two weeks"(TM). TODEditor WIP screenshot: 9 9 Quote
+Menrva Posted August 25, 2021 Posted August 25, 2021 @mue you just made my day! Fantastic news about the TOD Editor! I know how much effort and time are required to create such tools, so I'll wait patiently for it. We owe you one! 1 Quote
+Wrench Posted August 25, 2021 Posted August 25, 2021 Interestering I assume (oh! that word!) there'll be a drop down, like in the TE for selecting the type of solid object? (the differing buldings) Quote
+GKABS Posted August 25, 2021 Posted August 25, 2021 Thank you @mue for adding the copy paste and cut function, as well as the undo and redo. That is going to make working with the tool much easier. Quote
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