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Showing most liked content on 04/20/2018 in all areas

  1. 6 points
  2. 5 points
    That'll need tweaking if the game allows it as the JP233 is a two part arrangement, the front part latches to the forward LDERU station on the shoulder pylon and the rear part to the middle HDERU station. Illustrated by the photo below, you can see the pair of forward MACE lugs at 14 inch separation to fit the LDERU and the rear MACE lugs at 30 inch separation to fit the HDERU. You'll have to forgive me, I'm an armourer and had the misfortune to help fit JP233 once to ZA354. LDERU - Light Duty Ejector Release Unit HDERU - Heavy Duty Ejector Release Unit MACE - Minimum Area Crutchless Ejector (i.e. the ERU has no crutch arms (sway braces) sticking out to cause drag)
  3. 4 points
    WIPs of the Pfalz and Nieuport are posted on the previous page. Mike Dora, VonS, and several other guys are carefully revising and testing new files for these aircraft, eliminating a lot of rough edges that have accumulated over the years. The goal is to produce a unified series of aircraft and file mods that live up to FE2's potential.
  4. 3 points
    I've just done some data file tinkering for the first time and with some success after a little head scratching at times. I noticed when I'd fired up a CAS mission with a Jaguar GR1 that the loadout options needed some tweaking as it wouldn't let me fit twin 1000lb GP bombs to the inboard wing and centreline pylons something I know it should do as I used to carry out 2nd line bay maintenance on Jaguar pylons, tandem beams and No.119 and No.120 Ejector Release Units back in the good old days. I'm such a nerd!
  5. 2 points
    that's just the kind of information that makes this game the best! From the Real People (tm) that did it in Real Life (tm)
  6. 2 points
  7. 2 points
  8. 2 points
  9. 2 points
  10. 2 points
  11. 1 point
  12. 1 point

    Version 1.0.0

    170 downloads

    This is another rework of the available A-1H Skyraider skins, this time for USMC A-1's same details as the previous upload for the USN versions. 3 of which are generic USMC airframes, the bu numbers etc are also generic as not many A1's were in use with the Marines in Vietnam as most of the squadrons had re equipped with A4's by then. included are VMA 212 generic VMA 225 VMA 251 generic VMA 331 VMA 333 the reworked data.ini to stop the clipping issue Decals All the Sounds needed weapons Pilot ( a different one from the USN one ) lo res screens if you need them as with the previous skins I have re-enabled the wingfold system,and the canopy so the usual shift-9 for the wings and shift-0 for the canopy Enjoy, fly safe, and give 'em hell.
  13. 1 point
    Rear cockpit functional moving map display and TV Tabs! Guuru, you sir are a god!
  14. 1 point
    Us Govt denied my application....
  15. 1 point
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  17. 1 point
  18. 1 point
    ... and last part of avionics, central warning panel.
  19. 1 point
  20. 1 point
  21. 1 point
    Finished radar bombing for 1000lb irons (it will be separate for nuke). It isn't ofc exactly Tonka avionics, but at least looks similar ;-) Ofc radar default mode is GM, 10 NM :-)
  22. 1 point
    Yup ;-) Question of radar accuracy . Useful thing , BTW ;-))))))
  23. 1 point
    LOFT radar bombing ... prepare .. drop ... fly my bomb, fly ... ... and miss, but not much ;-)
  24. 1 point
    Heh ;-) Really not bad as for 1st settings for fall line simulation ;-)
  25. 1 point
    This bird took forever to get airborne with this little lot on board.....
  26. 1 point
  27. 1 point
    Yup, max up to 7 ALARMS on official RAF site. (And it's 3 on centerlines, 2 on inner tank pylons and 2 instead of tanks). So in practice, with tanks and without AIM-9 ... 5 ;-) So, what I did ... it's possible to load ALARMS on every pylon I saw on pics, but ... in loadouts I used them only 3 on centerlines for SEAD missions. You can add them for load, but they are not auto-loaded. Compromises ... ;-) ==================================== BTW, right navigator screen in bombing mode. Yup we'll have bombing radar. Not hi-precision device, but should be enought for dropping nukes, or 8 bombs salvo ;-)
  28. 1 point
  29. 1 point
    Coupi's test flight. Video.
  30. 1 point
  31. 1 point
  32. 1 point
  33. 1 point
    A real pity we don't have a proper mission planner, cause this plane really deserves it!
  34. 1 point
    New mirrors, clock, indicators and few details ... almost finished canopy .
  35. 1 point
    You're doing an awesome job, take your time to finish it. Your dedication to this project is admirable. Hopefully one day I will manage to create a much needed terrain for SF (and for the Italian Tornados...)
  36. 1 point
    I'll go crazy 1st before I finish cockpit ;-)
  37. 1 point
  38. 1 point
  39. 1 point
    Base template for nose ...
  40. 1 point
  41. 1 point
  42. 1 point
  43. 1 point
    Cockpit under reconstruction. 'I'm the passenger' version 0.01 beta ;-)
  44. 1 point
    Not a real camo, only specular and glossnes test, but it starts to look coll ;-)
  45. 1 point
    Night take off with 4 tanks .
  46. 1 point
    Corrected ALARM racks and max ALARM load .
  47. 1 point
    And mysterious lights in cockpit .
  48. 1 point
  49. 1 point
    Engines fans test version. Yeah I know, I must scale it, move to correct position and finish intake tunnels ;-) Just a test .
  50. 1 point
    I like this movie the most. These guyz are scared, but doing their duty. Respect!


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