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Showing most liked content on 04/26/2018 in all areas
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8 pointsThe international famine relief effort continues, delivering much needed aid to convoys in remote areas to transport onwards to villages and refugee camps..... All kinds of aircraft in all kinds of weather.... And the threat on the ground is real... A one-shot bumpy landing.... But at least the cargo was delivered.... Help is usually on hand from Ethiopian, USMC or French aircraft flying cover for the aid flights....
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5 points
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5 pointsTried the fakepilot part on the canopy section, the animation is gone, but the first try on the shape is ok F-15C
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5 points
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2 pointshere are the FFAR_Launchers and the Data.ini´s for the aircafts that carry them FFAR_Pods.7z by the way if anybody finds a good picture of the nose cone PLEASE send it to me , i have only the picture below this is showing some openings for the upper rockets and i think the same will be on the lower rocket positions and here the AN-M64 and others US_WWII_Bombs.7z they are still BETA , so if you find a bug let me know
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2 points
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1 point
Version 1.1
2,039 downloads
******************************************************************************* ********************** Southwest United States Terrain ************************ ******************************************************************************* This is a remake of Dave's & Deuces SCal terrain, as included in the TopGun campaign from 2003. The following are the biggies: - Previous target areas moved to their correct locations - Several new target areas added - The HeightMap has been regenerated as previous was 3x reality - Completely retiled with 1024x1024 tiles, via gerwin's TFDTool - Custom Nellis AFB and Edwards AFB layouts - Bombing/Gunnery range just east of China Lake Yuma and Tonopah are hostile airfields. Currently, the enemy is set to be the Soviets. This is temporary, as I am currently working several TopGun campaigns and updated, Hi-Res skins, for the A-4 aggressors. You can change this if you like, in the SWUS_NATIONS.INI file. After the campaigns are complete, I plan to work to add city tiles and trees. ******************************************************************************* *********************** INSTALLATION INSTRUCTIONS ***************************** ******************************************************************************* 1. Copy the SWUS folder into "ModFolder"/Terrains/ 2. Edit "ModFolder"/Terrains/SWUS.ini to point to a stock terrain.cat file that you have installed: CatFile=Desert.cat 3. (Optional) Edit "ModFolder"/Terrains/SWUS.ini to point to an EnvironmentSystem.INI file of your choosing: EnvironmentFile=SWUS_ENVSYS_STOCK.INI ;EnvironmentFile=SWUS_ENVSYS_SARCASM_14.INI ;EnvironmentFile=SWUS_ENVSYS_SARCASM_15.INI I needed to raise the altitude of the clouds, to prevent them from colliding with the high mountains of the terrain. Included are three Environment files whose only edits are the cloud height. If you are using one of Stary's SARCASM mods (recommended), comment out the stock file, and uncomment out the file for the version of SARCSM you're running. Files for versions 1.4 & 1.5 are included. ******************************************************************************* ********************************* CREDITS ************************************* ******************************************************************************* Original SCAL terrain....................Dave & Deuces Static SU-9 Model........................russouk2004 Hangars "str_han"........................Stary Hangars "halle"..........................Mitch TowerComplex & FireExtinguisher..........Amokfloo FloodLight, SunShelter & HeliPad.........Pureblue RAF_Cart & PT_Y..........................Sundowner Fire Trucks..............................Ravenclaw Runways & Taxiways.......................Gepard & Sundowner Camp.....................................FirstFlight D-20.....................................Pasko Radars r4 & r5...........................Polak Barbwire.................................Monty CZ Nellis AFB object layout.................Hurc Special thanks to gerwin, for without his TFDTool, I would not have been able to make this. If I left anyone out, it was unintentional. Please let me know and I will update the README. ******************************************************************************* ******************************* LEGAL STUFF *********************************** ******************************************************************************* Since this is still a work in progress for me, I request that you don't upload modifications to this terrain. I would like the chance to finish it first. Feel free to reuse the tiles for anything that is FREEWARE, but be aware, I did not make all possible transition tiles, just the ones I needed for this terrain. Do not include any of this in PAYWARE. -
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1 point3 - 4 Weeks, crossing fingers! Do you have an idea how long it tool to create the "easy pencil shape Fitter"?
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1 pointFMs now tweaked for the flyable airships R23 and Zepp L32, will include them with a ver. 9.5 of the FM update pack. They float nicely now but rough maneuvers should be avoided, otherwise structural damage is possible. They float and descend more gradually now with power off, and can also take damage from flak more easily. Some pics below of a Camel attack and mishap on a Zepp, also the results of an airship duel. Also included a couple of pics. from the May 1915 edition of 'Flight Magazine'...those early Zepps are likely the LZ 29 types (or earlier) but noticeable is that they were more susceptible to attack and damage than initially assumed - at least the earlier variants. The Q and P variants don't show up until 1916 - the ones we have for FE2 are likely based on those slightly later ones. Have tweaked specs. to historical as much as possible...detailed info. will follow in the latest update pack. Von S
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1 pointfrankly this is anything but (Easy Money) but i guess its a different perspective when your a (Jersey Girl)
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1 pointWell, since no one has given the obvious answer, I guess it's up to me.. I do hear that capun does custom work for 65 USD an hour .... ducks and runs .....................
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1 pointNot something you see very often...A TV-2 T-Bird of Navy Advanced Training Squadron TWO-ZERO-ZERO, NAS Kingsville, circa 1957.
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