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Showing most liked content on 07/10/2018 in all areas

  1. 4 points
  2. 4 points
    Can I point out the following. 1) There may be a tiny chance that the developer FEELS like patching up a few little things. But a developer needs to be wary of his audience, as they can behave like they are entitled to more then they actually are. . (Example: IF I would even accept donations for TFDtool, chances are someone gives a donation then asks for a feature to be added in. Thus, he does not give the donation for what was already done, but for what he wants to be done. That is a big difference ) If you ever contact a Developer with requests, he will immediately be wary of what other expectations follow: Will patching one little bug start an avalance of similar requests and expectations. I figure that is why the Strike Fighters PC series are kinda buried on the website (with warnings), as advertising and selling them results in expectations from the buyers. 2) A reply to Stratos in particular. I understand your feeling regarding the fact that Strike Fighters is out of active development for 5 years now, and closed source as well. I dislike that as well. But this situation is actually the norm for commercial software. So if you find it unacceptable then I could say: use linux and GNU software instead. In addition, in the previous topic there were some misunderstandings about what is possible without the source code. Which is similar to your request+answer form a few years ago. These are just two examples of what I would call misunderstandings, and it would not help communication with a developer with such misunderstandings on the table. I don't know what to suggest, I don't mean to insult, but: Learn about it first and/or Let somebody else edit any communication with a developer first and/or Let someone with a better understanding of that matter handle such.
  3. 3 points
  4. 3 points
  5. 3 points
  6. 2 points
    Let's start with something that's kind of a corner case but irritates me greatly on my Madagascar/Mozambique install. Stock Frequency : The frequency at which the bug can be reproduced in a full stock game, from 0 (Never) to 5 (always when following the conditions). Specific Frequency : The frequency at which the bug can be reproduced in the specific game setup, from 0 (Never) to 5 (always when following the conditions). Severity : How bad the bug is. 1 (occasional annoyance), 2 (Recurring annoyance), 3 (Immersion breaking, game can be played, missions won, but things are weird enough you're constantly aware of it), 4 (Gameplay breaking) or 5 (Game breaking/crashing/freezing/CTD). Test environment : Either stock, a link to the necessary files, on demand so people interested in testing and reproducing can contact the bug reporter to obtain the necessary files, or closed if for some reason the bug reporter can't provide a test environment. Environment : July 2013 patch-level, SF2NA. Only in Single Missions, on NavalMap. In non-stock installs. Conditions : If the only bases available to player are carrier groups and off-map bases. If there are multiple friendly nations with player available planes. If the player tries flying an ESCORT mission for a service other than FriendlyNation001. If FriendlyNation001 only has planes using a MinBaseSize larger than the carrier generated for the player. Expected result : The engine generates a flight of the same nation to be escorted by the player, based on the same carrier group. Result : The engine generates a flight to be escorted only from FriendlyNation001, but failing to assign a plane with the right MinBaseSize (because it doesn't exist), assigns one from the next available size (effectively trying to have MinBaseSize=MEDIUM planes take off from a CarrierBaseSize=SMALL carrier) leading to the flight failing to populate and a mission that can only be failed by the player (since the ESCORTed flight never takes off, it can never reach its objective, automatically making it impossible for the player to achieve his own). Other missions non-player flights are similarly afflicted but since they are non-essential to the player's own mission, their failure to populate has no impact on the player apart from skies mostly empty of friendlies. Land bases in similarly constrained situations do not seem to suffer from the same problem as the engine seems not to limit itself to the planes available to FriendlyNation001, more controlled testing needed to validate it. Stock Frequency : 0 Specific Frequency : 5 Severity : 4 Test environment : On demand Potential fixes : - Instead of defaulting to FriendlyNation001 for the escorted flight, default to the player's nation. - Provided there is another friendly carrier station on the map, populate another carrier group from FriendlyNation001 to serve as a base for the escorted flight.
  7. 2 points
    on your JG 5 skin, the yellow is TOO yellow RLM 04 'gelb" should be 228/164/0 (in RGB code) ------- required screenie: limping home to Alexandria
  8. 2 points
    Gripen FGR1 of 63 squadron , RAF off to the range,
  9. 2 points
  10. 2 points
    U.S. Air Force Lockheed F-104C Starfighter, flown by Captain John Christopher, Call Sign Blue Jay 4 from the Star Trek episode "Tomorrow Is Yesterday".
  11. 1 point
    Northrop F-17C Hornet - 555th Tactical Fighter Squadron, USAF, 1980 Skin Credit: Eric J
  12. 1 point
    Not mine .. thought I share the photo anyway ... kind of makes me wanna watch Band of Brothers.
  13. 1 point
    @Skyviper Do you want copies of my photos of some of Easy company's foxholes at Bastogne?
  14. 1 point
    Enoc, did they use same colors as the European 1 schemes on A-37s? colors look like a slightly off version of that scheme. Awesome work though!!! mandatory screenie or how to turn SF2 into your own private FSX in 180 weeks
  15. 1 point
  16. 1 point


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