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Showing most liked content on 09/09/2018 in Posts

  1. 9 points
    Sometimes on a lazy Sunday you just want to relax and watch a classic war movie like 633 Squadron...
  2. 4 points
    A couple more "New Dhimar" screenshots. Love that Sabre skin!
  3. 3 points
    Boko Haram launches a new offensive escorted by ZSU armed Toyotas acting as AAA and attack guns...
  4. 3 points
    well of course you would say its your house. the better to throw us off the trail of EVILGODDAMCOMMBUILDING mk 3........
  5. 2 points
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  7. 2 points
    more fun with stickers (and 133 decal.ini entries)
  8. 1 point
  9. 1 point
    Nuovi aggiornamenti, gente! L'Italia è quasi completata, poi mi manca da lavorare ancora sui Paesi dei Balcani (ex-Yugoslavia). Ho cambiato tipo di tileset, ne sto usando un altro di Stary i cui colori sono più adatti per maggior parte dell'area, a mia opinione. Ho creato anche nuove texture per far fronte a varie necessità. Ho aggiunto tutti i fiumi principali e i maggiori laghi Italiani al terreno, usando delle mappe e Google Earth come riferimenti. Credo di aver fatto un ottimo lavoro nell'imitare i percorsi naturali dei fiumi e le forme dei laghi, pur con le limitazioni del motore grafico. Giudicate voi il risultato! (i fiumi sugli screenshot in basso si notano appena a causa delle texture in uso, ma se fate attenzione noterete percorsi del tutto simili a quelli del mondo reale!). Dulcis in fundo, ecco una overview generale degli aeroporti finora presenti. Per quanto mi riguarda, l'Italia è ormai completata. Ora devo pensare agli altri Stati: Lista di aeroporti e basi aeree aggiunte all'Italia (57): Alghero-Fertilia Airport Amendola Airbase Ancona-Falconara Airport Asiago Airport Aviano Airbase Bari Airport Brescia-Montichiari Airport Brindisi Airport Bologna Airport Bolzano Airport Cameri Airport Cagliari-Elmas Airport Caserta-Grazzanise Airport Cervia Airbase Crotone-Sant'Anna Airport Decimomannu Airbase Foggia Airport Forlì Int'l Airport Florence Airport Frosinone Airport Galatina Airbase Genoa Airport Ghedi Airbase Gioia Del Colle Airbase Grosseto Airport Guidonia Airbase Istrana Airbase Lamezia Terme Int'l Airport Latina Airport Milan-Linate Airport Milan-Malpensa Airport Naples Int'l Airport Olbia-Costa Smeralda Airport Orio Al Serio Int'l Airport Oristano-Fenosu Airport Padua Airport Parma Airport Perugia Airport Pescara Airport Piacenza-San Damiano Airbase Pisa Int'l Airport Pratica Di Mare Airbase Ravenna Airport Rimini-Miramare Airport Rivolto Airbase Rome-Ciampino Int'l Airport Rome-Fiumicino Int'l Airport Rome-Urbe Airport San Pancrazio Airfield Siena-Ampugnano Airport Taranto-Grottaglie Airport Trento-Mattarello Airport Treviso Airport Trieste-Ronchi Dei Legionari Airport Venice-Tessera Airport Verona-Villafranca Airport Vicenza Airport Lista dei siti SAM aggiunti all'Italia (33): Agna SAM Site Amendola SAM Site Aquileia SAM Site Ardola SAM Site Barattoli SAM Site Borgo Manara SAM Site Bovolone SAM Site Brenton SAM Site Ceggia SAM Site Cervia SAM Site Codogno SAM Site Conetta SAM Site Coriano SAM Site Ghedi SAM Site Gioia Del Colle SAM Site Longare SAM Site Manerbio SAM Site Monte Grappa SAM Site Padua SAM Site Pian Del Cansiglio SAM Site Portegrandi SAM Site Povegliano Veronese SAM Site Punta Gorzone SAM Site Quirra SAM Test Range Sacile SAM Site San Damiano SAM Site San Giorgio Di Livenza SAM Site San Marco SAM Site Spangaro SAM Site Suzzara SAM Site Teglio Veneto SAM Site Trecenta SAM Site Villafranca SAM Site Lista dei siti radar Early Warning aggiunti all'Italia (12): Croce Grande EW-GCI Site Gargano EW-GCI Site Maccarese EW-GCI Site Otranto EW-GCI Site Paùli Mannu EW-GCI Site Poggio Renatico EW-GCI Site Portogruaro EW-GCI Site Potenza Picena EW-GCI Site Quaglietta EW-GCI Site Remondò EW-GCI Site Tirli EW-GCI Site Varcaturo EW-GCI Site PS: i siti SAM ed EW-GCI sono reali e prendono il nome delle località a cui si trovano vicine. Spesso sono situati in zone rurali e alcune di queste località non sono grandi né famose. Sono stato accurato con le loro locazioni, nei limiti del motore grafico del gioco. PS n°2: @paulopanz Dimmi che hai degli F-104S Italiani aggiornati! Quelli che ho hanno un flight model incasinato!
  10. 1 point
    All 120+ ALARM missiles fired during the first Gulf War were fired from the under fuselage stations. The original wiring was for the inboard wing pylons until they realised they'd have nowhere to hang the Hindenburg's..... Side of pylon mounting came later.
  11. 1 point
    Unsere Panzerdivision Dort wo der Morgenwind Träume verweht, wo sich der junge Tag zögernd erhebt, hört man von Ferne her uns're Division, dröhnen die Panzer schwer, dumpf grollt ihr Ton. Dort wo die Wälder stehn, stürmen wir vor, werfen im Wirbelsturm Wolken empor, wenn auch die Erde bebt, friedlich wird sie sein, denn uns're Division steht dafür ein. Dort wo der Panzerlärm plötzlich zerbricht, zeichnet der harte Tag jedes Gesicht. Bis nach dem Angriff uns Freude übermannt, ja Freude, donnernd tönt das "Hurra!", weit in das Land.
  12. 1 point
    While geared more for the SF2 series, the basic information is usefull for new (and even continuing!) FE2 players Have Fun!
  13. 1 point
    sound like you're not looking (or installing to) in the right place for "user" folder. Like the SF2 series, FE2 runs in 2 places: 1) the "core install', down in the /C:ProgramFiles/x86/ThridWird/FE2. and 2) the Mods Folder; usually in the *your name/saved games/ThirdWire/FirstEagles2 since you said you're on Win7, that's where you'll find it. You might also want to give the linked post below a read; while geared for SF2, the same basic information is used for FE2 this Mods Folder is where everything goes. Rule of thumb: if a needed folder dosen't exist (or come with a download, such as Effects, or Objects/Weapons, Terrains), you create one)
  14. 1 point
    Next Coupi's movie. 1st shoot is how to not use ALARMS at low alt ;-)
  15. 1 point
    baffmeister, Great looking terrain tiles. Mandatory screenshot
  16. 1 point
    Here is the Second DiD Mission for Ltn. Fritz Müller, Palestine theater, following the 20 rules for DiD (by Von S) --- July 29, 1918 "This morning our new flight officer decided that I and Vzfw. Arnold Nowotny would do a reconnaissance flight to Port Said. The weather was pleasant enough with a light breeze and scattered clouds, but the flight would be a long and grueling one, and cold at the high altitudes we were to undertake the journey. We ascended slowly from our aerodrome at Jenin, gathering speed and altitude gradually, and making our way towards the open water. By this time we were at an altitude of about 4000 meters and were frequently battling a constant westerly wind* that kept pushing us in proximity of the coast, so that we had to fight our aircraft controls to go further over the water and remain unnoticed by any English forces that had crept northwards during these trying months. The journey was indeed a monotonous one with no friendly or enemy aircraft in sight* but at least the pretty clouds made our long flight to Port Said feel shorter. Eventually I lowered my left wing, peered over the side of the cockpit, and noticed the mouth of the Suez Canal coming into view, emerging here and there through the light cloud cover. I idled my engine and began a gradual, spiraling descent towards the port, with Nowotny following me. Feeling sure of ourselves, we descended quite low and sprinted across several fields and villages slightly south of the port when we noticed a caravan, made up of seven or eight camels and carrying supplies that seemed to consist of munitions and various boxes. I quickly signaled to my flight companion and we dove on this caravan - three or four passes were required but eventually the whole was a fiery mess, with black clouds of smoke being blown across the countryside. Seeing the commotion below, I began a wide ascending turn only to see that Vzfw. Nowotny had been caught unaware by a sly Nieuport that may have been hiding in some cloud cover. I was still about half a kilometer away but pointed my wide turn in the direction of the Nieuport that was already chattering away with its gun, following closely behind my companion. This Nieuport was not piloted by any novice however, for he soon broke off his attack and turned directly into me. We circled and danced, I doing wide turns to maintain speed and this brave fellow doing a few loops over me, and then below, and then with some tight turns thrown in to impress me further. I seized on the opportunity, found myself slightly below the fellow, and opened my guns. His engine began to burn soon. I did not wait to inspect details but began a fast climb away from him. When I leaned over my cockpit to survey the scene I saw that he had plummeted down in the vicinity of a village, trailed by a long plume of smoke. Nowotny had in the meantime joined up with me and was pointing upwards with his finger, towards what to my satisfaction was an observation balloon, roughly above the Canal and near a bridge. This balloon was surprisingly high, over 1000 meters, so we climbed some, did a few wide circles around it and then attacked. It was quick work and a descending ball of fire was then seen heading towards the bridge, with no sign of the balloon's occupant. We did not bother to circle the area any further but climbed slightly and headed in the direction of our lines, across the Canal. All was going well I thought, given the excitement of this flight, but I was premature in my conclusion. My propeller's revolutions suddenly slowed, and slowed some more, and it came to a stop … and then there was only the sound of the wind. Had I pushed my engine too much during this flight? I was close to 1500 RPMs for most of the journey. Perhaps it had overheated and seized?! But there was no evidence on the instruments that something was wrong. These and other questions went through my mind for the next minute - I realized the situation was serious. My flight companion had slowed down and was observing my still propeller. I had no choice however and, very grimly, signaled with my left hand that he fly back to our base at Jenin and inform all of my engine failure. Now I concentrated on bringing my crate down, careful not to stall since I knew the Pfalz's vices. I landed somewhat roughly but intact, and rolled to a quick stop about three or four kilometers east of the Canal, and about half a kilometer away from what seemed a fisherman's hut (I was very close to the coast). There was no way of knowing if English or our own and Ottoman troops were nearby since the front lines here were always changing, as the waves on the coast. I did not wait too long to think but gathered my map, compass, other items of sentimental importance from the Pfalz, and ran into the fisherman's hut. To my delight the old fellow inside, after calming down from seeing my strange presence, informed me pleasantly that he was helping to get much-needed supplies to the Ottomans and would frequently ferry such items in his fishing boat, back and forth - using the cover of moonless nights to slip by. For the next several days I remained huddled at the bottom of this fishing boat, feeding on salted fish and crabs, and viewing and reviewing my map, to see that we were headed east and slightly north towards our lines, careful to keep the coast visible but not to come too close. By the time I reached Jenin I had grown a beard and was unrecognizable to Nowotny and Steinmann. I would require several weeks rest before any flights were attempted; these were the orders of the flight officer. While I did not want to rest that long, I could still rejoice since my victories were confirmed two days before I arrived - the British caravan, an observation balloon, and the Nieuport that had impressed me with its aerobatic skills. This had brought my total aerial victories to five, and I would be receiving the Iron Cross 2nd Class!" --- Notes: The effects of wind drift are noticeable in FE2 above about 3500 meters altitude (11,000 to 12,000 feet) in these wooden planes (but not so noticeable lower down, which seems realistic) - and also it depends on the strength of wind in the environmentsystem.ini file that's installed in the Flight folder (see my FM update packs for those files). The low congestion modifications are also working very realistically - only a few aircraft so far are spotted per mission, as typical of these obscure theaters.
  17. 1 point
  18. 1 point
    Dont forget to put your personal I-HAWK site onto the roof!! ;D
  19. 1 point
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  21. 1 point
    Alt-D twice will give you a clear screen in game. Alt-P if you wanna pause and get different views of hte action mandatory screenie, from the archives today
  22. 1 point
    Hello everybody, While, as you know, we're working on several projects at once, today we'll tell you about our the current main one - Bodenplatte. The most important new tech we're developing for it is the FM improvement to take into account the air compressibility and its influence on the aircraft stability and handling that is noticeable at high speeds. The late war aircraft are a pinnacle of the piston engine technology and they can approach the sonic barrier, especially in a dive. And of course this new tech is paramount for our first jet - Messerschmitt Me.262 'Schwalbe'. You may have wandered will the new tech work for the existing aircraft released before - it certainly will, we always update all aircraft to take advantage of the new tech so they all have the same modeling fidelity. Meanwhile, our artists are working on several 3D models simultaneously (some are nearly complete and the work on others has just begun): Bf 109 K-4, Me 262 A-1, P-47D-28, Fw 190 D-9, Hawker Tempest Mk.V and P-51D-25. We also decided to improve the recently released Fw 190 A-8. It will be able to carry 1000 kg SC 1000 bombs with reduced ring stabilizers and "M8 Panzerblitz 1" HE rockets and you will be able to remove the nose-mounted 13 mm MG 131 machine guns, resulting in four different modifications of this plane: Fw 190 A-8 (fighter) Fw 190 A-8 Sturmjäger (better armoured interceptor) Fw 190 F-8 (attack plane) Fw 190 G-8 (fighter-bomber) So, while it may appear we have only one Fw 190 A-8 in the sim, in fact, you'll have 4 different modifications. This is also true for many other aircraft - in one of the coming Dev Blog releases we'll compile the complete list of aircraft including the possible modifications. Since the words are best followed with visuals, today we can show you the WIP screenshots of Messerschmitt Bf 109 K-4 'Kurfürst', Republic P-47D-28 'Thunderbolt' and Focke-Wulf Fw 190 D-9 'Langnasen-Dora': Our map designers also have something to show you today. In Dev Blog #193 we presented the early European map prototype. At the moment, th designers are working on the road network and settlements. The total amount of settlements will be around 300 including so many towns we have never modeled on one map before. To be able to finish this work in time while modeling the general layout of the cities and towns the special settlement block designer tool has been created. This is a small teaser, a Western European town made using this approach (this is not a particular historical town, but a test layout): You can discuss the news in this thread
  23. 1 point
    DCS World Helicopter Autumn Sale Pack Now Available! Now available and lasting until September 30th, 2018, we are offering all four DCS World helicopters for just $69.99! Normally a $199.96 value; this is a 65% saving on each helicopter. DCS World offers some of the most realistic helicopter simulations available on the PC, and nothing compares to the helicopter combat environment that DCS World offers. For new DCS World helicopter players, this is a rare opportunity not to miss in the Special Offer section of DCS e-shop. DCS: UH-1H Huey DCS: Mi-8MTV2 Magnificent Eight DCS: Ka-50 Black Shark DCS: SA342 Gazelle DCS World Update Last week we released DCS World Open Beta version 2.5.3.2115. Unfortunately, as an open beta, it introduced a crash when using module maps and some VR-related issues. This week we addressed these issues in the Open Beta; however, we will be unable to move this Open Beta version to the Release version this week. Today’s Release version update will correct the AGM-65E crash. Thank you for your patience. DCS: P-51D Mustang Update The Mustang was our first World War II aircraft and was pivotal in laying the ground work for our later warbirds. Since its initial release though, our graphic technologies have greatly improved, and the Mustang is starting to show its age. As with other DCS World aircraft, we are dramatically improving both the cockpit and external model of the Mustang. Both will use Physical Based Rendering (PBR) and Deferred Lighting (DF) to radically improve the aesthetics of this iconic DCS warbird. This will be a FREE update to Mustang owners! Today we have some work-in-progress images of the updated cockpit. DCS: NS 430 Navigation and Radio System Available on Steam Purchase on the DCS Steam page The NS 430 GPS navigation system, is an optional add-on module for most DCS World aircraft. It provides powerful, yet intuitive, navigation and radio communications options to supplement the navigation and radio systems already integrated into your aircraft. The NS 430 is particularly useful for older aircraft with less sophisticated navigation and communication systems. This module provides ability to display the NS 430 as a pop-up window in almost all aircraft (except for those that have their own advanced navigation systems like the A-10C, Ka-50 and F/A-18C). The NS 430 is also included as an integrated 3D cockpit panel for the DCS: Mi-8MTV2 and DCS: L-39 Albatros. The NS 430 was introduced in 1997 and quickly became aviation's most popular GPS. Wide Area Augmentation System (WAAS) capability was added in 2006. The sharp, clear display and intuitive button layout of the NS 430 made it the standard for general aviation around the world. The DCS NS 430 includes: Dozens of user interface screens Chapter and Page layout functionality Moving map capability Serves as both a communications radio, navigation radio, and GPS receiver Concentric knobs are used to navigate the various pages, scroll through data, and enter information Options to configure to displays based on user preference The device supports navigation on next maps: Caucasus, Nevada, Normandy 1944 and Persian Gulf Sincerely, The Eagle Dynamics Team
  24. 1 point
    Agreed 100%. As a newbie myself, I started by questioning like "Nah, this missile can't be that accurate; holy **, those bombs just ain't that effective..." One eventually at least try to take a look at the DATA.inis That's when somebody really begin to enjoy the game(and recognise its possibilities & limitations)
  25. 1 point
    "What If" I ever finish this terrain.................a Sabre Mk-6 somewhere over "New Dhimar."
  26. 1 point
    its why i dont actually want mue to make tga visible in the lod viewer..... i get reminded now and again that you can go flying with this thing too!
  27. 1 point
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  29. 1 point
    Hi there, In one occasion I was en route to a target area named like XYZ Temple (yeah, me too. sounds nonsense right) in Kamchatka terrain mod by Baltika and updated by Wrench (further with Stary's detail 250m mesh...) When I was closing in at the target, there was an unexpected EW Radar installation and all a sudden, jumped by the sightings... see the image below Is that one of the easter eggs for the terrain and if that's true, is there any background info./ local tradition things related to it ??
  30. 1 point
    Interview with Indian pilot https://hushkit.net/2018/08/15/flying-and-fighting-in-the-mig-27-interview-with-a-mig-pilot/
  31. 1 point
    F-35A, 13th Sqn 'The Antelopes', Royal Dhimari Air Force, 2020
  32. 1 point
    That Navy / Marine interceptor takes the what if prize Stratos. CL
  33. 1 point
    Most of them were not delivered in 1980 (if at all) Cooper is well aware that he needs to revise his book, and that's why acig forum is a nice erratum After all, it is a common situation in history and especially aviation history.
  34. 1 point


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