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Showing most liked content on 08/23/2019 in all areas

  1. 6 points
  2. 4 points
  3. 4 points
  4. 2 points
  5. 2 points
  6. 1 point
    I have gotten Track IR (TIR) running on various older versions of EAW, as well as the latest version of EAWPRO. I have not yet had the time to downlead the latest iteration of v1.60, and so cannot make any comments there, although I expect V1.60 to be TIR-friendly. The only important thing is, within EAW, to invert "Y" axis within the in-game selections (not the Ini). I have been using a "mouse emulator" sub-program within the main TIR game folder, but some say this is not necessary. It was a pleasant surprise to get various versions of EAW running with TIR; Some sims of similar vintage were not constructed to enable TIR, unfortunately. While certainly a newbie with regards Track IR, and with much to learn about the feature, I have come to feel it is an indispensable aid to player immersion, and to one's situational awareness once in the game. It's very nice, and entirely NATURAL to look around, when within the cockpit, and SEE things like a real pilot would see them. Be advised, that the system takes some getting-used-to. That is to be expected. Let's put it this way: Previous to TIR, and being an EAW newbie, I got, at most two enemy A/C before I either got shot down, or ran out of bullets, in the "instant combat" scenario . Not terribly impressive, to be sure. With same level of experience, can now down usually 4 enemy A/C, without any risk of being shot down, since Situational Awareness (SA) is so much enhanced. A pleasing increase in effectiveness, particularly since the TIR feature mimics the natural view/action of the pilot. No more hat switch for me. YMMV. I don't need a mapped button to return to front/cockpit view. Just get used to the feature, get used to "finding" the cockpit dashboard again--like a real pilot would, and you are GTG. YMMV. Some prefer this feature. I defer to SkyHigh for more detailed info, since he has been using such for far longer. Perhaps other people will chime in. TheTrackIR feature is available from other vendors, usually at lesser cost. Your call, and read the reviews, by all means. Disclaimer: no financial interest. The most complaints about TIR, specifically, concern the older, reflective clip that was mounted on the brim of one's baseball cap. Newer iterations from TIR, and other vendors, to be fair, have a rig with IR-illuminated LEDs that attaches to the side of one's earphone headset, or other head-rig. By all accounts, such IR-illuminated headset-mounted rigs have overcome the problems encountered with the reflective rigs. To sum: TIR is a far more natural, far more immersive, far more intuitive means of playing any sim for which it is suited. lt is VASTLY better than using the conventional hat switch, and incomparably better than using complicated key combinations to achieve similar views, then switching back. Like Night and Day, my friends. Flying without it now seems like I'm being deliberately put at a serious disadvantage. I don't fancy being a sitting bird, and I reckon you don't either. Read the reviews, decide on the various products offered, and give it a long-term tryout. It WILL take some experience for some folks, but others will take to it immediately. That's all.
  7. 1 point
    Thank you guys, I very much appreciate it.
  8. 1 point
    Outstanding Yak cockpit, thanks a lot Starfighter!
  9. 1 point
    Red Ten is the spare, it always goes with the team on overseas deployments. It also acts as a camera ship for occasions like this. But - what happened to the Blue Angels? Over here in NY we were told that it was going to be a combined Reds/Blues/Thunderbirds/F-35 flypast. Sadly I missed it anyway, was down at the Jersey shore, though I did see the Reds when they were over here about 10 years ago. Mike
  10. 1 point

    Version 1.0.0

    151 downloads

    This is YaK-9P Cockpit. I hope that you will like the mod. Cheers, Starfighter2
  11. 1 point
    Lot of flights to update flight model ;-)
  12. 1 point
  13. 1 point
    April 2020: VFA-14 Tophatters: Based on the USS John C. Stennis (CVN-74) navigating Gulf of Dhimar in multinational "Operation Dragonbreath". Our mission is to help Dhimar counter the increassing terrorist attacks, neighbouring Paran is in deep turmoil and there have been repeated attacks against border cities, some of them even including APC and targetting our troops in the ground. During early morning we got a call from USMC troops, codename Ravagers, while on foot patrol they got ambushed by enemy APC's and infantry squads in the market of the town.As QRA aircraft we are sent to deal with the threat and help the marines in the close quarters of the city. The bad guys... At the carrier deck We were launched with a heavy load, so we need to refuel on the way to the coast. After the refuel, we head to the coast, apporaching Moshak Marines are heavy pressed, and we start picking our targets in the streets of the city JDAM away. The USAF boys are heavy at work as well. Rifle: Shack! Our job is paying in gold, but we're getting fired as well. But now the enemy is in full retreat, the marines were able to disengage, and the help is on the way... Is now time to get back to the carrier. Circling... busy deck. And parked, time for some late breakfast. The mission was a total succes, killed 3 BTR60 and 2 BTR 152, the USAF killed some guys on the ground, so I got this... The mission was really fun, had to spend sometime designing it to have everything in place, but it was both fun and entertaining, and above all I felt like a real pilot in a close quarter situation. I aligned each shot to avoid hitting buildings in the ground, and tried to follow all the procedures I read on real operations books. SF2 still has some great potential! During the flight I palyed a real firefight between US troops and talibans, so it was more realistic trying to save those guys on the ground. Sorry for so much pics, hope you enjoyed.
  14. 1 point

    Version 1.0.0

    135 downloads

    The Heinkel He 70 is a mail plane and fast passenger aircraft of the 1930s designed by German aeronautics firm Heinkel Flugzeugwerke, which was also used in auxiliary bomber and aerial reconnaissance roles. It had a relatively brief commercial career before it was replaced by types which could carry more passengers. The He 70 was a leading design for its day, setting eight world speed records by the beginning of 1933. 3D Model (Veltro2k) Textures and FM (Charles) Cockpit (Kesselbrut) Best Sim : Thirdwire unzip ad folders to their appropiate places...have fun THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  15. 1 point
    Hi! As long as UllyB is "on station", I'll take the liberty to answer for him. So, here are the screenshots that were attached. Apparently, the model Tu-160 is expected to be very good. Perhaps, it even more closely matches the prototype than the model by Veltro2k (in the Download section he recently published his version of the Blackjack, but with a B-1B cockpit).
  16. 1 point
    or mosquito pit.. generally it is also a fast bomber. @UllyB keep it going. Thing is just a few modders here...and mostly lazzy ones. But seriously all of them are occupied by own projects....so convincing can be a challenge. I know someone who would do such a thing because it's fun but he is mostly into silly choppers and strange stuff...and for sure not on the red side of the game.
  17. 1 point

    Version 1.1

    832 downloads

    Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile UPDATE This Update is mandatory to be applied over the orignal installation you can get here: http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/ http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/ http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/ Requirements: Just any standalone SF2 installion under July 2013 Patch level. That's it. How to install it? 1) Download the original MOD http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/ http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/ http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/ 2) Unzip it. If you have issues try this program: http://www.bandisoft.com/bandizip/ 3) Drag it into a CLEAN Mod folder 4) Unzip this new file 5) Drag to the MOD folder all the contents you'll find in the file called "COMMON FILES" Then do the following: * If you have SF2NA , just drag all the contents of the file called "SF2NA" and overwrite everything when it is asked. * If you don't have SF2NA , just drag all the contents of the file called " NO SF2NA" and overwrite everything when it is asked. 6) Enjoy CREDITS: "I approve of the mod" dmtdragon The Mirage Factory Cocas Dels eburger68 ianh755 Dave Sundowner JSF_Anggie Aleks1 JAT81500 Feedee Bobrock JeanBa Stratos Ice Man Logan4 Wrench Bongodriver Foxmonter DenissOliveira Ludo.m54 Centurion-1 Coupi Paulopanz Marcelo ace888 Brain32 wpnssgt Veltro2k Blackfish Sordo EricJ Eole2 RavenClaw_007 FastCargo Baddmeister YEYEYE Crusader Sillone104 WhiteBoySamurai frnt Kesselbrut
  18. 1 point

    Version

    885 downloads

    Douglas EB-66C Destroyer Update Pak (Ver.2) 8/16/2019 = For SF2, Any & All = This is an update/upgrade/Remod of my 2013 pack. This is considered to be "version 2.0" of the EB-66C Destroyer ELINT/Escort Jammer aircraft. It it designed to replace, in total the earlier package from August 2013. If you have the original pack, you are instructed to delete it completly (aircraft, decals, and all), as this one has some major imporvements. This remod pack contains 2 skins: 41st TEWS, 355th TFW, PACAF, Takhli RTAFB, mid-60s thru 1974-ish (RC tail code) 39th TEWS, 36th TFW, USAFE, Spangdahelm AB 1969-73 (JN tail code) Both are new, and are (hopefully!) in the correct SEA 3-tone camoflague colors. All NEW replacement serial number decals were created. Both skins use a pool of 36 100% historical serial numbers. As only 36 of these aircraft were built (in one block of 30 and a second of 6) it was a easy job. While totaly accurate in nature, the 36 numbers are not representative of individual aircraft of any unit or squadrons that used the EB-66C (other than by random happenstance). Decal randomization is TRUE. As with the other B-66 mods, a heavily edited cockpit designed to 'fit' within the existing canopy framing is included. Avionics have been upgraded with new jammers, chaff dispensers, and so forth. This aircraft carries =NO= offensive weapons, or defensive guns. FLY ACCORDINGLY!!! A small modification to the data ini also allows for carrying external jammer pods & chaff dispensers in place of the drop tanks. As always, fairly easy to follow, yet detailed install instructions are included. Please read them! See "Change Log" in the Notes section for a full-ish list of what's been, well, changed! Happy SAM Dodging!! Wrench Kevin Stein


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