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Showing most liked content on 10/30/2020 in Posts
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3 pointsHeading westward in direction of London Docks From near to far to see: London Docks, Westindia Docks, Cityport
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2 pointsI think that partly the problem that Ngr faces is related to how the aircraft was modelled and split in different meshes. Here is what I mean: The decal just in front of the exhaust is supposed to be on the outer side only, but because the whole middle section of the aircraft and the 2 engines are a singe mesh, when you apply a decal that should face left, it appears both on the right engine and the left engine facing left. The same happens to a decal that is applied on the upper side of the fuselage, that should face top - it appears also inside the engine intake, facing top. I do not know of a cure to this other than cutting the section into more meshes, allowing independent placement of decals. In my case above the decal appearing at the wrong place is a minor problem. I had to reduce the size of the board number (14) on the intake, so it could fit entirely in the separate mesh, which I believe the model creator included especially for placing the board numbers and preventing them from appearing at wrong sides of the intakes. The problem though is that in reality the board number should be bigger, but still I would call this a minor problem. Aside from these issues though I am extremely happy with both the MiG-29UB and MiG-29A models as the level of detail is exquisite.
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1 pointyeah saw it on a FB group.... and was instantly amazed we havent done this yet. bring out your BUFFs MITO 1989 while the Tanker TOADs watch Dyess 1983 well somewhere in Texas anyhow now if we just had a north east and southeast US terrain (Loring, Seymour Johnson, Barksdale)
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1 pointyes, dds can do crap with nice skin, Generally, i do not recommend dds. as specular and bumps. Did you try different compression? BC2/DXT3 or BC3/DXT5 and generate MIP maps . Did you try bump as a high-quality jpg? We have the end of 2020...and we have tons of aircraft to download, but we need more high-quality mods. End-user can always resize skins to the desired format.
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1 pointThe thing is that the decal is not common to all aircraft in a squadron, but to a single board. So to represent a full squadron you would need 1 skin for the aircraft with unique skin design and another skin for all other aircraft in the squadron. So that will be a problem in the game as when the standard squadron skin is used in the game, you will not have the special skin appearing among the other aircraft. This is similar to US Navy squadrons having a CAG bird and line birds. If you make the CAG bird a separate skin, then you will never have the CAG aircraft appearing together with the line birds. In my example Bulgarian MiG-29UB board number 14 was decorated to commemorate 100 year of military aviation in Bulgaria and no other aircraft had these additional decorations: Something similar on Bulgarian MiG-29A board 16 commemorating 25 years of MiG-29A in Bulgarian Air Force service: I do apologize to Ngr for hijacking his thread.
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1 pointyou want Desert Storm? i'll deliver coast to coast from McGuire in the silver to Travis in the green. and Barksdale in between (well down on the tarmac anywho)
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1 pointB-1's in Desert Storm, MITO For all the "Cat drivers that think they have the best climb outs.......
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1 pointWell I imported the Silkworm launcher & Styx missile over from OP Darius. It works fine as a baseline for what I have in mind long-term. Let's just say I really do like the idea of more targets for JDAMs and APTKS rockets! At least now I have some idea of how to put the 21st Century version in-game at a later date.
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1 pointactually any carrier capable aircraft will generate on any allied carrier. I've had Scooter and SPADs generate as parked on many a RN CV.
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1 pointLighting up the predawn...... It's been quiet all the way so far...no Migs, no Sams, no nuthin, so it's with a $h*t-eating grin, we roll in towards the target... As per usual, I should have just shut up.... Drop a string on MK-82's, and head for home...
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1 pointSorry if any issues caused,was justing having a giggle....how about these migs ?
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1 pointThanks for all offers to help with Cooling Towers. Sundowners Cooling Towers looks great, but they are a little bit to big in size. Finally i got the old Cooling Towers to work. My mistake was a simple typo in the types.ini. And so the target area around West Ham Powerstation in London looks now: At the moment i have switched off the smoke effect of the cooling towers. I'm not sure how much the effects will harm the fps rate, because there will be a lot of ground targets in London and when heavy dogfights will come .... I dont want to have slideshow.
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