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Showing most liked content on 01/11/2022 in all areas
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3 pointsThe problem is, that i have to choose between roads on all farmtiles or no roads on all farmtiles. And after a further look at Google Earth i think roads on all tiles are closer to reality than no roads.
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2 points
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2 pointsJuly 20-25 Armand's Diary Flights are now every day. Photo recon and escort missions. Jean and i take off from Bryas. Escort mission.Far little spots are Moranes from Esc 57.They have no guns,camera equipment instead. Another screen from Flanders
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2 pointsSebtoombs, there is a very good reason for that. John Le Mesurier is both the inspiration and model for Edward. (The terrible photo is based on one of John in his 20-30s). I have him as a second cousin of the actor. Similar background, but John Le Mesurier is currently 3 years old. ---------------- The riverside idyll lasted as long as June did. With the new month 1 wing RFC moved south to cover a new section of the line. 2 Squadron was now located in the village of Hesdigneul. The field was more open, but the sheds were right next to the nearest civilian houses. Le Mesurier was sure that everyone knew there was a war on and no French grandmother was going going to complain about the noise at any point. It was a few days after the move that Le Mesurier first saw an enemy aircraft. He and an observer called Wade were working on the trench photographs when two white specks caught Edward’s eye. As he watched the shape seemed to become clear to him. Aeroplanes with black crosses! Tapping on Wade’s shoulder and pointing, Le Mesurier turned toward the enemy machines. It turned out that the German machines were flying along lower and slower than Le Mesurier’s Be2c. With a dive he was able to pull ahead and below the lead machine. Wade read his mind and reached for the Lewis gun. This was newly fitted shortly after their move to Hesdigneul and Le Mesurier had been itching to try it out. https://combatace.com/uploads/monthly_2022_01/large.LeMesAviatik.jpg.9e45e6e68c851191dc2afbfbb01793f6.jpg The noise of the Lewis over his head was even louder than Le Mesurier ever expected. His excitement overruled the discomfort however. The great white aeroplane above them turned away and fled east. He considered chasing them, but the other machine was still flying west. “Slow and across the lines?” Edward thought. “Bombs!” The speed difference allowed them to position themselves below the other aircraft. An Aviatik. Wade let fly again and again as the bomber turned for the safety of German territory. Le Mesurier gave a rude gesture and the pilot returned the salute in kind. “Well!” Edward thought as they turned for home. “That went awfully nice.”
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2 pointsThis is an option if you have limited disk space and want to move mod folders to another disk or partition. Obviously bear in mind that if you are moving them from a SATA 3 SSD to a SATA 2 HDD then things will be a bit slower on the HDD. 1. Go to your mod folder (C:\Users\<>\Saved Games\ThirdWire) 2. Backup the game folder you are about to mess about with! 3. Copy (don't cut) the folder for the game you want to move, then paste it on the new location on your other disk / partition. 4. In the new location you can either remove or rename options.ini and version.ini. Here I have just renamed them: 5. Back to the original saved games folder now - just remove everything apart from options.ini and version.ini so you are left with: 6.Now to do the actual redirect open up the options.ini file and scroll to the bottom: [Mods] ModsEnabled=TRUE Directory=C:\Users\<>\Saved Games\ThirdWire\StrikeFighters2 Israel Editors=StrikeFighters2 [screenShots] Directory=C:\Users\<>\Saved Games\ThirdWire\StrikeFighters2 Israel\ScreenShots Format=JPG Change the paths to the location where you have moved all the folders to: [Mods] ModsEnabled=TRUE Directory=F:\SF2\StrikeFighters2 Israel Editors=StrikeFighters2 [screenShots] Directory=F:\SF2\StrikeFighters2 Israel\ScreenShots Format=JPG 7. then save and test the game.
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1 pointMost of the best modders in the community have agreed to make their work freely available with few restrictions. These modders have granted blanket permission for you to use their work under the following conditions: 1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms. 2. The work may not violated any terms of release by converting payware to freeware or freeware to payware. 3. You must give proper credit to the original author in your readme file. 4. If feasible, included the original author's readme along with your new mod file. 5. You must contact the original author for permission of use if more than 30% of the original release is affected by your work. 6. A Mirage Factory file may not be altered or included in a new mod with the permission from a Mirage Factory Member. 7. Any scenery or map tile modifications by Wrench require permission to edit, change, or use. 8. Any uploads of mods to Dev A-Team products are limited to ini edits, and skins/decals. They have requested that NOTHING of theirs be stored or shared or passed around outside their own members-only website. 9. I have read and understand how downloading works at Combatace.com - link to post about downloading Signatories to this agreement are (latest additions in bold): 101tfs 542Tiger (aka 331KillerBee) 76.IAP-Blackbird AleDucat allenjb42 AmokFloo baffmeister Baltika bender41 bobrock Brain32 CA_Stary Caesar Capitaine Vengeur ChampionsVA56 charley111 CIACHO Cocas column5 comrpnt CoolHand29 (MiGbuster) Corktip14 craigbrierley (Bongodriver) CrimsonRoamer Deadhead Dels Deuces Doghouse drdoyo dwcace erikgen EricJ Erwin_Hans ext FalconCAF FastCargo Firecage FLOGGER23 Fracture Fubar512 gambit168 Geezer Gepard ghostrider883 gillg Gocad GrinchWSLG Heck hgbn hi ho silver HrntFixr JA 37 Viggen Jan Tuma JAT81500 Jarhead1 jeanba JimBeamer#5 johnrey JRBeers JSF_Aggie Jtin Jug Julhelm kct Kesselbrut KingAlbert Klavs81 Krfrge Kulbit80 Longestpants littlesmoke LloydNB Major Lee malibu43 mikeymead MontyCZ mppd muesli PACMAN pcpilot p10ppy Paladrian pappychksix pcpilot PFunk pureblue Rambler 1-1 Raven ravenclaw_007 Red Dragon Designs Royohboy Russouk2004 scouserlad13 Shaolin Sheriff001 Signum Silverbolt Spinners Soulfreak Spitwulf STORM suhsjake SUICIDAL Syrinx Tailspin Talos The Trooper thundercheif Timmy Tristan Typhoid USAFMTL (Dave) ValAstur (ex - NazGhul) Veltro2k Viper63 WarlordATF Warwolf01 whiteknight06604 wilco wingwiner WombRaider wpnssgt Wrench, The *** Special Cases ONLY X RAY yakarov79 Zurawski UllyB This applies only to work released individually as freeware. Not as part of a team (unless the team name is listed) or anything released as payware. If you have any questions, please get in contact with the modder and work things out. Also this doesn't apply to SimQH, they can not use anything from this for site for a damn thing.
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1 pointAviatik crashed! At least one Boche less!Viva la France! Jean spend about 200 rounds of it.Two witnesses,Jailler and Le Sort. 27 July Claim to get credit Aviatik rejected. The staff found the evidence to be unreliable. In their opinion, the machine could have a technical fault. Sacre Bleu! What a disappointing! I don't know what proof must give them that they believe it! Jean and I decided to still show them. 27-28 July Patrol own area and enemys area .Both ineffective.No sign of enemy.
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1 pointJuly 26 Armand's Diary Offensive patrol Over the trenches,near St.Vith.Notice German Drachen ! Combat began! Should be a easy prey...
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1 pointCongratulations Seb_Toombs! Quite Dynamic Duo,Andrews and Davies! Boches have tough time yet,i suppose.
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1 pointParoni Armand and Jean are doing a good job escorting and driving off the enemy! Maeran sorry the riverside idyll had to come to an end. _________________ The good weather over Flanders Fields have come to an abrupt end, clouds started to gather. No more so than when my downed Aviatiks was denied to me. "Sorry, Andrew's the Artillery chaps that captured them have taken full credit. " I was fuming! "... You'll just have to get another and make sure we are round this time to witness it." It got worse. I had a phone call from my father the same day (He is Station Commander at RNAS Eastchurch and close friends with the First Sea Lord and carries a fair bit of clout). "Why the blazes are you not in Manston! I promised your mother that I'd keep you near me. From what I hear you're acting the bally goat" He carried on without even taking a breath, "There are rumours going around that you have adopted that silly little saying "attack everything!" - it has to stop! Understand!!" I thought he'd stopped and was about to speak when the old volcano erupted again. "I've also heard you've looped your BE2. What the blazes!!!!! IT ENDS NOW." With that, the call ended - reasonable chap my old man. Thankfully none of the chaps knows anything about my high ranking father, and I want to keep it that way. 6-10 July were fairly standard stuff. Recon over Marne, some long patrols on both sides of the lines and a trip on coastal patrol to Zeebrugge. I was given a 48-hour pass and enjoyed with Davies a very enjoyable trip to Paris. Though Davies remains a silent odd fish if I'm completely frank. On the 13th I was down for the afternoon patrol when at lunchtime two cheeky swine appeared over the airfield again. We scrambled quickly! I was leading B fight for only the second time, the first being at the end of June. This time I dismissed circling above our base as a foolish waste of time and headed due east climbing at 50 knots the whole way following what I suspected was the Hun's line of retreat. At 8000ft I doubled back, west, to St. Pol-sur-Mer and sure enough, the Hun were indeed returning to their lines. We were on a perfect intercept course for them. All the advantages were ours! We dived on them causing them to separate. Davies and I stuck with one like glue. We dived and split the pair Davies really has got his eye in Davies' shooting is first class and after about 120 rounds from the Lewis the engine was seized and the pilot was slumped over in the cockpit. The EA started a steep descent which turned into a nose dive crashing then exploding into flames in a field on the western outskirts of Nieuport. It was both a joyous and strangely sobering moment. I think at that moment I realised what so many men had realised before - war isn't just some game. I said a prayer for the pilot and observers families and flew west to St Pol-sur-Mer. I said a quiet prayer for families who would no doubt grieve very soon "No doubt about that one Andrew's, not only did half the squadron witness that, but most of Nieuport too! Capital, old fruit, CAPITAL!" The CO slapped me on the back as I stepped off the wing. He nearly knocked me flying. I'm not quite so stable without my stick. Within a few hours, the claim was confirmed by a number of witnesses. First confirmed victory!!
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1 pointJuly 17 Armand's Diary Patrol over the Vimy Ridge.German activity increased in the region. Drive off enemy recon and artillery spotting planes. Jean once again ready to shoot the enemy but with meager results!Enemy slipped from us. The fight took place south of Lens,near Douai aerodrome,Flanders. Bryas aerodrome ,just landing.Truck columns on the way the front.On the horizon from there the city of St.Pol.
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1 pointView File Mirage F1BE (1985-1998) Mirage F1BE (1985-1998) This mod is dedicated to BPAO, nothing would have been possible without him. In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E. F1BE_Late specifics: - no 550, AIM-9 SW instead - R530 (retired 1987), no S530F, no CLB4, no CLB8 - no radio-altimeter - Seat Mk10 - RWR BF - no guns - 450 L (360 kg) less fuel - CC420 gun pod capability (under-fuselage and under-wings) - AN/ALE-40 Chaffs Flares dispenser Covered units : - Ala 14, 141° Escuadron. - Ala 46, 462° Escuadron. A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team. Submitter ludo.m54 Submitted 01/10/2022 Category Mirage F1
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1 point
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1 point
Version 1.1.0
512 downloads
The Hawker Siddeley Harrier is a British military aircraft. It was the first of the Harrier Jump Jet series of aircraft and was developed in the 1960s as the first operational ground attack and reconnaissance aircraft with vertical/short takeoff and landing (V/STOL) capabilities and the only truly successful V/STOL design of that era. The Harrier was developed directly from the Hawker Siddeley Kestrel prototype aircraft, following the cancellation of a more advanced supersonic aircraft, the Hawker Siddeley P.1154. The British Royal Air Force (RAF) ordered the Harrier GR.1 and GR.3 variants in the late 1960s. WHAT'S IN - 28 new skins - all historical serial numbers (GR.1/GR.1A/GR.3) - sound CREDITS - Wrench partial templates - paulopanz skins, decals etc - warpaint 74 references You need SF-2 Europe to fly Enjoy @paulopanz -
1 pointAfter long studies of sat images from Google Earth i realized what i disliked on Green Hell. Vietnam is highly populated. Nearly all 1000 meters is a village, while the Green hill is nearly empty of villages. Thatswhy i thought i should make roads on each Farm tile. This is what the first attempt looks like: Unfortunatly i was not carefull enough while painting the roads. When i marked the end of the roads on tileend i had a calculation error of 18 pixels. Thatswhy some tiles does not fit and the roads have a gap on tileend. What means, back to start. But the principle is confirmed. I must only adjust the positions more carefully. When the roads are good i will place villages on the map, so that the terrain will be heavily populated.
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1 pointI will be using mixamo fuse software to make the models, they will be something like this.
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1 pointA new update for realSKY is in the works; fixed night ambient colour being too dark, slightly tweaked cloud textures from Cellinsky's Widesky mod, brand new sun flare, different space sun flare, smoother rainbow ring flare and newly recoloured Stary's original lens flare drops. Last but not least, a new experimental shader providing a minor bloom at daytime with Effects set to Unlimited, in place of the original blinding effect at dawn/dusk by TW. New horizon glow, fog and ambient colours, with reworked bloom shader. New sun and reworked lens flares, bloom effect being visible only with exterior views (thank your cockpit glass for not blinding you). Extra shots at high altitude, with new space sun flare textures.
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1 point
Version
131 downloads
Dassault Mirage IIIPN, Servicio Aérea Nacional (Panama National Air Service) 7/20/09 -- For SF2 Full-4 Merged Installs !ONLY! -- This is a mod of the stock 3W MirageIIIC into a "What If..." MirageIIIPN if used by the Panama Air Force. It makes use of various stock lods, cockpit, and cockpit bits that are ONLY in a full-4 merged install. It is also completly non-usable in any 1stGen versions of 3W games due to extensive use of various lods, inis and tgas ONLY available in a Full-4 Merged install. Extensive editing of all the inis created a 'mix-match' of old and new; old airframe with modern avionics. All weapon fits, excepting the R-530F are stock. I've included the R-530F (and variants), for those that don't have Gunny's Ordanance Shop installed. The canopy has also bee activated, use Shift/0 to open and close it. You =will= be extracting the Nations.ini, to add the new nation of Panama. Instructions are below, in the "To Install" section. As always, it's reccomended -no, REQUIRED- that you read the enclosed document through before installing this mod. If you are unfamiliar with any procedures, post questions in either the Release Announcment Thread, the regular CA forums, or via PM to me. It really isn't all that hard. Good Hunting! Wrench Kevin Stein ps: should maybe have been posted in the "What If..." section, but that's Spinner's section!
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