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Showing most liked content on 07/13/2022 in Posts

  1. 4 points
  2. 4 points
    aaaand back to the 90 again
  3. 3 points
    where the hell are we again? dunno sir. but its drier and hotter than home, thats for sure
  4. 3 points
    Shame, I was convinced, after 9 years, we were close to Exp3, SF2 Korea, plus the Indo-Pak and Iran-Iraq games.
  5. 3 points
    I assume you mean TOD objects: In the TODEditor you can save a selected object with right mouse button -> Save Object as *.obj or *.3ds files (saving as *.lod file doesn't work (yet)). Afterwards you can load the object with File->Object Manager...->Load Object and place it on a (new) TOD. But note: the texture coordinates (texture mapping) of the object were not changed. That means the texture of the object must be located on the new texture (atlas) at the same position as on the original texture (atlas). Alternatively the texture mapping of the object (*.obj or *.3ds file) can be changed/adapted with a 3D modeler program, i.e. blender or 3D Max.
  6. 3 points
    ok, so i was comparing pits, and saw this
  7. 2 points
    nice Desert Storm shots as always. but when you gonna move on to the Balkans?
  8. 2 points
    Un pajaro mas de la industria argentina de aviones IA-30 Ñancu
  9. 2 points
  10. 1 point
    ok, so i'll quit clogging up the overall screenie thread with F-16s. over 4600 built. 43 years of service. over major 25 operators. there should be some variety here i'll start this show off mile high...
  11. 1 point
    Take care of your wife, wish her a speedy and complete recovery!
  12. 1 point
  13. 1 point
    Here, the Iraqi Invasion Campaign, with some improvements. Iraqi Invasion.INI Iraqi Invasion_DATA.INI
  14. 1 point
    Isn't the stainless-steel tip an intentionally designed static electricity discharge point?
  15. 1 point
  16. 1 point
  17. 1 point
    Hmmm yeah, something weird is going on with my inbox, I think it needed a little clean up, I deleted a few things in there... Well, not only do I fly F-16s, but I've been trying to finish a "simple" mod based on the Chilean Air Force for a long time... I say simple in quotes because over time I found details and solutions. of the same in the excellent viper team model... I actually thought of working on the YAP vipers, but although they are very precise the viper team work has more animations and covers the wide variety of blocks and variants... Here are some improvements... * Relocated (and slightly scaled) IFF and RWR antennas * Canopy frames with their respective black borders (in blocks D and B I managed to thicken the frame that divides the cabins) * The section of the engine shown between the fuselage and the nozzle on the B models had a mapping problem that only showed a narrow ring, now also fixed... Some corrections in the drawing of the panel lines (not of the number of rivets type) but something better was achieved. I did a lot of this with added 3D with fake pilot and hiding/overlaying things...also did some work on the canopy TGAs...so far I think it meets my expectations. Later I will try to show new images
  18. 1 point
    Extract from Wikipedia: Operational history[edit] The An-26 has a secondary bomber role with underwing bomb racks. The racks are attached to the fuselage in front of and behind the rear landing gear. In the bombing role it was extensively used by the Vietnam People's Air Force during the Cambodian–Vietnamese War and Sudanese Air Force during the Second Sudanese Civil War and the War in Darfur.[7] Russian Forces have also trained with the An-26 as a bomber.[8]
  19. 1 point


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