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  1. 6 points
    MiG-23ML at Sewastopol Belbek Airfield An-26 parked at the same airfield
  2. 5 points
    Scenery shots of Sewastopol Belbek Airfield
  3. 3 points

    Version 1.0.1

    737 downloads

    August 2022 =============== United States Air Force F-5C Skoshi Tiger Volume III VERSION 1.0 ------------------------------------------------------------ We are proud to present the F-5C Skoshi Tiger, a combat veteran of the Vietnam War, and one of the most enduring American military aircraft designs ever produced during the Cold War period. This third Volume depicts the following variants; the USAF F-5C and the VNAF F-5C. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight model files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series. INSTALLATION INSTRUCTIONS: -------------------------- 1. Copy the contents of the "To Mods Folder(s)" to your SF2 Mod directory. Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases. 2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file. NOTE 1: ------------ Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package. The user may alternate between the two by "commenting out" the relevant line in the F-5C_COCKPIT.INI [CockpitData] Directory=cockpit <---This is the default //Directory=cockpit_Lo-Fi In order to "activate" the higher resolution textures you would decomment the previous line and comment out the next line, thus: [CockpitData] //Directory=cockpit Directory=cockpit_Lo-Fi <---This is now Low-Res NOTE 2: ------------ Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this.. [LOD001] Filename=F-5C.LOD to this.. [LOD001] Filename=F-5C_002.LOD Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive. NOTE 3: ------------ For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail. Keys: ------- SHIFT+0 -> canopy open -/= (Default thrust vector Keys) -> elevator trim CREDITS: Sophocles - 3D Model, Cockpit, textures Ravenclaw_007 - Project "God-Father" 3D Modeling, Animations, Weapons, Research, Beta testing Baffmeister - Flight model, weapons edits, Avionics, Beta testing Crusader - Avionics and data tweaks, Beta testing Guuruu - Sounds and Afterburner effects, Beta testing Guest contributors: Gkabs - pilot figure Cliff7600 - Avionics tweaks, functioning horizontal trim indicator Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement! Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model. Brain-32 - Modeling advice, initial cockpit.cfg + more NeverEnough - Initial work on the Flight model Russouk2004 - Always answering questions when I needed help..Cheers!! Derk - Many, many references!!! Blade - Excellent mini-tutorial on damage textures Finally, thanks to TK and Thirdwire for creating such a fantastic game. **************************************************************** FEATURES: * A highly detailed external 3d model, including all features specific to the F-5C including...Aerial refueling probe and external armor plates under the cockpit and engine areas * Specular color and Normal (bump) maps. * Seven Level of Detail models (LODs), providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible. * Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the 150 gallon Factory tanks and the 275 gallon variants; the NF-5A being the only F-5a variant to carry them. * Extensively fine-tuned flight parameters in the aircraft data configuration files, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister. * 3 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by both the USAF and VNAF Squadrons. *Accurate serial numbers and pilot name decals for both the 4503rd Tactical Fighter Squadron and 110th commando squadron. * Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter. * Super detailed dedicated F-5C 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches, flap position indicator..and more. * A full complement of highly (or should I say "insanely" detailed weapons carried by the USAF F-5C, all by ravenclaw_007. * Comprehensive F-5C Skoshi Tiger Loadouts representing the weapons carriage evolution of the F-5C in USAF service from 1965 to the 1967 by Sophocles. * Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007. * GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet. * All new afterburner, emitter, and engine smoke effects by Guuruu. * Functioning elevator trim controls and gauge, using the Thrust Vector Controls; courtesy of Cliff7600. ****************************************************** PILOT NOTES ----------- F-5C Limit and Reference Speeds. [Indicated Airspeeds] FLAPS (FULL DEFLECTION): 300kts for both leading and trailing edge. FLAPS (MANOUEVERING): 450kts for both leading and trailing edge NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2. LANDING GEAR: 240kts DRAG CHUTE: 165kts CANOPY: 50kts NOSE WHEEL STEERING: 65kts MAXIMUM INDICATED AIRSPEED: 710kts [redline] MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft. -------------------------------------------------------------------------------------------------------------------------------- TAKE OFF ROTATION SPEEDS 13500lbs: 155kts [full internal fuel and two sidewinders] 20500lbs: 195kts [about the maximum weight possible with included stores] NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds. -------------------------------------------------------------------------------------------------------------------------------- CLIMB SPEEDS Military Power 13500lbs: 375kts with a transition to mach 0.89 20500lbs: 310kts with a transition to mach 0.74 Maximum Power 13500lbs: 595kts with a transition to mach 0.93 20500lbs: 480kts with a transition to mach 0.85 ------------------------------------------------------------------------------------------------------------------------------- FINAL APPROACH SPEEDS With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel. NOTE: Target touch down speed is 20kts less than final approach speed. ---------------------------------------------------------------------------------------------------------------------------------------- The Gun Sight -------------------------------------------------------- The designers of the F-5A elected the simplest and most reliable gunsight conceivable. The low-cost, optical-mechanical reticle display was manually adjustable from 0 to 200 mils depression. It was collimated to avoid sighting errors. The gunsight was acceptable for aiming AIM-9B missiles, guns, rockets and bombs. It was possible to "replicate" this simple, mechanical operation within Strike Fighters 2 series parameters, and thanks to Crusader's cockpit.ini entries, we have the following functionality: The site itself is animated so that the Mils lever and thecombining glass of the site move according to the Mills selected (activated when cycling through air to air weapons ; and more importantly, air to ground weapons with "Backspace" and "\" Backslash accordingly). ************************************************************* Agreement _________ THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION. ************************************************************* Sophocles August 2022
  4. 3 points

    Version 1.0.0

    23 downloads

    Nieuport 27 skins of Padua Air Defense Flight for Nieuport N27_FAS First Eagles 2 Historical notes: Unidentified italian Nieuport 27, possibly aircraft of Padua Air Defense Flight, with a light silver-dope pattern, darked tail, probably black or red and a winged devil fuselage insignia. Picture possibly taken in Padua. Source: "Nieuport 24/27 at war!" by Paolo Varriale. __________________________________________________________________________________________________________ ** What you will find in this Padua Air Defense Flight Nieuport 27 skin pack: - A skin & decals to Nieuport 27 used by Padua Air Defense Flight in Italy 1918. Serial number fictional. - Two optional folders one with a red tail & other in black. - New textures for the N27_FAS cockpit with new italian instruments. - 2 New optional hangar screenS for Padua Air Defense Flight in 1920x1200 size. You will find this in the "HANGAR SCREENS" folder. To use it, you must drop or copy the jpg file in your N27_FAS aircraft main folder, next, edit your N27_FAS.ini file. and add this line: To use the Nieuport with black tail [AircraftData] HangarScreen=HANGARSCREEN ITALY1.jpg <------ add this line __________________________________________________________________________________________________________ To use the Nieuport with red tail [AircraftData] HangarScreen=HANGARSCREEN ITALY2.jpg <------ add this line __________________________________________________________________________________________________________ - I painted new textures for the cockpit, with a new "GLASS.tga" to complement all of them. The gauges & needles were made as close as possible to the real instruments. - Releasing two versions: One in 1024x1024(JPG & TGA) and other in 2048x2048(JPG & TGA). - I set the 1024x1024(JPG & TGA) as standard for the planes. *OBS: If you are running a low-end computer I do not recommend the use of 2048x2048 cockpit textures. __________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS: FE2 INSTALLATION (SKIN) - Drop or copy the folder "N27_FAS" from mine "Aircraft" folder to your "Aircraft" folder. (DECALS) - Drop or copy the folder "N27_FAS" from mine "decals" folder to your "decals" folder. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "N27_FAS".ini file. [TextureSetXXX] Directory=Padua ADF Name=Padua Air Defence Flight Nation=Italy Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "N27_FAS.ini" file order for others skins that you have already installed before. That's all. __________________________________________________________________________________________________________ Credits: - Julio Junqueira texture skins & decals markings for N27_FAS, cockpit and hangars. - EmlD for the Cockpit 3D LODs. __________________________________________________________________________________________________________ - Thanks to EmlD for the excellent Nieuport 27 model. - Thanks to Stephen1918 and Crawford for help with information on the Nieuport's fuel gauge. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. __________________________________________________________________________________________________________
  5. 3 points
    accidental idek what caused it but now i have a retro retro flight sim lol
  6. 2 points
    holding my breath I am not TK is long done with SF. We have what we have.
  7. 2 points
    I think the guy is confusing blur with bloom. I explicitly wrote in my realSKY Readme file that bloom postprocessing is used by the game when Effects settings are set to Unlimited. This is unrelated to the mod, although realSKY provides better postprocessing given engine limitations. I wonder why I waste time writing Readme files. About effects, the best currently available are from Stary's Unified Effects package. For the ODS mod, me and guuruu have been improving those and fixing any mistakes, typos, wrongly referenced shaders, etc. Maybe some day I'll think about re-releasing them as a standalone package. Much better looking effects are simply not possible, the graphics engine is not capable of features like proper heat waves, volumetric clouds, etc. The game is old, live with it. Besides, to be asking for even better freeware mods than the ones already available is a bit insulting and annoying. I almost lost my sanity while working with obsessive care and precision on some add-ons (which are free). There are people spending their free time to make others happier, with absolutely nothing in return. So let's be grateful for what the community already offers. Rant over.
  8. 2 points
    Methinks you shouldn't hold your breath. I mean the modders can only do so much with (as Wrench pointed out) a twenty-year old graphics engine. It would be nice if it could be updated with a better rendering engine, but you have to just find the best one amongst many effects that gets relatively close to what you're looking for. I mean DCS is constantly worked on so there is some improvement and bug-fixing. But Strike Fighters had it's last patch nine years ago, which so far didn't mess with the graphics engine (which I could be wrong, I didn't review or remember the patch notes).
  9. 2 points
    SitRep: The progress of terrain modding was yesterday slow. I wasted my time to find a bug, which was a transport plane, that randomly appeared middle on the runway. After hours and hours of searching i finaly found the reason for the bug. It was a simple typo. I wrote "." instead ",". And again the old wisdom proved true: It are the little things that cause big troubles.
  10. 1 point

    Version 1.0.1

    129 downloads

    Charlie Vipers on Guard Part 1: Block 25s in the 90s This mod is the first of three to represent the various versions of the F-16C/D in US Air National Guard service during the 1990s. It was a busy time with potential conflict in Korea and active operations ongoing over Iraq and the Balkans. This mod aims to show the units as they were at that time. Included is a new F-16D Block 25 from ravenclaw_007 to cover the two seaters in each unit that had them. Included Team Viper F-16C Block 25 with historical ANG skins new F-16D Block 25 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The load outs are the same so you will be able to load the same weapons. *************************************************************************************************************************************************************************************************************************** LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. In the F-16C_B25.iniyou will find these lines LoadingScreen=F-16C_Loading_119.jpg //LoadingScreen=F-16C_Loading_111.jpg installing this mod will have default loading screen with the New Jersey ANG aircraft. if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ******************************************************************************************************************************************************************************************************************************** Credits Viper Team F-16C Block 25 ravenclaw_007 new F-16D Block 25, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 21 Aug 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  11. 1 point
    The life sicle of the game goes to the end. I think we will never see any engine updates from ThirdWire . He anounced W10 compatibility 2 years ago and ended with it. its still anounced without moving ahead i see. So we have to play with that we have. Its nice retro game which makes us happy isnt it? :) So relax and joy. The architecture of engine is not opened like it is in Falcon 4.0 so its not possible to improve engine, only ini editing
  12. 1 point

    Version 1.0.0

    20 downloads

    Nieuport 27 skins (K.u.K LFT) for EmID Nieuport N27_FAS First Eagles 2 Historical notes: Austro-Hungarian K.u.K LFT - Kaiserliche und Königliche Luftfahrtruppen (The Imperial and Royal Aviation troops) This is a pack with two Nieuport 27 skins, captured by K.u.K LFT at the Italian Front. These Nieuport 27s were flown before by the Italian 81a Squadriglia in late 1917/early 1918. Both planes were captured intact and posted to fly by K.u.K LFT. __________________________________________________________________________________________________________ ** What you will find in this Nieuport 27 skin Pack: - A full set of two skins & decals to Nieuport 27s used by K.u.K LFT I painted the pilot's personal marking (horse & Horseshoe) as far was possible to see, according to the Nieuport picture. - Both skins with diferents fuselage pattern styles, that you will find in the "OPTIONAL FOLDERS". To use, just copy the inside contend to your "N27 Austrian folder" / "N27 Austrian 2 folder" and let the replace. - two (2) optional hangar screens for K.u.K LFT in 1920x1200 size. You will find this in the "HANGAR SCREEN" folders. for each aircraft. To use it, you must drop or copy the jpg file in your N27_FAS aircraft main folder or N27_aircraft main folder. Next, edit your N27_FAS.ini file or or N27.ini file, and add this line: For N27 [AircraftData] HangarScreen=N27_Austria-HANGARSCREEN.jpg <------ add this line For N27_FAS [AircraftData] HangarScreen=N27_FAS-Austria-HANGARSCREEN.jpg <------ add this line __________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS for N27_FAS skins: FE2 INSTALLATION (SKINS) - Drop or copy the folder "N27_FAS" from mine "Aircraft" folder to your "Aircraft" folder. (DECALS) - Drop or copy the folder "N27_FAS" from mine "decals" folder to your "decals" folder. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "N27_FAS".ini file. [TextureSetXXX] Directory=N27 Austrian Name=N27 Austrian Nation=Austria Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 [TextureSetXXX] Directory=N27 Austrian 2 Name=N27 Austrian 2 Nation=Austria Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "N27_FAS.ini" file order for others skins that you have already installed. ---------------------------------------------------------------------------------------------------------- INSTALLATION INSTRUCTIONS for N27 skin: FE2 INSTALLATION (SKINS) - Drop or copy the folder "N27" from mine "Aircraft" folder to your "Aircraft" folder. (DECALS) - Drop or copy the folder "N27" from mine "decals" folder to your "decals" folder. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your N27.ini that you find in your Aircraft folder. [TextureSetXXX] Directory=N27 Austrian 2 Name=N27 Austrian 2 Nation=Austria Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "N27.ini" file order for others skins that you have already installed. That's all. __________________________________________________________________________________________________________ Credits: - Julio Junqueira texture skins & decals markings for N27_FAS, N27, cockpit and hangars. - EmlD for the Cockpit 3D LODs. __________________________________________________________________________________________________________ - Thanks to EmlD for the excellent Nieuport 27 models. - Thanks to Stephen1918 and Crawford for help with information on the Nieuport's fuel gauge. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. __________________________________________________________________________________________________________
  13. 1 point
    since 2 months i play on max effects settings With stary's EE3 except shadows but actually on max effects settings fov becomes a little blur 😟 i tried all combatace effects mods but never got dcs or warthunder alike fire flares and flames i think thirdwire should do something about it just an effects update
  14. 1 point
    If the already given tips didn't work 6 years ago, then I guess the guy has stopped trying to fix them in the years between then and now.
  15. 1 point
    Little Skorpion. A polish project for a low cost ground attack aircraft for the Warsaw Pact countries. Designation PZL-230. model released by Leonardo in 2009 for WOX series.
  16. 1 point
    Taking off from Katscha Airbase at Crimean Peninsula (WIP Beta Terrain)
  17. 1 point
    I have been working for the past two weeks on the Saudi Arabia V150 APC 90 mm model for ODS mod, I will be posting some progress photos later on.
  18. 1 point
  19. 1 point
    Big thank you to sophocles and to everyone who worked on the F-5C_Skoshi Tiger.
  20. 1 point
    Strike fighters 2 on intel hd 4600 max settings dell latitude e6540
  21. 1 point
    Con la Diana sul petto
  22. 1 point
    thanks guys , I did look up the F-4E(F) Air Superiority Fighter (Luftwaffe) and it just removed the rear seat and pilot....my solution was to use FakePilot as the backseater.
  23. 1 point
    easiest method will be to add a black decal to the canopy itself. same method as on the airframe, get your mesh name and location from lodviewer when you do it, you can just use a small 12x12 tga filled to the borders. while usually bad form in making decals, it works when you are coloring a whole part like a ECM blister or maybe a canopy. the color to the edges will bleed and cover the whole mesh. mandatory screenie. not a upcoming project, just something different
  24. 1 point
    Iron Eagle II "Mig-29s" ...if anyone knows how to black out the rear canopy glass only, please let me know! Thanks for the excellent Kurnass pack dtmdragon
  25. 1 point
    Giving the MiG-21F-13 some well deserved use, feels great to fly this thing
  26. 1 point
    I'm leaving them blank like in the movies. 'USAF' F-16Cs patrolling West of Alaska, 1988.. (We need those weird Russian markings for the 'MiG-29s' to do Iron Eagle II full justice)
  27. 1 point
    Puerto Rico Air National Guard
  28. 1 point
    these lil sonsabitches been hard to pin down. still cant find the squadron bird
  29. 1 point
    Before the Storm After the Storm A-7E skin by @yakarov79, F-16C Block 25 skin by yours truly.
  30. 0 points
    True but it's not like TK is making any effort to patch it, so yeah I got you, it would be nice but I'm not expecting him to do anything about it.


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