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  1. 6 points
  2. 5 points
    some pics .. the first showing the camera selected in the gunsight as per the flight handbook .. and the second showing the switch turned to "ON" when the camera is selected, and the counter rolling back the frames..
  3. 4 points
  4. 4 points
  5. 4 points
    Two models of Afghan fighters one with Stinger FIM92 and the other with Stinger no shrubs requested by @strahi
  6. 3 points

    Version 1.0.10

    220 downloads

    Samurai, Headhunters, Panthers and Foxes PACAF F-16C/Ds in the 1990s pt 1 PACAF started transitioning their F-16 fleet in the very early 1990s from the initial F-16A/B models to the more advanced C/D models. 8th Fighter Wing in Korea and 432d Fighter Wing in Japan received Block 30 versions while the 18th Fighter Squadron in Alaska recieved the Block 40s. These units participated in many of the actions the USAF was involved in; including Deny Flight detachments in USAFE's AOR and no fly zone operations over Iraq. Included F-16C and D, Blocks 30 and 40 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models.the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load them out easy ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits Viper Team F-16C Blocks 30 and 40, F-16D Block 30 ravenclaw_007 tweeked F-16D Block 40 and templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 17 Sep 2022 ********************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ********************************************************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *********************************************************************************************************
  7. 3 points
    Okay next will be The General Atomics MQ-9 Reaper. This is something I wanted to make after I did the TB2 with @guuruu and this will be our second team work. Work will start tomorrow.
  8. 2 points
    Convair 201, german Navy, on carrier "Theodor Heuss"
  9. 2 points
    aaaand heres the last one for a while. RL says I wont be making anything new until after Thanksgiving earliest, after Christmas more likely
  10. 2 points

    Version 1.0.0

    62 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Afghan FoxHole with Stinger FIM92 Missile All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some pictures and information. https://www.mixamo.com/ for using their free character making and rigging. also using a free net model to use as references And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Extra. If you want to have the Afghan show in the mission editor [MissionData] NationName=Afghanistan ServiceStartYear=1970 ServiceEndYear=1995 //GroundObjectRole=AAA <----- GroundObjectRole=MISC <------ Availability=COMMON Exported=TRUE ServiceStartYear=1975 ExportEndYear=2030 ExportAvailability=COMMON
  11. 2 points

    Version 1.0.0

    54 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Afghan with Stinger FIM92 Missile site All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some pictures and information. https://www.mixamo.com/ for using their free character making and rigging. also using a free net model to use as references And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Extra. If you want to have the Afghan show in the mission editor [MissionData] NationName=Afghanistan ServiceStartYear=1970 ServiceEndYear=1995 //GroundObjectRole=AAA <----- GroundObjectRole=MISC <------ Availability=COMMON Exported=TRUE ServiceStartYear=1975 ExportEndYear=2030 ExportAvailability=COMMON
  12. 2 points
    another one up and waiting, one last one for the year coming this weekend
  13. 2 points
    Out of Villafranca Proper lady for Italian sky. Hope that both of you are aware that private messages can also be used to ask someone questions... Especially in the screenshot thread. Just a small thing to keep in mind.
  14. 2 points
    I fix the missile, I just couldn't leave it as is. I think it is good enough.
  15. 1 point
    I've noticed that some of the Harpoons I have in my SF2 Full-Merged just don't hit their targets. You shoot them and they fly until they hit the ground. Others follow in low flight until they reach the target. I noticed that some have WeaponDataType=1 and others WeaponDataType=7. Does anyone have a list of Harpoon variants available in the game and what is the correct Weapon Data for each one?
  16. 1 point
    The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 U3 - is available for you to enjoy RIGHT NOW! BMS 4.36 U3 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. U3 is an incremental update on top of 4.36 base + U1 + U2, so you need to have the BMS 4.36 Full Installer package and Update 1 and Update 2 available on your PC. You can both update your existing 4.36 base + U1 +U2 installation as well as perform a fresh 4.36 base + U1 + U2 + U3 installation from scratch, as you like. See the installation instructions below for details. This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you. Installation instructions (they will be shown as well once you run the U3 installer): DESTINATION FOLDER: Update 3 must be targeted at the original Falcon BMS 4.36 Setup folder, NOT at your Falcon BMS installation location! After the update installer has been finished, it will run the Falcon BMS Setup program to either apply the update to an existing BMS 4.36 base + U1 + U2 installation (choose ‘Manage product updates’), or perform a fresh 4.36 base + U1 + U2 + U3 installation from scratch. Please refer to: WIKI Installation page to see how to proceed with BMS update.
  17. 1 point

    Version 1.0.0

    63 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Tow Afghan one with Stinger FIM92 Missile and the other with Stinger missile. with no shrubs All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some photos and information. https://www.mixamo.com/ for using their free character making and rigging. also using the free net model to use as references And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Extra. If you want to have the Afghan show in the mission editor [MissionData] NationName=Afghanistan ServiceStartYear=1970 ServiceEndYear=1995 //GroundObjectRole=AAA <----- GroundObjectRole=MISC <------ Availability=COMMON Exported=TRUE ServiceStartYear=1975 ExportEndYear=2030 ExportAvailability=COMMON
  18. 1 point
    Allen, as I previously said in the terrain's support topic, I'm not going to work on the terrain anymore at this stage. It burned me out badly. I have no motivation. For simplicity and gameplay purposes all of Bosnia is Red Side. If and when a campaign will be made, front line changes can all be controlled in the campaign data. If you prefer to have Sarajevo on Blue Side, you can change it yourself.
  19. 1 point
  20. 1 point
    View File Vipers in Reserve F-16s in the USAF Reserves in the 1990s Vipers in Reserve F-16s in the USAF Reserves in the 1990s This mod is to represent the F-16 in AFRES service in the early 1990s. All units except for the 457th FS and 704th FS are included, these units can be found in the Texas Falcons release. Units ------------------------------------------------------------------------------------------------------------- 89th FS "Rhinos" F-16A Block 10 Wright Patterson AFB 93rd FS "Florida Makos" F-16A/B Block 15 Homestead AFB F-16C Block 32 302nd FS "Sun Devils" F-16C/D Block 32 Luke AFB 465th FS "Okies" F-16A Block 10 Tinker AFB 466th FS "Diamondbacks" F-16C/D Block 30 Hill AFB 706th FS "Cajuns" F-16C/D Block 30 NAS New Orleans ----------------------------------------------------------------------------------------------------------- Included skins for TW based F-16A Block 10 DA mod Team Viper F-16A/B Block 15 OCU, F-16D Block 30 Team Viper F-16C Blocks 30,32 ravenclaw_007 F-16D Block 32 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE 1: The B and D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The loadouts are the same so you will be able to load the same weapons. ************************************************************************************************************************************************************************************************************************************************************************************* NOTE 2: The F-16A Block 10s do not have corresponding B models at this time. The existing Generation 1 models in my opinion need more work than is feasible to bring them to SF2 standards. There are entries in the numbers.lst for B models in the event a new Block 10 two seater becomes available. ************************************************************************************************************************************************************************************************************************************************************************************ LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. different load screens will be available within each aircraft ini if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ************************************************************************************************************************************* Credits Viper Team F-16C Block 15,30,32 ravenclaw_007 F-16D Blocks 30,32, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 13 Sep 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Submitter daddyairplanes Submitted 09/16/2022 Category F-16  
  21. 1 point
  22. 1 point
    So the marking of the airfields at night now looks so: Two red light beacons, made by Yakarow, each placed 1.000 meters away from runway.
  23. 1 point
    Yakarow made the RSBN beacon for my terrain. RSBN was the soviet version of TACAN navigation system. German MiG-29 pilots, who had flow for LSK and Bundesluftwaffe said, that RSBN was more accurate.
  24. 1 point

    Version 1.0.0

    59 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Afghan with Stinger FIM92 Missile All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use many of their photos to create the skins. Google for some pictures and information. https://www.mixamo.com/ for using their free character making and rigging. also using a free net model to use as references And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Extra. If you want to have the Afghan show in the mission editor [MissionData] NationName=Afghanistan ServiceStartYear=1970 ServiceEndYear=1995 //GroundObjectRole=AAA <----- GroundObjectRole=MISC <------ Availability=COMMON Exported=TRUE ServiceStartYear=1975 ExportEndYear=2030 ExportAvailability=COMMON
  25. 1 point
    This time something not very useful, not even posing a serious threat. Just a piece of equipment to populate airfield areas. Have to admit, inspired by Gepard's terrain work. RSBN-4N Radio Engineering System of short Range Navigation with AD-30T-230M3 generators KNS-1PM-2 on Zil-130 chassis. Light beacon Zis-151 and ATZ-3 (only a few will see differences with Zil-157). I think 4-5 models more and I will upload something for modders, anytime soon. 2 weeks standard CA time.
  26. 1 point

    Version 1.0.05

    172 downloads

    Vipers in Reserve F-16s in the USAF Reserves in the 1990s This mod is to represent the F-16 in AFRES service in the early 1990s. All units except for the 457th FS and 704th FS are included, these units can be found in the Texas Falcons release. Units ------------------------------------------------------------------------------------------------------------- 89th FS "Rhinos" F-16A Block 10 Wright Patterson AFB 93rd FS "Florida Makos" F-16A/B Block 15 Homestead AFB F-16C Block 32 302nd FS "Sun Devils" F-16C/D Block 32 Luke AFB 465th FS "Okies" F-16A Block 10 Tinker AFB 466th FS "Diamondbacks" F-16C/D Block 30 Hill AFB 706th FS "Cajuns" F-16C/D Block 30 NAS New Orleans ----------------------------------------------------------------------------------------------------------- Included skins for TW based F-16A Block 10 DA mod Team Viper F-16A/B Block 15 OCU, F-16D Block 30 Team Viper F-16C Blocks 30,32 ravenclaw_007 F-16D Block 32 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE 1: The B and D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The loadouts are the same so you will be able to load the same weapons. ************************************************************************************************************************************************************************************************************************************************************************************* NOTE 2: The F-16A Block 10s do not have corresponding B models at this time. The existing Generation 1 models in my opinion need more work than is feasible to bring them to SF2 standards. There are entries in the numbers.lst for B models in the event a new Block 10 two seater becomes available. ************************************************************************************************************************************************************************************************************************************************************************************ LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. different load screens will be available within each aircraft ini if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ************************************************************************************************************************************* Credits Viper Team F-16C Block 15,30,32 ravenclaw_007 F-16D Blocks 30,32, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 13 Sep 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  27. 1 point
  28. 1 point
  29. 1 point
    Tower check at Saki Air Base. This tower building was made by Yakarow. It is part of the NITKA system for training of carrier pilots.
  30. 1 point
  31. 1 point
    Trying to fly, making terrible videos.
  32. 1 point
    WIP SitRep: I'm still working on Kachowka high dam. Swambast made the dam object. And i think it looks great. I made 3 new tiles and puzzled all together. As you can see, the hight field around the dam is not yet correct. And on the last screnshot you can realize, that i have forgotten to repaint one tile. it has still a little part of the former greenish river color. It has to be fix.
  33. 1 point
    The Remora Project... The 'loyal wingman' French touch !
  34. 1 point
    I was offline for a couple of days. That gave me the time to rework the river tiles. The greenish river i replaced by a dark blue one. I think it looks more like Europe than before. Screenshot: The Delta of the river Dnepr, when reaching the Black Sea.
  35. 1 point
  36. 1 point

    Version 1.1.0

    463 downloads

    RAF and RSAF Tornado GR.1. version 1.1 ------------------------------------------------------------------ Standart RAF and Saudi strike version. Feb 24th 2019. Version 1.1 notes: ------------------------------------------------------ New strike GR.1 plane is v.1.1, however it's 1st release (just for order, comparing to older planes). In TUTORIALS folder you will find: - how to use bombing radar - baffmeister's flight model notes - L I S T O F W E A P O N S I N P A C K ! INSTALLATION: ------------------------- If you want to save some place on disc I recommend to delete older versions of Tonka_xxx, same as weapons. You haven't to do it, but install can be cleaner. CAUTION !!!! -------------------- Base LOD is using specular maps. They can really drop fps on slower GPUs [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : xxx faster_no_specular_LOD Unpack and use this one. CAUTION 2: ------------------- 3 aircrafts in this pack: - RAF GR.1 batch 2 with mk.101 engines - later RAF GR.1 with Mk.103 engines - Saudi GR.1 Keys: -------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------ ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing viper63 - testing, skins, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado strahi - RSAF skin menvra - testing spinners - hangar and loading screens, green/grey camo corrections svetlin - testing stratos - testing paulopanz - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ********************************************************************************************************** This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ********************************************************************************************************** THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ********************************************************************************************************** Have fun Wojtek
  37. 1 point

    Version 1.0.0

    113 downloads

    Armée de l'Air had about 240 F-84F Thunderstreak and served with 1-3-4-9-11 EC (Escadre Chasse) and 33 ETR. For use with the stock 3rd Wire F-84F. What's In: - 26 new Skins (new suez skinpack included) - Historical decals by squadron Credits: - Ludo Hi Res templates - Mue Lodviewer (this mod'ld be not possible without it) - Soulfreak original skinwork - paulopanz skins & decals (now with skins and SM files polished) - References: http://www.aeroprofils.com/article-1--nc-701-702-martinet.html Notes: I wish someone will build a '50 Nato campaign using these (and other) brand new toys ... Enjoy @paulopanz
  38. 1 point

    Version 1.1.0

    475 downloads

    Feb 7th 2019 ============= GR.1 Desert Storm variant ; version 1.00 ---------------------------------------------------------------- Tornado GR.1 Gulf War 1991. CAUTION !!!! -------------------- This is 1st plane version with working specular maps. They can really drop fps on weaker GPU [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : GR1 DS faster_no_specular_LOD Unpack and use this one. CAUTION 2: ------------------- DECALS: Planes that have ** before name (in planes list) were historicaly capable to use ALARM missiles . Keys: --------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------- ravenclaw_007 - weapons, documentation, 3d lessons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model, some avionics 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals. viper63 - testing, skins, loading and arming screens, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado soulfreak - 2nd Sqn camo citizen67 - AM loadouts (for later use on Italian Tonkas) svetlin - testing stratos - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ************************************************************************************************************ This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************ THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************ Have fun Wojtek
  39. 1 point

    Version 1.1.0

    652 downloads

    Feb 2nd 2019 ============= GR.1B version 1.00 ------------------------------ RAF Tornado GR.1 with Sea Eagle anti-ship missiles. Keys: -------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------ ravenclaw_007 - weapons, documentation, 3d lessons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals. viper63 - testing, skins, loading and arming screens, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado citizen67 - AMI loadouts svetlin - testing stratos - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs *********************************************************************************************************** This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. *********************************************************************************************************** THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *********************************************************************************************************** Have fun Wojtek
  40. 1 point

    Version 1.0

    187 downloads

    Combat Lancer (March 15, 1968 to November 22,1968) The Combat Bullseye I tests of early 1967, clinched the USAF decision to rush a small detachment of seven F-111A's to Southeast Asia, under the name Combat Lancer, to boost night and all-weather attacks while testing the aircraft's over-all combat capability. Combat Lancer was preceded by Harvest Reaper, started in June 1967, to correct known F-111A shortcomings and prepare the aircraft for combat. The Harvest Reaper modifications (mainly more avionics and electronic countermeasures (ECM) equipment) would enter the F-111A production lines, if successfully proven in combat. F-111A 66-0016 flew the first Combat Lancer mission on March 18,1968, attacking a truck park and storage area with 12 Mk11 7 750 pound bombs. A simple strike mission made following John Tiller's WOV Combat Lancer Scenario http://johntillersoftware.com/ModernAirPower/WarOverVietnam.html. WHAT YOU NEED: - SF2V + Eburger68 Epansion; OPERATIONS: - Fly a night test mission with new F-111A over North Vietnam; Install: - all mod folder content in your mod install - overwrite That's all Enjoy @ paulopanz PS: Sometimes I don't paint planes but fly .....


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