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  1. 6 points
    Details and more details
  2. 5 points

    Version 1.0.0

    126 downloads

    1.What inclued: FAB-500 UMPK; UMPK is a guidance kit first developed by the Russian Bazalt Design Bureau for converting unguided Soviet bombs into precision-guided munitions(info from wiki); 2.Note: In-game it is identified as EOGR,You may need specify rail; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)citizensnip(offsite user): Original models and textures; (2)ME: port models to game and put some magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
  3. 5 points
    Menrva his environment mod is a must,the rainstorm effect is also good in cockpit. Mean while in the some where else it's a fine day...
  4. 5 points
    Ummmmmmmmmmmmmmmm, Spanish Fly!!!!!!!!!! Mine got rained on...
  5. 5 points
  6. 3 points

    Version 1.0.0

    109 downloads

    1.What inclued: R-27R: AA-10 Alamo-A, semi-active radar homing; R-27R1: Improved/Export model of the R-27R,slightly better anti-CM ability and slightly longer range; R-27T: AA-10 Alamo-B, infrared homing, passive homing; R-27T1:Improved/Export model of the R-27T,slightly better anti-CM ability and slightly longer range;; 2.Note: Maybe nothing?; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)JD24(offsite user): Original models and textures; (2)ME: port models to game and put some magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
  7. 3 points
  8. 2 points
  9. 2 points
  10. 2 points
    Just make it work ,now some effect works...
  11. 2 points
    smile and wave boys TITANES PHOREVER!
  12. 2 points

    Version 1.0.0

    29 downloads

    ALBATROS D I I ( EARLY ) REDUX Following on from my previous upload of the Albatros D I, it is only right and proper to continue on with the D II ( Early ) As with my previous uploads, this is a total workover of the original D II ( Early ) From Stephen 1918. So, a brief callout of what is included skins wise. First a generic 3 tone Camo scheme over light ply, I have done this as that way I could amalgamate several generic but mainly correct personal markings, without assigning them to any particular Jasta, so a pot luck/generic DII. The next one is an early Turkish Ottoman Albatros, again very generic, and not intended to be any particular Turkish unit. Then the really tasty one, or at least I think it is, 16 Aircraft from Jasta 2, including 7 correctly numbered and marked Albatri, as follows :- 386 Oswald Bolcke 437 Erwin Böhme 390 Otto Höhne 391 Karl Büttner 426 Lt. Günter 372 Stefan Kirmaier 491 Manfred Richtofen The remaining 11 aircraft are figments of my imagination, but I think they fit in with the general theme of Jasta 2 Bolcke. Finally I have included Von Richthofens first red Albatros, which he used later on in 1916 most likely after the unfortunate death of Oswald Bolcke.Apparently it was his orginal Albatros ( D491 ) with all the fuselage, markings and tail feathers given a red wash, very cool indeed. As for everything else, as with all my uploads the whole package is there, so it is an un zip, drop and go sort of deal. If you haven't had any of my aircraft before, then everything is included in this package, Aircraft, Skins, decals, Guns, Sounds, and Pilots. Merely unpack the zip/Rar file, and drop it into the save folder where all your other goodies are stored. I shall again Warn that this package WILL overwrite any other ALB DII ( Early ) you already have installed if that is the case, so PLEASE PLEASE PLEASE back it up or rename it so no untoward harm comes, so there you go, I warned you, so if you futz it up, it's your fault 'cos ya didn't read the boring blather on here As Always..............ENJOY!!!!!................
  13. 2 points
    Due to tweaks I've done, and because of typos, I broke how the VDI works in TMF's F-14 cockpit that is used in the ODS 30AE mod. This is a hot-fix for anyone flying with the F-14 in the ODS 30AE mod: Tomcat_Cockpit_HotFix.zip
  14. 2 points
  15. 1 point
    LtJG Pete Mitchell of VF-84 conducts the interception of a suspected formation of Soviet Tu-16 "Badger" bombers approaching Keflavik, Iceland (September 1979)
  16. 1 point
    Here it is corrected Thanks a lot @Svetlin
  17. 1 point
    Looking great, though there are some minor typos. 1st picture: СВРОС ЦЕЛИ must be СБРОС ЦЕЛИ (so В must be Б) БПИЖН must be БЛИЖН (so П must be Л) 2nd picture: I am not sure, but may be СТВКЛ should be СТЕКЛ (so В may have to be replaced with Е) ИЗПУЧ must be ИЗЛУЧ (so П must be Л) Considering you are not of slavic origin, overall you have done great with the Cyrillic alphabet. Keep up that great work.
  18. 1 point
    remember, you must think in Russian......
  19. 1 point
    yes, PLEASE fix that screwed up font!!! I can't even fix (edit) it from my control panel
  20. 1 point
    It is your model or from free ("free") 3d library? - perhaps smashes are to complex/to big - but this usually occurs in-game already not necessarily in lodviewer. If it from library - then perhaps you have to edit, weld vertexes, invert polys, reset X form, and reset pivots - many of the models simply are not build with a particular game in mind. For SF2 model must be built as any other model but with some specific "parameter" or "limitations" to work properly. Most of the time easy-peasy import of existing models into game will not work. What is the problem with the font size of your post? looks like they are growing feverishly... CPU overheats perhaps?
  21. 1 point
    View File R-27T/R pack 1.What inclued: R-27R: AA-10 Alamo-A, semi-active radar homing; R-27R1: Improved/Export model of the R-27R,slightly better anti-CM ability and slightly longer range; R-27T: AA-10 Alamo-B, infrared homing, passive homing; R-27T1:Improved/Export model of the R-27T,slightly better anti-CM ability and slightly longer range;; 2.Note: Maybe nothing?; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)JD24(offsite user): Original models and textures; (2)ME: port models to game and put some magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews Submitter simonmiller416 Submitted 09/05/2024 Category Single Ordnance Files  
  22. 1 point
    View File FAB-500 UMPK Glide Bomb 1.What inclued: FAB-500 UMPK; UMPK is a guidance kit first developed by the Russian Bazalt Design Bureau for converting unguided Soviet bombs into precision-guided munitions(info from wiki); 2.Note: In-game it is identified as EOGR,You may need specify rail; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)citizensnip(offsite user): Original models and textures; (2)ME: port models to game and put some magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews Submitter simonmiller416 Submitted 09/05/2024 Category Single Ordnance Files  
  23. 1 point
    View File Albatros D II ( EARLY ) Redux ALBATROS D I I ( EARLY ) REDUX Following on from my previous upload of the Albatros D I, it is only right and proper to continue on with the D II ( Early ) As with my previous uploads, this is a total workover of the original D II ( Early ) From Stephen 1918. So, a brief callout of what is included skins wise. First a generic 3 tone Camo scheme over light ply, I have done this as that way I could amalgamate several generic but mainly correct personal markings, without assigning them to any particular Jasta, so a pot luck/generic DII. The next one is an early Turkish Ottoman Albatros, again very generic, and not intended to be any particular Turkish unit. Then the really tasty one, or at least I think it is, 16 Aircraft from Jasta 2, including 7 correctly numbered and marked Albatri, as follows :- 386 Oswald Bolcke 437 Erwin Böhme 390 Otto Höhne 391 Karl Büttner 426 Lt. Günter 372 Stefan Kirmaier 491 Manfred Richtofen The remaining 11 aircraft are figments of my imagination, but I think they fit in with the general theme of Jasta 2 Bolcke. Finally I have included Von Richthofens first red Albatros, which he used later on in 1916 most likely after the unfortunate death of Oswald Bolcke.Apparently it was his orginal Albatros ( D491 ) with all the fuselage, markings and tail feathers given a red wash, very cool indeed. As for everything else, as with all my uploads the whole package is there, so it is an un zip, drop and go sort of deal. If you haven't had any of my aircraft before, then everything is included in this package, Aircraft, Skins, decals, Guns, Sounds, and Pilots. Merely unpack the zip/Rar file, and drop it into the save folder where all your other goodies are stored. I shall again Warn that this package WILL overwrite any other ALB DII ( Early ) you already have installed if that is the case, so PLEASE PLEASE PLEASE back it up or rename it so no untoward harm comes, so there you go, I warned you, so if you futz it up, it's your fault 'cos ya didn't read the boring blather on here As Always..............ENJOY!!!!!................ Submitter Trotski Submitted 09/05/2024 Category Albatros Skins  
  24. 1 point
    Recon Boys giving you that approving look...................
  25. 1 point
  26. 1 point
  27. 1 point
    nice Have Glasses meanwhile in Central Europe
  28. 1 point
    Excellent mod!!!! Thanks a lot for sharing!!!!
  29. 1 point
  30. 1 point
  31. 1 point
    Hi everyone a quick line to say hello to everyone and hope you are all doing fine. thank you for your support and your encouragement here on this site..do to my declining health i have been very limited with movement and sight,,, i have other projects that hopefully i can pass on to other to finish. you all take care ED ( Veltro2k )
  32. 1 point
    Hello, Excellent !!! what else ? Thank you very much for your work.
  33. 1 point
    They could be very accurate within CEP. I think GPS guide EOGB always have some problem,so I set them as EOGR. 2 weeks yeah
  34. 1 point
  35. 1 point
    And some new/overhaul weapons...
  36. 1 point
    Thank You for some reason there where 2 textures assigned to that object resulting in no texture to show up here is the fixed version GPU-2A_Grey.7z
  37. 1 point
    i did , it was beautiful but the wetter was cold , cloudy and very windy , and i thought it never rains in southern California i need a bit of rest the flight was very long and as usual the seats are to small for me not to speak of the Toilet , i think they made them for dwarfs we had fun at the Midway but this Martin Baker seat was way to small for me , but the Mk7 in the back was right for me teaching my grandson how to fly a helicopter no CH-53 so i checked the CH-46 i have a look with my grandson on the LAU-10 with the Zuni rockets and the Snakeye bombs
  38. 1 point
    What Spinners said FMA (the company, that build the IA-58 Pucara and others) was purchased by Lockheed-Martin and renamed. https://en.wikipedia.org/wiki/Fábrica_Argentina_de_Aviones https://en.wikipedia.org/wiki/Lockheed_Martin_A-4AR_Fightinghawk Lock-Mart for this mod is also viable to me when you think of the EF-111A Raven - sometimes named Grumman EF-111A, sometimes GD/Grumman EF-111A...one company build the original airframe, the other rebuild it to something much different.


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