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Showing most liked content on 05/11/2025 in all areas

  1. 3 points
    This looks like Oscar material, right??
  2. 3 points
  3. 3 points
    Today I experienced a thing that was new to me. While testing @Cliff7600 skin for the F-103 intercepting some Harbin H-5 Beagles, I got hit by a tail gunner and caught fire, fire was extinguished after some seconds, but my engine was dead so as I was high and fast started to glide to a nearby airfield, when I tried to hit CTRL + I and the engine restarted!! I made a controlled landing with power and man that was fun and rewarding!
  4. 2 points
    Hello everyone! The F-80C, RF_80A / C, and RT-33A with new K-14 / K-14B gunisght are now completed with some tweaked of glass tilts: Eagle114th
  5. 2 points
    May 10th 1972: first flight of the Fairchild Republic YA-10A Thunderbolt II. the YA-10A would go on to better fame during Desert Storm, when it was better known as ... the Warthog
  6. 2 points
    Norwegian Falcons on a Strike Mission....
  7. 1 point
    American Officer with British collar tabs, the pilots of the Mustangs with no oxy masks or microphones, the CGI is pretty awful, think I'll pass on this pile of dog poop.
  8. 1 point
    I didn't know the Nazi have dragons! Can they fly over mach 1?
  9. 1 point
    Fantastic amount of research and improvements into the avionics of so many Cold War aircraft! Not even ThirdWire researched them to this level. Highly recommeded!
  10. 1 point
    So when are we getting dragons in SF2 for our P-51s to fight?
  11. 1 point
    Donìt feel offended, stay easy mate
  12. 1 point
    In a not to far future, when Canada has become a member of the EU, the Canadian Air Force will use Eurofighters instead F-35.
  13. 1 point
    just a little weekend joyride
  14. 1 point
  15. 1 point
  16. 1 point
    Intercept flown to Molly Hatchet's "Satisfied Man"
  17. 1 point
    NVA 9K31M Strela-1M (SA-9B "Gaskin") propaganda picture
  18. 1 point
    It would require some new missiles edited for export because the weapon bays are empty
  19. 1 point
    A Taiwanese F-103 mod would be cool! Mandatory screen, a Early J-7I over Formosa (cannot be more what if than that )
  20. 1 point
    JS Akagi air wing, South China Sea 2027...
  21. 1 point
    Doing some tests I often deal with F-103 intercepts. They're tough opponents but when I manage to reach their six it's impossible to let them go. It's a J-4/F-4 Fresco-A without afterburner, this F-103 really let me caught him up. To activate the F-103 periscope, in the data.ini file : [Fuselage] ... SystemName[xxx]=Periscope (replace xxx by next number in sequence) & [Periscope] SystemType=HIGHLIFT_DEVICE CLiftdc=0.0 CDdc=0.002 Cmdc=0.00 DeltaStallAlpha=0.0 AreaRatio=1.000 DeploymentMethod=AUTOMATIC_MACH Setting[1].Angle=8.62 Setting[1].DeployValue=0.85 Setting[1].RetractValue=0.86 MaxDeflection=8.62 MinDeflection=0.0 ControlRate=0.5 RotationAxis=X-AXIS ModelNodeName=PeriscopeCover ReverseModelOrientation=TRUE
  22. 1 point
    May The Fourth Be With You...
  23. 1 point
    Antonov An-2P - 8th Transport Regiment, Parani Army Air Force, 1949
  24. 1 point

    Version 0.4

    278 downloads

    ---------------------------------------------------------- STRIKE FIGHTER 2: AVIONICS COMMUNITY PACK (SF2: ACP) v0.4 ---------------------------------------------------------- Welcome to SF2: ACP first release of alpha. Before I explain about the pack, I want to express big thank to the wonderful communities and modders of Combatace and Combat Flight Sim Tavern (Discord), including Thirdwire for the simulation. You all are the reasons why this pack exists. I want to use the passions to improve SF2 into next level with avionics. This requires a lot of research, reading flight manual, and tons of tweaking the texture, and avionics and cockpit ini, along with countless of testing in-flight in SF2. The mods is not perfect, we do our best with the mods. We do it with the joys of our hobbies! This pack includes the following features: - New gunsight / optical sight - New texture for radar, RWR, and another avionic equipment - Improved cockpit and radar through cockpit and avionics ini tweaks for semi-realism (See note #2) - Improves glass texture (If possible) - Accessibility - Optional, includes the AAM firing cue on gunsight for people who can not hear the sounds of missile locking on targets. - Improved night lights inside cockpits - Tweaks to the view angle around cockpit NOTE #1: As mentioned in note #1, due to little resources (Information / data) on early cold war era radar, at least half or most of tweaks are based on an educated guess. For exampe, AN/APG-33 radar that is used with E-1 FCS in F-89B and C, there are some data on it, but no data on elevator nor azimuth angle limitation. ---------------------------------------------------------- ----------------- HISTORICAL VS FICTIONAL ---------------- ---------------------------------------------------------- Avionics overhaul for Historical vs fictional aircraft I am dong overhaul for both historical and 'what if' fictional aircraft. For example, in this alpha version, there are avionics overhaul for F-8A to F-8K, along with France F_8s. It also includes 'what if' JASDF F-8EJ Crusader. ---------------------------------------------------------- ---------------------- INSTALLATION ---------------------- ---------------------------------------------------------- There are readme inside each aircraft folder, please read the instruction to install the mods. NOTE: There is a folder "_OPTIONAL - RWR", by default, RWR always have texture. If you want TW style version of RWR, you can replace the RWR with the provided RWR texture from that folder. ---------------------------------------------------------- ------------- GUNSIGHT / OPTICAL SIGHT SYSTEM ------------ ---------------------------------------------------------- The new version of SF - CAP now have new gun system (texture and MILs) From now on, all guns have texture of 512 x 512, which is 150 MILs. In order, to use the new gunsight / optical sight, you MUST set MILs to 150 in cockpit.ini or ImageSize=0.2025 in avionics (HUD) When I created the optical sights, I measured the MILs of gunsight by pixels For example 512 pixel width is 150 MILs For example: For 100 / 50 / 25 MILs, it is 341 / 171 / 85 pixels ---------------------------------------------------------- ------------------- TEMPLATES SITUATION ------------------ ---------------------------------------------------------- Due to steer size of projects, I am more focused on creating texturs for avionics overhaul. It is taking a lot of my time and I rather to focus and finish the projects in time. Therefore, from SF - CAP v0.4 onward, it no longer have TEMPLATE folder. And to add, with the new gunsight / optical sight, it requires new templates too. However, if any of you want the templates for certain aircraft's avoinics, you can contact me by posting in SF - CAP thread or PM me in CombatAce. I can clean up the mess in the templates and send it to you to use for modding SF2. ---------------------------------------------------------- ----------------------- CHANGE LOGS ---------------------- ---------------------------------------------------------- v0.01 - First release of SF2: ACP v0.02 - Includes avionics overhaul for A-1s, A-4s, F-8s, F-89s, and MiG-15s v0.03 - MAJOR updates, > gunsight and radar are now in higher resolution. > Tweaked cockpit panning angles > Tweaked night lights for night mission > New texture to add 'Old CRT' effect to early cold war aircraft's DTV v0.04 - MAJOR UPDATES > New gunsight / optical sight system (texture and MILs) > Changed the orginzation of files structures > SF2 - CAP has evolved from a modder’s asset pack to a streamlined avionics overhaul for Strike Fighters 2 and add-on aircraft mods, ---------------------------------------------------------- ----------------- CURRENT / FUTURE PLANS ----------------- ---------------------------------------------------------- I am currently workong on adding more A-4s and F-4s to SF - CAP while is workong on another early cold war aircraft. f you have any feedback or request for aircraft avionic overhaul, please post in CombatAce forum discussion: https://combatace.com/forums/topic/99178-sf2-avionics-community-pack-wip-alpha-release-v01/ ----------------------------------------------------------------------------- ----------------------------- FREEWARE LICENSING ---------------------------- ----------------------------------------------------------------------------- The SF2 - CAP mod is a collaborative project featuring the exceptional work of various modders from the CombatAce community, alongside the contributions of my works. This mod is strictly FREEWARE and not to be used for commercial purposes or as payware. Distribution and hosting of this mod are exclusive to CombatAce, and it may not be hosted or shared on any other websites without explicit permission. ---------------------------------------------------------- ------------------------ CREDITS ------------------------ ---------------------------------------------------------- I want to give big thanks to the people who have suported me, helped me with the project, shared the books, mods, information, and gave me the advice on various aircraft avionics, especially giving me the feedbck. I also want to thank to the modders for the excellent mods that makes SF2 the greater sims. I use the various mods as part of this projects too. Thank you Lex2Limit, Ravenclaw_007, dtmdragon, Stary, Wrench, Menrva, FANATIC MODDERS, KJakker, Crusader, daddyairplanes, FalconCAF, Gunfighter6, Nightfall, Centurian (Outlaw), USNRaptor, and the rest of awesome fellow people of Combatace and Combat flight sim tavern! I also want to credit the great works of the developer teams who develops Wing over Korea, The Mirage Factory for great quality cockpits and other files, and the great communities from Combatace and Combat flight sim tavern. Finally, Thakk you Thirdwire (TK) for the Strike fighter 2 simulation. To anyone who is missing from the credit part, please let me know ASAP. I will update the credit page. Thank you for enjoying the mods! Eagle114th / Flowing Dragon


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