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  1. 3 points
  2. 3 points
    gawd we need a new B28RE. between that and the skin that screamed Column5 alot of the old nukes got fixed up, but that B28RE really needs a new model
  3. 2 points
    Ah Yes!!!! A man who understood the assignment...
  4. 2 points
    Agree with Wrench. You would be better off getting SF2NA and asking for some help updating the campaign/missions with the stock Hawkeye. I'm not sure I would hold my breath waiting for Skunkworks. I'm retired now. I may just download the campaigns and take a crack at those updates myself. (Don't hold your breath here, either )
  5. 2 points
    Okay, i will call it local communist party HQ. Screenshot: I relocated the TOD buildings in the towns to make space for target objects, like factories, Flak, the famous communication building etc. So it looks ate the moment.
  6. 2 points
    There are times when ya just gotta say "F*ck It!!" When anything smaller just isn't enough .... (this one's for Nightshade)
  7. 1 point
    Dos Lobos SHACK quit screwin around 2 doing more by 0730 than most people do all day....
  8. 1 point
    up and waiting approval. new templates for the TW BUFFs too
  9. 1 point

    Version v4.0

    996 downloads

    Mirage F1C (1982-2003) This mod is dedicated to BPAO, nothing would have been possible without him. This add-on shows the first 70 Mirage F-1C upgraded with new radar for the French Armée de l'Air. F1C-82 specifics: R550 R530 S530F, no CLB4/8, AUF2-F1 no radio-altimeter Seat Mk4 no RWR no Barax/Phimat (we don't know for sure, we have assumed this version, that never had RWR, was not upgraded to the 2 other ECM capabilities) Upgraded Radar CyranoIVM Covered units : EC 1/5 Vendée. EC 1/10 Valois. EC 2/5 Ile de France. EC 2/12 Picardie. EC 3/5 Comtat Venaissin. EC 1/12 Cambrésis. EC 1/30 Valois. EC 3/12 Cornouailles. EC 2/30 Normandie-Niemen. EC 3/30 Lorraine. A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team
  10. 1 point

    Version 1.0.0

    63 downloads

    SF2 North Cape Terrain Revamp 5/15/23 == For SF2, any and all, but designed with SF2:E in mind == *Please note, if you have the original, I suggest backing it up, simply for safety's sake. It will also archive it, for historical purposes.* This is a revamp of the North Cape terrain by Baltika. It has gone through a somewhat large rebuild, mostly to clean up and add "eye candy" to the airports and some of the other military targets. It still remains in the single 'winter' season. Ports have been upgraded with buildings, docked ships and other martime goodies. The movement ini has also been modified, with additional and/or re-routed routes. It should be noted, this is =NOT= a NavalMap, so don't expect any carrier action. Limited Nations is also "TRUE", using the Usual Suspects (tm). I've supplied a great number of GroundObjects, but you'll want to double check them after unzipping, to make sure you have everything before installing. Meaning: not everything has been supplied. Ground defenses (AAA & SAMs) use the generic tags (SAMLauncher, SAMRadar, etc), so there should be no problems with the GameEngine (tm) using what's in you Mods Folders. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! Good Hunting! Wrench Kevin Stein == Remember, you MUST have an active subscription here at CA to download this package ==
  11. 1 point

    Version 1.0.0

    239 downloads

    ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement. What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own. This model has been created from the old freeware AlphaSim OV-10A, which in itself is a lot more work than most of you think. Most of the original AlphaSim model has be "re-moddeled" in some way. All animations have been done from scratch and may not be perfect, bits have been added and even more bits have been removed, all parts have been remapped etc, etc. Please read the read me. There are other Bronco mods available here at CA, this is not designed to replace any of them, you have the choice to use whatever you like or what works best on your system.
  12. 1 point

    Version 1.0.0

    144 downloads

    SF2 F-16A Block 1 (TMF) Pack 6/28/2024 -For SF2, Any and All-(SF2:I Required, Full 5 Merged Suggested) - Another 1stGen Salvage Operation - This is a rebuild of TMF's F-16A Block 1 Fighting Falcon. This is =JUST= the block 1, with its short life span (78-90, including exported/European built versions). Having SF2:I is required, as this mod makes use of the Netz's destroyed model. This mod is set up and labeled to cause =NO= conflicts with the myriad of F-16 mods, both based off the Third Wire Netz or any add-on Vipers. Skins remain in their original bmp format, in their original size and resolution. Most markings are decals, with the exception of some painted on national markings. Decal Randomization is TRUE. Each skin is provided with 24 historically correct serial number decals (for the A block 1). All necessary items are provided; drop tanks. decals, pilots, sounds, and so forth. Weapons used are all stock in-game items. If I missed anything, PLEASE let me know and I'll get it fixed. Please read the "Notes" for how to select the alternative STRIKE loadout. The canopy operates with the Standard Animations Keystroke (tm), Shift/0 (zero). The refueling door operates with the Shift/1 (one) keystroke. This also makes use of the expanded RWR listings, and hopefully I've gotten all them tgas together. The aircraft is supplied with 3 skins for the original "starting" Air Force users: USAF: 16th TFS, 388th TFW Belgian Air Force: No.359 Squadron (<1979) Netherlands Air Force (KLU) No.322 Squadron (<1980) Those squadrons in the stock 3W squadronlist.ini (BAF & KLU) have their displayed name activated via either my (patent pending) fake SqTail decal, or a squadron badge decal, or both. When in-game, on the Aircraft Selection Drop down you'll see: F-16A Blk 1 Fighting Falcon (TMF) So you can't mistake it for anything other than what it is. This will also differentialize THIS one from the many other Falcon mods zipping around, including the stock 3W one. As always fairly easy to follow, yet detailed install instructions are included. So, please read them. The original readme is included. The 'Change Log' is, of course, in the Notes section below. Good Hunting & Happy Landings! Wrench Kevin Stein For Oli
  13. 1 point

    Version

    1,269 downloads

    Updated Talon to SF2 standards... included the updated tweaks so the wings sweep properly and you dont become a flaming wreck if you use full burner...
  14. 1 point

    Version 4.0

    511 downloads

    Mirage F1EQ-4 This mod is dedicated to BPAO, nothing would have been possible without him. During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod. Covered unit : 91st Squadron F1EQ-4 specifics: R550, no R530, S530F, AUF2, CLB4, CLB8 radio-altimeter Doppler Radar Navigation Radio-compass Seat Mk4 RWR BF AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986-87) Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  15. 1 point

    Version 2.9

    158 downloads

    Mirage F1BE (1985-1998) This mod is dedicated to BPAO, nothing would have been possible without him. In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E. F1BE_Late specifics: - no 550, AIM-9 SW instead - R530 (retired 1987), no S530F, no CLB4, no CLB8 - no radio-altimeter - Seat Mk10 - RWR BF - no guns - 450 L (360 kg) less fuel - CC420 gun pod capability (under-fuselage and under-wings) - AN/ALE-40 Chaffs Flares dispenser Covered units : - Ala 14, 141° Escuadron. - Ala 46, 462° Escuadron. A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team.
  16. 1 point

    Version v2.8

    650 downloads

    Mirage F1CH (1978-1985) This mod is dedicated to BPAO, nothing would have been possible without him. 30 Mirage F1CH were ordered from Dassault by the Royal Moroccan Air Force (RMAF) in 1975, with the first deliveries taking place in 1978. F1CH_Early specifics: R550, R530, S530F, CLB4, no CLB8 radio-altimeter Doppler Radar Seat Mk6 RWR BF COR-2 recon pod capability with animated cockpit COR-2 sight Covered unit : Escadron ASSAD A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  17. 1 point

    Version

    4,516 downloads

    Strike Fighters 2: Indian Ocean This mod package for "Strike Fighters 2" supplies the aircraft, ground objects, guns, weapons, and effects to support four campaigns centered on the tensions and occasional conflicts between India and Pakistan. Two of those campaigns are fictional and involve the U.S. Navy, which intervenes amidst rising tensions between the two countries in a support of Pakistan. Two are historial -- based on actual wars fought between the two countries. To use this mod, you must have a merged install that includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), "Strike Fighters 2: Israel" (SF2I), SF2I "Expansion Pack 1" (EXP1), "Strike Fighters 2: Vietnam" (SF2V), and "Strike Fighters 2: North Atlantic" (SF2NA). This mod also requires the MirageIIIO DLC aircraft from ThirdWire. Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder. Please do not attempt to combine it with any other major mod such as "NATO Fighters," as you could end up with a non-working install. Also, although this mod shares a number of common elements with the SF2NA Expansion Pack, it is NOT designed to be installed over or merged with that earlier mod. ~~~~~~~~~~~~~~~~~~~~ Minimum Requirements ~~~~~~~~~~~~~~~~~~~~ To install and play this mod, you must have the following installed as part of your target installation base: REQUIRED: Strike Fighters 2 (SF2), plus Strike Fighters 2 Europe (SF2E), plus Strike Fighters 2 Israel (SF2I), plus Strike Fighters 2 Israel - Expansion Pack 1, plus Strike Fighters 2 Vietnam (SF2V), plus Strike Fighters 2 North Atlantic (SFNA), plus DLC #17 (Mirage IIIO) PATCH LEVEL: Mar2012 or higher This mod does support installations that include the F-4N DLC aircraft from ThirdWire, but it is not required. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above. ----------------------------------- * STEP 1: PREPARE THE MOD FOLDER * ----------------------------------- This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters" or the SF2V Expansion Pack. - Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to SF2_IndianOcean.exe (or whatever unique name you prefer). - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "SF2 Indian Ocean" install will have been created in one of these locations: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder] Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Expansion Pack" mod files to your Mod Folder. - Open your Mod Folder and delete the \Objects sub-directory (including everything in it). Now you're ready to install the "Expansion Pack" mod proper. ------------------------------------------------- * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER * ------------------------------------------------- This is the easiest step. - Unpack the five "SF2 Indian Ocean" archive packages that you downloaded to a temporary location on your hard drive. - Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.) If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories. ---------------------------- * STEP 3: EDIT OPTIONS.INI * ---------------------------- This last step involves a bit of text editing, so please pay attention. Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows: StartYear=1948 EndYear=2020 Finally, a little further down you should find the "Campaign" section. Replace it with the following: [Campaign] CampaignName=1987-1021 Southern Calm PlayerService=USN PlayerUnit=VF-103 Sluggers AircraftType=F-14A_82 Difficulty=HARD Length=NORMAL AircraftSupply=NORMAL WeaponSupply=LIMITED LoadCampaign=TRUE CampaignSavename=DefaultCampaignSave Save your changes and close the Options.INI file. * * * * * THAT'S IT. Your "SF2 Indian Ocean" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section. ~~~~~~~~~~~~~~~~~ Optional Installs ~~~~~~~~~~~~~~~~~ This mod includes a number of "optional" items that can be installed, provided you have the required files to suport them. These "optional" items can be broken down into three types: - Optional Aircraft - Optional Ships - Alternate Campaigns 1. Optional Aircraft -------------------- The \Option\Alt_Aircraft directory includes three optional aircraft that you can install. These alternate aircraft replace the substitutes that are installed by default. Opt Aircraft Substitute ------------ ---------- F-4N (DLC) F-4N (based on F-4B_67) Marut Su-7BMK L-1049 C-47A (India) How to Install: F-4N: If you have the F-4N DLC installed to your target SF2 installation and wish to use the DLC version instead of the default F-4N, simply remove the substitute F-4N from \Objects\Aircraft in your Mod Folder. Then move the DLC version from \Optional\Alt_Aircraft (part of the first package you downloaded) to \Objects\Aircraft. In other words, swap the DLC version for the default version. Marut & L-1049: The HF-24 Marut and L-1049 require LODs (model files) from the A-Team's download site: http://cplengineeringllc.com/SFP1/Skunworks.html 1. Download the appropriate package containing the necessary LODs from the A-Team's site (link included above). For the Marut you will need to download the HF-24 Marut. For the L-1049 you will need the C-121 Super Constellation. 2. Unzip the package you downloaded to a temporary directory. 3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \Alt_Aircraft directory. 4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \Alt_Aircraft directory to your "SF2 India" Mod Folder. Once installed the L-1049 and HF-24 Marut will be automatically used in campaigns. The F-4N is not used in any campaigns but can be used in Single Missions. 2. Optional Ships ----------------- Also included are three ships that can also be installed, provided you obtain the correct LODs to support them. Two ships are USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate". The third is the INS Viraat. To use it you must have the LOD files for the HMS Hermes from the SF2 Falklands mod: http://combatace.com/files/file/13296-sf2-falklands-mod-redux/ How to Install: a. For the destroyers, remove the substitutes (named Adams and Farragut) that are installed by default from \Objects\GroundObject in your Mod folder. (These substitute versions are based on the ThirdWire CGN-36.) The Viraat has no subsititute to remove. b. Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut folders in \Optional\Alt_Ships (part of the first package you downloaded). For the Viraat, copy the R12 .LOD files from the Hermes (R12) in the SF2 Falklands mod to the Viraat folder in \Optional\Alt_Ships. c. Create collision LODs for both destroyers by making a copy of Coontz2.LOD and renaming it Coontz2_COL.LOD. For the Viraat the collision LOD is the R12-R2b_COL.LOD that's already included in the SF2 Falklands mod. d. Move the ships from \Optional\Alt_Ships\GroundObject to \Objects\GroundObject in your MOD folder. The campaigns will automatically use the new versions of the USN destroyers. The Viraat is not used in any campaigns but can be used in Single Missions. 3. Conventional Campaigns ------------------------- The game engine for SF2NA brought many welcome new features to the world of Strike Fighters 2. As useful as those new features are, the SF2NA campaign engine (i.e., the engine that allows for "naval campaigns" with battle groups and cruise missile strikes) was clearly designed specifically for the SF2NA Iceland/North Atlantic campaign, as it attempts to turn every campaign into North Atlantic, Part II. Once battle groups are "discovered" by the opposing side, the campaign engine will throw everything at that battle group, mission after mission, until all the ships are sunk or the attacking side runs out of aircraft capable of performing strike missions. This can become a bit wearisome, and it is extremely difficult to prevent those battle groups from being "discovered" and attacked. In the standard SF2NA-style campaigns listed above, this usually happens around the fifth mission of the campaign. To give players an alternative to the standard "North Atlantic" duel-to-death naval campaign, I have included standard SF2-style versions of the two fictional campaigns (the 1974 and 1987 campaigns). The "conventional" versions put the campaigns' focus squarely on the battle between India and Pakistan. The Indian government -- based on a combination of military and political reasons -- elects not to directly attack American carrier groups while still engaging U.S. aircraft flying in support of Pakistan.) Note that the two historical campaigns (1965 and 1971) were built from the start as "conventional," non-navalized campaigns. The upside to these "conventional" campaigns is that the campaign engine no longer gets stuck in the same cycle of hurling strike aircraft at the battle groups over and over. The downside is that carrier battle groups no longer move together. The carrier moves, but the escort ships are static terrain elements. Also, the big bombers on both sides tend to make less frequent appearances from their off-map air bases. How to Use the Conventional Campaigns: If you wish to try the conventional campaigns, you will have to install them from \Optional\Alt_Campaigns (found in the directory where you unpacked the "SF2 Indian Ocean" downloads). a. Drag the \Campaigns folder to the Mods folder where you installed the "SF2 Indian Ocean" mod, allowing Windows to overwrite files as prompted. b. Drag the \Terrains folder to the "Black Sea Crisis" Mods folder as well, again allowing Windows to overwrite files as prompted. When you re-start the game, the listed campaigns will play as conventional, SF2-style campaigns. Please note that in the above install process you are effectively converting the India-Pakistan terrain into a conventional SF2 terrain. While the terrain is coverted into a conventional, non-naval terrain, naval aircraft in Single Missions will fly from land bases, not carriers. To convert the terrain back into an SF2NA-style "naval" terrain, copy these files from \Terrains\IndiaPak (in the directory where you unpacked the "SF2 Indian Ocean" download files) to the \Terrains\IndiaPak directory in your Mods folder: IndiaPak.INI IndiaPak_TARGETS.INI IndiaPak_WATER.bmp That's right -- those are the only files that need to be restored. I would recommend restoring the original SF2NA-style campaigns at the same time. ~~~~~~~~~~~~~~~~~~~~ Summary of Campaigns ~~~~~~~~~~~~~~~~~~~~ This mod includes four campaigns -- two historical campaigns plus two fictional campaigns. For each campaign a Red-side and Blue-side version is included, allowing you to fly aircraft from all three nations represented in the campaigns: India, Pakistan, and the USN. Here's a quick summary of the campaigns: 1987-1021 Southern Calm October 1987. A joint naval exercise, code-named "Southern Calm," conducted by the USS Saratoga carrier battle group with the Pakistani Navy is interrupted when the Indian government denounces the joint maneuvers as cover for a planned nuclear strike by Pakistan using recently developed nuclear warheads designed to be delivered by Pakistan's U.S. supplied F-16s. 1974-0421 Frowning Buddha April 1974. After the Bhutto government of Pakistan publicly denounces India's preparations to conduct a "peaceful nuclear explosion" at the Pokhran Test Range and declares its intention to stop the test through unilateral military action, the Nixon administration dispatches the Kitty Hawk carrier battle group to the Arabian Sea in support of Pakistan. 1971-1203 India-Pakistan War '71 December 1971. After eight months of rising tensions over India's support for the secessionist government of East Pakistan, the Pakistani Air Force elects to strike the first blow in a seemingly inevitable war by launching a pre-emptive attack against airfields and other military targets in western India. 1965-0901 India-Pakistan War '65 September 1965. The Pakistani military launches Operation Grand Slam, an effort to seize the town of Akhnoor in Jammu and cut off Indian communications and supply lines in the disputed region of Kashmir. Although it enjoys initial success, Grand Slam also manages to draw the Indian Air Force into a conflict that threatens to grow into a major conflagration. ~~~~~~~ Credits ~~~~~~~ This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years. Aircraft ----------------------------------------------------------------------- yakarov79 .......................... AH-1F yakarov79 .......................... AH-1J_80 EricJ ............................... AH-1J camo skin dtmdragon ........................... A-4M Skyhawk for SF2 Insky ............................... A-5C Fantan Wrench & Lindr2 ..................... A-5C Fantan updates Paulopanz ........................... A-5C Fantan skins Boopidoo ............................ Su-15TM cockpit (used on Fantan) HomeFries ........................... A-6 Superpack for SF2 Wrench .............................. A-7 low-viz skin Marcfighters ........................ Ajeet & Gnat Paulopanz ........................... An-12 skins Wrench .............................. AV-8A for SF2 Crusader ............................ AV-8A Harrier Avionics Mod gbreuder ............................ B-52 Vietnam Era Upgrade Package Dels ................................ B-52G Dave (USAFMTL) & team ............... B-52G upgrades Dave (USAFMTL) ...................... B-52G 2nd BW skin USAFMTL, JSF_Aggie, Dels & wpnssgt... B-52H Kesselbrut .......................... B-52 cockpit Veltro2K & Wrench ................... BR.1150 Veltro2K, Paulopanz, Eole, .......... BR.1050 & Nyghtfall Baffmeister ......................... BR.1050 flight model Paulopanz ........................... C-47A IAF skins Lazarus ............................. C-47A PAF skins MontyCZ ............................. C-119 Paulopanz ........................... C-119 skins HrntFixr ............................ C-130A camo skin Ahmed Junaid Raza ................... Canberras Kessselbrut ......................... Canberra bombadier's cockpit HomeFries ........................... EA-6 SuperPack for SF2 Beer, Sundowner, & Dave (USAFMTL).... New F-4B/N/S skins Rippersix & dtmdragon ............... F-4E APQ-120 avionics update daddyairplanes ...................... F-4J_74 mppd ................................ F-4J/N/S DECM antennas Paulopanz & Spillone104 ............. F-6 Pack for SF2 ModMafia ............................ F-7PG & F-7MP Murtaza Akbar ....................... F-7 alt skins Swordsman422 ........................ F-14A Skin & Decal Pack for SF2NA The Mirage Factory / Viper Crew ..... F-16A/B Blk15 Ace888 .............................. F-16 PAF skins The Mirage Factory / ModMafia ....... F/A-18A Wildcat, column5, & BPAo ............ F/A-18A skins Zur ................................. F-86F & CL-13B Wrench, Fubar512, & Ravenclaw ....... F-86F/CL-13B updated skins & flight model Zurawski ............................ F-86F cockpit (used on several aircraft) ndicki & Wrench ..................... F-104A PAF bunyap .............................. Harvards Wrench & Soulfreak .................. Harvard skins & updates Paulopanz & ghostrider883 ........... HF-24 Marut skins & updates Baffmeister ......................... HF-24 new flight model ghostrider883 & Paulopanz ........... Hunter F.56 skins & updates Veltro2K, Torno, & Paulopanz ........ IL-38 & IL-38N Oli & Sundowner ..................... Jaguar GR1 Bpao, Jeanba, Tom Venom, Cangas, .... Jaguar A/M & Sony Tuckson Bunyap & pappychksix ................ KA-3B Skywarrior WhiteboySamurai ..................... Ka-27 Marcfighters & Kreelin. ............. Mi-8 Hip ghostrider883 ....................... Mi-8 IAF skins Lazarus ............................. Mi-8 PAF skins YEYEYE .............................. Mi-24P emresukhoi .......................... Mi-24P skins Paladrian ........................... MiG-21 cockpits AtariBaby ........................... MiG-21 Complete Pack for SF2 Paulopanz ........................... MiG-21F, MiG-21FL, MiG-21PF skins Paulopanz ........................... MiG-21bis skins ghostrider883 & Lazarus ............. MiG-21bis skins Paulopanz ........................... MiG-21M/MF camo skin Paulopanz & ghostrider883 ........... MiG-23 camo & grey skins CA_Stary ............................ MiG-23/27 cockpits USAFTML & MiG-25 Team ............... MiG-25RB Paulopanz ........................... MiG-25RB IAF skin Baffmeister & Spillone104 ........... MiG-25RB updates & new flight model The Mirage Factory .................. MiG-29A Fulcrum Russouk2004 ......................... MiG-29A updated model ghostrider883 ....................... MiG-29A IAF skins Denis Oliveira & Coupi .............. Mirage IIIEP & Mirage IIIRP Paulopanz ........................... Mirage 5PA skins & updates Denis Oliveira, Coupi, & Paulopanz .. Mirage IIIDP & Mirage 5DD Denis Oliveira, Coupi, & Paulopanz .. Mirage IIIO Rose The Mirage Factory .................. Mirage 2000H Wrench, ghostrider883, & Ace888 ..... Mirage 2000H skins & updates ghostrider883 ....................... Mystere IVA IAF skins Pasko ............................... Ouragan Paulopanz ........................... Ouragan skins Ordway .............................. Ouragan/MD-450 cockpit Baffmeister ......................... new Ouragan flight model Florian ............................. P-3C beta Julhelm ............................. RA-5C Vigilante The Mirage Factory .................. RF-8G Crusader Gocad ............................... RF-8G VFP-63 skin Erikgen ............................. T-33A & RT-33A Paulopanz ........................... T-33A & RT-33A skins FoxMonter ........................... S-3A/B Wrench .............................. S-3A/B updates slick cowboy ........................ S-3A/B skins The Mirage Factory .................. Sea Harrier Paulopanz & Sundowner ............... Sea Harrier skins & updates Bunyap .............................. Sea Hawks Tomb ................................ Sea Hawk fixes/upgrades Paulopanz ........................... INS Sea Hawk skins & updates Florian ............................. SH-3D Sea King Paulopanz ........................... Su-7BMK IAF skins CA_Stary ............................ Su-7BMK cockpit Wrench & ghostrider883 .............. Tu-142 mod Gramps .............................. UH-1D Huey ghostrider883 ....................... Vampire FB.52 skins Ground Objects ----------------------------------------------------------------------- Pasko ............................... "SAMs and Vehicles Pack: Euro & Desert" Nicholas Bell ....................... "WOE 1950's AAA Mod" Gerald14 ............................ "Russian Defence/ZSU-23-4 Pack" Monty CZ ............................ "SF2 WWII Flak Pack" Geo.................................. "WWII Ground Object Pack" Kesselbrut .......................... "US Armor Pack" SFP1Ace ............................. "Alternative ArmorPack" Wrench .............................. "India-Pakistan Ground Objects, Weapons, Other Bits" Wrench .............................. "India-Pakistan Naval Units" Gabilon ............................. 2S6 & SA-13 Kesselbrut .......................... SA-9 Monty CZ............................. Stinger site EricJ ............................... SA-11 YEYEYE .............................. TubeArm Pasko ............................... SA-3, Flatface, Sidenet, Spoonrest, EW_Radar FastCargo ........................... SA-5 & SquarePair Julhelm & Wrench .................... SON-9A Firecan Crusader ............................ Soviet MANPADs for SF2 Stary ............................... Soviet MANPADS (new models) Pasko & Nicholas Bell ............... S-60, ZPU-4, M-42, D-20 Pasko & Nicholas Bell ............... M-59 155mm (based on KS-19P) Nicholas Bell ....................... Bofors L60/L70 rebel ryder ......................... M1939 flak guns Kesselbrut .......................... OerlikonAAA, ZPU-1, RH202, US_Cal50 Fubar512 ............................ ZSU-23 AAA tweaks Pasko ............................... BTR-60, Type-59, Type-63, Type-69, AMX-13 rebel ryder ......................... Sherman-M4A2, Sherman-M4A2_76mm Stefano ............................. M-47 Patton tank Geo ................................. M24, M36 rebel ryder ......................... BRDM-2, BMP-1, BMP-1_AT-3, BMP-2, BMP-2_AT-5 SUICIDAL ............................ New Destroyed Tank LODs Kesselbrut .......................... CommTrailer, HQTrailer Pasko ............................... Frog3 Moonjumper, Crusader, & Otto ........ BM-14-16 Katyusha mod Fubar512 & MiGBuster ................ Carrier Deck Illumination package WhiteBoySamurai ..................... Kidd, Leahy, Burke, Ticonderoga, & Bainbridge class ships WhiteBoySamurai ..................... Arnala class (Type053K) WhiteBoySamurai ..................... Tariq class (Zulfiqar) WhiteBoySamurai ..................... Nanuchka II missile boat Adrian Benetti ...................... Shanghai II (ARA Indomita) Pasko ............................... Huangfeng class (Komar) ID(io)T Team, Torno, YeYeYe, ........ Iowa '80s battleship & Spitwulf Fubar512 ............................ Iowa '80s configuration JSF_Aggie ........................... ThirdWire LHA upgrade Florian ............................. USN AOE Transport (Bremen class) Julhelm ............................. USN Tanker Hinchinbrooke ....................... Trishul/Talwar, County Class, Type 12M, Foch, Type 42, Cavalier, Daring, & Vikrant MiGbuster ........................... INS Vikrant hi-res skin Gramps .............................. Daring (old model) BANIDOS TEAM ........................ Type 12I & Type12L Unknown author ...................... MTB Kesselbrut .......................... MVNordic_Ferry, MVTor_Caledonia, MVBaltic_Ferry, & SSCanberra Polak ............................... MVAtlantic_Causeway & MVAtlantic_Conveyor Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug Cocas ............................... Trawler BANIDOS Team ........................ ContainerShip Julhelm ............................. Container_Ship & Tanker2 loborojo & SUICIDAL ................. Petrolero Fubar512 ............................ Fleet Oiler & LNGTanker Cocas ............................... SovietTrawler SUICIDAL-ART ........................ M113A1 Kesselbrut .......................... ZiL-157 trucks Richard & Kesselbrut ................ Land Rover trucks Badfrank ............................ Red & Yellow Jeeps Other ----------------------------------------------------------------------- cellinsky, Insky/Orsin, & PanamaRed Environment mods OldDiego, Pappy, Wrench, Pasko, ..... Pilots Florian/AmokFloo, & PureBlue Spillone104 ......................... custom engine sounds CA_Stary ............................ custom effects Stary ............................... new gun tracers CA_Stary ............................ Ejection mod Spectre8750 ......................... Fake Afterburner Node Arthur66 ............................ India-Pakistan '65 campaign Deuces & Wrench ..................... India-Pakistan terrain Stary ............................... India-Pakistan hi-res tiles If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP. -------------------------- Eric Howes eburger68 20 July 2015 23 July 2015
  18. 1 point
    Thanks, but that doesn't work either. DamageRating is set to "Destroyed", I've tried matching up the FlightControl MaxG value with the wings', nothing works. I have looked at every line in the wing, fuselage, etc sections and can't see anything that would change something. Funnily enough this is what I tried doing at first, but when I looked at the stock aircraft data.inis and saw they only have one MaxG entry I thought it wouldn't do anything, I'm certainly happy to see I was right! For now I'll leave it as is. I don't want to get frustrated with this and give up the whole thing, there's a lot to do with the FM and frankly as this thread shows structure limitations shouldn't be my priority. Thanks for the help though!
  19. 1 point

    Version 2.5

    280 downloads

    Mirage F1ED This mod is dedicated to BPAO, nothing would have been possible without him. Libyan Air Force received 16 F1AD, 6 F1BD & 16 F1ED aircraft. All were grounded but twelve were contracted for refurbishment, of which only four were returned to service.Of these twelve, two were taken to Malta when their pilots defected. France will renovate Libya's small fleet of Mirage F1s and train its personnel as part of a defence co-operation agreement signed in 2012. Three Mirage F1 were reported lost during the western 2019 offensive. Covered unit : 1012th Fighter "Interceptor" Squadron. GAN post 2012 aircrafts. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team.
  20. 1 point

    Version 1.0.0

    272 downloads

    The French Air Force ordered 20 Mirage F1Bs, a two-seat operational conversion trainer; these were delivered between October 1980 and March 1983. The extra seat and controls added only 30 cm (12 in) to the length of the fuselage, but at the cost of less internal fuel capacity and the loss of the internal cannon. The empty weight increased by 200 kg (440 lb), partly due to the addition of two Martin-Baker Mk 10 zero-zero ejection seats, in place of the Mk 4 used in the F1C, which had a forward speed limitation. See the readme file for more informations. Enjoy The Mirage F-1 Team.
  21. 1 point

    Version 4.0

    539 downloads

    This mod is dedicated to BPAO, nothing would have been possible without him. During the late 1970's, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. Covered unit : 79th Squadron F1EQ-2 specifics: - R550, no R530, S530F, AUF2, CLB4, CLB8 - radio-altimeter - Doppler Radar - Inertial Navigation System - Radio-compass - Seat Mk4 - RWR BF - no AAR probe - Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability - Sycomor gondolas (P0 station, retrofit 1986-87) A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team
  22. 1 point
    It's not that easy to break some airplanes, a lot depends on how much "available G" they have. ThirdWires F-16 is the only one I've broken recently, just for fun. At low level the available G is huge in the transonic zone so becomes breakable if you just yank back on the stick at high speed. Someone will correct me but I think, in general, the break point is about twice the rated G so a plane rated at 7G's might not actually break up until about 14G. Some structural damage/deformation might happen prior to the break point, and it could be enough to write off the airplane. I remember reading somewhere about a Mirage F-1 accidentally pulling something like 15-17G's and still landing safely, although the airframe was a write off. Also, I think some of the ThirdWire FM's, and my own, for that matter, are unbreakable because the available G is less than the actual plane may be capable of. That's to try and keep the pitch response from getting too sensitive at high speeds in my case, and maybe for TW FM's as well. I usually target a maximum of about 12 G's, which still gives the player the option of a "Hail Mary" high G turn.
  23. 1 point
    Well, I scaled back the nodes so there is just one path from base to base, and the ground war seems to work. But every time I've tried to expand some additional routes/nodes over to the east side of the penninsula, the campaign ends in defeat after the first mission. I'm have no idea what's causing it and I'm out of time, so I'm going to sit on the simplified ground war for a little bit and then I'll post it for testing.
  24. 1 point

    Version

    118 downloads

    This skin set is intended for use with the excellent Eastern Front Campaign set recently released by Stephen1918. The Imperial Russian Air Service obtained Sopwith 1 ½ Strutters primarily from both England and France. Others were Russian license built French Strutters. Enclosed you will find cockpits for both the English and French versions, install one or the other as you wish (but the honor of France requires that the French aluminum and camo versions really should have the French cockpit). There are also new Russian hangar and loading screens. If you want to use them, you will need to save the originals and rename these "Hangar" and "Loading" This is only a skin set, so (if you have not already done so) you'll need to download and install the previously released Sopwith 1A2. Sometime in the future, on a date known to no one, there will be another Strutter release with a revised aircraft as wellas new skins, (probably a 1A1) but this will do very nicely for now. Enjoy sinbad
  25. 1 point

    Version

    635 downloads

    This is the variant of the Mirage IIIE employed by the Spanish Air Force. Includes all files needed to run it on SF2, along with loading screens, specific loadouts, and an ad hoc pilot model. Install dropping into your mods folder. In doubt, readme included also Thanks to Wildcat, Espektro and Mirage Factory. I would like to dedicate it to Bpao, recently deceased, the founder of Mirage Factory, but it would be strange since this was originally his job, so this is dedicated to the Spanish airmen killed aboard it Anything wrong with the release, plase contact me here Esta es la variante del Mirage IIIE empleada por el Ejército del Aire español. Incluye todo lo necesario para funcionar en SF2, así como fondos de pantalla de hangar y carga, configuracion de armao específica, y un piloto hecho expresamente. Instalar vertiendo sobre la carpa de mods. En caso de duda, incluye un Léame Gracias a Wildcat, Espektro y Mirage Factory. Me gustaria dedicarlo a la memoria de Bpao, recientemente fallecido, fundador de Mirage Factory, pero me resulta extraño dedicarle lo que originalmente fue su trabajo, así que dedicado a los aviadores españoles muertos abordo. Ante cualquier problema, contactar conmigo *** New Version Uploaded 3/21/2024 *** See post below for more details


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