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Showing most liked content on 03/10/2024 in all areas

  1. 8 points
  2. 7 points
    Got in unseen... My wingman saw it this way...... They saw me on the way out...
  3. 5 points
    Herm island, made by sat pictures. In the background Sark island, made by stock tiles. I think i should make this island by sat pictures too.
  4. 4 points
    With some significant delay we will restart soon "the engine" to our project. Stay tuned! https://ibb.co/v1WnM1C
  5. 4 points
  6. 3 points
    I made a few edits to the parking on the Kitty Hawk to give a more crowded deck (this is slightly different to the version that I posted in the ODS30 thread so you will get a bit of variety in your different installs). From this stock parking.. To this.. Make sure you're on the right approach angle, it's a pretty tight squeeze onto the deck... And when you get down in one piece, I left a parking spot for you to taxi to.. And that all important text to copy into your CVA-63_DATA.ini file... ParkingChance=100 ParkingMaxSpan=12.0 Parking[01].Heading=270 Parking[01].Offset=27.77,79.19 Parking[02].Heading=270 Parking[02].Offset=27.77,67.58 Parking[03].Heading=270 Parking[03].Offset=27.77,56.94 Parking[04].Heading=270 Parking[04].Offset=27.77,-68.68 Parking[05].Heading=270 Parking[05].Offset=27.77,22.07 Parking[06].Heading=090 Parking[06].Offset=12.0,8.0 Parking[07].Heading=270 Parking[07].Offset=13.0,-1.0 Parking[08].Heading=090 Parking[08].Offset=12.0,-11.0 Parking[09].Heading=270 Parking[09].Offset=29.62,-47.45 Parking[10].Heading=270 Parking[10].Offset=29.62,-59.06 Parking[11].Heading=090 Parking[11].Offset=-20.0,-82.0 Parking[12].Heading=090 Parking[12].Offset=-20.0,-91.0 Parking[13].Heading=050 Parking[13].Offset=-14.0,-99.0 Parking[14].Heading=050 Parking[14].Offset=-12.0,-108.0 Parking[15].Heading=050 Parking[15].Offset=-10.0,-117.0 Parking[16].Heading=270 Parking[16].Offset=23.0,-80.0 Nimitz will be next...
  7. 3 points
    ODS Mig-23 on a bombing mission will it make it?
  8. 2 points
    Hello everyone, I wanted to let you know that WINGSOVERISRAEL has sent me the Eurofighter Typhoon EF-2000B, two-seater model. He has been working on it with his friend for a long time and asked me to complete it.
  9. 1 point

    Version 1.0.0

    116 downloads

    SF2 TMF Mirage IIICJ (IDF) Upgrade/Remod Pack 3/1/2024 -For SF2, Any and All-(SF2:I and/or Full 5 Merged Suggested) This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage IIICJ series as used by the Israeli Defense Force Air Force. Included in this package are 2 complete versions of the Mirage IIICJ: = Mirage IIICJ 101 Squadron 119 Squadron 117 Squadron (all with 1962 start date, NMF) 101 Squadron 117 Squadron (both start 1969, in 3 tone Desert Camo) 117 Squadron (Late <1973, Camo with Orage ID triangles) = Mirage IIICJ2 101 Squadron (3 tone camo) 117 Squadron (<74, 3 tone, Orange ID triangles) 253 Squadron (<79, 2 tone Grey) They are set up and labeled to cause NO conflicts with the Mirage IIICJ's available as stock within the game. Skins remain in their original bmp format. Almost all markings are decals, and Decal Randomization is TRUE. As you can see above, the SF2 date switch is active for both aircraft. All necessary items are provided, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. When in-game, on the Aircraft Selection Dropdown you'll see: Mirage IIICJ Shahak (TMF) or Mirage IIICJ(2) Shahak (TMF) So you can't mistake them for anything other than TMF Birds (tm). As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Also, you will have a choice for avionics ini for the CJ-2, as historically, the radars were removed. Happy Landings! Wrench Kevin Stein For Oli and The Mirage Factory
  10. 1 point
    Super and Legacy (it wouldn't look out of place on @daddyairplanes Transitions screenshot thread)...
  11. 1 point
    i can state with 100% certainty that all of the bombs will hit the Earth next time, switch from Walkman to intercom. you'll hear your BN screamin to start doin that pilot $#!^ mandatory screenie maximum effort note: its a stealth fighter. theyre supposed to be hard to see
  12. 1 point
    Glad you are having a good time! This is the one game (maybe ARMA too) that always seems to keep me coming back!
  13. 1 point
    Would be a honor to paint it in GAF colors.... ;-)
  14. 1 point
    Hi there, busy lately but making progress here - thanks for those that reached out. Here I have now a utility lift vehicle for some eye candy in the hangar. It is nice and low poly with simple 1024 res map so easy on the frame rates when you hangar in, and obviously I painted it in military style GSE yellow. I plan to do an older style pushback tug/tractor next and have already acquired the assets so I don't have to scratch build, and can focus on more on simple mesh updates and even more on texturing which always takes the longest time. Anyway, just quick update for now and hope you like it.
  15. 1 point
    All TOD objects are now placed at Alderney island.
  16. 1 point
    View File B-17G with functional nose turret I have worked on Veltro2K's excellent B-17G so that its nose turret can move and fire. I hope you like it. Backup yuor data ini and drop this file in the aircraft folder. Thanks to Wrech , and credits to Veltro2K for the aircraft gregoryp for the AvHistory engine sound Kesselbrut for the cockpit Flogger23 for the natural metal skin wrench ini working, and OD skin, decals and screens and whatnots; including hundreds of hours of research Others I'm sure I'm forgetting....Like say in the file. Submitter ariel38 Submitted 03/08/2024 Category ini File Edits  
  17. 1 point

    Version 1.0.0

    99 downloads

    I have worked on Veltro2K's excellent B-17G so that its nose turret can move and fire. I hope you like it. Backup yuor data ini and drop this file in the aircraft folder. Thanks to Wrech , and credits to Veltro2K for the aircraft gregoryp for the AvHistory engine sound Kesselbrut for the cockpit Flogger23 for the natural metal skin wrench ini working, and OD skin, decals and screens and whatnots; including hundreds of hours of research Others I'm sure I'm forgetting....Like say in the file.
  18. 1 point
    View File SF2 TMF Mirage IIICJ (IDF) Upgrade/Remod Pack SF2 TMF Mirage IIICJ (IDF) Upgrade/Remod Pack 3/1/2024 -For SF2, Any and All-(SF2:I and/or Full 5 Merged Suggested) This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage IIICJ series as used by the Israeli Defense Force Air Force. Included in this package are 2 complete versions of the Mirage IIICJ: = Mirage IIICJ 101 Squadron 119 Squadron 117 Squadron (all with 1962 start date, NMF) 101 Squadron 117 Squadron (both start 1969, in 3 tone Desert Camo) 117 Squadron (Late <1973, Camo with Orage ID triangles) = Mirage IIICJ2 101 Squadron (3 tone camo) 117 Squadron (<74, 3 tone, Orange ID triangles) 253 Squadron (<79, 2 tone Grey) They are set up and labeled to cause NO conflicts with the Mirage IIICJ's available as stock within the game. Skins remain in their original bmp format. Almost all markings are decals, and Decal Randomization is TRUE. As you can see above, the SF2 date switch is active for both aircraft. All necessary items are provided, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. When in-game, on the Aircraft Selection Dropdown you'll see: Mirage IIICJ Shahak (TMF) or Mirage IIICJ(2) Shahak (TMF) So you can't mistake them for anything other than TMF Birds (tm). As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Also, you will have a choice for avionics ini for the CJ-2, as historically, the radars were removed. Happy Landings! Wrench Kevin Stein For Oli and The Mirage Factory Submitter Wrench Submitted 03/08/2024 Category Mirage 3  
  19. 1 point
    AN/ALQ-131(V)-4 Block-1 ( deep ) with EURO-1 camo
  20. 1 point
    Su-25 Czechoslovakian Air Force end 1980th. The insignias on the right wing are in wrong direction. The basic rule for czech insignias is, the Blue is always to the front, the Red is always toward the fuselage.
  21. 1 point
    They are coming along nicely, what do you say?
  22. 1 point
    Jimbib sent me some static planes for populating the airfields: Here the DC-9
  23. 1 point
  24. 1 point
    Sitrep RAF Fairford: More buildings, reworked parking areas. Next step will be to find the missing texture of the runway and finally to place the parking planes. Edit: I forgot to show you Dunsfold:


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