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Version 1.0.0
129 downloads
I know this has been a long way, but finally, we are releasing the first variant for the swing wing Su-17 series. The Su-17 (Sans Suffix) is the first production swing wing series coming from the fixed wing Su-7 series, which has been in service since 1959. the plane still shared some common parts with the 7, like the tail (same as the Su-7BKL series) and fuselage fuel pipes, to mention some external ones. The same store payload (more or less) was hanging from 6 external hardpoints, all for unguided munitions, the only real advantage with the Su-7 series is the swing wings that shortened the takeoff and landing runs. Unless its predecessor this specific variant was not widely exported, only Egypt was provided with a few examples (named Su-17K). CombatACE team who deserve credits on the project is mentioned below, please if someone is missing (Hey, this has more than 10 years in the making) is listed below: For the 3D aspects: Martin K. A.K.A. 76.IAP-Blackbird. Laszlo B. A.K.A. Logan4. Enoc M. A.K.A. FLOGGER23. The FM: Cliff7600 Armament Department: Snailman Cliff7600 Skinning: FLOGGER23 I want to thank the advice to the following guys: Snailman for the references Soulfreak for the stencil pics Stary for general skinning tips General installation tips. As this is a first release and the plane was operated by the Soviet Air Force, I recommend using it in the European/Asian-Ish terrains for realism. All squadrons and decals have been verified as historical, but errors may have been made, be nice to us (me) All of the mod folders have been arranged for you to drop them in the main game folder of your preference. Some weapons have been made from scratch, please review what you have and what you need. Some effects have been made, also, please back up what you have. Su-17K as mentioned above, will be released as separated for SF2:I Thanks to all who stayed this long with us to (hopefully) enjoy this release, we will work on the next variant as time allows, as they are in the final stages of release. Safe flights everyone!20 points -
Version 1.0
180 downloads
EF2000 Typhoon Add-on February 13th, 2025 (1st Release) by GKABS, Bongodriver, ace888, compufat and Menrva >For Strike Fighters 2 games This is a complete add-on of the EF2000 Typhoon aircraft, featuring all of its Real World operators. The original model by Bongodriver has been overhauled by GKABS with additional details, including a proper PIRATE System built into the aircraft's 3d model. The package currently includes the following operators and relative skins produced by ace888, GKABS and compufat, with tweaks by yours truly where needed for quality consistency: -Royal Air Force, 15 skins -German Air Force, 14 skins -Italian Air Force, 9 skins -Spanish Air Force, 5 skins -Austrian Air Force, 2 skins -Royal Saudi Air Force, 2 skins -Kuwait Air Force, 2 skins -Qatar Emiri Air Force, 1 skin -Royal Air Force of Oman, 1 skin I further polished the package by adding historically accurate weapon loadouts for all operators throughout the years, my own selection of sounds, new cockpit and HUD textures and other smaller tweaks here and there. The incredibly detailed weapons included in the package are the courtesy of ravenclaw_07. Notes: -The aircraft folder is named "EF2000". In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename any pre-existing "EF2000" folder you might have. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver, for skins and decals for Kuwait and Qatar and for his reworked templates. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -ace888, for reworking the original add-on by Bongodriver with several new skins and decals for all operators of the time. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors.16 points -
Version 1.0.0
32 downloads
TAV-8B Harrier II. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) It is designed for and works only in the SF2 series. So after a few years of lazzynes... First of all...If you want to count rivets....Do not. Many things could be done another way....But I did it my way. So you have to bear with it. There are still some small issues with the flight model and generally aircraft handling, but FM is not my sandbox. All skins are in 3072x3072 format. If you have problems running this in-game. Resize skins to lower resolutions Three sets of skins represent different periods of usage by VMAT-203 All serials are correct and historically accurate. For some reason, I have added weapons that are present in Loadout.ini. But remember, this version was intended to be a training aircraft for the USMC. So, not much of the 'Mud mover' spirit. Animations: 1= canopy open - close Activating the hook will transfer you from the front to the back seat - be aware that when you change seats, you can not change back...At least in this version.. If you want to jump like crazy from one seat to another, you have to edit the data.ini file yourself - I will not be part of this madness. If you are reading this short readme, you will know where to look and what to change. ************************************************************************************ For proper sound work, you should add files from any of my previous AV-8B series. ************************************************************************************ Now. The strange part. READ THIS CAREFULLY. By downloading this, you are agreeing to participate in a social experiment. IF you are not willing to participate - - - DO NOT DOWNLOAD All you have to do is click in the right place. You have two options. Only two, not one, not three. Two like 2. after downloading or before you have to: Either you go here: https://combatace.com/clients/donations/ You click on the button that says: 'Donate towards this goal' and toss a coin. https://combatace.com/clients/donations/ Thank you for donating and keeping this site and all the database alive. Or option two. Click here on the download page, bottom right corner, and click 'Thanks' No other icon. Just thanks. If you are not willing to do either of the actions. Just do not download. I made an effort to create this mod You made an effort - choose and click on either of two options. You have two simple choices. And it does not matter if you are living in the mountains or a city, whether your country supports international shady bank transfers or not. You can even be unemployed. Because you have two choices. And since I, and everyone can basically see who downloaded the file...It will be visible who is dicikn around. IF YOU ARE A SUBSCRIBER - You can just click on the 'LIKE' button. Please. Credits: J.H., also known as me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models, weapons models. 331Killerbee - ideas, good words, Crusaders - help with avionics ini. bobrock- original AV-8B 3d model - Thank you, and thanks to KillerBee. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all, CA users. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of Marines' dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.13 points -
Version 1.0.4
297 downloads
F-4D Cockpit Pack includet in this pack are F-4D cockpit F-4D_67 cockpit F-4D_71 cockpit ( full aircraft folder ) F-4D_75 cockpit F-4D_78 cockpit weapons pack nuclear effects for B61 and Walley Mk6 ( only in case you dont have this files ) if you have the BETA cockpits for testing than PLEASE delete them before you install the new ones , to install just drop the files in to the respective aircraft folder i corrected the existing position lights and added the missing position lights as well as the landing lights , i also addet the cockpit open/close function and the functioning arresting hook , the top fuselage position light ( behind the cockpit ) is more or less on the right position ( i did not change this position ) but the texture for it on the skin is on the wrong position , maybe somebody can come up with some new and corrected skins for this F-4D aircraft NOTE: the files includet in the Effects folder are only in case you dont have them , if you have this files than there is no need to install them again , the files are neede to have the nuclear effects for the B61 bombs and the Walley Mk6 NOTE: Before installing the new weapons i strongly recomend to delet or remove the existing ones with the same name as the new ones ( i know that this is time consuming but this way you make sure that this weapons work as they should ) i made a lot of test with the cockpits and the changed data.ini´s and loadout.ini´s if there are still problems please let me know have fun , ravenclaw_00713 points -
Version 0.5
390 downloads
---------------------------------------------------------- STRIKE FIGHTER 2: AVIONICS COMMUNITY PACK (SF2: ACP) v0.4 ---------------------------------------------------------- Welcome to SF2: ACP first release of alpha. Before I explain about the pack, I want to express big thank to the wonderful communities and modders of Combatace and Combat Flight Sim Tavern (Discord), including Thirdwire for the simulation. You all are the reasons why this pack exists. I want to use the passions to improve SF2 into next level with avionics. This requires a lot of research, reading flight manual, and tons of tweaking the texture, and avionics and cockpit ini, along with countless of testing in-flight in SF2. The mods is not perfect, we do our best with the mods. We do it with the joys of our hobbies! This pack includes the following features: - New gunsight / optical sight - New texture for radar, RWR, and another avionic equipment - Improved cockpit and radar through cockpit and avionics ini tweaks for semi-realism (See note #2) - Improves glass texture (If possible) - Accessibility - Optional, includes the AAM firing cue on gunsight for people who can not hear the sounds of missile locking on targets. - Improved night lights inside cockpits - Tweaks to the view angle around cockpit NOTE #1: As mentioned in note #1, due to little resources (Information / data) on early cold war era radar, at least half or most of tweaks are based on an educated guess. For exampe, AN/APG-33 radar that is used with E-1 FCS in F-89B and C, there are some data on it, but no data on elevator nor azimuth angle limitation. ---------------------------------------------------------- ----------------- HISTORICAL VS FICTIONAL ---------------- ---------------------------------------------------------- Avionics overhaul for Historical vs fictional aircraft I am dong overhaul for both historical and 'what if' fictional aircraft. For example, in this alpha version, there are avionics overhaul for F-8A to F-8K, along with France F_8s. It also includes 'what if' JASDF F-8EJ Crusader. ---------------------------------------------------------- ---------------------- INSTALLATION ---------------------- ---------------------------------------------------------- There are readme inside each aircraft folder, please read the instruction to install the mods. NOTE: There is a folder "_OPTIONAL - RWR", by default, RWR always have texture. If you want TW style version of RWR, you can replace the RWR with the provided RWR texture from that folder. ---------------------------------------------------------- ------------- GUNSIGHT / OPTICAL SIGHT SYSTEM ------------ ---------------------------------------------------------- The new version of SF - CAP now have new gun system (texture and MILs) From now on, all guns have texture of 512 x 512, which is 150 MILs. In order, to use the new gunsight / optical sight, you MUST set MILs to 150 in cockpit.ini or ImageSize=0.2025 in avionics (HUD) When I created the optical sights, I measured the MILs of gunsight by pixels For example 512 pixel width is 150 MILs For example: For 100 / 50 / 25 MILs, it is 341 / 171 / 85 pixels ---------------------------------------------------------- ------------------- TEMPLATES SITUATION ------------------ ---------------------------------------------------------- Due to steer size of projects, I am more focused on creating texturs for avionics overhaul. It is taking a lot of my time and I rather to focus and finish the projects in time. Therefore, from SF - CAP v0.4 onward, it no longer have TEMPLATE folder. And to add, with the new gunsight / optical sight, it requires new templates too. However, if any of you want the templates for certain aircraft's avoinics, you can contact me by posting in SF - CAP thread or PM me in CombatAce. I can clean up the mess in the templates and send it to you to use for modding SF2. ---------------------------------------------------------- ----------------------- CHANGE LOGS ---------------------- ---------------------------------------------------------- v0.01 - First release of SF2: ACP v0.02 - Includes avionics overhaul for A-1s, A-4s, F-8s, F-89s, and MiG-15s v0.03 - MAJOR updates, > gunsight and radar are now in higher resolution. > Tweaked cockpit panning angles > Tweaked night lights for night mission > New texture to add 'Old CRT' effect to early cold war aircraft's DTV v0.04 - MAJOR UPDATES > New gunsight / optical sight system (texture and MILs) > Changed the orginzation of files structures > SF2 - CAP has evolved from a modder’s asset pack to a streamlined avionics overhaul for Strike Fighters 2 and add-on aircraft mods, ---------------------------------------------------------- ----------------- CURRENT / FUTURE PLANS ----------------- ---------------------------------------------------------- I am currently workong on adding more A-4s and F-4s to SF - CAP while is workong on another early cold war aircraft. f you have any feedback or request for aircraft avionic overhaul, please post in CombatAce forum discussion: https://combatace.com/forums/topic/99178-sf2-avionics-community-pack-wip-alpha-release-v01/ ----------------------------------------------------------------------------- ----------------------------- FREEWARE LICENSING ---------------------------- ----------------------------------------------------------------------------- The SF2 - CAP mod is a collaborative project featuring the exceptional work of various modders from the CombatAce community, alongside the contributions of my works. This mod is strictly FREEWARE and not to be used for commercial purposes or as payware. Distribution and hosting of this mod are exclusive to CombatAce, and it may not be hosted or shared on any other websites without explicit permission. ---------------------------------------------------------- ------------------------ CREDITS ------------------------ ---------------------------------------------------------- I want to give big thanks to the people who have suported me, helped me with the project, shared the books, mods, information, and gave me the advice on various aircraft avionics, especially giving me the feedbck. I also want to thank to the modders for the excellent mods that makes SF2 the greater sims. I use the various mods as part of this projects too. Thank you Lex2Limit, Ravenclaw_007, dtmdragon, Stary, Wrench, Menrva, FANATIC MODDERS, KJakker, Crusader, daddyairplanes, FalconCAF, Gunfighter6, Nightfall, Centurian (Outlaw), USNRaptor, and the rest of awesome fellow people of Combatace and Combat flight sim tavern! I also want to credit the great works of the developer teams who develops Wing over Korea, The Mirage Factory for great quality cockpits and other files, and the great communities from Combatace and Combat flight sim tavern. Finally, Thakk you Thirdwire (TK) for the Strike fighter 2 simulation. To anyone who is missing from the credit part, please let me know ASAP. I will update the credit page. Thank you for enjoying the mods! Eagle114th / Flowing Dragon12 points -
Version 1.0.0
132 downloads
This is my C-130 Hercules Megapack. It includes all the files for the 48 versions of the C-130 Hercules listed below: AC-130A ---------------- USAF SEA Camo AC-130A_83 ------------- USAF Gunship Grey AC-130H ---------------- USAF Euro1 Camo, USAF Gunship Grey AC-130H_93 ------------- USAF Gunship Grey AC-130H_04 ------------- USAF Dark Grey AC-130J ---------------- USAF Dark Grey AC-130U ---------------- USAF Dark Grey AC-130U_04 ------------- USAF Dark Grey AC-130W ---------------- USAF Dark Grey C-130A ----------------- RAAF Silver, USAF Silver C-130A (Roman nose) ---- USAF Silver C-130B ----------------- USAF SEA Camo C-130E ----------------- RAAF Grey/White, USAF Euro1 Camo, USAF SEA Camo C-130E(I) -------------- USAF Blackbird Camo Light Grey Underside C-130E (SKE) ----------- USAF Euro1 Camo, USAF SEA Camo C-130E (SKE & ASE)------ USAF Grey C-130H2 ---------------- RAAF Camo C-130H2 (ASE) ---------- RAAF Camo, RAAF Dark Grey C-130H3 ---------------- USAF Dark Grey C-130H-30 -------------- French Camo C-130J (ASE) ----------- RAAF Grey, RAAF Dark Grey (fictional) C-130J-30 (ASE) -------- RAAF Grey, RAAF Dark Grey C-130K ----------------- RAF Camo Light Grey Underside, RAF Camo C-130K (ASE) ----------- RAF Camo, RAF Green C-130K-30 -------------- RAF Camo Light Grey Underside, RAF Camo C-130K-30 (ASE) -------- RAF Camo, RAF Green CC-130H (SAR) ---------- RCAF Dark Grey DC-130A ---------------- USAF SEA Camo DC-130A_USN ------------ USN Grey/White/Yellow DC-130E ---------------- USAF SEA Camo EC-130H ---------------- USAF Grey HC-130P ---------------- USAF SEA Camo KC-130F ---------------- USMC Grey KC-130H ---------------- Spanish Desert Camo KC-130J ---------------- USMC Grey KC-130J (Harvest HAWK) - USMC Grey KC-130R ---------------- USMC Grey KC-130T ---------------- USMC Grey L-100-30 --------------- Kuwait Grey/White MC-130E ---------------- USAF Blackbird Camo, USAF Euro1 Camo MC-130E_92 ------------- USAF Dark Grey MC-130E_04 ------------- USAF Dark Grey MC-130H ---------------- USAF Euro1 Camo, USAF Dark Grey MC-130H_04 ------------- USAF Dark Grey MC-130J ---------------- USAF Dark Grey MC-130P ---------------- USAF Dark Grey MC-130P_12 ------------- USAF Dark Grey MC-130W ---------------- USAF Dark Grey Please read the readme file (included) for installation instructions and credits. Dels12 points -
Version 1.0.0
138 downloads
What is New... There are x3 Playable tanks. M-84AS, T-80BV, T-90 MBT Tanks are originally made as Ground models (static), but now are PLAYABLE models. Tanks are equipped with x8 Shell 125MM 9K119M Refleks-M (HEAT) laser beam riding, guided anti-tank missiles. & Standard 125mm D-81K Tank Gun ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All of this is done, because some Combatace users ask me to make Playable tanks. And i wanted to test the boundaries of Game engine. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ What is important to mention? - Strike fighters 2 maps are not made for typical ground Campaign because of that Tanks sometimes want to be "bumpy" when pass over terrain tile boundary layer. -Do not try to pass over watter (tank will get stuck) -Distance from starting position "Airstrip" to the (Primary Target) can't be skipped with (ALT+N) Because of Low Altitude so Player must pass everything on Foot (Tracked Wheels) ! Just do Time Compression x8 (ALT + T) and Speed up ! And of course Turret is in Fixed position, so you need to aim like you use Tank destroyer (etc. Hetzer tank or Sturmgeschutz) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CREDITS ---Third Wire for making this outstanding game--- ---Combatace site--- ODZADZE (me) for making Hangar, loading image, Modified Model ini. files, and for making Ground models (static) as PLAYABLE models also for: Shell 125MM 9K119M Refleks-M (HEAT) modified .ini files Credits by other authors: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (TANK M-84AS) M-84AS by GKABS Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni - GKABS used his 3d model as a blueprint F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Side panels on Cockpit replaced by ODZADZE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (TANK T-80BV) Original Google Sketchup Model by SWS Ported to SF2 format by BPAo and Fubar512 INI files by Fubar512 Textures by 331Killerbee F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Side panels on Cockpit replaced by ODZADZE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (TANK T-90MBT) (1)Cloostyyyk(offsite user): Original models and textures; (2)simonmiller416: port models to game, do a lots of data and texture works; F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Side panels on Cockpit replaced by ODZADZE Play & Enjoy12 points -
Version 0.8.0
67 downloads
Beta version,it means not 100% complete, but almost there Because I might disappear for a long time and then reappear suddenly. =========================================================================================================== In case someone don’t know much about them, J-10 is a 4-Gen medium-weight, single-engine, multirole fighter, using a delta wing and canard design, from the mysterious country in the East. The J-10C is the latest version of J-10 in service,equipped with AESA radar and multiple advanced sensors. And J-10CE is export version of J-10C. =========================================================================================================== 1.What does this mod probably have? (1)Obviously, it contains 2 advanced birds, J-10C and J-10CE. It is worth noting that I have tried my best to imitate the paint scheme, numbers and common loadout of their units, so the J-10CE is not just a copy of the J-10C, but also slightly different in some details. Since there is no suitable cockpit model resource, I take the one from Rafale mod. Even though there is Freeware Licensing, I still added the creators to the Credits below. =========================================================================================================== 2.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== 3.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; =========================================================================================================== 4.Credits: 1.CG-BLUE (off-site user,I purchased most of J-10C resources from him); 2.Gux, Marcfighter, Heberth, ravenclaw_007, JAT(Cockpit from Rafale,sincerely thank them for their outstanding work); 3.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 4.T'Ilacis (off-site user,decals); =========================================================================================================== 5.Special Thanks: 1.JAT81500(For the JHMCS/pilot mod)11 points -
11 points
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Version 1.0.0
182 downloads
1.What inclued: 1x aircraft carrier, R91 Charles de Gaulle the aircraft carrier is the flagship of the French Navy,I don't think I need to introduce too much about such a famous ship; 2.Note: According to available information, the most "obvious" defenses on the R 91 are several VLSs that launch Aster15, so I reserved their launch positions, but you need to get them(I mean the missile) from Whiteboysamurai's work such as "Horizon Forbin class", because he is not under Freeware license, so I will not include his work here; As for the remaining 20mm machine guns, I did not add them because their role in SF2 is very limited; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Sameh Aransa(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;11 points -
10 points
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Version 4.0.0
169 downloads
Mirage F1EE(M) The F1M upgrade was applied to 48 Spanish F1CE/EE. The prototype F1M flew in April 1998, and CASA delivered the remainder between March 1999 and 15 March 2001. The project included a revised cockpit with colour LCDs and a Smart HUD from Sextant Avionique, a Sextant inertial navigation system with GPS interface; NATO-compatible Have Quick 2 secure communications; Mode 4 digital IFF; a defensive aids suite; and flight recorders. The radar was upgraded to Cyrano IVM standard, adding sea search and air to ground ranging modes. F1EE(M) Specifics: Same as F1EE_late plus: Major Cockpit redesign: new HUD Left MFD for radar display, weapon and other configuration pages UFCP Up Front Control Panel AN/ALR-300 RWRmiscellaneous others re-layouts and additions GPS antenna for improved Inertial Navigation System double wingtips lights IFF antenna Covered units : Ala 14. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team.10 points -
Version 0.7.0
271 downloads
This mod is kind of expansion and update to the SF2 community about PLAAF weapons,to comply with modern generation standards 1.What's included: Air to Air: PL-5B/E/E2 -- IRM (SRAAM,like from early AIM-9 to AIM-9L/M) PL-10 --IRM (SRAAM,like R-74M2/AIM-9X B2) PL-12/A -- AHM (BVRAAM,like R-77/AIM-120C5) PL-15 -- AHM (BVRAAM,like AIM-120D P3) PL-17 -- AHM (BVRAAM/LREW,like R-37M/AIM-174B) Air to Ground/Surface: AKD-20 -- ASM (ALCM,like Tomahawk) AKD-88A -- ASM (ASM,like AGM-84) AKD-88B -- ASM (ASM,like AGM-84) AKF-88C -- ASM (ALCM/ASM,like AGM-84G SLAM-ER) AKF-98A -- ASM (ALCM,like AGM-158C) GB-6 (AT anti-tank/AR anti-runway) -- EOGR (SOW,like JSOW) YJ-1000-1 -- LGB (Bunker Busting,like GBU-28) YJ-91 -- ARM (Anti-Radiation,like AGM-88/KH-31P) YJ-91A -- ASM (ASM,like KH-31A) YJ-12 -- ASM (ASM,like KH-31A but more modern) SD-10 -- ARM (Anti-Radiation,like AGM-88, export only) Devices: K/JDC03A -- LP (Targeting Pod,like AAQ-33 Sniper) KD_Datalink_Pod -- DP (Datalink Pod for KD missiles) 2. Notes: You can see multiple folders ending with name of GX/XL in Weapons folder. They correspond to inert training models, similar to CATM in the US Air Force.To prevent the game system from spawning them in combat missions, I set them to "invisible". You need to call add thier names in Loadout.ini if you need them. 3. Usage: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) Sky Train: Original model texture (PL-10/PL-12/PL-15/KD-88 series/GB-6/AKF-98A/YJ-12/KJDC03A); (2) BF2_Pilot: Original model texture (AKD-20); (3) Me: Original model texture (PL-17); (3.5) Me again: Further modeling and data,animation,visual effect modification; 5.Special thanks to: Their program helped me get reasonable weapon range: (1)AcariaPlainum: https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews Extra Special thanks to the following friends for generously sharing the cost of purchasing the GB-6 model @murmansk @T'Ilacis @CAportingbot @pigboy @Carmen @TuyingShehuyan ======================================== This mod cannot be used for any commercial activities!9 points -
Version 1.0.0
27 downloads
Simmers Paint Shop Color Chips 6/29/2025 With the loss of Simmers Paint Shop, a lot of fantastic information has been lost forever for those texture artists that like the ability to fully match the proper colors for any and (mostly) all eras and countries. Listed are not only the color chips, the the R/G/B and Hex values to (re)create them in your own image manipulation programs (GIMP, Photoshop, Paint.net, etc) These are given the US Federal Standard, and for Luftwaffe, the RLM converted to FS coding. I don't remember when I found these, but here they are. Included are the original png format images, and I've converted them to jpgs for easier viewing with various and sundry programs. Be advised, the images are QUITE large, so you'll need to zoom in on them. Included herein are chips for: Japan - IJN, IJAAF, JASDF Germany - Luftwaffe RLM/RAL UK - RAF British Standard Russia/Soviet Union - VVS colorlist USA - USAF, USN, US Army I hope you enjoy these, and make good use of them!!! Even though I uploaded to the SF2 category, these are usefull for any and all games or what-have-yous that you'd like to use them for!! :) Wrench Kevin Stein9 points -
Version 1.0.2
109 downloads
JASDF F-4EJ cockpit pack includet in this pack are F-4EJ_72_cockpit F-4EJ_85_cockpit this cockpits will only work with the F-4EJ pack i made , here is the link to this aircrafts https://combatace.com/files/file/14263-f-4ej/ this cockpits will not work with the TW F-4EJ DLC06 , at least not with out a lot of rework and repositioning to install just drop the content of the F-4EJ_72 and F-4EJ_85 folders in to the respective aircraft folders and let overwrite if ask to i hope i got everything right this time and the cockpits will work for you as they should have fun , ravenclaw_0079 points -
9 points
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Version 1.0.0
94 downloads
The UTVA 75 is a light utility aircraft produced by the Yugoslav aircraft manufacturer UTVA. It was first introduced in the late 1970s and has since been used primarily for training, reconnaissance, and light transport roles. Known for its reliability and versatility, the UTVA 75 has been adopted by several military and civilian operators around the world. This Project was carried out with Anunk47 assistance. Enjoy, I wish you good hunting.9 points -
Version 0.9.6
329 downloads
Beta version,it means not 100% complete, but almost there =========================================================================================================== In case someone don’t know much about them, the J-20 is a 5-gen stealth twin-engine fighter from the mysterious country in the East. The first verification aircraft completed its first test flight in 2011 and entered service with the Chinese PLA Air Force in 2017. It has been used in the past It has undergone numerous major or minor upgrades and improvements in more than ten years, giving it excellent low detectability (stealth capability), omnidirectional situational awareness, powerful radar and breakthrough collaborative combat capabilities. =========================================================================================================== 1.What does this mod probably have? (1) First, it contains 3 advanced birds, J-20, J-20A and J-20S. ① J-20 is the basic single-seat model; ② J-20A is upgrade model with better aerodynamic design and better engine WS-15; ③ J-20S, was first spotted in 2022. Most people speculate that it will serve as a "loyal wingman" command unit; (2) Independent cockpit, but it should be noted that this cockpit is fabricated out of thin air and does not represent the real appearance of the J-20 cockpit. It is only based on vague news videos and simulation cockpit pictures at air shows. ; (3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content; =========================================================================================================== 2.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== 3.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; (2) Since the J-20s uses the same AESA radar as F-22, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM; Of course, based on SF2 game, there is essentially no difference between them, except that the player's operation will be more comfortable; I have performed the same operation on all similar radars of the same era in my own game, and for myself Said they did a good job, but I don't know if that would be a bit IMBA for you guys. (3) IRL, there is no sign that the J-20 carries a cannon, so I did not equip the 20 and 20S models with cannons, Hit and Run! But J-20A, however, for the purpose of gameplay, I added a rumored 4x23 rotary cannon to give the J-20A a "What If" look. Moreover, the current J-20 in reality has no signs of using any air to ground weapons, so I designed it as a pure air superiority fighter and used the avionics module dll of the F14A to enable it to track and attack four targets at the same time, which removes the ability to scan the ground objects, even though EOTS is still available. About J-20A/S, since there is only speculation about how it works, I regard it as a multi-role fighter and hope that it will have complete ground attack capabilities, so the 70s avionics module is used to detect ground targets. =========================================================================================================== 4.Credits: 1.Ice is silent water (off-site user,I purchased all resources from him); 2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 3.T'Ilacis (off-site user,decals); =========================================================================================================== 5.Special Thanks: 1.yakarov79, logan4, Sundowner(Teach me lots of basic modding skill) 2.Wrench (Also gave me hints in the formation lights question, but I especially want to thank him for the extra “modding help”) 3.EricJ,Menrva(Great ideas in my modding process) 4.JAT81500(For the JHMCS/pilot mod) 5.Crusader(For parts of HUD textures) Of course, there are far more than these people. In the knowledge base of the forum, many people's detailed discussions have given me a certain level of foundation for modding through years of ini editing. It can be said that most of the people here have helped me indirectly. If I forgot to mention you who also contributed, please be sure to let me know as soon as possible. In the end, the most in need of thanks is TK, which allows this high-degree-of-freedom game to appear. I'm just standing on the shoulders of giants.9 points -
Version 1.0.0
137 downloads
1.What does this mod have? (1) Surface Part, it contains 3 classes of ships, Type052D, 054A and 055: ① 052D DDG is a class of guided-missile destroyers, displacement 7500 tons ,and is first dedicated multi-role destroyer in PLA also,equip with AESA,BlockIII the stretched variant(aka 052DL) has a flight deck extended by four metres(BlockI 7 ships,BlockII 6 ships,BlockIII 12 ships); ② 054A FFG is a class of guided-missile frigate, displacement 3963 tonnes (full load),has medium-range air defense capability,and enhanced anti-submarine warfare capability;(BlockII 12 ships,BlockIII 10 ships,BlockIV 4 ships) ③ 055 DDG is a class of guided-missile destroyers, displacement 13000 tonnes (full load),rated as cruisers per NATO/OSD standard parlance,equip with AESA ,has a multi- mission design;(8 ships) (2) Weapon Part, it contains a variety of missiles and artillery: ① HHQ-9A/B, long-range surface-to-air missile, operational range 120km(9A)/200km(9B); ② HHQ-10, short-range surface-to-air missile, operational range 0.5km - 9km; ③ HHQ-16A/C, middle-range surface-to-air missile, operational range 40km(16A)/70km(16C); ④ YJ-18, anti-ship cruise missile, from subsonic to supersonic mode, operational range 220–540km; ⑤ H/PJ-45, 130mm naval artillery; ⑥ H/PJ-26, 76mm naval artillery; ⑦ H/PJ-12, 7-barrel 30mm CIWS; ⑧ H/PJ-11, 11-barrel 30mm CIWS; The following are the armaments of the corresponding ships: 052D BlockI: H/PJ-45A, H/PJ-12, HHQ-9A, HHQ-10; 052D BlockII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10; 052D BlockIII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10; 054A BlockII: H/PJ-26, H/PJ-12, HHQ-16A; 054A BlockIII: H/PJ-26, H/PJ-11, HHQ-16A; 054A BlockIV: H/PJ-26, H/PJ-11, HHQ-16C; 055 BlockI: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10; (3)All the ships are armed, named and dated correctly,to ensure they are as "historically accurate" as possible; =========================================================================================================== 2.Usage: Unzip and copy Flight and Objects these 2 folder to where your game is installed; =========================================================================================================== 3.Note: (1) I added FLIGHTENGINE.INI into Flight folder,if you already had one, please back up yours in advance,unless you know what it is,if this file is missing, your game would CTD when using this mod; (2) It is possible that updates will continue to be made to make more accurate adjustments to the weapon system in the future; =========================================================================================================== 4.Credits: 1.Ice is silent water (off-site user,for model and texture of 052D and 054A); 2.Mei_Young (off-site user,for model and texture of 055); 3.BF2_pilot (off-site user,for model and texture of HHQ-10,YJ-18); 3.Me (for model of HHQ-9/HHQ-16, AND add a lot of detail objects,do a lots of animation and texture works);9 points -
Version 2.0.0
41 downloads
Sikorsky CH-37B Mojave This is a third-party addon of the Sikorsky CH-37B used by the US Army Aviation It is designed for and works only in the SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda Animations and standard commands: ANIMATION 2 - cockpit windows ANIMATION 8 - unfold hoist ANIMATION 9 - hoist PJ ANIMATION 10 - lower/raise hoist. Bomb bay key opens Cargo doors. CH-37B includes skin sets for: - 4th Trans Co (MedHel) Hanau, Germany 1962 - 90th Trans Co (MedHel) Illesheim, Germany 1965 - 19th Trans Co (Med Hel) Korea, 1967 - Flight School, Fort Rucker, Alabama, 1961 All serial numbers are historically correct.. As far as I know. But not always correct for specific units. "Weapons" are just for fun, so do not take them so seriously if you find deploying them troublesome. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..8 points -
Version 2.0.0
137 downloads
1. What's included: M142 High Mobility Artillery Rocket System,with multiple munition types (in game): (1)M30 Rocket,GPS guided,carrying 404 submunitions/Cluster-AT (2)M30A1 Rocket,GPS guided,carrying 1820(182000 irl) submunitions/Cluster-AT (3)M31 Rocket,GPS guided,unitary warhead/High Explosion (4)M57 ATACMS,GPS guided, unitary warhead/Penetrator 2. Notes: Nothing Special 3. Installation: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) creosine: Original model texture, off site user (HIMARS M142); (2) Me: Original model texture (M57 ATACMS,M30/M31 Rocket); (2.5) Me again: Further modeling and data,visual effect modification; ======================================== This project is only released in CombatACE and cannot be used for any commercial activities!8 points -
Version 1.0.0
66 downloads
The Beriev Be-6 (USAF/DoD reporting name "Type 34", NATO reporting name "Madge") was a flying boat produced by the Soviet Beriev OKB. It was capable of accomplishing a wide variety of missions, such as long-range maritime reconnaissance, coastal and supply line patrols, torpedo/bombing strikes, mine-laying, and transport operations. This is a static model, copy it to the appropriate terrain. This Project was carried out with Anunk47 assistance.8 points -
Version 1.0.0
279 downloads
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D and L as used by USAF. Set includes 3 variants which in the game you will find under the prefix *USAF. F-86D-25 Sabre Dog -early variant without assisting drag chute (Block 10-40). most of them were later upgraded to D-45 standard - (block D-16-46) It is named here D-25- - despite differences in block builds 25 was the first to introduce external fuel tanks and was a baseline for further blocks. F-86D-45 Sabre Dog -drag chute equipped variant - (Block 45-60) Named D-45 as it was the first of the line with drag chute housing and some other minor modifications. F-86L-61 Lima Dog - L model - upgraded airframes with data link SAGE system (not in-game) and 6-3 wings. All are rebuilds of D models - (Block 11-60) All skins are in 3072x3072 format. Skins represent all squadrons (71) but three*, USAF Interceptor squadrons that ever used F-86D/L All squadrons have set skins to StartDefaultDate= into a period that particular model/paint scheme was used. * I did not include 3 squadrons as I was not able to find any single reference photo (probably no special markings were used as those squadrons lived for only a few months, but still reference would matter to me) Because this mod was evolving through time, I was not entirely sure how I was going to proceed. So some squadrons have correct serial numbers for a particular year, Others use decals from three decal folders representing airframes build- blk45-50, blk 55-60 and L blk11-61. Some aircraft have some special markings (C.O. stripes etc.) and some have nosearts. Since the serial numbers list is always around 600 airframes it will appear on proper aircraft, You just have to find them in game. I believe that the flight model could be improved for this aircraft. But this is not my cup of tea. There is a small ini change in the cockpit and avionics ini. I changed a little angle of the radar scope. It uses only the Mk4 Mighty Mouse rocket as a weapon. And yes it is possible to fight enemy bombers. Additionally, I added a special "weapon" for D-45 - that will be loaded automatically after 1956 - 'F-86D_sugarscoops' the same as on the L model introduced to remaining D airframes. This is just a visual upgrade, not really a weapon. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. .8 points -
Version 0.4.0
21 downloads
1.What inclued: (1)H-6K; H-6K is a significantly more modern aircraft than earlier H-6 series,with a reinforced structure making use of composite materials,enlarged engine inlets for Russian Soloviev D-30 turbofan engines giving a claimed combat radius of 3,500 kilometres (2,200 mi),a glass cockpit with large size LCD multi-function display,and a reworked nose section eliminating the glazed navigator's station in favor of a more powerful radar. =========================================================================================================== 2.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; https://combatace.com/files/file/18351-plaaf-weapons-expansion-pack-beta/ =========================================================================================================== 3.Usage: Unzip and copy Objects folder to where your game is installed. =========================================================================================================== 4.Credits: (1)Timur Samedov(offsite user): Original models and textures; (2)YEYEYE: Cockpit from SAAB2000; (3)ME: port models to game add a lot of detail objects,do a lots of animation and texture works. =========================================================================================================== 5.Upcoming stuffs: (1)H-6N,another modern variant that based on H-6K, reshaped fuselage in place of the bomb bay to mount an air-launched ballistic missile.It is visually distinguishable from other variants by the refuelling probe above the nose; (2)JL-1,Air-launched ballistic missile.7 points -
Version 1.0.0
29 downloads
Bonjour, Hello To use this file, you must have the "EuroWW2" terrain modified by Wrench -Pour utiliser ce fichier, vous devez avoir le terrain euroWW2 modifié par Wrench -The files ZIP only contains the modified textures and files. -Le fichier ZIP ne contient que les textures et les fichiers que j'ai modifié -The tiles are in 2k (2048x2048) jpg -Les textures sont en 2k format jpg -the water tiles are in DDS format -Les textures avec de l'eau sont au format dds -news trees and bulding textures, some news textures -nouvelles textures pour les arbres, les constructions et pour quelques autres. -news files .tod -nouveaux fichiers .tod -The target file has not been modified at this time so it is possible that some targets may be poorly positioned -Le fichier des cibles n'a pas été modifié pour l'instant ainsi il est possible que certaines cibles soient mal positionnées how to do...comment faire... First, save your destination directory!! and simply extract the contents of the zip file into the Strike Fighter 2 mod directory and overwrite!! Tout d'abord, sauvegarder votre répertoire de destination, et simplement extraire le contenu du fichier ZIP dans le répertoire mod de Strike fighter 2 et écraser les fichiers. ***If I have forgotten any textures, take a screenshot and send me a message, thanks Enjoy Pascal7 points -
Version 0.2.0
30 downloads
1.What does this mod probably have? (1)UH-60A (US ARMY); (2)UH-60L (US ARMY); (3)MH-60L (160th SOAR,JSOC); (4)MH-60L DAP (160th SOAR,JSOC); (5)HH-60G (55th Rescure Sqn.,USAF); =========================================================================================================== 2.Usage: Unzip and copy Sounds,and Objects these 2 folder to where your game is installed; =========================================================================================================== 3.Note: (1)I made USASOC Operators and AFSOC PJs, they were designed as "pilots" and therefore had no purpose other than being visual objects; (2)The numbers and decals on their fuselages can basically be used to find the models IRL, which is interesting; (3)In SF2, their hatch guns(run by AIs) cannot engage ground targets unless we set "dummy targets"; =========================================================================================================== 4.Credits: 1.Vigilante (off-site team,for basic UH-60A resource); 2.guuruu(For his outstanding Helicopter FM); 3.Dels(For wepaons:APKWS and Hellfire); 4.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);7 points -
Version 1.0.0
71 downloads
SF2 North Cape Terrain Revamp 5/15/23 == For SF2, any and all, but designed with SF2:E in mind == *Please note, if you have the original, I suggest backing it up, simply for safety's sake. It will also archive it, for historical purposes.* This is a revamp of the North Cape terrain by Baltika. It has gone through a somewhat large rebuild, mostly to clean up and add "eye candy" to the airports and some of the other military targets. It still remains in the single 'winter' season. Ports have been upgraded with buildings, docked ships and other martime goodies. The movement ini has also been modified, with additional and/or re-routed routes. It should be noted, this is =NOT= a NavalMap, so don't expect any carrier action. Limited Nations is also "TRUE", using the Usual Suspects (tm). I've supplied a great number of GroundObjects, but you'll want to double check them after unzipping, to make sure you have everything before installing. Meaning: not everything has been supplied. Ground defenses (AAA & SAMs) use the generic tags (SAMLauncher, SAMRadar, etc), so there should be no problems with the GameEngine (tm) using what's in you Mods Folders. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! Good Hunting! Wrench Kevin Stein == Remember, you MUST have an active subscription here at CA to download this package ==7 points -
Version 1.0.2
1,389 downloads
-------------------------------------- Strike Fighters 2: RED EDITION -------------------------------------- This is "expansion pack" for "Strike Fighters 2: North Atlantic" (SF2NA) adds new aircraft, ground objects, guns, weapons, and effects to standard installs of SF2NA. It also supplies an upgraded version of the IcelandNA terrain (expanded version of the default "Northern Sabre" campaign) There are (x4) new RED Campaigns (Playable with Soviet, China, USN, USAF, FrenchNavy, RoyalNavy, RAF... ) 1. Battle for Kuril islands (2031) - [Far East theater] 2. Northern Sabre (2031) - [Iceland theater] 3. Battle for Kuril islands (1986) - [Far East theater] 4. Northern Sabre (1986) - [Iceland theater] _____________________________________________________________________________________________________________ To use this mod, you must have SF2NA installed in a merged install that also includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), and "Strike Fighters 2: Vietnam" (SF2V). Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder. This Download (because of size restrictions) have not included decals and have lower count of available Aircraft. (Originally Campaign enable up to 210 playable aircraft) ( in 1.0.2. version there are 132 available Aircraft in Gameplay ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ IMPORTANT: Install instructions and Credits are in the enclosed read me !!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __________________________________________________________________________________________________________________________________________________________________________ I´ve to thank Thirdwire Combatace site owner - Erik Menrva, Wrench, GKABS, daddyairplanes & all modders who granted me permission to use their Models !!! __________________________________________________________________________________________________________________________________________________________________________ What is new: New original "Hangar" images (with all info about certain Aircraft) which will make Strike Fighters 2 RED EDITION of some type of "AIRCRAFT ENCYCLOPEDIA" Where Player can read and learn Specifications about certain type of aircraft and enjoy all that experience ! Examples: Source of information: ... many books in PDF in order to extract information that i need. from authors like Yefim Gordon, Sergei & Dmitri Kommisarov, Vladimir Rigmant and many others ! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Some of missiles have very useful "Description" : Name + inscribed Range and type of Guidance (as description), so it will be easier for player to use the potential of missile in combination with chosen Radar mode & Range. example: AIM-120D1 (160km Range ARH) MICA NG (150Km Range ARH) Meteor BVRAAM (200Km Range ARH) R-37M Arrow (400Km Range Hypersonic ARH) ARH - Active Radar Homing R-77M (193Km Range ARH) R-27EA (130km Range - ARH 9B-1103K active seeker) R-27EM (170km Range - ARH 9B-1103K active seeker) etc. Many New Stand-off Air-to-Ground missiles are there, so you can test them and place the best one in your LOADOUT. like: Kh-35E "Kayak" ASM (300Km Range) Kh-69 (400Km range Stealth Cruise missile) Kh-38ML Laser Guided Missile (40Km Range) Kh-59MKV "Ovod" [TV & GLONASS guidance] (290Km Range) Kh-102 (Izdeliye 111) ASM NUCLEAR-GLONASS & TV terminal guidance etc. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ x14 (Playable SAM systems) S-400 MISSILE SYSTEM NETWORK - 92N6E , BUK-M2, 2K11 KRUG, S-200D... etc. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Modified SAM ground models like S-400 MISSILE SYSTEM NETWORK, that now can fire at multiple targets at once. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (NEW MENU DESIGN): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SUKHOI S-37 (3D MODEL) by logan4 RED EDITION Campaign game play, support brilliant models Sukhoi S-37K, S-37KUB, S-37M, S-37UB (that are currently in Final testing phase) S-37 Fighter jets are made by also brilliant modder: logan4 When they were ready, they will be in COMBATACE download section. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SF2NA unresponsive Controls (with Joystick) - FIX SOLUTION: This mod is based on SF2NA ExpPack ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When SF2NA came out TK messed up the controls.ini file so it doesn't match what the in-game controls show. He released a fix but it not works for all Joysticks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ So on this page (Link below) you have explanation what to do - by user "iahn755" he explained all well: You need manually to edit - to place a name of your controller in "Controls".ini this usually fix the problem ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Play & Enjoy Odzadze Link to video, with instructions how to install game Mod7 points -
Version 1.0.0
137 downloads
Battle of Britain 2 1960th ***************************************************** This mod is made for SF2E. ---------------------------------------------------------- I. Battle of Britain 2 1960th terrain is a rework of Battle of Britain 2 Operation Sealion terrain, with focus on the 1960th. So you can fly and fight in a potentional Battle of Britain, which is fought in the 1960th. As basic the terrain is set as a Western European Union versus UK conflict. You can fly either for the french, west german, dutch, danish and belgium forces or for the RAF or the Royal Navy. The conflict starts with the occupation of the British Channel Islands by France and the british response.Thatswhy the airfileds on that islands are set for the red side and not for the RAF. You also find beachheads of a WEU invasion force, so that you can fly CAS missions on south Englands coast. If you like a more classic Soviets vs Britain setting, then you should look into the Goodies folder. In the subfolder Soviets vs UK you find the neccessary files to modify this terrain. Simply copy the two files (....nations and .....targets) into the Battle of Britain 2 1960th mainfolder and let overwrite the existing files. Then you can fight down the Soviets or, if you want, you can fly for the Soviets. If you want to switch back you can do it easily with copy the files from Europe vs UK folder. Compared with BoB2 OpSealion the new terrain has 19 additional targetareas. Some parts of the map are new tiled, some areas with photorealistic tiles, made by satpictures. The airfields are completly reworked, there are no two airfields which are looking as each other. The positioning of trees on the map (tod objects) is reworked on the most tiles. A known issue are the blue squares around the islands of Guernsey, Herm and Alderney, which not really match the color of the surrounding sea. I hope to solve this in a later update. The terrain comes with a campaign. It is a Western European Union vs UK campaign. If you want to fly for the Western European Union you need flyable versions of following planes F-104G Starfighter F-84F Thunderstreak Mirage3C Super MystereB2 F-100D All this planes are stock planes, for flyable versions you need only a cockpit. It can be found easily in the download area of CombatAce. ----------------------------------------------------------------------- II. CREDITS: While making Battle of Britain 2 1960th terrain i used a lot of files made by other modders. Thanks for this files! The tileset is basing on Jan Tumas tileset for First Eagles Photorealistic tiles are made by me. The most tod files are made by me, but i also used files made by Stary. The white cliffs objects are made by GKABS. Civil airport buildings and radars are made by GKABS Some hangars and other airfield components are taken from AirfieldDevKit_v1.1 myde by Pureblue The Robinson hangars are made by RussoUK2004 The industrial factories are made by Geezer. The fortification objects are made by Geezer. The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker Skin for Stonehenge is made by Charles The static planes (707,727,Caravelle,Comet,DC-8 and 9) are made by JimBib McDonalds building is made by Swambast ControlTower.LOD is made by RussoUK Techniker.LOD is made by Geezer, moded by me Plattenbau_4_Geschosse is made by Wingwiner as BlokW704P, i converted it from bmp to jpg I hope that have nobody forgotten. I want to say thank you to all who supported me. ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. Battle of Britain 2 1960th terrain and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! Swambasts McDonalds building is not freeware and can be only used in this terrain. ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany December 20247 points -
Version 1.5.0
188 downloads
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force. Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one. In the game, you will find it under the prefix * F-86D Sabre Dog I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does. Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..7 points -
Version 1.0.0
54 downloads
SF2 F-86F Sabre, 461st FDS, USAFE Skin Pack 11/27/2024 -For SF2, Any and All (Full Merged Recommended) This is a NEW (well, rebuilt) skin for the F-86F-40 Sabre. It is designed to be used on the SF2 F-86F-40 pack available here at CA. As this unit served in Europe (USAFE), it's recommended for a SF2:E installed Sabre. This set represents the 461st Fighter Day Squadron in approx 1956, when they use the "Euro Camo" (dark green/dark gray uppers, PRU blue unders). This skin will replace any earlier versions, as a small glitch at the aft wing root has finally been fixed and repainted. You get 24 historically accurate decals. Meaning: those marked with a star (*) have been postively ID'd as have been used by the 461st. All the others, marked with the cross/plus sign (+), while having served in the 36th Fighter Day Wing, could not associated with a particular squadron. The skin is in jpg format, and decal randomization is TRUE. The SF2 date switch is NOT used. A new skin specific Hangar Screen is also included. As the 461st is a 'stock' squadron, the squadron displayed name is activated via my (patent pending) fake SqTail decal. On the skin selection menu, on the Loadout Page, you'll see: 461st FDS, 36th FDW USAFE (Camo) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein7 points -
Version 0.6.0
250 downloads
Beta Version. In case someone don’t know much about them, J-35 is 5-Gen stealth multirole fighter from the mysterious country in the East too. It is designed for air superiority and strike missions and powered by two medium-thrust turbofan engines the WS-19,and in theory, it has similar situational awareness and collaborative combat capabilities as the J-20.In addition to being an advanced naval tactical fighter, it will also gradually replace the old third and fourth generation fighters in the PLAAF inventory such as the J-10 in the future. On October 29, 2021,carrier-based variant made its maiden flight,air force variant on September 26, 2023. PLAAF Officially revealed the J-35A on November 5, 2024. =========================================================================================================== What does this mod probably have? (1) It contains 1 birds, J-35 ①J-35,Navy type,aircraft carrier based variant with a catapult launch bar and folded wings; (2) Cockpit from J-20s; (3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content; =========================================================================================================== 3.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; (2) Like the J-20 and F-22,the J-35 uses AESA radar too, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM; (3) IRL, there is no sign that the J-35 carries a cannon so far,just as J-20,but I still add rumored 4x23 rotary cannon; (4) After referring to the prototype FC-31, I decided to only set 4 stations for the weapons bay, which makes it lack the means to mount SRAAM, so I set station 1 and 2 under the wings as PL-10 stations, which is similar to the F-35, kinda "What If"; (5) At the time this model was made, there weren’t a lot of reference images, so there is a certain degree of “distortion”, and I did what I could when I made the further adjustments; =========================================================================================================== Credits: 1.Ice is silent water (off-site user,I purchased all resources from him); 2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 3.T'Ilacis (off-site user,decals); =========================================================================================================== Special Thanks: 1.JAT81500(For the JHMCS/pilot mod) 2.Crusader(For parts of HUD textures) I'm just standing on the shoulders of giants.7 points -
Version 1.0.0
35 downloads
1. What's included: 3 different combinations of Patriot systems: (1) PAC-2: MPQ-53 Radar+MSQ-104 ECS, MIM-104B (2) PAC-2: MPQ-65A Radar+MSQ-132 ECS, MIM-104D (3) PAC-3: MPQ-65A Radar+MSQ-132 ECS, MIM-104F 6 missiles: MIM-104B, MIM-104C, MIM-104D, MIM-104E, MIM-104F, MIM-104F MSE 2. Notes: 1.Launcher models are not 100% consistent with reality,we know that the appearance and capabilities of M901/902/903 are different, but it will take two weeks to remodel. 2.Currently, there are more missile types than system types. You can edit them in data.ini according to your needs. 3. Installation: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) round: Original model texture, off site user (Patriot system and PAC-2 missile); (2) Simon T Griffiths: Original model texture, off site user (PAC-3 missile); (3) Me: Further modeling and data,visual effect modification;6 points -
Version 1.0.0
53 downloads
Iberian Peninsula/North West Africa Terrain ver 2.0 3/15/25 -- For SF2:Europe, or a Fully Merged Install -- This is a revamp/rebuild of the Spain, Portugal, Morocco and Algeria (parts thereof) terrain map from Cangas' "Operation Pelayo". It has been EXTENSIVELY reworked with many major corrections to tiling, height fields, target areas and the usual visual upgrades. Be it known, that the original campaign will most likely be VERY broken by all the terrain upgrades. Those that can, are encouraged to make the necessary changes to match this upgrade (it's included in this download). ==Please note: this terrain needs the SF2:E GermanyCE cat to fully operate, as several items on the map are only in that terrain cat. So, as stated in the header, Fully Merged or SF2:E REQUIRED.== *Be Advised! There are NO /Objects included with this package -- unfortunately, it put this terrain zip over the allowed limit of 500,000k. They are being released separately. *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life (tm) courses, be placed in their Real Life (tm) locations, or exist at all. Several cities, other physical features and target areas will also fall into that classification. Due to some height field irregularities, some major airports are also NOT present. If added, the "flattening" would have changed the landscape too much for my liking. Some target areas (cities, etc.) exist only as named places, with no strategic or tactical values. Just someplace to fly over. * As should be expected, there are a boatload of various Easter Eggs scattered all over the map. There are also many new tiles, and new TODs to go with them. I've also included the original "Operation Pelayo" campaign ini for those with the talent to adjust and edit it for use with this updated terrain. OTH, you'll have to find your own aircraft for the various countries. Limited Nations is set the "TRUE", and there are NO restrictions on any mission types. The map has a 'given' start date of 1956, when Morocco gained independence. Although, it IS more designed for mid-1960s and later. This terrain is also =NOT= set as a Naval Map (meaning: no _water bmp with proper CV zones), even though there are several regional powers with aircraft carriers that would be usable. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! Happy Landings! Wrench Kevin Stein Edit: Here's a link to the Ground Objects zip. It's not included with the terrain due to file size issues https://combatace.com/files/file/18467-ground-objects-for-iberian-peninsulanorth-west-africa-terrain- / Enjoy!6 points -
6 points
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Version 1.0.0
35 downloads
--------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA and textures. Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Ravenclaw_007 : rocket ini Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. New 3D models for 60lbs rockets and dual rocket pods system ini. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk14c - Spitfire LF Mk14e6 points -
Version 4.0.0
73 downloads
Mirage F1CE(M) The F1M upgrade was applied to 48 Spanish F1CE/EE. The prototype F1M flew in April 1998, and CASA delivered the remainder between March 1999 and 15 March 2001. The project included a revised cockpit with colour LCDs and a Smart HUD from Sextant Avionique, a Sextant inertial navigation system with GPS interface; NATO-compatible Have Quick 2 secure communications; Mode 4 digital IFF; a defensive aids suite; and flight recorders. The radar was upgraded to Cyrano IVM standard, adding sea search and air to ground ranging modes. F1CE(M) Specifics: Same as F1CE_late plus: Major Cockpit redesign: new HUD Left MFD for radar display, weapon and other configuration pages UFCP Up Front Control Panel AN/ALR-300 RWR miscellaneous others re-layouts and additions GPS antenna for improved Inertial Navigation System double wingtips lights IFF antenna 2 additional SideWinders on P2 outerwings stations. This was most likely experimental and operational use is not confirmed. Added for SF2 fun and gameplay ! Covered units : Ala 14. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F-1 Team.6 points -
6 points
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Version 1.0.0
59 downloads
Fictional CAC CA-28 Sabre Dingo Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Do not take this too seriously, but templates are available upon request. (with specific know-how) It uses a cockpit from EF variants of Sabre as the radar operator is in the back. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. .6 points -
Version 1.0.0
47 downloads
ORP Fala is a Polish patrol craft of the Project 912 class (NATO: Obluze Class). She was the first ship of a five-ship series, commissioned in 1965. Polish design, they were built in Gdynia. Fala means 'the wave'. This Project was carried out with Anunk47 assistance. Enjoy, I wish you good hunting.6 points -
Version 1.0.0
31 downloads
Chinese aircraft carrier Type 002 Shandong 1.What inclued: (1)Type-002 CV-17 Shandong; She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki). 2.Note: Nothing Special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)C5 Galaxy(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;5 points -
Version 0.90
64 downloads
Sundowner's EF-4C Phantom II, Wild Weasel IV this mod represents the F-4Cs that were modified to perform the Wild Weasel mission in the very early 1970s as they flew over Vietnam, then after Vietnam and into the beginning of the 1980s with the Indiana Air National Guard Included Three complete aircraft highlighting the Vietnam, post Nam and Indiana Air Guard era's of this aircrafts career Credits Sundowner 2 new EF-4C model with all relevant parts built in, new F-4_MER rack daddyairplanes research, new skins and decals. ini edits unknown author who did the original 67th TFS decals. i used roughly half of them, but neither Sundowner nor Wrench can recall who's they originally were cSomers611, nightshadeP/R test team a special thanks to Nyghtfall: my original request was for a new fakepilot model similar to the original mod Nyghtfall came through in spades with a beautiful fake pilot model. The same day he sent that to me however, Sundowner sent a full up model with all parts including the permanent strike cam in the Sparrow bay. While I went with Sundowners approach instead, i still highly appreciate Nyghtfall taking the time to assist my original request. Instructions unzip, unload contents of "2 Mod folder" into mod folder of your choice. **********************NOTE******************************************* This is Sundowner's model, and as such it is not part of the CA Freeware Agreement. You may not use this model for anything other than your personal use without express permission from Sundowner ********************************************************************* i hope you enjoy this mod as much as i enjoyed creating it Kevin Unruh aka daddyairplanes 10 Mar 2025 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************5 points -
Version 1.0.0
43 downloads
This is a visual (only) improvement of the F3H Demons cockpits. I offer a visual (only to improve the look) improvement "as is" based on photos and other data (in fact, this aircraft had different panels in different versions, radars etc., so this topic actually requires deep development). What's inside: 1. Improved central panel texture 2. Improved radar texture Installation: 1. Make a backup of your files 2. Delete (!!) your cockpit and avionics files, as well as your Cockpit folder (all mod panels in JPG format) 3. Place the Cockpit folder cockpit and avionics files in your aircraft folders (check the names if necessary, rename the cockpit and avionics files to your names (look at the names in your backup) Thanks: Foxmonter ........................ F3H-2M Demon ChampionsVA56 .................... F3H-2M Ultimate Pack F3H here:5 points -
5 points
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Version 1.0.2
156 downloads
The Beriev Be-6 "Madge" was a flying boat produced by the Soviet Beriev OKB. It was capable of accomplishing a wide variety of missions, such as long-range maritime reconnaissance, coastal and supply line patrols, torpedo/bombing strikes, mine-laying, and transport operations. The Be-6 was built from 1949 to 1957 at the Beriev plant in Taganrog . <<< This work may not be used in payware projects or in projects that will not be freely distributed under these same terms >>> NOTICE: model still have no moving propellers and the clearance from the ground is higher than should be, because original Model is built as static one and is half-inserted into the ground. also rear gunner is not placed in position (it will be done with next update) ~~~~~~~~~~~ Credits: ~~~~~~~~~~~ ODZADZE for transforming Be-6 Static Ground model into Flying model ! I Edited all ini. files (DATA / USERLIST / LOADOUT / AVIONICS / COCKPIT), Hangar & Loading images... also i do slight changes in Cockpit (Cabina). - 3D model: strahi & Anunk47 (Responsible for Fabulous Static Ground model) - Cockpit: Kesselbrut I also need to thank to Thirdwire & Combatace5 points -
Version 1.0.0
86 downloads
1.What inclueded: ZTQ-15 Light Tank; The ZTQ-15 is a light tank used by the PLA Army, Airborne Forces, and Marines,in service from 2018. It is designed to fulfill the requirement for a lighter, more mobile modern tank that can effectively operate in highland/plateau, woodland and water-rich regions where the heavier MBT might have difficulties traversing. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Ice is silent water(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;5 points -
Version 1.0.0
174 downloads
SF2 Tu-16 Badger Pack by Pasko 11/1/2024 -For SF2, Full 5 Merged REQUIRED. Must Have SF2:NA!!!!!) -Another 1stGen Salvage Operation- This is a revamp of Pasko's Tu-16 Badger(s) from SF1 to SF2 "standards". This package contains the 3 variants of the Badger he and his team created 'way back in 2005. As stated above, a full-5 merged install is required; or at =LEAST= having SF2:NA in the merged install. This is because the Cruise Missile versions use the stock 3W cruise missiles (Although I've supplied the early versions). The 3 aircraft included herein are ... Tu-16 Badger-A (free fall bombs only) Tu-16K-10-26 Badger C (cruise missiles only; 1 centerline, 2 wing mounted) Tu-16G Badger K (2 cruise missiles, wing mounted only) A cockpit is supplied for each, with a working bombsight for the standard bomber. (See notes about the issues flying bombers in SF2). All weapons, execpting the KS-1 & KSR-2 missiles are stock 3W items (FAB, RBK, K10S). All markings are decals, and decal randomization is TRUE. All new Hangar and Loading screens have also been included, for you enjoyment. The aircraft are supplied with a number skins for the varying Air Force users. Some (re)use their original 1stGen decals, with a slight repaint to stop any 'fuzziness'. Many decals used (for Middle East and Soviet birds) are stock items. You'll get: Tu-16A: Soviet Silver Ukraine Silver (<1991) Egypt AF Silver (<1966) Iraq Silver (<1973) Indonesia Silver (<1961) PLAAF China Sliver (<1959) Iraq Green Stripe Camo (<1978)* Iraq Sand/Green Camo (<1980)* Tu-16C: Soviet Naval Aviation Silver (blue borts) Tu-16G: Soviet Naval Aviation Silver (blue borts) As indicated above, you can see the the SF2 "date switch" is active. The star (*) tagged above indicates these years are "best guess". When possible the original readme for all skins are within each skin folder, and notes are sometimes made on the textureset.ini. The PLAAF bird only gets 24 bort number decals, which are (hopefully!) historically correct and nearly the right color blue <grin>! Pilot figures are also included. For exact in-game usage for the C & G models, I'd suggest giving their data inis a looksee, as they have several Secondary Roles to fulfill. When in-game, on the Aircraft Selection Drop down you'll see: Tu-16 Badger-A (Pasko) Tu-16K-10-26 Badger C (Pasko) Tu-16G Badger K (Pasko) The (Pasko) differentializes these from the stock 3W Badgers (and any mods thereof). So you can't mistook them for anything other than what they is. As always fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is of course, in the Notes section below. Good Hunting & Happy Landings! Wrench Kevin Stein5 points -
Version 1.2
151 downloads
Third Wire F-8K & F-8L Crusader 1.0 This pack is a TW DLC enhancement. So it's needed to work. Included is the F-8K with data/ avionic/ effect/ sound corrections for accuracy, as well as modification of the Third Wire DLC F-8K Crusader model into the F-8L model Crusader. F-8K - The F-8K is the F-8C airframes rebuilt to extend their service life starting in 1969. It is updated with the same underwing pylons as F-8E, but it did not receive any engine or avionics updates. The F-8K was used mainly by the Marines squadrons in the States and did not see any combat. F-8L - The F-8L is the F-8B airframes rebuilt to extend their service life starting in 1969. It is updated with the same wing as the F-8H as well as the landing gear from the F-8D/ E, but it did not receive any engine or avionics updates. The F-8L was used mainly by the Reserve squadrons in the States and did not see any combat. To install: 1, Unpack and drop into your main mods folder. 2, Override when prompted. Credits: - F-8 DATA & LOADOUT v1.0 update by FANATIC MODDER. - SF2V Air & Ground War Expansion v.2.0 Gold by Eburger68 and team. - Weapons by Ravenclaw_007. CombatAce fair use agreement applies. Enjoy, Dan.4 points -
Version 1.0.0
12 downloads
Another old Template found on one of my storage hard drives. Good luck deciphering it. This is for all 3 of us that still fly SF1 and would like to make their own skins for one of the most iconic models we have for SF1 but can also be used in SF2. This is a Template for Wolf257's P-51A/B/C Mustangs. The template is waaaay past it's 'Use By Date' and has been lost and found on one or another of my hard drives for years. It is still a work in progress and needs improvements but I don't expect to work on it anymore. Feel Free to improve it all you want. This is a culmination of many peoples work of almost 20 years. This template is in .psd format at 2048x2048 pixels. Credit and Thanks go to: Wolf257 for the model. USAFMTL, Suhsjake, Torquatus, Pappychecksix, Wrench, Sundowner and probably many I'm completely unaware of for the many former templates and skins for this bird. Happy Skinning.4 points -
Version 1.0.0
97 downloads
1.What inclueded: T-90M BMT, a heavily upgraded version of the T-90, first appearance in public in 2017,in service from 2019. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Cloostyyyk(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;4 points