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Strike Fighters by Thirdwire


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    1. Mirage F1CK

      Mirage F1CK.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      In 1974 the Mirage F1 was selected as the new air defence fighter and a total of 27 Mirage F1CK and seven Mirage F1BK were ordered and delivered in two separate batches until 1983.
       
      Specificities :
      - Radar Cyrano IVM.
      - RWR.
       
      Covered unit :
      18th Squadron
      18th Squadron (Free Kuwait)
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F.1 Team !

      825 downloads

         (8 reviews)

      6 comments

      Updated

    2. SF2NA: Black Sea Crisis (Part 1 of 4)

      "Black Sea Crisis" for
      Strike Fighters 2 North Atlantic
       
      September 1994. Conspiring with senior elements of the military, a coalition of hard line Russian nationalists and former communists in the State Duma deposes President Yeltsin, who makes a dramatic escape from Russia in the middle of the night aboard a hastily commandeered Aeroflot airliner.
       
      Declaring the December 1991 dissolution of the Soviet Union to be an illegal act of high treason, the new powers in the Kremlin announce their intention to bring "renegade" former Soviet republics back into Moscow's orbit. Within days Russian tank divisions are massing on the Ukraine's eastern border.
       
      Alarmed at the rapidly mounting threat to their newly independent country, Ukraine's leaders turn to NATO and the United States for assistance. The United States responds by sailing the Eisenhower carrier group through the Turkish Straits and into the Black Sea, while simultaneously deploying several USAF bomber squadrons to Incirlik Air Base in Turkey. As tensions continue to rise, a Marine Amphibious Group is also dispatched to Sevastopol with its complement of battle-ready U.S. Marines.
       
      Despite the show-of-force by Washington, the revanchist hardliners in Moscow press on with the build up of military forces on the Ukrainian border, all the while demanding that U.S. military units withdraw immediately from the Black Sea area. Ignoring pleas for talks to resolve the crisis, Russian tanks cross the border in the early morning hours of September 29 as part of a full scale invasion of the Ukraine.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following games as part of a merged install:
       
      SF2 VERSION: Strike Fighters 2 North Atlantic
      Strike Fighters 2 Europe
      PATCH LEVEL: Mar2012 or higher
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      This mod requires "Strike Fighters 2 North Atlantic" (SF2NA) as well as "Strike Fighters 2: Europe" (SF2E) in a merged install. Before installing this mod package, please ensure the installation of "Strike Fighters 2 North Atlantic" and "Strike Fighters 2: Europe" that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
       
      http://thirdwire.com/downloads.htm
       
      The main installation process consists of three main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as "NATO Fighters 5," "Operation Desert Storm," or the SF2V Expansion Pack.
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to StrikeFighters2_BlackSeaCrisis.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Black Sea Crisis" mod install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Black Sea Crisis" mod files to your Mod Folder.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      Now you're ready to install the "Black Sea Crisis" mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Unpack the four "Black Sea Crisis" archive packages you downloaded to a temporary location on your hard drive.
       
      - Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      ----------------------------
      * STEP 3: EDIT OPTIONS.INI *
      ----------------------------
       
      This last step involves a bit of text editing, so please pay attention.
       
      Open the Options.INI in your Mod Folder. Locate the "Single Mission" section. At minimum you should change the EndYear= statement to 2000 or higher. I recommend setting the StartYear= and EndYear= as follows:
       
      StartYear=1992
      EndYear=2020
       
      Finally, a little further down you should find the "Campaign" section. Replace it with the following:
       
      [Campaign]
      CampaignName=1994-0929 Black Sea Crisis (Full)
      PlayerService=USN
      PlayerUnit=VF-142 Ghostriders
      AircraftType=F-14B_87
      Difficulty=NORMAL
      Length=NORMAL
      AircraftSupply=NORMAL
      WeaponSupply=LIMITED
      LoadCampaign=FALSE
      CampaignSavename=DefaultCampaignSave
       
      Save your changes and close the Options.INI file.
       
      * * * * *
       
      THAT'S IT. The "Black Sea Crisis" mod should now be installed on your PC and ready to play.
       
      If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly (and that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is).
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Included Campaigns
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This mod includes five different versions of the same underlying campaign:
       
      - 1994-0929 Black Sea Crisis
       
      The basic Blue campaign. Blue-side forces include the Ukrainian Air Force, the Eisenhower carrier battle group and its air wing, the Nassau Amphibious Group with its complement of AV-8Bs, and USAF bombers at Incirlik Air Base in Turkey (which are not player-flyable).
       
      - 1994-0929 Black Sea Crisis (Full)
       
      A variant of the basic Blue campaign. Blue-side forces include the Ukrainian Air Force, the Eisenhower Carrier Battle Group and its air wing, the Nassau Amphibious Group with its complement of AV-8Bs, USAF fighters and attack aircraft deployed to Ukrainian air bases, and USAF bombers at Incirlik Air Base in Turkey (these last not being player-flyable).
       
      - 1994-0929 Black Sea Crisis (Red)
       
      A Red variant of the "Full" 1994 campaign discussed just above. In this variant the player flies for the Russian Air Force.
       
      - 1996-0929 Black Sea Crisis
       
      Another Blue-side variant of the "Full" campaign above, but set in 1996. The Eisenhower's carrier air wing now includes F/A-18Cs in lieu of the A-6Es and A-7Es of the 1994 campaign. The Nassau's AV-8Bs are an upgraded version.
       
      - 1996-0929 Black Sea Crisis (Red)
       
      A Red variant of the 1996 campaign described above. Russian forces are essentially the same, but some fighters now use AA-12s in lieu of AA-10s.
       
      ** Conventional SF2 Campaign Variants **
       
      The game engine for SF2NA brought many welcome new features to the world of Strike Fighters 2. As useful as those new features are, the SF2NA campaign engine (i.e., the engine that allows for "naval campaigns" with battle groups and cruise missile strikes) was clearly designed specifically for the SF2NA Iceland/North Atlantic campaign, as it attempts to turn every campaign into North Atlantic, Part II.
       
      Once battle groups are "discovered" by the opposing side, the campaign engine will throw everything at that battle group, mission after mission, until all the ships are sunk or the attacking side runs out of aircraft capable of performing strike missions. This can become a bit wearisome, and it is extremely difficult to prevent those battle groups from being "discovered" and attacked. In the standard SF2NA-style campaigns listed above, this usually happens around the fifth mission of the campaign.
       
      To give players an alternative to the standard "North Atlantic" duel-to-death naval campaign, I have included standard SF2-style campaigns that put the campaigns' focus squarely on the battle for the Ukraine. The carrier battle groups will no longer be attacked. (One can imagine a scenario in which the Kremlin -- based on a combination of military and political reasons -- elects not to directly attack American carrier groups while still engaging U.S. aircraft flying in defense of Ukraine.)
       
      The upside to these "conventional" campaigns is that the campaign engine no longer gets stuck in the same cycle of hurling strike aircraft at the battle groups over and over. The downside is that carrier battle groups no longer move together. The carrier moves, but the escort ships are static terrain elements. Also, the big bombers on both sides tend to make less frequent appearances from their off-map air bases.
       
      How to Use the Conventional Campaigns:
       
      If you wish to try the conventional campaigns, you will have to install them from \Optional\CampaignsAlt (found in the directory where you unpacked the "Black Sea Crisis" downloads).
       
      1. Drag the \Campaigns folder to the Mods folder where you installed the "Black Sea Crisis" mod, allowing Windows to overwrite files as prompted.
       
      2. Drag the \Terrains folder to the "Black Sea Crisis" Mods folder as well, again allowing Windows to overwrite files as prompted.
       
      When you re-start the game, the listed campaigns will play as conventional, SF2-style campaigns.
       
      Please note that in the above install process you are effectively converting the Black Sea terrain into a conventional SF2 terrain. While the terrain is coverted into a conventional, non-naval terrain, naval aircraft in Single Missions will fly from land bases, not carriers.
       
      To convert the terrain back into an SF2NA-style "naval" terrain, copy these files from \Terrains\BlackSea2 (in the directory where you unpacked the "Black Sea Crisis" download files) to the \Terrains\BlackSea2 directory in your Mods folder:
       
      BlackSea2.INI
      BlackSea2_TARGETS.INI
      BlackSea2_WATER.bmp
       
      That's right -- those are the only files that need to be restored. I would recommend restoring the original SF2NA-style campaigns at the same time.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Anti-Ship Missiles
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
       
      So, for many anti-ship missiles you will now find two versions:
       
      1) "Standard" guided version
       
      These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
       
      2) ASM/cruise missile version
       
      These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
       
      - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
       
      - Soviet/WP missiles follow the naming convention used by ThirdWire's
      Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
       
      At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Laser-Guided Bombs (LGBs)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
       
      To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
       
      By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
       
      You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
       
      LGB version: GBU-12D/B Paveway II LGB
      AI version: GBU-12D/B Paveway II (AI)
       
      While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
       
      ~~~~~~~
      Updates
      ~~~~~~~
       
      This mod was released in October 2014. In September 2015 it was updated with the following additions, fixes, and changes:
       
      New Aircraft:
      - AH-1W Cobra
      - AH-64A Apache
      - Ka-27 Helix
      - Mi-24P Hind-F
      - P-3C Orion
      - Su-27M Flanker-E
       
      New Skins:
      - AV-8Bplus new skins
      - C-5A new skins
      - C-17 new skins
      - C-141B new skins
      - HC-130P new skins
      - S-3B new skins
       
      Other Updates:
      - minor fixes & tweaks to
      most other aircraft
      - minor updates to terrain
      - addition of new aircraft
      to campaigns
      - other minor updates to
      campaigns
      - addition of around 200
      new weapons & guns
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This mod package incorporates a large number of items from the following modders:
       
      Aircraft
      -----------------------------------------------------------------------
      HomeFries ........................... A-6 Superpack for SF2
      Wrench .............................. A-7 low-viz skin
      Spectre8750 ......................... A-10A (new model) & cockpit
      yakarov79 .......................... AH-1J_80
      EricJ ............................... AH-1J camo skin
      Dels ................................ AH-64
      Bobrock & Brain32 ................... AV-8B-da & AV-8Bplus
      Wrench .............................. AV-8B updates
      331KillerBee & USAFMTL .............. AV-8Bplus skins
      Crusader ............................ Harrier Avionics Mod
      Dels ................................ B-52G
      Dave (USAFMTL) & team ............... B-52G upgrades
      USAFMTL, JSF_Aggie, Dels & wpnssgt... B-52H
      Dels & the Bone Team ................ B-1B
      Kesselbrut .......................... B-52 cockpit
      Veltro2k ............................ C-5A, C-17, & C-141B
      Wrench .............................. C-5A, C-17, & C-141B updates
      Daddyairplanes ...................... C-5A, C-17, & C-141B skins
      Dels ................................ C-130E, C-130H, EC-130H
      Daddyairplanes ...................... C-130E/H upgrades & new skins
      The Mirage Factory .................. E-3A
      USAFMTL ............................. E-3A AEW Update
      Daddyairplanes ...................... E-3A skins & SF2 updates
      HomeFries ........................... EA-6 SuperPack for SF2
      The Mirage Factory .................. E-8C J-Stars
      Fastcargo ........................... F-111F & EF-111A
      liamp51 ............................. Re-textured F-111A cockpit
      slick_cowboy ........................ F-111E/F new skins
      Dels ................................ F-117A
      The Mirage Factory .................. F-14A & F-14B
      Spectre8750, Caesar, SupGen, ....... F-14 Superpack
      & Crusader
      FastCargo & team .................... F-15C & F-15E
      The Mirage Factory, ................. F-16A_Blk10 & F-16A_Blk15
      Viper Crew .......................... F-16C_B25, F-16C_B30, F-16C_B40, F-16C_B42,
      F-16C_B50, & F-16C_B52
      The Mirage Factory / ModMafia ....... F/A-18A & F/A-18C
      Wildcat, column5, SidDogg, & BPAo ... F/A-18 skins
      Veltro2K ............................ Il-76, Il-78, & A-50
      WhiteboySamurai ..................... Ka-27
      Marcfighters......................... KC-10
      Daddyairplanes ...................... KC-10 new skins
      Pappychksix & 331KillerBee .......... KC-130F
      Bpao ................................ KC-135E & KC-135R tankers
      Marcfighters & Kreelin. ............. Mi-8 Hip
      YEYEYE .............................. Mi-24P
      emresukhoi .......................... Mi-24P skins
      ArmourDave & Sal .................... Su-17 cockpit (used for Floggers)
      Paladrian ........................... MiG-21 cockpits
      AtariBaby ........................... MiG-21 Complete Pack for SF2
      The Mirage Factory .................. MiG-29A Fulcrum
      Russouk2004 ......................... MiG-29A updated model
      Russouk2004 ......................... MiG-29C Fulcrum
      Jv44kt, Erwin_Hans, & Lindr2 ........ MiG-31
      Florian ............................. P-3C beta
      FoxMonter ........................... S-3B
      Wrench .............................. S-3B updates
      slick cowboy ........................ S-3B skins
      Florian ............................. SH-3D Sea King
      Veltro2k & Lindr2 ................... Su-24M, Su-24MP, Su-24MR
      Mikeymead ........................... repainted/updated Su-24 cockpit
      NATO Fighters 4+ team ............... Su-25
      Florian, Baffmeister, & Paulopanz ... Su-25 (updated model & skins)
      Marcfighter, Erwin Hans ............. Su-27
      SayWhat!, Massimo, Erwin Hans, ...... Su-27 skins
      & Diogo
      Marcfighter, Erwin Hans, ............ Su-33 (Su-27 w/ canards)
      Bpao, & Jv44KT
      tarru & Drdoyo ...................... Su-33 skins
      Orsin & Lindr2 ...................... Su-27 & Su-33 flight models
      YEYEYE .............................. Flanker cockpits
      Paulopanz & Spillone104 ............. Tu-16 Badger Collection
      Veltro2K ............................ Tu-95KD, Tu-95MS
      Snailman ............................ Yak-38 Vertical Pack
      Komrad .............................. New Yak-38 skins
      Gabilon, Oliver, & Bpao ............. Yak-41M
      Snailman ............................ SF2NA Vertical Pack
       
      Ground Objects
      -----------------------------------------------------------------------
      Kesselbrut .......................... CommTrailer, HQTrailer
      Pasko ............................... D-20, 155mm Howitzer, M-59, EW_Radar
      rebel ryder ......................... BMP-1, BRDM-2, BRDM-3, & M-109
      BANIDOS TEAM ........................ BTR-60
      Razvan Stanciu & EricJ .............. BTR-80
      Gepard .............................. T-64s
      BPAo, Fubar512, 331KillerBee ........ T-80BV
      Gerald14 & Kesselbrut ............... M3A1 Bradley & M6 Linebacker
      Pasko & Kesselbrut .................. M60A3, M60A1AOS
      Kesselbrut .......................... M1 Abrams, LVTP-7, 105mm Howitzer, ZiL-157 trucks
      SUICIDAL & TORNO .................... Humvees
      Spectre8750 ......................... Ural-375 trucks, GAZ-66 trucks, & GAZ-66_ZPU23
      bigal1 .............................. M270MLR
      BANIDOS Team ........................ M167 VADS
      Gerald14 ............................ "Russian Defence/ZSU-23-4 Pack"
      SUICIDAL ............................ New Destroyed Tank LODs
      Monty CZ............................. Stinger site
      YEYEYE .............................. PAC-2 system
      Pasko ............................... Hawk launcher/radars, Chaparral, SA-7
      Fubar512 & Wrench ................... Hawk INI tweaks
      Gabilon ............................. 2S6, Tor-M1, & SA-13
      Abhi ................................ AN/TQ-1 Avenger, Pantsir-S1
      Pasko ............................... SA-3 launchers, Flatface, Sidenet
      FastCargo ........................... SA-5 & SquarePair
      Kesselbrut, BPAo & Sundowner .........SA-9
      Monty CZ............................. SA-10 & Flaplid, Stinger site
      Fubar512 ............................ SA-10 INI tweaks
      EricJ ............................... SA-11 & SA-17
      YEYEYE .............................. TubeArm
      Crusader ............................ Soviet MANPADs for SF2
      Stary ............................... Soviet MANPADS (new models)
      Fubar512 & MiGBuster ................ Carrier Deck Illumination package
      WhiteBoySamurai ..................... Bainbridge & Leahy class ships
      WhiteBoySamurai ..................... Ticonderoga & Arleigh Burke class ships
      WhiteBoySamurai ..................... Kidd Class DDG
      WhiteBoySamurai ..................... Kirov, Sovremenny, & Nanuchka missle boats
      Cocas ............................... Trawler & Soviet Trawler
      Raven ............................... Trawler skins
      Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug
      Kesselbrut .......................... Kilo Class submerged (November)
      AleDucat ............................ Kilo Class Sub (ARA Salta)
      JSF_Aggie ........................... ThirdWire LHA upgrade
      Florian ............................. USN AOE Transport
      Julhelm ............................. USN Tanker & Kresta II
      Orsin ............................... Udaloy & Slava classes
      WhiteBoySamurai ..................... Udaloy & Slava Upgrade Packages
       
      Other
      -----------------------------------------------------------------------
      Pfunk ............................... Black Sea 2 terrain
      Stary ............................... seasonal terrain tiles (Baltic terrain)
      cellinsky, Insky/Orsin, & PanamaRed Environment mods
      OldDiego, Pappy, Wrench, Pasko, ..... Pilots
      Florian/AmokFloo, & PureBlue
      Stary ............................... new gun tracers
      Spillone104 ......................... custom engine sounds
      Spectre8750 ......................... Fake Afterburner Node
      Stary ............................... Ejection mod
       
      If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
       
      The works of art used for the campaign end screens -- "The Black Sea" (1881), "Russian Black Sea Fleet on a Parade Review" (1849), and "Pushkin on the Coast Black Sea" (1887) -- are all by the 19th century Russian maritime artist Ivan Aivazovsky. You can see more of Aivazovsky's works online at Wikiart:
       
      http://www.wikiart.org/en/ivan-aivazovsky
       

      --------------------------
      Eric Howes
      eburger68
      25 October 2014
      22 September 2015

      1,876 downloads

         (8 reviews)

      13 comments

      Updated

    3. Thirdwire F-104A/C Pack 1

      Thirdwire F-104A and C pack 1
       
      ----------------------------------------------------------
      THIS IS FOR THE THIRDWIRE F-104A/C (DLC28) MODELS ONLY (SF2).
       
      Includes new Hi Res skins and revised flight models along with everything needed to fly them.
       
       
       
      Variants:
       
      F-104A (GE-3B engine & Internal Gun)
      USAF ADC & ANG, Jordan (RJAF), Pakistan (PAF), Taiwan (ROCAF)
       
       
      F-104A (GE-11A engine)
      Pakistan (PAF)
       
       
      F-104A (GE-19 engine)
      USAF ADC, Taiwan (ROCAF)
      Default is the initial high thrust rating - but an alternate data.ini is inluded for the reduced thrust GE-19 version.
       
       
      F-104C (GE-7A engine)
      USAF TAC (shooting star silver schemes)
       
       
      F-104C 1961 (GE-7A engine)
      Adds centerline AIM-9 catermaran under Project Grindstone (that was never used.)
      USAF TAC (Early Vietnam silver scheme)

      844 downloads

         (8 reviews)

      3 comments

      Updated

    4. AH-1Q Wings Over Europe SF2 ver. 2016

      BELL AH-1Q COBRA Ver 2.2 for SF2
      January 2016
       
      This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works only in SF2 series.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      ******************IMPORTANT******************
       
      This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - belly light deploy/retract at any speed in late models
      - nose lights activate/deactivate in early model. Lights must on.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      Added eye candy parking animation.
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
       
      There is still old file available to download.
      New file is named AH-1Q_Ver2.5_SF2_2016.rar
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
       
       
      There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
      All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
      15086 for sure was there.
       
      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      CHANGES to previous version:
      New skins, fixed some details on model, fixed some ini lines.
      TOW Weapons redone.
      Changed loadouts,
      TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
      Instalation:
       
      Copy all files into specific folders.
       
       
       
      *********************************************************************************************************
      IMPORTANT
      If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
      Make sure the XXX is replaced with the next number in sequence in your file:
       
      [Nationxxx]
      Name=USA
      DisplayName=United States Army Aviation
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      11thacraviation.com
      usarmygermany.com
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      742 downloads

         (8 reviews)

      7 comments

      Updated

    5. Yak-28B cockpit

      Yakovlev Yak-28B cockpit.
       
      V0.9 18.02.2015
       
      Cockpit for Yak-28B Brewer soviet jet bomber. Comes with "Stary's patented bombsight" for quite accurate high altitude level bombing. Bombsight activated with switching to air-to-ground gunsight mode or by simply selecting A2G ordnance.
       
      Suitable for Yak-28, Yak-28B and several other subtypes of Brewer family aside from P/PM and R/RR/PP types (without getting into too much detail).
       
      To install:
      Best would be to backup your existing Yak-28B ini files and cockpit folder, right?
      Extract to your Yak-28B folder, overwrite when asked. If you want to substitute this for other planes you should know what to do as the procedure is straightforward.
       
      Freeware license apply, not to be used as part of payware of any sort. Raw max 3D model available for those willing to work on this as basis for other mods/adjustments.
      Feel free to include in your own reuploads, retextures, tweaks etc without asking.
       
      Credits:
      Pasko, Doghouse, Lindr -for their work on Yakovlev 25/27/28 series through all the years. Avionics and data adjustments based on ini files by Doghouse and Lindr I think -at least found in the packs they created and or uploaded
      Boopidoo- I borrowed the "fake" SPO-10 idea from his excellent Su-15TM cockpit
      TK, Thirdwire -for SF/SF2 series
      Mods and good folks at CombatAce
      Me- cockpit mesh, textures, cockpit inis, avionics tweaks etc

      342 downloads

         (8 reviews)

      0 comments

      Submitted

    6. La Fayette class frigate

      This model represents the La Fayette class frigate of the French Navy, in service from 1996 to present. Referred to as a stealth frigate, the La Fayette's angled design and radar-absorbent composites greatly reduce its radar cross section.
       
      Five La Fayette class ships are now in French service, and export variants have been sold to Taiwan, Saudi Arabia, and Singapore (not included in this package).
       
      The La Fayette is armed with a modernized 100mm gun, 20mm close in weapons, eight MM40 Exocet missiles, and eight Crotale missiles (with reloads). The flight deck can support one medium helicopter.
       
      See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
       
       
      Special thanks to FRPignon for the hull number decals.

      317 downloads

         (8 reviews)

      1 comment

      Updated

    7. F-5F and F-5FM Brazilian Air Force

      The Northrop F-5A/B Freedom Fighter and the F-5E/F Tiger II are part of a family of supersonic Light fighter, initially designed in the late 1950s by Northrop Corporation. Being smaller and simpler than contemporaries such as the McDonnell Douglas F-4 Phantom II, the F-5 cost less to both procure and operate, making it a popular export aircraft. The F-5 started life as a privately funded light fighter program by Northrop in the 1950s. The design team wrapped a small, highly aerodynamic fighter around two compact and high-thrust General Electric J85 engines, focusing on performance and low cost of maintenance. Though primarily designed for the day air superiority role, the aircraft is also a capable ground-attack platform. The F-5A entered service in the early 1960s. During the Cold War, over 800 were produced through 1972 for U.S. allies. Though the USAF had no acknowledged need for a light fighter, it did procure roughly 1,200 Northrop T-38 Talon trainer aircraft, which were directly based on the F-5A.
       
      After winning the International Fighter Aircraft competition in 1970, a program aimed at providing effective low-cost fighters to American allies, Northrop introduced the second-generation F-5E Tiger II in 1972. This upgrade included more powerful engines, higher fuel capacity, greater wing area and improved leading edge extensions for a better turn rate, optional air-to-air refueling, and improved avionics including air-to-air radar. Primarily used by American allies, it was also used in US training exercises. A total of 1,400 Tiger IIs were built before production ended in 1987. More than 3,800 F-5 and T-38 aircraft were produced in Hawthorne, California.
       
      The F-5 was also developed into a dedicated reconnaissance version, the RF-5 Tigereye. The F-5 also served as a starting point for a series of design studies which resulted in the Northrop YF-17 and the F/A-18 navalized fighter aircraft. The Northrop F-20 Tigershark was an advanced variant to succeed the F-5E which was ultimately canceled when export customers did not emerge. The F-5N/F variants are in service with the United States Navy and United States Marine Corps as an adversary trainer. Approximately 500 aircraft are still in service as of 2014.
       
      In October 1974, the Brazilian Air Force (FAB) ordered 36 F-5E and 6 F-5B aircraft from Northrop for $72 million. The first three aircraft arrived on 12 March 1975. In 1988, FAB acquired 22 F-5E and four F-5EF second-hand USAF "agressor" fighters. A total of 15 of these aircraft were part of the initial batch of 30 aircraft produced by Northrop. In 1990, FAB retired all remaining five F-5Bs; later, they were sent to Brazilian museums around the country.
       
      In 2001, Elbit Systems and Embraer started work on a $230 million Brazilian F-5 modernization program, performed over an eight-year period, upgrading 46 F-5E/F aircraft, re-designated as F-5EM and F-5FM. The modernization centered on several areas: new electronic warfare systems, the Grifo F radar, an air-to-air refueling system, INS/GPS-based navigation, support for new weapons, targeting and self-defense systems, HOTAS, LCD displays, helmet-mounted displays (HMDs), Radar Warning Receiver, encrypted communications, cockpit compatibility for night vision goggles, On-Board Oxygen Generation System (OBOGS) and various new onboard computer upgrades. One important capability is the secure communication with R-99 airborne early warning platforms and ground stations.
       
      Externally, the new aircraft features a larger nose cone that accommodates the larger radar equipment. The first F-5EM was handed over on 21 September 2005. On 7 July 2003, four Rafael Litening III targeting pods were ordered at a cost of USD 13 million, to be used on F-5M together with three Rafael Sky Shield jamming pods ordered in 5 July 2006 at a cost of USD 42 million.
       
      In 2009, FAB bought eight single-seat and three twin-seat F-5F used aircraft from Jordan in a US$21 million deal. These aircraft were built between 1975 and 1980. On 14 April 2011, a contract of $153 million was signed with Embraer and Elbit to modernize the additional F-5s bought from Jordan, and to supply one more flight simulator as a continuation of the contract signed in 2000. These F-5s will receive the same configuration as those from the initial 46 F-5s currently completing the upgrade process. The first delivery of this second batch of upgraded jet fighters is scheduled for 2013 with expected use to 2030.
       
      - FastCargo – 3D modelling
      - F/A-18A Cockpit-Brain32
      - F/A-18A Avionics-Crusader e CrazyhorseB34
      - Sophocles for his superb cockpit work. Every switch is a work of art.
      - 3D mod - Denis Oliveira
      - Decals - Denis Oliveira
      - Texture - Denis Oliveira

      688 downloads

         (8 reviews)

      3 comments

      Submitted

    8. AH-1S / S(Mod) Cobra TOW ver.2016

      BELL AH-1S(Mod) COBRA Wings Over There Ver 2.0 for SF2
       
      January 2016.
       
      This is a third party add on of the AH-1S(Mod) Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
      This is totaly new files and will not work in many parts with old.
       
      There is still old file available to download.
      New file is named AH-1S_Ver2.0_SF2
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon
       
      pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
       
      A2A mode - gunner station TSU guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
      Added eye candy parking animation.
       
      Technicaly it is still old G/Q model with few upgrades. Bell enginers just put additional 400horse power, new tail gearbox with tail rotor and
       
      some avionics upgrades. Here I also added some extra power.
      For almost 10 years all new cobra was always S but different modification step model. This one was designated S(Mod) but after 1987 (when they
       
      were already extra confused by step models) Army simplified designation system and this one become just S model.
      Sometiems S(mod) is refered also as Q. But S(mod) had few visual differences compared to previous model. It also received AN/APR-39.
      Tail rotor and tail rotor housing are borrowed from Marine J model. Inlet screens are removed already from this model onward.
      In mid 80's lot of S(mod) were sent inot National Guard units. At this point they received wire strike protection system. Some were also equipped
       
      with nvg. But still TSU has no nvg capability so it was not much of real night fighter.
      Some S(Mod) gained C-NITE system for night targeting but it is not in my model.
       
      In late 80s some National Guard birds received K-747 blades but it is not here.
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then
       
      increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed
       
      and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it
       
      is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not
       
      proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg
       
      will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       
      Skins:
      76 model
      334th AHC B COmpany, 503rd Avn Bn, Büdingen 1977
      11 ACR, Air Cavalry Tropp, Fulda, West Germany 1982.
      2nd ACR, Air Cavalry Troop , Feucht, West Germany 1980.
       
      85 model
      19th Air Cavalry, Hawaii Air National Guard 1985.
       
      added:
      1st Btl,140th Avn Reg,California National Guard, 1991
       
      This pack no longer contains Israel and Turkish Cobra. I've removed it from here as it will be part of new pack.
      Weapons.
      All weapons are reskined. TOW models are new.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B/C/D
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
      CHANGES to version 1.0
      New skins, fixed some details on model, fixed some ini lines.
      TOW Weapons redone.
      Changed loadouts,
      TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
      Turkish and Israel aircrafts are removed from this pack and are parts of its own pack.
       
      Enjoy.
      Report Bugs.
      Edit your way.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations...
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      AH-1 Tzefa in IAF service, Ra'anan Weiss
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      With the 1st Marine Division in Desert Shield and Desert Storm
      U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      741 downloads

         (8 reviews)

      2 comments

      Updated

    9. Modern Soviet pilot ZSH-7

      This is a modern Soviet pilot ZSH-7 looks built into the hull, classic SU-27 & Mig 29, I hope you enjoy it
       
      how to install it: replace the name in the ini data of his plane
      PilotModelName = xxxxxxxxx by PilotModelName = zsh-7 \ zsh-7
      instalela carpeta zsh-7 dentro de su carpeta mod
       
      this model is free and this
      distrubution prohibited for commercial purposes
       
       
       
      este es un piloto moderno sovietico ZSH-7 con mira incorporada en el casco, clasico de los SU-27 & MIG 29, espero que lo disfruten
       
      como instalarlo: remplazar el nombre en el data ini de su avion
      PilotModelName=xxxxxxxxx por PilotModelName=ZSh-7\ZSh-7
      zsh-7 install folder inside your mod folder
       
      este modelo es gratuito y esta
      prohibida su distrubucion con fines comerciales
       
      3d:ALEDUCAT
      skin: TORNO
      BANIDOSTEAM.

      210 downloads

         (8 reviews)

      0 comments

      Submitted

    10. Mirage IIID Pack

      Mirage IIID Pack
       
      The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
       
      The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
       
      This package includes:
       
      Mirage3D2Z - South Africa
      Mirage3DZ - South Africa
      Mirage3DS - SWISS
      Mirage3DA - Argentina
      Mirage3DA (Early) - Argentina
      Mirage3DP_PAF - Pakistan
      Mirage3DP_PAF (Early) - Pakistan
      Mirage3DE - Spain
       
      Need install:
      Strike Fighters Israel or/And Full merge
      DLC MirageIIIO
      DLC Mirage5BA
       
      -------------------------
      Texture Temp by Ludo.m54.
      Textures: paulopanz, Denis Oliveira.
      Decals: paulopanz, Coupi, Denis Oliveira.
      Cockpit: Coupi, Denis Oliveira.
      Data.ini: Coupi.
      3D mod: Denis Oliveira.
       
      I thank my friends paulopanz and Coupi with their great job.

      320 downloads

         (8 reviews)

      5 comments

      Updated

    11. SF2 Scooters! - Redux - a rework of all my earlier Single Skin Releases for TW A-4

      Scooters! - Redux - a rework of all my Single-Skin-Releases for Thirdwire A-4 Skyhawks
      ====================================================================================
       
      *** SF2V required. Tested in full 5-merged installation ***
       
      For this pack I redid all my previous single-skin releases, brought them on the same level with the Scooters Vol.1 pack and rearranged them. I also corrected several errors from the older versions.
      Former VA-153-Skin with optional Coral Sea Marking is split into 2 separate skins for Coral Sea and Constellation now. Some skins are done for different plane-variants to reflect upgrades.
       
      So this Pack includes:
      - VA-93 Blue Blazers, USS Hancock, 1/1967 to 7/1967 for A-4E_65
      - VA-153 Blue Tail Flies, USS Constellation, 5/1966 to 12/1966 for A-4C_65
      - VA-153 Blue Tail Flies, USS Coral Sea, 12/1964 to 11/1965 for A-4C and A-4C_65
      - VA-163 Saints, USS Oriskany, 6/1967 to 1/1968 for A-4E_65
      - VA-164 Ghost Riders, USS Oriskany, 6/1967 to 1/1968 for A-4E-65
      - VA-164 Ghost Riders, USS Hancock, 1/1972 to 10/1972 for A-4F and A-4F_LST
      - VA-172 Blue Bolts, USS F.D. Roosevelt, 6/1966 to 2/1967 for A-4C-65
      - VA-192 Golden Dragons, USS Ticonderoga, 10/1966 to 5/1967 for A-4E_65 and A-4E_67
       
      Updates include:
      - Added Weathering, that most early skins missed.
      - Insignia and several squadronspecific markings are painted on.
      - Many decals are redone and optimised (more blur for less flickering)
      - Corrected several errors in the baseskin, aswell as for the markings.
      - Added modexnumbers to the flap insides (possible with mue's great LOD-Viewer - Thanks mate!)
      - Updated cockpit with working Landing Gear- and Arresting Hook Lever
      - Included Hangarscreens for each skin in 1920x1080 as default and 1024x768 optional.
       

      Notes and Issues:
      =================
      As there's no possibility of squadrons with mixed plane-variants, some skins are available for 2 plane-variants. At some point A-4C and A-4E got ECM-equipment and I'm pretty sure, those were used besides planes without ECM in squadrons. The other case are A-4E, that got the avionics hump at some point and were used besides ones without hump.
       

      I hope you have fun with it!
       

      Sources
      =======
      - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011
      - US Navy and Marine Corpse A-4 Units Of Vietnam War - Osprey Combat Aircraft Vol. 69
      - A-4 Skyhawk Association, http://a4skyhawk.org/
      - GoNavy.jp
      - Airliners.net
      - Google in general
       

      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       

      Credits
      =======
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - Old Diego - usnpilot02 from his Diego's Pilot Pack
      - Alejandro - escapac seat
      - ???? - J52-Engine-Sound
      - me - all skins, decals, loadingscreens, ini-work.
       
      Please PM me, if I forgot someone!
       

      Thanks
      ======
      - mue for his great LODViewer, which was a big help while placing stuff!
      - all modders at CombatAce for their work and inspiration!
       

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
       

      06_07_2015

      318 downloads

         (8 reviews)

      5 comments

      Submitted

    12. MiG-25BM "Foxbat-F"

      Single-seat defence-suppression aircraft, armed with Kh-58 or Kh-31 air-to-surface missiles.
       
      What's in:
       
      - an old model revamped, fixed and great improved
      - a new FM tweaked for SF-2
      - a whole new skinset (original reworked):
      - weapons
      - PT-5500 fuel tank
      - pilot
      - sounds
       
      CREDITS:
       
      Original plane:
      - Eburger68 for 1st SF-2 portings
      - Dave (USAFTML), Wpnssgt, Tomcat1974, Sundowner,
      Ghostrider, Deuces, Moonjumper, HrntFixr,
      Sidewinder86, Gepard, Wrench, Paladrian (MiG-21 cockpit)
      Boopidoo & Badger the Bad (Su-15 cockpit)
      for original SF-1 model
       
      Upgrades:
      - Spillone104 3D works, rope/spike fixed, model tweaked, new PT-5500 tank;
      - Baffmeister new FM and data.ini;
      - Paulopanz skins, decals, screens;
      References: Y.Gordon - Red Star, Volume n. 34
       
      INSTALL:
       
      - put all the "to mod" folder content inside your mod folder
      - overwrite
       
      Enjoy.
       

       
      @ paulopanz

      879 downloads

         (8 reviews)

      3 comments

      Updated

    13. Horizon Forbin class frigate

      This model represents the Forbin class frigate of the French Navy, in service from 2008 to present. The Forbin is part of the Horizon program of air defense frigates for France and Italy.
       
      Two of the class have been built for the French Navy, replacing the Suffren class. The Italian Horizon differs significantly in loadout, and is not included in this package.
       
      The Forbin is armed with two super-rapid 76mm guns and 20mm GIAT cannons, eight MM40 Block 3 Exocet missiles, Mistral short-range SAMs in two Sadral launchers, and 48 Aster 30 SAMs in Sylver VLS. (The sound effect for the Aster missiles is taken from actual test footage.) The flight deck can support one medium helicopter.
       
      Early and late versions of the Mistral missile are included. They are compatible with other ground objects as well as helicopters (using "SpecificStationCode=mistral").
       
      You may also wish to download my Aquitaine and La Fayette frigates to complete your collection of modern French surface combatants.
       
      See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!

      277 downloads

         (8 reviews)

      0 comments

      Submitted

    14. Grumman F7F Tigercat cockpits pack

      GRUMMAN F7F-1 and F7F-3N "Tigercat" cockpits pack
       
      For Strike Fighters 2, preferably all-merged and up to date
       
      by Stary and KJakker, version 1.1
      March and August 2015
       
      Update 1.1:
      -fixes for engine gauges supplied by KJakker, thank you
      -removal of temporary mesh helpers in 3N variant
       
      What's this:
      This is pack of two dedicated and quite accurate cockpits for the Grumman Tigercat twin engine heavy fighter/point strike fighter aircraft; F7F-1 and F7F-3(N) radar equipped variants respectively.
       
      Best for late WW2, 1946 and specifically Korea installs. Made for and tested with Geo's excellent Tigercat.
       
      Please read the readme for more informations about known bugs and other balooney. Seriously read it.

      394 downloads

         (8 reviews)

      13 comments

      Updated

    15. AH-1J International Cobra ver.2016

      BELL AH-1J International COBRA Ver 2.0 for SF2
       
      This is a third party add on of the AH-1J International Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit. Feel free to mod it your way for your use.
       
      It is designed for and works in the SF2 only.
       
      WeaponAdd for this model is also included.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      WARNING!
       
      This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
      This is totaly new files and will not work in many parts with old.
       
      This model is based on previous J model with little modifications. Representing J International model exported to Iran. And J TOW International Cobra - modified J Cobra TOW capable aircraft. Only user of this model was also Iran and South Korea which used 8 aircrafts between 1978-2004.
       
      Pack includes 3 aircrafts as I made it specific for Iran and South Korea.
      Cockpits included.
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
      With some differenced compared to G model.
       
      AIRBRAKES - jump from pilot station to gunner station.
       
      ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
       
      LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M60 gunsight cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       

      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       

      All serial numbers are historicaly correct for each country.
       
      Nations.
      I've set nation name for Iran. In my instal Iran - Islamic Republic of Iran Air Force. Same with J Tow model and plus SKorea- which is Republic of Korea Air Force.
      You might want to add new nation as It should be - Islamic Republic of Iran Army Aviation
      And Republic of Korea Army Aviation - ROKAA not ROKAF.
       
      But as always you can mod it your way.
       
      Skins:
      I've included skins for Iranian Army Aviation for both J and J TOW model representing early Imperial Iranian Army Aviation and post revolutionary Islamic Republic of Iran Army Aviation.
      Also South Korean Army Aviation is represented by early and late type of painting.
      During Iran-Iraq war Iranian army did some test with launching AGM-65 missiles. But reports says airframe sufers structural damage.
      Here I made possible to load Mavericks for Iranian AH-1J.
       
      Pilots:
      I am using usnpilots by OldDiego. Not included.
      Some pilots models might be too big for this helo.
       
      Instalation:
       
      Copy all files into specific folders.
       
      Sounds:
      For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
       
      Enjoy.
      Edit your way.
      Hope everything is working fine.
      Report bugs.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      NAVAIR 00-110AH1-4
      NATOPS FLIGHT MANUAL AH-1J
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      634 downloads

         (8 reviews)

      4 comments

      Updated

    16. F-4K_TMF_OCT26_2015

      This F-4K from the Mirage Factory will replace all previous versions as so many changes have been made since the last release......please read the readme.
       
      BEFORE downloading this file you will need to have the ThirdWire F-4K DLC installed as this mod aircraft uses the TW cockpits, if not it just wont work.
       
      All markings except serial numbers/letters are painted on......if you don't like this style of skinning then don't download it.
       
      Tested on a fully merged July 13 install.
       
      Please be aware that this is a Mirage Factory product so no modifications to be uploaded without permission please.

      453 downloads

         (8 reviews)

      4 comments

      Submitted

    17. F-4M_TMF_OCT26_2015

      This F-4M from the Mirage Factory will replace all previous versions as so many changes have been made since the last release......please read the readme.
      THIS ADDON MAKES USE OF THE THIRDWIRE F-4M COCKPITS SO YOU MUST HAVE A WORKING VERSION OF WINGS OVER EUROPE INSTALLED.
       
      All markings except serial numbers/letters are painted on......if you don't like this style of skinning then don't download it.
      Tested on a fully merged July 13 install.
      Please be aware that this is a Mirage Factory product so no modifications to be uploaded without permission please.

      508 downloads

         (8 reviews)

      2 comments

      Submitted

    18. 'What if' F/A-16C Blk 30/32 CAS Vipers

      'What if' F/A-16C Blk 30/32 CAS Vipers
       

      Background:
       
      In the 1980's, the USAF started setting aside F-16s for the planned A-16 modification, a dedicated CAS version. In 1989, the designation block 60 was reserved for the A-16. The A-16 Block 60 was to be equipped with a 30 mm cannon. This project failed because the 30 mm gun would heat up and singe the inner components of the left fuselage.
       
      The Block 60 did not go into production and the A-16 became wrapped up in the debate about close CAS. The supporters of the A-16 project wanted the USAF to replace its A-10A Thunderbolt with A-16's, arguing that the A-10 was too slow to survive above a high-tech battlefield. Detractors argued that the A-16 had insufficient range and load-carrying capability to make an effective attack aircraft, and, in addition, it would be too vulnerable to enemy anti-aircraft fire.
      However the USAF was ordered to retain two wings of A-10 aircraft for the CAS mission. No order for the A-16 was ever placed.
       
      When the USAF was forced to opt for the A-10 instead of the A-16, the decision was made to retrofit up to 400 existing Block30/32 F-16C/D's with new equipment to perform the CAS and BAI (Battlefield Air Interdiction) missions, effectively killing the A-16 program. Modifications would include a GPS, Digital Terrain System, system hardening, modular mission computer, and an Automatic Target Handoff System.
       
      A prototype Block 30 was based at Shaw AFB and went through numerous physical adjustments. Official designation, was to be F/A-16. In January 1992, this plan too was abandoned in favor of using LANTIRN Block40/42 F-16C/D's.
       
      The USAF was reluctant to let the idea of a dedicated CAS F-16 go, and planned to replace its A-10's with F-16s fitted with a version of the Warthog's Avenger cannon. In November 1988, the 174th TFW New York ANG transited from the A-10A to the F-16A/B block 10, becoming the first unit to operate the F-16 in a CAS support role.
       
      During Desert Storm, their F-16A/B aircraft were equipped with the GPU-5/A Pave Claw pod on the centerline station.
       
      If the tests were successful, there were plans for a fleet of F/A-16C's with the same armament. To demonstrate the concept, the AF installed Pave Penny avionics, 30mm gun pods and European One paint jobs on 7 F-16C's. A single F-16D was given similar treatment with a Falcon Eye system as well. These aircraft flew from Nellis with the 'WA' tailcode.
       
      The F-16s from the 174th were deployed to the Persian Gulf during Desert Storm, but the project proved to be a miserable failure. Precision aiming was impossible for several reasons:
       
      • The pylon mount isn't as steady as the A-10's rigid mounting;
      • The F-16 flies much faster than an A-10, giving the pilots too little time approaching the target;
      • Firing the gun shook the aircraft harshly and made it impossible to control;
      • Essential CCIP (continuously computed impact point) software was unavailable.
       
      Pilots ended up using the gun as an area effect weapon, spraying multiple targets with ammunition, producing an effect rather like a cluster bomb. It took only a couple of days of this before they gave up, unbolted the gun pods, and went back to dropping cluster bombs.
       
      And so the F/A-16C plan was quietly forgotten....
       

      BUT...... What if the project was a success?
       

      And so I give you the F/A-16C Blk 30/32 CAS Viper:
       
      3 separate aircraft:
       
      - F/A-16C Block 30 1986- 1993 (1986 Service date makes it NATO Fighters 5 compatible, 1991 would be more realistic.)
      - F/A-16C Block 32 1993- 2003
      - F/A-16CM Block 30 2003+
       
      Unique CAS loadouts including the Pave Claw 30mm gun pods. There are heaps of extra loadouts if you have a look with the mission editor.
       
      All F/A-16C have the Falcon Eye FLIR pod on the nose in front of the canopy. It was slaved to the pilot’s helmet which had a helmet mounted display. Basically anywhere the pilot looked at night he would see the world in infrared. It was also the West’s first HMD with targeting information, weapons cueing, navigation and terrain avoidance ques.
       
      There are Euro-one style skins for the early F/A-16C, the latter blocks two have a mix of normal F-16 camo skins and a lighter ghost grey style like on the A-10.
       

      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      Included in the folder 'NATO Fighters 5' is a modified 1986 Red Storm NATO Fighters campaign that includes the F/A-16. It will show up as an extra campaign and not affect any of the NATO Fighters 5 campaigns.
       

      Credits:
       
      - The Viper Team for their stunning viper packs.
      - Ravenclaw_007 for his new weapon packs.
      - Migbuster fot the F-16C skin templates.
      - Nato Fighters Team.
       

      Enjoy,
       
      Dan (dtmdragon)
       

      Combat Ace fair use agreement applies.

      367 downloads

         (8 reviews)

      2 comments

      Submitted

    19. FlightLine Objects Pack 1

      FlightLine Objects Pack 1 by 331KillerBee
       

      For: SF2 Single or Merged Install Only. Not for SF1 Series
       

      Read the "READ ME" Included. (In other words, The Instructions are Included.)
       

      Credits:
       

      FastCargo
       
      Yakarov79
       
      Sundowner
       
      Wpnssgt
       

      Many and Much Thanks goes to You Gents.....
       

      Disclamer: FREEWARE. Not to be used in any other Form (Payware, ect.) without permission of the original Authors.
       
       
       

      HAVE FUN!
       

      Semper Fidelis!
       
      331KillerBee

      807 downloads

         (8 reviews)

      6 comments

      Submitted

    20. UPDATED NATIONS LIST

      This is an updated NATIONS list.
       
      I included as much nations and services as I could.
       
      I disactivated the active dates, so no more planes with <none> air force as it was happening when the service dates are before the active date.
       
      I modified also the 'PilotTrainingStandard' for some nations.
       
      Examples:
       
      Now the SOVIET is 'excellent' as it should have been in the first place.
       
      AFRES, ANG and USArmy are 'normal', not 'excellent'.
       
      This is a tough decision to make, because the pilot training standard improved or deteriorated during the course of time.
       
      So people should adjust it according to the expansion pack/campaign that they are using.
       
      Examples:
       
      Russia should be POOR in the 1990s, NORMAL in the 2000s and EXCELLENT in the 2010s.
       
      Iran should be POOR until around 2000, afterwards NORMAL.
       
      Iraq should be NORMAL until 1992, afterwards POOR.
       
      Also, I forgot to mention, all speech files have been adjusted for the speech pack, sometimes not exactly accurate e.g.
       
      Switzerland uses German and Bulgaria Russian, but surely more appropriate than USAF speech!
       
      Enjoy.
       
      v1.1 changes
       
      - Mercenary Alignment modified to MERCENARY and Pilot Training Standard modified from EXCELLENT to NORMAL.
       
      - South Korea Pilot Training Standard modified from POOR to NORMAL.
      However, if you intend to fly a Korean War period campaign for 1950 ONLY, modify it back to POOR.
       
      - Duplicate entry of United States Army Aviation deleted.
       
      - Iceland is added as a nation, useful for SF2NA campaigns.
       
      - Russian Navy name changed to its Russian one.
       
      v1.1a changes
       
      - The Iraqi 'PilotTrainingStandard' changed from 'normal' to 'poor'.
       
      - Turkish speech is back to USAF speech by request of Emre.
       
      v1.2 changes
       
      - Added the Vietnam People's Air Force of wazalo68
       
      - Added the United States Coast Guard of Sheriff001

      313 downloads

         (8 reviews)

      13 comments

      Updated

    21. Gloster Meteor T.7

      Two-seat trainer variant of the F.4, company prototype first flew 19 March 1948, 640 production aircraft for the Royal Air Force and the Royal Navy (43) and 72 for export (Belgium, Brazil, Denmark, Egypt, France, Israel, Netherlands). Avions Fairey modified 20 Belgian Air Force F.4s to T.7 standard.
       

      WHAT's IN:
       
      - The long awaited two crewed Meteor
      - 40+ brand new skins: BAF (2); EAF (2); FAB (8); AdA (3); IDF (5); KLU (6); MLD (2); RAAF (3); RAF (5); RCAF (1); RDAF (2) RN (2); SW (1); SyAF (1)
      - Upgraded squadronlist (original by daddyairplanes), with lacking RAF Squadron to make almost all Meteors in RAF service
       
      TO INSTALL:
       
      - backup squadronlist.ini in pilotdata folder if you modded it
      - simply put everything in your main mod folder and let overwrite.
       
      CREDITS:
       
      - Veltro 2k for the plane;
      - Charles for original T.75 works and textures I tailored on T.7 to make new temps for it;
      - Nesher for kind IDF consultings;
      - Derk for kind KLU/MDL consultings;
      - Coupi for French dressings;
      - paulopanz skin & decal works as usual.
       
      NOTES:
       
      - The parrot-like FAB skins are mostly for our friend Denis Oliveira pleasure.
      - The Yellow Swedish ones are new toys for TSF2 by Johnatan
      Enjoy
       
      @paulopanz
       

      191 downloads

         (8 reviews)

      4 comments

      Updated

    22. Hunter F.6

      This is THE Hawker Hunter F.6
       
      A labour of love, made about 3 times and lasting several years.
      In fact new outstanding high res textures made by Sundowner,
      took me with this pack almost ready to upload.
      So I slowly adapted and improved my RAF skins.
      Then as this new dressing changed the bump maps I had to
      adapt stock skins too.
      But when the job was almost done I decided to improve and update
      foreign Hunters to match the new RAF level.
      So at last here we are Gents!
       
      WHAT'S IN:
       
      - basically a whole NEW plane
       
      - 4 stock RAF skins improved and upgraded
      - 34 new RAF skins
      - 6 BAF skins (stock, updated and new)
      - 5 KLU skins (stock, updated and new)
      - 4 RJAF skins (stock, updated and new)
      - 4 IfAF skins (stock, updated and new)
      - 1 FAL upgraded skin
      - 3 Acro Teams upgraded skins
       
      - new decalsets
       
      - pilot
      - sounds

      OPERATIONS:

      - Canopy open Key=10 autoclosing at take off

      TO INSTALL:
       
      - open zip files and extract into your mod folder (2,16 GB)

      CREDITS:
       
      - TW/TK for this plane
      - Sundowner for High Res Temps (Hurraj!)
      - Spillone104 for Sounds
      - paulopanz (me) for skins, decals, inis etc
       
      Enjoy!
       
      @paulopanz
       
       
       


      458 downloads

         (8 reviews)

      7 comments

      Submitted

    23. USAF A-37B Pack

      A-37B USAF Pack
      This is the current end point for two years worth of work. Centurion-1 began by creating a new model for the Super Tweet, several contributors later we are releasing it to you
       
      Included are decals, new J85 sound, an updated squadronlist.ini, appropriate weapons, and 3 versions of the aircraft.
      - A-37B: the original, as used by the USAF, Air National Guard, and several Latin American air arms. no refuel probe
      - A-37B (76): adds refuel probe, as used by US ANG and USAF Reserve units the second half of the 1970s
      - OA-37B: Final version as in US service, and as currently used by Latin American air arms. With refuel probe
      - Photoshop templates for those that want to bring the other air forces into play
       
      **********************************KNOWN ISSUES***********************************************************
      -Cockpit is missing throttles. Unless Centruion1 returns this is unresolveable
      -Lod is locked in, unless Centurion-1 returns.
      -Modders: there is a bleed issue on the right side. any bands like the VNAF had need to be on skin, not tga. small decals like insignia work fine.
      -This mod uses my master squadronlist.ini. IF installed into another install with other than stock squadronlist, do not install. It will mess up the other things on your install and my mod is adapted to force the decals.
       
      NOTICE: this mod currently is AS IS and can only be modded by skinning and ini edits. It's not perfect, but its
      in house and therefore free.
      ********************************************************************************************************************************
      Installation: drop into mod folders. allow overwrites if it comes up. Delete DAT version, this replaces and upgrades player experience. Modders, put the templates where you wish to work on them
      DON'T FORGET TO BACK UP BEFORE INSTALLING!
       
      ****************NOTE!!!!!! IMPORTANT NOTE *************************************************************
       
      If you install this in a install that has eburgers SF2V Air & Ground Expansion Pack, DO NOT INSTALL THE PILOTDATA FOLDER!!!! This will overwrite the Squadronlist.ini in the pack and may break something. If you do not have the Air&Ground pack or NATO Fighters installed the new squadronlist ini will work fine and be a big improvement for units available.
      *********************************************************************************************************
       
      References:
      Squadron/Signal A-37/T-37 Dragonfly in action
      Wikipedia
      Google Images
       
      Credits
      Centurion-1: original model, template and mapping work
      Crusader:Cockpit and data.ini tweaks
      Wrench:various FM and ini tweaks, original hangar screens
      Eole: Vietnamese versions (North and South), loading screens, additional template work, additional FM and ini work
      VA56Champ: tga work that helped expedite the process from Thai skins
      ravenclaw_007: all weapons except for the A-37 Tanks
      Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
      Engine sound: (F80Engine)currently unknown, if this was you let me know so I can give you proper credit. J85-2 sound added by Eole.
       
      Special Thanks for Wrench's advise on this project, Eole returning to bring up the Vietnamese, and Centurion for starting
      this bad boy. Matt, I hope you're doing ok wherever and whatever you're upto.
       
      This has taken place over two years time so if I have missed anyone please let me know and I will get you creditted ASAP
       
      I hope you enjoy this mod folks!
      Kevin Unruh
      aka daddyairplanes
      4 July 2016

      1,456 downloads

         (8 reviews)

      17 comments

      Updated

    24. AH-1E/F Cobra On Sale Ver 1.0 SF2

      BELL AH-1F COBRA ON SALE Ver 1.0 for SF2
       
      June 2016.
       
      This is a third party add on of the AH-1F Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       

      This pack includes foreign users of F and E model Cobra.
      Royal Bahraini Air Force
      Jordanian Air Force
      Republic of Korea Army Aviation
      Thai Army
       
      All serial numbers are historicaly correct. As far as I know.
      If someone got some corrections to serials let me know.
       
      AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
       
      For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       

      Weapons.
       
      Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
      Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
      TOWs BGM-71A/B/C/D
      There is additional optional Suppressed Exhaust loaded via weaponstation.
      Also here there is new M197 automatic cannon loaded via weaponstation.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations
      Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      308 downloads

         (8 reviews)

      0 comments

      Submitted

    25. SF2 ODS Aircraft and Screen Upgrade Pack 2018

      This pack updates, upgrades and\or fixes(?) some the Forces configuration in the original release of Operation Dessert Storm (ODS) by eburger68. If you don't already have eburger68's excellent Operation Desert Storm Pack - I highly recommend it!   ------------------------------------------------------------- What's included in this mod pack?
      ------------------------------------------------------------- I upgraded some of the planes from the ODS pack with some of the planes from the following packs. Also fixed some issues with the F-15C squadron configuration in the Campaign INI files.  Added my 1920x1080 Menu and Campaign screens...   * F-15C\D from "SF2 F-15 Eagle Super Pack Redux 2018 Version 1.1 - The Mudhen Team" https://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2018/   * F-15E from "SF2 F-15 Strike Eagle Super Pack Redux 2018 Version 1.1 - The Mudhen Team"
      https://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux-2018/   * E\F-111A\E\F from "SF2 E\F-111\A\D\E\F USAF Combat Lancers\Aardvarks\Ravens Redux 2016 - Viper63a, dtmdragon, Lel, Fanatic Modder!"
      https://combatace.com/files/file/15561-sf2-ef-111adef-usaf-combat-lancersaardvarksravens-redux-2016/   * F-117A from "Lockheed F-117A Nighthawk for SF2 1.0 - By Dels"
      http://combatace.com/files/file/14233-lockheed-f-117a-nighthawk-for-sf2/   * C-130E\H from "C-130E/H USAF pack (originally by Dels) by Daddyairplanes" * RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
      * JAT81500 - Excellent Florian Pilot upgrades!
      * Hi Ho Silvers - AfterBurner Mod.   * Also included is my ODS 1920x1080 Menus...from here... StrikeFighters2 Desert Storm Hi-Res 1920x1080 Menu Screens Version 1.1 https://combatace.com/files/file/16487-strikefighters2-desert-storm-hi-res-1920x1080-menu-screens/   -------------------------------------------------------------
      Installation:
      ------------------------------------------------------------- !! First and always - BACKUP! Don't chance it!   * 1) You MUST delete the these Aircraft folders or the install or some of the planes WILL NOT WORK. BACKUP and delete the following Aircraft folders...   AC-130U
      C-130E
      C-130H
      EC-130H
      EF-111A
      F-15C
      F-15C_RSAF
      F-15D
      F-15E
      F-16C_B40_RBAF
      F-111E
      F-111F
      F-117A   * 2) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
      * 3) Read the Readme.txt file in the "Additional_Setup" folder...   Thats it - Enjoy!   -------------------------------------------------------------
      -------------------------------------------------------------
      Credits:
      -------------------------------------------------------------
      -------------------------------------------------------------
      The Mudhen Maintenance Team 2016
      -------------------------------------------------------------
      Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
      Spudknocker - Upgraded Flight Model and Weapons Loadout.
      Fanatic Modder - Upgraded Flight Model and Engine Emitters.
      Crusader - Upgraded and added 2012 FM and Cockpits to pack!
      RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
      JAT81500 - For the excellent Florian Pilot upgrades!
      Hi Ho Silvers - AfterBurner Mod.
      Nengajyou Aki -JASDF Serial Decals.
      Stick - Beta testing and assistance with FM - THANK YOU! April 2016 -------------------------------------------------------------
      Salute to the 2010 F-15 Super Pack Team for the original
      F-15 Super Pack!
      -------------------------------------------------------------
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Kei Nagase - For the awesome skins for the F-15 ACTIVE.
      AleDucat - For the nice ACES II ejection seat models.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL/Dave - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.   -------------------------------------------------------------
      SF2 USAF E\F-111\A\D\E\F Combat Lancers\Aardvarks\Ravens
      ------------------------------------------------------------- * FastCargo's Super Vark package 2.4 (SF2)
      * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2)
      * Dave's EF-111A Version 2.0 (SF1)
      * LeL's F-111 TAC Pack (SF1)
      * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
      * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2)
      * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)   Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG.
      Brain32 - Improved/new textures for F-15C cockpit.
      Mago - F-15E Cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
      Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
      JAT81500 - F-15E Cockpit avionics and HUD work.
      To my fellows at Combatace for helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine. FastCargo
      12 Jan 10   -------------------------------------------------------------
      LOCKHEED F-117A NIGHTHAWK Ver 1.1
      ------------------------------------------------------------- Aircraft, Cockpit, Skins, Decals and .ini work - Me FM - Fubar512 (with some modifications by me) ACESII Ejection seat - ravenclaw Pilot skin - Old Diego Testing - The ODS team THANKS
      ------
      A MASSIVE thanks to Crusader for all his very useful
      reference material and support without which this package
      could not exist! Thanks to all on the forum for their continuing and always
      useful support. Hope you enjoy it as much as I have had making it. Dels
      -------------------------------------------------------------

      825 downloads

         (8 reviews)

      7 comments

      Updated

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