Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Avro Shackleton MR2
By Veltro2k
The Avro Shackleton is a British long-range maritime patrol aircraft (MPA) which was used by the Royal Air Force (RAF) and the South African Air Force (SAAF). It was developed by Avro from the Avro Lincoln bomber, which itself had been a development of the famous wartime Avro Lancaster bomber.
Credits:
Veltro2k: 3d model
Wrench:for skins, decals and ini work
Engine sound stolen from someplace
Bombsight mod (used only on MK.2) by Crusader
Spinners: Decals
213 downloads
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Avro Shackleton MK.2 AEW
By Veltro2k
During its later life, a small number of the RAF's existing Shackletons received extensive modifications in order to adapt them to perform the airborne early warning (AEW) role. The type continued to be used in this support capacity until 1991, when it was replaced by the Boeing E-3 Sentry AEW aircraft. These were the last examples of the type remaining in active service.
Credits:
Veltro2k: 3d model
Wrench:for skins, decals and ini work
Engine sound stolen from someplace
Bombsight mod (used only on MK.2) by Crusader
Spinners: Decals
View Read ME
127 downloads
0 comments
Updated
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Saab JAS-39 Gripen E Skin Fuerza Aerea Argentina G5C (Fictional)
By Apokapo
Saab JAS-39 Gripen E ficticio de la Fuerza Aerea Argentina perteneciente al Grupo 5 de Caza.
Contiene: Skin hecha por mi y avion original necesario para utilizar la skin.
El avion original pertenece a Stipe, yo solo hice el skin, el hizo el avion.
114 downloads
0 comments
Submitted
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F/A-18A Fuerza Aerea Argentina (fictional)
By Apokapo
F/A-18A Hornet Ficticio de la fuerza aerea argentina pintado como los a-4ar del g5c.
Contiene: Skin Ficticio y aeronave necesaria para utilizarla.
Creditos a The Mirage Factory por hacer la aeronave original, yo solo hice el skin argentino.
102 downloads
0 comments
Submitted
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Kh-36 Grom-1
By one4five
installation:
1-unzip the file to a new folder.
2-move the new folder contents to your mod folder.
it`s recommended you have Stary`s unified effects pack installed.
*released under CombatAce terms of use*
132 downloads
0 comments
Updated
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F-51D FAU Fuerza Aerea Uruguaya
By snowburn
This is a re-skin of the stock p-51D for the Fuerza Aerea Uruguaya (local name: F-51D)
Strike Fighters 2 Expansion Pack 1 Israel is required
this is my first reskin, i hope you like it and score a lot of kills :)
Model: Original TW P-51D
Pilot: Pil_kawb (Sorry, i dont know who made this, if somebody knows i will add thank and credit him/her immediately)
FakePilot - Football Baloon: Walter
Textures and Decals by me: snowburn (except base texture)
Thanks to http://www.pilotoviejo.com/ for the reference photos.
A huge thanks to the SF2 Español community for their help and tutorials.
44 downloads
0 comments
Updated
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kh-36 Kh-36 Grom-1
By one4five
used the very few data available regarding this missile to make it as accurate as it could get
here`re the specs which matter the most:
Range: 120 km
Guidance: satellite
Warhead: 250kg/penetrator
**Special thanks to Nuni for providing help on how to properly install the export plugin.
*THIS MOD IS RELEASED AS FREEWARE NOT INTENDED FOR SALE*
27 downloads
0 comments
Submitted
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Hellenic Air Force F-5A Volume I
By sophocles
July 2020
===============
Hellenic Air Force F-5A Freedom Fighter Volume I VERSION 1.0
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F-5A variants included in the Package:
HAF F-5A standard version (1965 - 1974)
HAF F-5A with Martin Baker IRQ-7a ejection seat (1975 - 1999)
HAF Rf-5A reconnaissance variant with 4 K-92a cameras
We are proud to present the F-5A HAF Volume I, the first of many to come, focusing on one of the most enduring American military aircraft designs ever produced during the Cold War period. This first Volume depicts the following Hellenic Air Force variants; the HAF F-5A standard, the HAF F-5A with the Martin Baker IRQ-7a ejection seat, and the HAF RF-5A reconnaissance variant. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.
INSTALLATION INSTRUCTIONS:
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1. Copy the contents of the "To Mods Folder(S)" to your SF2 Mod directory.
Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file.
NOTE 1:
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Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package.
The user may alternate between the two by "commenting out"
the relevant line in the F-5A_STANDARD_COCKPIT.ini
[CockpitData]
//Directory=cockpit
Directory=cockpit_Lo-Fi <---This is the default
In order to "activate" the higher resolution textures
you would decomment the previous line and comment out
the next line, thus:
[CockpitData]
Directory=cockpit <---This is now Hi-Res
//Directory=cockpit_Lo-Fi
NOTE 2:
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Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this..
[LOD001]
Filename=F-5A_STANDARD.LOD
to this..
[LOD001]
Filename=F-5A_STANDARD_002.LOD
Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
NOTE 3:
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For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
Keys:
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SHIFT+0 -> canopy open
CREDITS:
sophocles - 3D Model, Cockpit, textures
ravenclaw_007 - 3D Modeling, Animations, Weapons,textures
baffmeister - Flight model, testing
crusader - Avionics and data tweaks, Beta testing
Guuruu - Sounds and Afterburner effects, Beta testing
Guest contributors:
Alfa2 - Loadouts and a wealth of info on the HAF variants.
gkabs - pilot figure
Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
Brain-32 - Modeling advice, initial cockpit.cfg + more
NeverEnough - Initial work on the Flight model
Russouk2004 - Always answering questions when I needed help..Cheers!!
Dag - RoNAF textures and research (to be included in a dedicated future RoNAF F-5a module)
Derk - Many, many references!!!
Blade - Excellent mini-tutorial on damage textures
Finally, thanks to TK and Thirdwire for creating such a fantastic game.
****************************************************************
FEATURES:
* Three model set including the HAF F-5A standard version (1965 - 1974), the HAF F-5A with Martin Baker IRQ-7a ejection seat (1975 - 1999), and the HAF RF-5A reconnaissance variant with 4 K-92a cameras; each with their own custom loadouts.
* Three, highly detailed external 3d models, including the RF-5A, whose nose was graciously modeled by ravenclaw_007.
* Specular color and Normal (bump) maps on all models
* Seven Level of Detail models (LODs) for each model, providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
* Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the Factory variety and the Sargent Fletcher variants.
* Fine-tuned flight parameters in three distinct aircraft data configuration files for all 3-D models, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister.
* 8 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by many HAF Wings and Squadrons.
* Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
* Super detailed 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches.
*Accurate and functional representation of the Norair F-5A gun sight, with animated Mils selector and accompanying animated combining glass. (Mechanics by Crusader)
* A full complement of highly (or should I say "insanely" detailed HAF weapons carried by the HAF F-5A, all by ravenclaw_007.
* Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007
* GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
* All new afterburner, emitter, and engine smoke effects by Guuruu.
******************************************************
PILOT NOTES
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F-5A Limit and Reference Speeds. [Indicated Airspeeds]
FLAPS: 300kts for both leading and trailing edge.
NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
LANDING GEAR: 240kts
DRAG CHUTE: 165kts
CANOPY: 50kts
NOSE WHEEL STEERING: 65kts
MAXIMUM INDICATED AIRSPEED: 710kts [redline]
MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
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TAKE OFF ROTATION SPEEDS
13500lbs: 155kts [full internal fuel and two sidewinders]
20500lbs: 195kts [about the maximum weight possible with included stores]
NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
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CLIMB SPEEDS
Military Power
13500lbs: 375kts with a transition to mach 0.89
20500lbs: 310kts with a transition to mach 0.74
Maximum Power
13500lbs: 595kts with a transition to mach 0.93
20500lbs: 480kts with a transition to mach 0.85
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FINAL APPROACH SPEEDS
With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
NOTE: Target touch down speed is 20kts less than final approach speed.
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*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
*************************************************************
Sophocles
July 2020
1,261 downloads
- f-5
- hellenic air force f-5a
- (and 2 more)
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VL Myrsky II - WW2 Indigenous Finnish Fighter (by Veltro 2K)
By Spinners
VL Myrsky II 'Storm' for STRIKE FIGHTERS 2
The VL Myrsky II ('Storm') was a Finnish World War II fighter designed by the State Aircraft Factory (Valtion Lentokonetehdas) for the Finnish Air Force. Entering service during August 1944 the Myrsky was reasonably fast and manoeuvrable enough to dogfight contemporary Soviet aircraftand and it's wide undercarriage gave it decent ground-handling properties. Myrsky usage ended in May 1947 and the last Myrsky flight was made in February 1948.
Veltro2K very kindly made this for me back in 2014 and it's another one of the lesser known aircraft that he has brought to Strike Fighters.
For this revision we have a much better flight model and working flaps.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Myrsky folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Myrsky folder into your Decals folder.
3. From the SOUNDS folder drag and drop the TwinWasp file into your Sounds folder.
That's it! Although you will need to source a suitable 'prop pilot' for your Myrsky.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Veltro2K for making the 3D model and allowing me to skin it.
Thanks also to Charles for some valuable tips now incorporated on Version 2 and 3.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - 15/07/2020
Version 2 - 12/04/2015
Version 1 - 04/10/2014
244 downloads
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Indian Air Force AH-64D Skin
By EricJ
Skin for the Indian AH-64D, after India ordered 22.
Drop in the AH-64D folder and go fly.
Eric Johnson, 2012
Note: No serial decals due to lack of information since the IAF purchased them.
Thanks to ghostrider833 for the IAF decals, both in English and Hindi
138 downloads
0 comments
Updated
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[Fictional] Hawker Hurricane Mk.1 'Yankee Squadron'
By Spinners
Hawker Hurricane Mk.1 'Yankee Squadron' for STRIKE FIGHTERS 2
This is a simple mod of Raven's early Hawker Hurricane Mk.1 to create a fictional Hurricane Mk.1 in service with 'Yankee Squadron' of the Spanish Republican Air Force in the 1938-1939 timeline.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Hurricane1spr folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Hurricane1spr folder into your Decals folder.
That's it!
Please note that the nation name has been set to 'SPAIN' and you should amend this to suit your install and preferences.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Raven for his awesome work on the Hawker Hurricane in all it's forms and for generously including his templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 04/07/2020
37 downloads
0 comments
Submitted
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BAE Systems Hawk 65
By paulopanz
Hawk 65 – Export version for the Royal Saudi Air Force.
30 ordered as part of Al Yamamah I arms deal in February 1986
with deliveries from August 1987 to October 1988.
Hawk 65A – 20 were sold to Saudi Arabia as part of a follow-on order,
to an improved standard, and delivered 1997.
What's in
- 1 plane 1 skin
- historical numbers
- weapons
- sounds
Credits
- RussoUk2004: plane, cockpit
- ndicki: templates
- paulopanz: reskin, decals, etc.
Operations:
- Key 10 - open autoclosing cockpit/canopy
Enjoy
@paulopanz
190 downloads
0 comments
Submitted
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BAE Systems Hawk 64
By paulopanz
Export version for the Kuwait Air Force.
Twelve ordered 31 October 1983 and delivered 1985 to 1986
What's in
- 2 planes 2 skins
- historical numbers
- weapons
- sounds
Credits
- RussoUk2004: plane, cockpit
- ndicki: templates
- paulopanz: reskin, decals, etc.
Operations:
- Key 10 - open autoclosing cockpit/canopy
Enjoy
@paulopanz
158 downloads
0 comments
Submitted
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P-38L Operation Kadesh What If WOI/SFP1
By AC_M
1956 Operation Kadesh
P-38L Lightning Israeli Air Force (101 Squadron) 'What If?'
A simple Israeli Air Force Skin for Wolf257's P38. This is a 'what if' skin (Israel never purchased or operated the P38 AFAIK) so this is just for fun! Tested on Wings Over Israel only but I imagine it will work on SFP1/SFG although you might need to play with the decals first!
Enjoy!
24 downloads
0 comments
Updated
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(Marcfighters) KC-10A Extender in the 90s
(Marcfighters) KC-10A Extender in the 90s
This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the early to mid 1990s. This includes the units that still operated the Extender at the transition from SAC to AMC, as well as the transition to Travis and McGuire AFBs. Also included are the two skins for the KDC-10 tanker version used by the Royal Netherlands Air Force
Installation: Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and coversall available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
Otherwise, like always, unzip and install into any SF2 mod folder.
Included:
5 skins for the 458th ARG, 22d ARW, 4th Wing, and the 60th and 305th AMWs in 1995
multi camo decal sets for these skins
nose art as appropriate
tweeked skins for the KDC-10 aircraft
original decals for these aircraft
Known Issues
the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game
to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
it is sluggish, and flies nose down.
given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes.comments on how she flies will be referred to this warning.
Credit and Thanks
marcfighters original model
daddyairplanes skin and decal work
KC-10 FB group reference on the old days of this tanker
Anthony Spencer more detailed reference on the KC-10
Stratos, NightshadeP/R, allenjb42 extra eyes to catch my mistakes
I hope you enjoy this mod
Kevin Unruh aka daddyairplanes
28 June 2020
158 downloads
0 comments
Submitted
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KC-10_SAC.7z
SAC Twilight : KC-10A Extender(Marcfighters)
This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the last few years of SAC service also included is a El Dorado Canyon skin. While we do not currently have this operation in the game, I was able to find pics of ten Extenders in the UK in the middle of April, 1986. Ten KC-10As were used in the operation. you do the math.
Installation: Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and covers all available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
Otherwise, like always, unzip and install into any SF2 mod folder.
Included:
4 skins for the 2d BMW, 22d ARW, 68th ARW, and Operation El Dorado Canyon with historical serial numbers
multi camo decal sets for these skins
nose art as appropriate
Known Issues
the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
it is sluggish, and flies nose down.
given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes comments on how she flies will be referred to this warning.
Credits and Thanks
marcfighters original model
daddyairplanes skin and decal work
KC-10 FB group reference on the old days of this tanker
Anthony Spencer more detailed reference on the KC-10
Stratos, NightshadeP/R, allenjb42 extra eyes to catch my mistakes
I hope you enjoy this mod
Kevin Unruh aka daddyairplanes
28 June 2020
146 downloads
0 comments
Submitted
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[Fictional] Sukhoi Su-24P 'Fencer' for SF2
By Spinners
Sukhoi Su-24P for STRIKE FIGHTERS 2
This is a simple mod of Veltro2K's Su-24 'Fencer' to create a fictional Su-24P in service with the Republic of Paran Air Force in the 1980-2020 timeline.
Please note that this Su-24P is released 'as is' (in response to a request) and it really needs some additional work on loadouts and the skin. In addition, the 3D model unfortunately has some 'rope' issues so you might want to turn shadows off.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Su-24P folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Su-24P folder into your Decals folder.
3. From the WEAPONS folder drag and drop the PTB-3000P folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Veltro2K for bringing so many cool aircraft to Strike Fighters including this one.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 28/06/2020
139 downloads
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StrikeFighters2 Replacement Hi-Res Spash Screens
By Viper63a
StrikeFighters2 Hi-Res Replacement Spash Screens
By Viper
Replacement spash (Initializing, Please Wait) screen for SF2. Uncompress the zip file and copy the *.bmp files into "<Your Install location>\Strike Fighters 2\Menu\" folder...where-ever you installed SF2.
Simple install: Backup your "INITSCREEN.BMP" and rename one of the new BMP you like to "INITSCREEN.BMP" and all your SF2 starts will show the new splash screen.
Complex Install: If you want each of your games to have a different splash screen...Back up and edit the <game>.ini file for the <game>.exe you want to change the splash screen for in the "<Your Install location>\Strike Fighters 2\" folder. Update the "LoadingScreen=" parm with the name of splash screen you want to display on start up: ex. "LoadingScreen=Menu\INITSCREEN (1).BMP".
Note: If you copied the <game>.exe file to some other name, you have to copy the <game>.ini file to the same name as a the <game>.exe file. Also, the splash screen has to be a BMP file...PSD included so you can make your own.
Thanks to "Squid" for the idea and some elements from his screens!
Enjoy!
153 downloads
0 comments
Updated
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[Fictional] McDonnell Douglas F-4E 'FACH'
By Spinners
McDonnell Douglas F-4E 'FACH' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-4E_75 to give a fictional Phantom F-4E 'FACH' as it might have appeared in service with the Fuerza Aérea de Chile and fictional 'Tiger' markings are included for Grupo de Aviacion Nº 12.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4E_FACH folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4E_FACH folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 26/06/2020
Version 1 - 09/10/2010
79 downloads
- fuerza aérea de chile
- f-4e
- (and 1 more)
0 comments
Updated
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Debris Gone!
By Spinners
Are you fed up of debris flying up in the air and spoiling your screenshot, or not matching your paint scheme (or your navigator's eyes)?
Then use 'Debris Gone' and banish debris today!
OK. As an unexpected request, here is a simple replacement for the stock DEBRIS.tga which you can put into your Flight folder and remove flying debris. The original DEBRIS.tga will remain safe and snug in your CAT files so if you don't like you can just delete it and your game is back to normal. If you haven't got a flight folder then just put my Flight folder into your main folder (not in your Objects folder - go up one level).
Special thanks to Migbuster for giving me the idea.
Regards
Spinners
208 downloads
0 comments
Updated
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EE-9 Cascavel.7z
By russouk2004
Brazilian Army EE-9 Cascavel for SF2
copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
[TargetTypeXXX]
Name=EE-9
FullName=EE-9 Cascavel
TargetType=MISC
ActiveYear=0
TargetValue=75
UseGroundObject=TRUE
GroundObjectType=EE-9
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
DestroyedModel=TANK_DESTROYED.LOD
SecondaryChance=100
Freeware conversion for freeware use..
NOT to be uploaded outsied of CombatAce.com unless permission sought.
111 downloads
0 comments
Updated
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De Havilland Vampire F.8
By Spinners
De Havilland Vampire F.8 for SF1
This aircraft mod will create a 'what if' de havilland Vampire F.8 with colourful post-war markings for No.3, No.4, No.98 and No.263 squadrons of the Royal Air Force.
This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2).
INSTRUCTIONS
1. Drop the Vampire_F8 folder into your Aircraft folder.
That's it.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 26/06/2020
Version 1 - 17/06/2009
408 downloads
0 comments
Updated
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SF2_DC-117D.7z Beta
By russouk2004
Douglas Super DC-3 C117D for SF2
converted from freeware models from FSX. by me Russouk ( a lot of hard work and some frustrating times lol)
Contents...........
3 different versions....Civil,USN and USAF
also dedicated C-117D cockpit.
The cockpit has some Digital display for the later versions.....if you use the Pre WW2 ...I suggest using the DC-3 Cockpit I uploaded a while back....and copy pilot co-ords to the DC-3 cockpi.ini
[CockpitSeat001]
ModelName=C117_COCKPIT.LOD
Position=-0.35, 6.6, 0.58 alter this line in DC3 pit if used.
Pack contains 3 different a\c folders.
DC-117D_CIVIL (6 skins)
DC-117D_USAF (1skin ATM)
and DC-117D_USN (5 skins)
with damage model,and distance lods..
drop into objects \ Aircraft folder
also contained is ssj100 pilot...If you prefer other pilots...open data.ini and alter the line..
PilotModelName=SSJ100_Pilot ......for the pilot you want
This is a Beta so....The skins are not decal friendly yet....I will upload edited skins and templates for each so as to enable adding decals.
If you prefer no spec maps just remove the spec maps from the skin folder......and change the spec options to stock C47 ones.
Specular=
Glossiness=
Reflection=
controls.
default Gear and flap,brake keys
also Cargo doors are Shift zero
wipers shift and 8
for cockpit.
H key turns on cabin light ...just for fun not effect on lighting.
Engine spoiler flaps are auto...as are windows of cockpit
Gear,Flap,Brake levers are animated ...not user contrrolled but auto.
animated feet rudders etc.....Control sticks work too.
Templates to follow shortly...
Remember its a beta and any errors I might have overlooked I will fix....
Think ive covered everything..
NOT to be uploaded outside of Combat.ace.com under any circumstances.This item is freeware and not for any comercial use.....
have fun and let me know if any probs.
UPDATE....
All USN and Civil skins with insignias removed to enable decals....
Removed Insignias.7z
283 downloads
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Bae HawkT1a Cockpit.7z
By russouk2004
Bae HawkTmk1A cockpit for SF2 by me Russouk
Hawk cockpit contents...
Accurate ish pit of ealy Hawk cockpit before the SatNav box fitted to later versions.
Instructions................
copy Cockpit folder,and avionics and Cockpit.ini to Hawk folder.
Add this to the Hawk ini
CockpitDataFile=T1A_Cockpit.ini
AvionicsDLL=Avionics70.dll
AvionicsDataFilename=HAWK_AVIONICS.INI
Tested in new hawk model,so if you use my current model....open its data.in and copy pilots position to the new cockpit.ini...so...
[CockpitSeat001]
ModelName=
OpenCockpit=FALSE
Position=x.x,x.x,x.x
Animations...controls...
Shift and Zero opens canopy....
H (hook) ket turns on gauges lights....basic but works...
Animated canopy latches,brake lever,pilot feet and rudders,and working stick.
also notice pilots digital watch....scoth taped to hud lol......
Cockpit uses opencockpit=False
to use default value remove the line from the cockpit.ini.
[CockpitSeat001]
ModelName=Hawk_Cockpit.LOD
OpenCockpit=FALSE
I prefer the setting included as it give illusion of real ish shadows etc.....
Files are freeware and NOT to be used for any other purpose...
also Files herein NOT to be uploaded outsie of CombatAce.com,under ayn circumstance,unless permission given.
contact me at Russouk2004@gmail.com.
Hope you like flying this pit....new hawk out soon...ish...time permitting.
cheers.
180 downloads
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C-160F Transall
By Soulfreak
C-160F SF2
This is the Transport Allianz C-160F
WHAT´S IN:
1 aircraft with 5 brand new skins (only AdA)
CREDITS:
- Florian - 3D modeler of the original C-160D
- Paulopanz - Temps
- Soulfreak - paintwork, decals, ini dance, screens etc.
TO INSTALL:
IMPORTANT: If you have leodagan76´s Transall mod installed, you have 1st remove it!!!
then:
- extract C-160F.7z into your mod folder
if asked, let overwrite old files.
Schapen, June 24th 2020
Carlo "Soulfreak" Vecchi
209 downloads
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