Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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SF2 WW2 ETO P-47D Razorback Pak
By Wrench
SF2 WW2 ETO P-47D Razorback Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperately, when required (and available!)*
Mods to Wolf257's P-47D Razorback Thunderbolt. This package "represents" mid production (-20) Razorback Jugs from the mid war to the end of the war time frame.
This is a FULL aircraft pak, designed to REPLACE any others you may have (of Wolf's), with (pretty much) all the trimmings. This pack contains the following skin/decal sets:
61st FS, 56th FG
334th FS, 4th FG
Decal randomization is TRUE, and the NEW skin is in Jpg format. Nose arts are included, and are 98.6% historically accurate for both sets.
Weapons, pilot figure, and engine sound are included. A New 'box art' style Hangar, now fully SF2 compliant, is included for your viewing pleasure.
Any changes that have been introduced, are listed in the 'ChangeLog', in the "Notes" section.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too. Please READ the 'To Install" section after unzipping, but BEFORE installing for an important note about possible conflicts with other Jug mods.
Good Hunting!!
wrench
kevin stein
285 downloads
0 comments
Updated
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Vautour IIB/N - Updated for SF2
By eburger68
------------------------------------------
Veltro2K's Vautour IIB/N - Updated for SF2
------------------------------------------
This is an update of Veltro2K's Vautour IIB & IIN for Strike Fighters 2: Israel (SF2I). In the process of updating those aircraft (available at CombatAce in the SF1 Downloads section), I have also done my best to correct or mitigate these models' several anomalies: AI inability to taxi and takeoff correctly; AI aircraft exploding on the taxiway; AI problems handling the aircraft in flight; loadout errors; glaring white spots in the engine nacelles.
Notes: You will notice that AI aircraft still bounce around just a bit while taxiing, but they do now take off in timely fashion.
Thanks to Wrench for looking over an early version of this update and supplying some additional fixes and adjustments, as well as the F-86D cockpit for the IIN model.
~~~~~~~~~~~~~~~
Updates & Fixes
~~~~~~~~~~~~~~~
These aircraft versions incorporate a number of fixes and updates:
- applied Veltro2K's fixpacks for B & N model
- added damage TGAs from Christian59's "damage pack"
- added Vautour destroyed model data
- adapted decals for SF2 directory structure
- added USERLIST.INI
- added LOADOUT.TGA
- spiffed up LOADING & HANGAR screens
- darkened IDFCamo textures
- removed spinner nodes to fix unsightly white
spots within engine nacelles (no material assigned
to spinner nodes)
- corrected, renamed, or removed a number of node
names within DATA.INIs
- made engine ThrustPositions symmetrical to correct
AI handling problems
- tweaked landing gear data to improve AI ground handling
behavior
- added tail bumper to improve taxiing & takeoff stability
- updated flight model for SF2
- tweaked loadouts & weapon stations
- added F-86F cockpit from Dave Zurawski & the F-86F
Development Team to the Vautour IIB
- added F-86D cockpit from the Sabre Dog Team to the
Vautour IIN
- added Israeli AF '50s/'60s pilot model by Wrench &
PappyCheckSix
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Installation is simple: simply drop the Objects folder into your SF2I Mod Folder.
~~~~~~~
Credits
~~~~~~~
Original Aircraft: Veltro2K
Flight Model: ThirdWire
F-86F Cockpit: Dave Zurawski & F-86F Dev Team
F-86D Cockpit: Sabre Dog Team
Damage Textures: Christian59
IAF 50s/60s Pilot: Wrench & PappyCheckSix
Misc. Fixes: Wrench
-----------
Eric Howes
23 May 2009
485 downloads
0 comments
Updated
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Harvard IIB, Indian & Pakistani AFs Pak
By Wrench
Harvard Mk.IIB, Indian and Pakistani Air Forces Pak
= For SF2 series Games, Full 4/5 Merged =
-An addition for the Indo-Pak Mod-
This is a package of Harvard trainer aircraft for both the Indian and Pakistani air forces.
It contains 2 complete aircraft and the PAF variant has 2 skins, as shown in the accompaning screenshot. All weapons, sounds, NEW dds damage textures and a 'generic' hangar screen are included. A 'new' destroyed model is included (it's close enough in shape!<g>)
All skin textures are jpg, and Decal randomization is set to TRUE.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details.
Happy Landings!
wrench
kevin stein
Updated 7/30/2012
v 1.1 with corrected credits in readme (hopefully, got them right this time)
apologies!
170 downloads
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SF2 WW2 PTO P-39/P400 Airacobra Pak
By Wrench
SF2 WW2 PTO P-39/P400 Airacobra Pak
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains 2 complete aircraft, broken down by aircraft and skins:
P-39D
36th FS, 8th FG in early 1942 ("meatball" star)
39th FS, 35th FG, mid-1942
41st FS, 35th FG, late-1943 (star & bar, white tail)
P-400
39th FS, 35th FS, early 1942 (RAF camo & serials)
All skins are in jpg format, and are brand new builds for this mod. Decal Randomization is TRUE. .
Due to both aircraft sharing the same lod, all skins are fully interchangable with each other.
A new cockpit, Stary's 'Midwar #3' replaces both the modded Hurri pit I'd been using, and the original Wolf pits.
Both new SF2 versions of the original 'box art' hangar screen. Damage textures are the old tga ones.
Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts (it's actually TOO good!). All lighting is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so "they are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
347 downloads
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Tu-22M3 Backfire-C for SF2
By eburger68
Tu-22M3 Backfire-C for SF2
This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~
Notes About This Mod
~~~~~~~~~~~~~~~~~~~~
In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
1. Fixed non-working tailgun
2. Fixed incorrect Afterburner.tga reference
3. Added referenced B-1B sounds from B-1B Redux package
4. Added correct version of Kh-22
5. Added damage texture
6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
7. Adjusted attachment positions for several weapon stations
8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
9. Added new dirty exhaust effect
10. Added new Hangar, Loading, & Loadout images
11. Added tail numbers to vertical tail
12. Other minor fixes/corrections
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
jv447 .......................................... Tu-22M3 model
HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
Dels ........................................... B-1B_86 cockpit
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
26 July 2011
2,693 downloads
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Swing-Wing Fitters for SF2
By eburger68
----------------------------------------
SF2 Su-17/20/22 Swing-Wing Fitters
----------------------------------------
This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Domestic Version Export Version
---------------- --------------
Su-17 Fitter-B n/a
Su-17M Fitter-C Su-20A/B Fitter-C
Su-17M2 Fitter-D Su-22 Fitter-F
Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J
Su-17M4 Fitter-K Su-22M4 Fitter-K
The following nations are represented:
USSR Afghanistan
Bulgaria Egypt
Czechoslovakia Iraq
East Germany Libya
Hungary Syria
Poland Peru
Vietnam
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Package
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Limited use of AmokFloo's Su-17M model
Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them.
2) Adjusted weapon stations and loadouts
Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.)
3) Wider range of skins/nations
You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
ArmourDave ..................................... Su-17 model & cockpit
AmokFloo ....................................... Su-17M model
Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods)
Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2
NeverEnough .................................... bits from his Su-17M update for SF2
Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins
whiteknight06604, & Spectre8750
ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods
Spillone104 .................................... Sounds
The Trooper .................................... Red3203 Pilot
AleDucat ....................................... Zvezda K-36D Ejector Seat
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
10 July 2011
2,110 downloads
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SF2 Su-24 Fencers
By eburger68
SF2 Su-24 Fencers
This mod package contains a collection of Su-24 Fencers, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
Those familiar with Lindr2's Su-24 Fencer Pack for SFP1 will rightly recognize that this updated package simply builds on his earlier efforts.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Su-24 Fencer
Su-24M Fencer-D
Su-24M2 Fencer-D
Su-24MK Fencer-D
Su-24MP Fencer-F
Su-24MR Fencer-E
The following nations are represented:
USSR
Ukraine
Iraq
Libya
Syria
For more information on the differences between these various versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Veltro2K ....................................... Su-24 model
Lindr2 ......................................... Su-24 Pack for SFP1 (incl. weapons)
NormanKnight ................................... F-111 cockpit
Veltro2K, Tunderchief .......................... Skins
Erwin Hans ..................................... APK-9E Targeting Pod
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for Lindr2's Su-24 Pack for SFP1 is included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
22 July 2011
3,320 downloads
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SF2 WW2 PTO Hawk 75A-C7, ML-KNIL
By Wrench
Hawk 75A-C7, ML-KNIL
=for SF2, (Full4/5 merged reccomended)
-Something for the PTO players*-
*even if we don't have an NEI map; at least you'll have the aircraft.*
This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations
.
It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders)
This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions.
I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
203 downloads
0 comments
Updated
-
SF2 MiG-23 & MiG-27 Floggers - Part 3
By eburger68
SF2 MiG-23 & MiG-27 Floggers - Part 3
This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
This mod consists of three parts:
Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
MiG-23MF, MiG-23UB)
Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
MiG-23PD, MiG-23-98, MiG-23UM)
Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
\Effects
\Flight
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in the three parts of this mod:
Part 1: 1st Generation MiG-23s
- MiG-23S Flogger-A (Early)
- MiG-23S Flogger-A
- MiG-23SM Flogger-A (obr.71)
- MiG-23M Flogger-B (Ser. 1)
- MiG-23M Flogger-B (Ser. 23)
- MiG-23ME Flogger-B
- MiG-23MF Flogger-B
- MiG-23MF Flogger-B (Late)
- MiG-23MF Rakshak
- MiG-23MS Flogger-E
- MiG-23UB Flogger-C (Early)
- MiG-23UB Flogger-C
Part 2: 2nd Generation MiG-23s
- MiG-23ML Flogger-G (Early)
- MiG-23ML Flogger-G
- MiG-23MLA Flogger-G
- MiG-23MLAE-A Flogger-G (32-22)
- MiG-23MLAE-B Flogger-G
- MiG-23MLD Flogger-K
- MiG-23P Flogger-G
- MiG-23PD Flogger-G
- MiG-23UM Flogger-C
- MiG-23-98 Flogger-K
Part 3: Ground Attack MiG-23s & MiG-27s
- MiG-23B Flogger-F (Early)
- MiG-23B Flogger-F
- MiG-23BN Flogger-H
- MiG-23BN Flogger-H (Egypt)
- MiG-23BN Flogger-H (Iraq)
- MiG-23BN Vijay
- MiG-27 Flogger-D
- MiG-27D Flogger-J
- MiG-27K Flogger-J2 (Early)
- MiG-27K Flogger-J2
- MiG-27M Flogger-J
- MiG-27ML Bahadur
The following nations are represented:
USSR Angola
Bulgaria Ethiopia
Czechoslovakia Egypt
East Germany Iraq
Hungary Libya
Poland Syria
Romania India
Ukraine Sri Lanka
Cuba Ivory Coast
North Korea
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Mod
~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Different Engine Sounds & Afterburner TGAs
I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
2) NATO Code Names
The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
3) Wider range of Skins/Nations
You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Rafael & BPAo .................................. MiG-23 models for SFP1
wpnssgt ........................................ MiG-27 models for SFP1
ArmourDave ..................................... MiG-23M for SFP1
The Mirage Factory ............................. MiG-23 packages for SFP1
Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
ArmourDave & Sal ............................... Su-17 cockpit
Paladrian ...................................... MiG-21MF cockpit
Ordway ......................................... SF2 cockpit for MiG-23-98
Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
ghostrider883, whiteknight06604, Soulfreak,
Sidewinder86, TMF, & Blackrat
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
20 July 2011
3,210 downloads
-
SF2 MiG-23 & MiG-27 Floggers - Part 1
By eburger68
SF2 MiG-23 & MiG-27 Floggers - Part 1
This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
This mod consists of three parts:
Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
MiG-23MF, MiG-23UB)
Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
MiG-23PD, MiG-23-98, MiG-23UM)
Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
\Effects
\Flight
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in the three parts of this mod:
Part 1: 1st Generation MiG-23s
- MiG-23S Flogger-A (Early)
- MiG-23S Flogger-A
- MiG-23SM Flogger-A (obr.71)
- MiG-23M Flogger-B (Ser. 1)
- MiG-23M Flogger-B (Ser. 23)
- MiG-23ME Flogger-B
- MiG-23MF Flogger-B
- MiG-23MF Flogger-B (Late)
- MiG-23MF Rakshak
- MiG-23MS Flogger-E
- MiG-23UB Flogger-C (Early)
- MiG-23UB Flogger-C
Part 2: 2nd Generation MiG-23s
- MiG-23ML Flogger-G (Early)
- MiG-23ML Flogger-G
- MiG-23MLA Flogger-G
- MiG-23MLAE-A Flogger-G (32-22)
- MiG-23MLAE-B Flogger-G
- MiG-23MLD Flogger-K
- MiG-23P Flogger-G
- MiG-23PD Flogger-G
- MiG-23UM Flogger-C
- MiG-23-98 Flogger-K
Part 3: Ground Attack MiG-23s & MiG-27s
- MiG-23B Flogger-F (Early)
- MiG-23B Flogger-F
- MiG-23BN Flogger-H
- MiG-23BN Flogger-H (Egypt)
- MiG-23BN Flogger-H (Iraq)
- MiG-23BN Vijay
- MiG-27 Flogger-D
- MiG-27D Flogger-J
- MiG-27K Flogger-J2 (Early)
- MiG-27K Flogger-J2
- MiG-27M Flogger-J
- MiG-27ML Bahadur
The following nations are represented:
USSR Angola
Bulgaria Ethiopia
Czechoslovakia Egypt
East Germany Iraq
Hungary Libya
Poland Syria
Romania India
Ukraine Sri Lanka
Cuba Ivory Coast
North Korea
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Mod
~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Different Engine Sounds & Afterburner TGAs
I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
2) NATO Code Names
The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
3) Wider range of Skins/Nations
You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Rafael & BPAo .................................. MiG-23 models for SFP1
wpnssgt ........................................ MiG-27 models for SFP1
ArmourDave ..................................... MiG-23M for SFP1
The Mirage Factory ............................. MiG-23 packages for SFP1
Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
ArmourDave & Sal ............................... Su-17 cockpit
Paladrian ...................................... MiG-21MF cockpit
Ordway ......................................... SF2 cockpit for MiG-23-98
Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
ghostrider883, whiteknight06604, Soulfreak,
Sidewinder86, TMF, & Blackrat
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
20 July 2011
3,265 downloads
-
SF2 WW2 RAAF Dakota (C-47A)
By Wrench
SF2 WW2 RAAF Dakota (C-47A)
-- Something for the WW2 players --
= For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
*Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add this mod to. If you do
not meet this requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
A quickie redecaling of the 3W Skytrain to represent Royal Australian Air Force Dakotas in the SoWesPac region. 12 serial number/radio callsign decals are included; these are 100% historically accurate for the aircraft depicted. However, lack of clear shots of the tail made me 'guess' as to the use of the fin flash. I think it looks nice, so I left it on (some seem to have had it, some not)
As always, fairly easy to follow, yet fairly detailed install instructions are included. So, please
read them.
This is another bird that will look nice sitting parked around you WW2 PTO airfields!
enjoy!
wrench
kevin stein
173 downloads
0 comments
Updated
-
SF2 WW2 C-47 Skytrain
By Wrench
SF2 WW2 C-47 Skytrain
-- Something for the WW2 players --
= For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
*Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add the mod to. If you do
not meet the requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
A quickie redecaling of the 3W Skytrain to represent Early WW2 C-47s in use pretty much anywhere in
the world. It uses the stock OD skin, with the Round Star (no meatball, no bars) as seen from May
1942 through September(ish) 1943. 12 serial number decals are included; these ARE actual C-47A
serials from the correct timeframe.
Also included is Kesselbrut's cockpit*, for those that haven't made it flyable, and a new engine
sound, of an actual C-47. The userlist ini also included, adding Australia as a new nation; a WW2
RAAF skin is in the works.
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them.
This will look quite good sitting parked around you WW2 airfields!
*Note: although a cockpit is supplied, it is reccomended to leave the aircraft under AI control.
There is very little actual use for transport aircraft in game, at the moment, other than as eye
candy.
Happy Landings!
wrench
kevin stein
295 downloads
0 comments
Updated
-
SF2 WW2 PTO - F4F Wildcats and SBD Dauntless
By Wrench
SF2 WW2 F4F-3/4 Wildcat, SBD-3/5 Dauntless
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
excessive modifications made to fit them into the SF2 environment.*
This is a compilation of all my work for Wolf's SBD Dauntless and Pasko's F4F Wildcat. It is
designed to replace ALL the previously released versions. So, be advised.
There are 5 aircraft in this pak:
F4F-3 (pre- and early war)
F4F-4 (early war to mid-43
FM-2 (mid to late war -this is a stand in aircraft, based on the -4)
SBD-3 (pre and early war, to mid-43 -includes RNZAF skin)
SBD-5 (mid war, tri-color)
and ???? a surprise!
All have semi-compliant SF2 Flight Models, but they REALLLLLLY do need further fine tuning by
experts. All lighting on all aircraft is 100% historically correct. All are carrier capable, with
the SF2NA statments for those (ok, 2) aircraft with folding wings
Use Shift/0 to open the window, and Shift/9 to fold the wings -Wilcat ONLY!
All skins are in jpg format, and decal randomization is set to TRUE. I've tried, as best as
possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings
from those that came into being post-January, 1942. The -4 'cats have skins that start 1/42, and
the Dauntless has the same pre and post 1/42 starts. Hopefully, they will work as they should.
Userlists are included for all aircraft, as being 'exported' means USN, USMC, and in the SBD-3's
case, RNZAF.SF2 versions of the old 'box art' Hangars are included for those that had them.
Sounds, weapons are included. Also, for you enjoyment, a never-before-released-to-the-public
"Surprise" aircraft. Yes, its a total stand-in, and dosen't really even look like what it
represents, but ... you can have to fun with it (flying for the Red Side, that is, attacking it.)
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too.
All readmes from the original releases, and re-releases, are included where discoverable from the
archives.
Happy Hunting!
wrench
kevin stein
606 downloads
-
SF2 SAMs Pack
By eburger68
--------------------------------------------
SF2 SAMs Pack
--------------------------------------------
This package collects updated versions of most SAMs that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
- added new versions of existing SAMs (e.g., an SA-5BL on top of the existing SA-5L)
- added new skins (Green or Tan) to objects that lacked one or the other
- added missing Freq data to a number of radars
- implemented numerous tweaks to launchers & radars to standardize data and improve performance
- overhauled weapons to standardize data (w/ 3rdWire weapons as baselines) & improve performance
- added RadarFamily data w/ associated TEWs entries and TGAs
Please review the following section for notes on what's included in this package and how to install the various components.
~~~~~~~~~~~~~~~~
Package Contents
~~~~~~~~~~~~~~~~
In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
- MISSILEOBJECT_ADDITIONS.TXT: additions to MissileObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
- SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
- RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
http://thirdwire.com/downloads_tools.htm
* * *
You will also find the following directories, which include the main installation files:
\EFFECTS: effects for the various weapons included; to be placed in \Effects in your Mods Folder.
\FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
\SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
\OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these only as replacements for the corresponding main ground objects.
\OBJECTS\GUNS: several guns for the several launchers that have them; to be placed in \Objects\Guns in your Mods Folder.
\OBJECTS\WEAPONS: the missiles for the launchers; to be placed in \Objects\Weapons in your Mods Folder.
\_SAM_SITES: data and files for building SAM sites in terrains and single missions -- for experienced terrain modders only.
NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
KB for SF2
http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
KB for SF1
http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
~~~~~~~~~~~~~~~~~~~~~
Credits
~~~~~~~~~~~~~~~~~~~~~
This mod package collects a large number of launchers, radars, weapons, and other files previously released at CombatAce.com in various packs or standalone mods:
Pasko ......................................... "SAMs and Vehicles Pack: Euro & Desert"
The Mirage Factory ............................ Weapons Packs for SFP1/WOE/WOI
ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
Abhi, SUICIDAL, & YEYEYE....................... AN/TWQ-1 Avenger, Pantsir-S1
bigal1 ........................................ Bloodhound SAM
Kesselbrut .................................... ADATS, Rapier, Blindfire, Skyguard, Roland_Shelter, SA-9
Pasko ......................................... Chaparral, Hawk launcher & radars, EW_Radar, SA-3 launchers, Flatface, Sidenet
Fubar512 & Wrench ............................. Hawk INI tweaks
Florian ....................................... Roland Rad
CrazyhorseB34 ................................. Roland Rad desert skin
FastCargo ..................................... SA-5, SquarePair, Firelight (based on SquarePair)
Monty CZ....................................... SA-10 & Flaplid, Stinger site
Fubar512 ...................................... SA-10 INI tweaks
EricJ ......................................... SA-11 & SA-17
EricJ & winterhunter .......................... Starstreak Stormer
Gabilon ....................................... 2S6, Tor-M1, SA-13, MRoland
YEYEYE ........................................ PAC-2/PAC-3 system, Akash SAM, TubeArm
Gerald14 & Kesselbrut ......................... M6 Linebacker
BANIDOS Team .................................. TAM VCLM
rebel ryder ................................... BRDM-SA9
Unknown author ................................ SA-8 & SA-9 (alternates from TMF Weapons Packs)
ThirdWire ..................................... SA-2, SA-6, SA-8, Barlock, Fansong, StraightFlush
WhiteBoySamurai ............................... R440/FM-80
Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)
Wrench ........................................ Hawk Site upgrades/layout
Fubar512 ...................................... NIKE-Hercules sites layout/placement
OldDiego ...................................... SAMSite01
If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
---------------
Eric Howes
eburger68
16 August 2012
2,176 downloads
-
SF2 AAA Pack (Redux)
By eburger68
--------------------------------------------
SF2 AAA Pack
--------------------------------------------
This package is an update to the mod of the same name previously released by Malibu43. It collects updated versions of most flak guns and AAA that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
- added new skins (Green or Tan) to objects that lacked one or the other
- added missing Freq data to some fire control radars
- implemented numerous tweaks to guns and radars to standardize data and improve performance
- tweaked gun data to standardize data, implement new effects, & improve performance
- added RadarFamily data w/ associated TEWs entries and TGAs
Please review the following section for notes on what's included in this package and how to install the various components.
~~~~~~~~~~~~~~~~
Package Contents
~~~~~~~~~~~~~~~~
In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
- BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
- SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
- RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
http://thirdwire.com/downloads_tools.htm
* * *
You will also find the following directories, which include the main installation files:
\EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
\FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
\SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
\OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
\OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
\OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
KB for SF2
http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
KB for SF1
http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
~~~~~~~~~~~~~~~~~~~~~
Credits
~~~~~~~~~~~~~~~~~~~~~
This mod package collects a large number of AAA guns and radars previously released at CombatAce.com in various packs or standalone mods:
Pasko ............................. "SAMs and Vehicles Pack: Euro & Desert"
Nicholas Bell ..................... "WOE 1950's AAA Mod"
Gerald14 .......................... "Russian Defence/ZSU-23-4 Pack"
Monty CZ .......................... "SF2 WWII Flak Pack"
Geo................................ "WWII Ground Object Pack"
Pasko & Nicholas Bell ............. S-60, KS-30, KS-19P, ZPU-4, M-42
Nicholas Bell ..................... Bofors L60/L70
rebel ryder & Nicholas Bell........ M1939 flak guns
Kesselbrut ........................ ZPU-1, OerlikonAAA, Skyguard, RH202, Zil-157_ZPU-1, US/UK_Cal50
SUICIDAL-ART ...................... Bofors L60 AAA
Geo ............................... 20mmAAA & M16_Quad
Monty CZ .......................... HS-820 & HS-831
ODS Team .......................... Firecan radar
BANIDOS Team ...................... M167 VADS
Gabilon ........................... Gepard
Old Diego ......................... 51CalPit
rebel ryder ....................... NV DShK
EricJ ............................. Arab_DShK
Wrench & 3rdWire .................. M-51 Skysweeper (based on KS-19)
Unknown author .................... 37InchAA, 37InchEmplaced, TommyFlak37
Pasko & Nicholas Bell ............. US_90mmAA (based on KS-19P)
Spectre8750 ....................... GAZ-66_ZPU23
Fubar512 .......................... ZSU-23 AAA tweaks
ThirdWire ......................... BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
If we have neglected to credit anyone whose work is included in this package, please let us know and we will correct this list of credits ASAP.
---------------
malibu43 &
eburger68
18 August 2012
1,411 downloads
-
SF2 Tanks Pack
By eburger68
------------------------------------------
SF2 Tanks Pack
--------------------------------------------
This package collects updated versions of most Tanks, APCs, IFVs, and Scout Vehicles that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
- added new skins (Green or Tan) to objects that lacked one or the other
- implemented numerous tweaks to guns and weapons to standardize data and improve performance
- tweaked gun data to standardize data, implement new effects, & improve performance
- tweaked other vehicle performance aspects to standardize data & fix minor issues
Please review the following section for notes on what's included in this package and how to install the various components.
~~~~~~~~~~~~~~~~
Package Contents
~~~~~~~~~~~~~~~~
In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
- BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
- SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
http://thirdwire.com/downloads_tools.htm
* * *
You will also find the following directories, which include the main installation files:
\EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
\SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
\OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
\OBJECTS\DECALS: decals for the Leopard 2A6 tank; to be placed in \Objects\Decals in your Mods folder.
\OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_TME: "Red" and "Blue" Tanks, APCs, IFVs, and Scout Cars intended for use in Middle Eastern terrains (such as the IsraelME terrain in "SF2 Israel"); to be placed in \Objects\GroundObject in your Mods Folder.
\OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
\OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
\OBJECTS\WEAPONS: anti-tank missiles for several APCs & IFVs; to be placed in \Objects\Weapons in your Mods Folder.
NOTE: if you need assistance installing these items, please consult the Knowledge Base at CombatAce.com:
KB for SF2
http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
KB for SF1
http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
~~~~~~~~~~~~~~~~~~~~~
Credits
~~~~~~~~~~~~~~~~~~~~~
Pasko ........................................."SAMs and Vehicles Pack: Euro & Desert"
Kesselbrut ...................................."US Armor Pack"
SFP1Ace ......................................."Alternative ArmorPack"
Gepard ........................................"Tiran Pack"
Gepard ........................................"WOI Panzer Pack"
Geo............................................"WWII Ground Object Pack"
Kesselbrut .................................... LVTP-7, Scorpion, Panhard, M1 Abrams
Gepard ........................................ T-64s, Tirans
Florian ....................................... Leopard2A6
Gerald14 & Kesselbrut ......................... M3A1 Bradley
BANIDOS TEAM .................................. BTR-60
Razvan Stanciu & EricJ ........................ BTR-80
SUICIDAL-ART .................................. Stryker ACV, M113-A2_EA
Grumpapotamus ................................. LynxAPC, M113 UN skin
BPAo, Fubar512, 331KillerBee .................. T-80BV
BANIDOS TEAM .................................. Churchill Tank
SUICIDAL & Zonda .............................. SK-105
SUICIDAL & Torno .............................. TAM
101tfs ........................................ Type-99/ZTZ-99
Stefano ....................................... M-47 Patton tank, Ariete, VCC-1, AMX-30, AMX-30B2
Wrench ........................................ M-59 (based on M-113)
Geo ........................................... Sherman_E8, M3, M3GMC, M8, M24, M36
rebel ryder ................................... IS-2, IS-3, JS-1, ISU-152, Sherman-M4A1_76mm, T-10A/M, T-34-85, Comet, BMP-1, BRDM-2, BRDM-3, ASU-85, Su-122, Comet, IDF Super Shermans
Pasko ......................................... BTR-60, Type-59, Type-62, Type-63, Type-69, AMX-13, Su-85, Su-100, T-34, BRDM-2, M-41
Gabilon ....................................... Leopard 1A4/1A5/2A4/AS1, Merkava
Pasko & Kesselbrut ............................ M60A3
SFP1Ace ....................................... Chieftains (based on TW Centurions)
Unknown Author ................................ CrusaderII, Daimler, PZKW_IVA
ThirdWire ..................................... Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman
SUICIDAL ...................................... New Destroyed Tank LODs
If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
---------------
eburger68
28 August 2012
1,718 downloads
-
Lockheed P-38J, 20th FG, 8th AF, ETO
By Wrench
Lockheed P-38J, 20th FG, 8th AF, ETO
= For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
- Something for the European Theatre
*Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users who choose to do so can expect no support if/when issues arise.*
This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO 20th FG pak originally released in 2009. It now incorporates the changes seen on the Recently Released PTO P-38 Pak. This is the complete aircraft, with all the "little fiddly bits" included.
The 3 squadrons of the Group represented are:
55th FS
77th FS (both in OD/Grey)
79th FS (in Natural Metal)
All skins are in jpg format. Included are sounds, pilot figue, and weapons (excepting the standard WW2 AN series bombs, readly available all over the place!). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readme from my SF/Wo* release is included, as it contains further explainations and historical notations. Wolf's original release readme is also included
Happy Landings!
wrench
kevin stein
264 downloads
0 comments
Updated
-
SF2 WW2 PTO P-38 Lightning Pak
By Wrench
SF2 WW2 PTO P-38 Lightning Pak
- More P-38 Lightnings in the Pacific -
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains, broken down by aircraft and skins:
P-38H
9th FS, 49th FG "Flying Knights"
39th FS, 35th FG "Flying Cobras"
P-38J
431st FS, 475th FG "Satan's Angles"
7th FS, 49th FG "Screaming Demons"
P-38L
80th FS, 8th FG "Headhunters"
433rd FS, 475th FG "Blue Devils"
P-38M* (NightLightning -radar equiped 2-seat nightfighter)
6th NFS
(*Note: M's never reached operational, squadron status before war's end. This one is more for fun)
All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions.
All have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
445 downloads
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[Fictional] McDonnell Douglas F-4JM for SF2
By ValAstur
Mod of the stock F-4J modifying it to a fictional fighter plane for the japanese maritime self defense force.
YOU WILL NEED SF2:V AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
89 downloads
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McDonnell Douglas F-4SA (F-4E) for STRIKE FIGHTERS 2 (Quad-Merged)
By ValAstur
Fictional mod of the F-4E_78 to make it look like a fictional fighter plane for the royal saudi air force.
YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Thanks to Wrench and Dr.Doyo for the two-tone grey camo.
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
ValAstur
62 downloads
0 comments
Updated
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P-51C Mustang, ETO
By Wrench
P-51C Mustang, ETO by Wolf257
= For SF2, Any and All* =
*Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use*
Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage.
Included are 3 skins:
356th FS, with 99.9% hisorically accurate codes, serials and nose arts
'Generic' Olive Drab
'Generic' Natural Metal.
All skins are in jpg format, and decal randomization is set to TRUE.
2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert.
A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
Happy Landings
wrench
kevin stein
398 downloads
0 comments
Updated
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Mustang III, RAF, 112 Squadron, MTO
By Wrench
Mustang III, Royal Air Force, MTO by Wolf257
= For SF2, Any and All =
*Specifically designed for a SF2, MTO-Centric based mods folder*
This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!)
This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45.
All skins are in jpg format, and decal randomization is set to TRUE.
A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes
Good Hunting!
wrench
kevin stein
176 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 - VPAF Add-on
By eburger68
-----------------------------------------------------------------------------
SF2V Air & Ground Expansion Pack v. 2.1 - VPAF Add-On
------------------------------------------------------------------------------
This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main SF2V campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the four main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
Part 2:
http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
Part 3:
http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
Part 4:
http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
The latest update package for the Expansion Pack can be found here:
Jan. 2012 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-jan-2012-update/
You should have the latest updates for the Expansion Pack before applying this add-on package.
Please take a look over the remainder of this ReadMe before installing the update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has two phases: one for the main add-on files; a second for optional aircraft.
Here's how to apply this update package:
1. Ensure that SF2V is properly installed & updated.
2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder
and that the latest update package for the Expansion Pack is applied.
3. Unpack SF2V_AG-XP_v2_VPAF.7z to a safe place on your drive.
4. Drag and drop all the files and folders from within the \To_Mod_Folder to your SF2V Mod Folder, overwriting as prompted.
5. Now open the \Optional directory, which contains different versions of the MiG-17 and MiG-17PF. Note that what you install from the \Optional directory is determined by whether or not your SF2V installation also includes Strike Fighters 2: Europe (SF2E) as part of a "merged install."
- MiG-17PF
The original Expansion Pack supplies two different versions of the MiG-17PF. By default a third-party "mod" version was installed. Optionally, users with installations that included SF2E could replace the "mod" version with the stock 3rdWire version.
The \Optional directory in this add-on package contains updated files for both versions. (Hint: the third-party "mod" version is identified in-game as the MiG-17PF Fresco-E; the stock 3rdWire verison is identified as the MiG-17PF Fresco-D.)
Choose the version that you have installed, and apply the updated files for that version to the \Objects\Aircraft directory in your SF2V Mod Folder, overwriting as prompted.
- MiG-17
The original Expansion Pack supplies a substitute, optional version of the MiG-17 for those using installations that do not include SF2E.
If you installed this optional/substitute version of the MiG-17 (because your install lacks SF2E), then apply the updated files for that version to the \Objects\Aircraft directory in your SF2V Mod Folder, overwriting as prompted.
(If your install includes SF2E, then you do not need to install the updates for the substitute version of the MiG-17, as you're using the original 3rdWire version available in SF2E.)
That's it. You should be good to go.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on package supplies the following updates for your SF2V Expansion Pack install:
- cockpits and related files to make most VPAF fighters flyable
- new engine sounds for VPAF MiGs
- new Hangar & Loading screens for flyable MiGs
- "Red" versions of the three main SF2V campaigns:
1. The American War (Rolling Thunder)
2. The Mad Man Nixon (Linebacker I)
3. Dien Bien Phu of the Air (Linebacker II)
~~~~~~~
Credits
~~~~~~~
This update contains new items from the following modders who generously allowed their use:
Ordway............................original MiG-17 & MiG-19 cockpits
Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
Paladrian.........................original MiG-21 cockpits
ataribaby.........................MiG-21 Complete Pack for SF2
Raven.............................MiG-19S green cockpit update
Spillone104.......................MiG engine sounds
For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
22 Feb. 2011
3,135 downloads
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SF2 WW2 Mustangs of the CBI
By Wrench
SF2 WW2 CBI Mustangs
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
This pack contains 3 aircraft, by or modded from those build by Wolf257, for use in the China-Burma-India Theatre by the USAAF. They are:
A-36 Apache
P-51A Mustang
P-51B Mustang
All aircraft are from the 311th FBG, and represent the various squadrons. These are the ONLY early model Mustangs to see service in the Pacifc Theatre (well, ok, actually CBI!), and no where else. The D model's didn't start to make their appearences until US Forces landed in the Phillipines. Hence, again, the need for a seperate CBI-centric install.
New (semi)compliant SF2 FMs were cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. New hangar screens, theatre specific weapons (except the WW2 bombs -you should have them already), a pilot figure and engine sounds are included. All skins are in jpg format, and decal randomization is set to TRUE. As is usual, all lighting is 100% historically correct. Remember, too, the A-36 and P-51A are the Allison engined versions, and therefore not as 'quick' as the Merlin powered models.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoveralbe from the archives)
Happy Hunting!
wrench
kevin stein
301 downloads
0 comments
Updated
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SF2 KAW RF-51D Mustang
By Wrench
SF2 KAW RF-51D Mustang
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: as these aircraft were built with the latest 3W exporter, and due to the skin format, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
This is the recon variant of the Mustang, the RF-51D. Like all other Mustangs, it is fully capable of most other operational Missions (CAS,STRIKE,Armed_Recon, but not auntie-ship or Air-To-Air). The primairy use was the photo-recon role; all other ground-attack roles are secondary.
This skin represents aircraft from the 45th TRS "Polka Dots" during the late 1940s and 50s, with special focus on the Korean War.
The skin is in DDS format, and decal randomization is set to TURE. 18 new serial and BuzzNumber decals are supplied.
No weapons are included excepting the drop tank data; all others can be found in the GunnyPak or the KAW Weapons Pak, both available at here at CA. The pilot figure and engine sounds are included, as in an SF2-style hangar screen.
The Standard Keystrokes operate the canopy (Shift/0)
Happy Hunting!
wrench
kevin "bob" stein
=For the KAW Team=
611 downloads
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