Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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[Fictional] Grumman F-14A Italian Military Aviation
By ValAstur
Fictional mod of the stock F-14A_77 to make it look like a fictional fighter plane for the italian military aviation branches.
YOU WILL NEED SF2NA AT LEAST TO GET THIS PLANE RUNNING!
Mod contains the following skins:
Green-Grey toned skin for the 51° Stormo, 103° Gruppo (Aeronautica Militare Italiana)
Light grey skin for the 32° Stormo, 13° Gruppo (Aeronautica Militare Italiana)
Dark grey skin for the Marina Militare
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Thanks to pappychksix for his awesome Tomcat templates.
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
ValAstur
113 downloads
0 comments
Updated
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Dassault/Mitsubishi Rafale-J for STRIKE FIGHTERS 2
By ValAstur
Mod of CadeteBRA's superb Rafale to make it look like a fictional fighter and recon plane for the japanese air self defense force.
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
CREDITS
All credit belongs to CadeteBRA for it's effort in creating the plane. His original readme is also included.
The use of my decals is allowed according to the freeware licensing accord. Changes to the model itself require prior permission from CadeteBRA.
For any further questions don't hesitate to contact me.
Kindest regards
NazGhul
198 downloads
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Lockheed Martin F-22J Raptor for STRIKE FIGHTERS 2
By ValAstur
Mod of Raptor Teams superb F-22 Raptor to make it look like a fictional fighter and for the japanese air self defense force.
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
CREDITS
All credit goes to the Raptor Team for their effort in creating the plane. The names of the people involved are in the original readme, which is also included.
For any further questions don't hesitate to contact me.
Kindest regards
NazGhul
305 downloads
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Jaguar GR3A For SF2
By mikeymead
Jaguar GR3A for Strike Fighters 2
Please read the readme for installation instructions and credits.
4 squadron skins included.
I hope you enjoy this.
16th October 2010.
Slight update to fix the right front slat that might be giving problems. Thanks to CNAF for the input.
If you have already downloaded this and are having problems with the right slat animation check the support topic for a new Data.ini.
Many thanks.
Mikeymead.
1,807 downloads
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F-16A Hi Res Tail Template
By MigBuster
Tail template for the Thirdwire F-16 Strike Fighters 2: Israel Model
This is so other units can be created for the Block 1 to 10, Hi Res pack skins as requested.
Currently here:
USAF
http://forum.combatace.com/files/file/10778-pack-4-hi-res-f-16a-usaf/
RNLAF
http://forum.combatace.com/files/file/10777-pack-3-hi-res-f-16a-royal-netherlands-rnlaf/
RDAF
http://forum.combatace.com/files/file/10776-pack-2-hi-res-f-16a-royal-danish-af-rdaf/
BAF
http://forum.combatace.com/files/file/10774-pack-1-hi-res-f-16a-belgian-af-baf/
Templates are for GIMP (xcf) or Photoshop (psd).
MB 4/2010
212 downloads
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[Fictional] IAI/Mikoyan Gurevych MiG-29I Shu'Al (Fox)
By ValAstur
IAI/Mikoyan Gurevych MiG-29I Shu'Al (Fox) for STRIKE FIGHTERS 2 (Israel or Merged)
I modded the MiG-29 from The Mirage Factory to make it look like a fictional fighter and recon plane for the israeli air force.
BACKGROUND
During the first Iraq War in 1991, a group of iraqi MiG-29 decided to desert trying to escape the fate their comrades faced against the overwhelming power of the USAF, US Navy and their allies. Their escape ended over the Golan Heights, where they were intercepted by a entire squadron of F-15 Baz and F-16 Netz patrolling. Due to some misunderstanding between the deserters and the defending pilots, two MiG-29 were shot down and the remaining ones got escorted to the Ramat David Airbase.
Israel handed the pilots over to the US for further interrogation and kept the MiGs for studies. The capabilities of the plane convinced the commanders of the IDF. Israel offered Mikoyan Gurevych a offer for the license they could not refuse to accept, since MiG suffered a lot financially after the dissolution of the Soviet Union. The MiG-29 was modified by IAI. Two years later, the first MiG-29I Shu'Al did it's maiden flight on the 24th of June 1993.
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
CREDITS
All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.
Also big thanks to dast24 for porting the plane to SF2-Standards. A job well done.
Old readme from the original SFP1-Model is included.
For any further questions don't hesitate to contact me.
Kindest regards
NazGhul
349 downloads
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Default RNlAF F-104G Skin Replacement Pack
By bwild
26-06-2012 v1.0
This is a replacement pack for the default RNlAF skins used by the ThirdWire F-104G. The skins were made with ravenclaws excellent templates. This pack includes both the Camo and Grey skins and an additional Camo skin without the black inlets. The skins are HD (2048x2048). Matching droptank skins are included.
The skins have no national or squadron markings.
To use this pack you need to have SF2:Europe installed/merged.
To make them flyable follow the instructions by Wrench:
http://combatace.com/topic/57393-flyable-f-104s-for-sf2/
===============================================
To install:
Simply unpack the Object folder in the zip to your MOD folder. Overwrite if prompted.
Notes:
- The skins may be to big for your system, resize them if needed.
- The bumpmaps of the Thirdwire model do not exactly line up with the skin, I'm working on a fix (no ETA).
Credits
- ravenclaw_007 for the F-104G templates
- Thirdwire for the F-104G
===============================================
bwild
119 downloads
0 comments
Updated
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Pack 1 Hi Res F-16A Belgian AF (BAF)
By MigBuster
Hi Res skins for the Thirdwire Strike Fighters 2 F-16A Model
Euro Pack 1 Belgian Air Force (BAF)
Pack consists of:
BAFGrey1 2048x2048 Early Block 1 skin
BAFGrey2 2048x2048 Late Block 1 to 10 skin
In January 1979 Belgium received its first Block 1 F-16A's - these were licensed built by SABCA
Original skin templates by Thirdwire
*Skin is not tested on the SF1 Thirdwire WOI model - it might work though despite the template changes.
345 downloads
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Pack 2 Hi Res F-16A Royal Danish AF (RDAF)
By MigBuster
Hi Res skins for the Thirdwire Strike Fighters 2 F-16A Model
Euro Pack 2 Royal Danish Air Force (RDAF or Flyvevaben)
Pack consists of:
RDAFGrey1 2048x2048 Early Block 1 skin
RDAFGrey2 2048x2048 Late Block 1 to 10 skin
From January 1980 Denmark received 46 single seat Block 1 F-16A's - these were licensed built by SABCA in Belgium.
Original skin templates by Thirdwire
*Skin is not tested on the SF1 Thirdwire WOI model - it might work though despite the template changes.
343 downloads
0 comments
Updated
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WW2 "generic, stand-in" cockpits pack
By Stary
This pack contains 8 "generic" World War 2 era cockpits for use in WW2 installs.
Tested in Series2 ONLY, no idea about Gen1 compatibility!!! You have been warned!!!
Info:
"Generic" means these cockpits are somewhat similar to various real life ones, and are meant as replacement ones for aircrafts that by default have no custom, specific cockpits of their own. Rivet counters and/or WW2 experts please note that thesse cockpits do NOT represent any specific real-life models/variants, so if you seek for ultimate realism in modelling this pack is NOT for you.
These cockpits are as follows, with the planes I use them as a guide:
EARLY_WW2_COCKPIT_1 -for MartletII, Martlet III
EARLY_WW2_COCKPIT_2 -for Macchi202 and other, italian gauges
EARLY_WW2_COCKPIT_3 -british fighters
EARLY_WW2_COCKPIT_4 -FiatG50, open cockpit with italian gauges
MID_WW2_COCKPIT2 -generic, light fighter
MID_WW2_COCKPIT3 -P-39D, maaaybe some soviet fighter..?
Late_WW2_COCKPIT1 -P-47D, heavy ground attack aircraft, single engine bombers
LATE_WW2_COCKPIT2 -like above but with bubble canopy, for late models of Jug, other heavy fighters
513 downloads
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Pack 3 Hi Res F-16A Royal Netherlands (RNLAF)
By MigBuster
Hi Res skins for the Thirdwire Strike Fighters 2 F-16A Model
Euro Pack 3 Royal Netherlands Air Force (RNLAF or Koninklijke Luchtmacht)
Pack consists of:
RNLAFGrey1 2048x2048 Early Block 1 skin
RNLAFGrey2 2048x2048 Late Block 1 to 10 skin
From June 1979 the Dutch (being another initial NATO customer) received 80 single seat Block 1 F-16A's - these were licensed built by Fokker.
Original skin templates by Thirdwire
*Skin is not tested on the SF1 Thirdwire WOI model - it might work though despite the template changes.
344 downloads
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Pack 4 Hi Res F-16A USAF
By MigBuster
Hi Res skins for the Thirdwire Strike Fighters 2 F-16A Model
Euro Pack 4 United States Air Force (USAF)
Pack consists of:
USAFGrey1 2048x2048 Early Block 1 skin
USAFGrey2 2048x2048 Late Block 1 to 10 skin
From August 1978 the USAF received the first of over 2000 F-16s.....
Original skin templates by Thirdwire
*Skin is not tested on the SF1 Thirdwire WOI model - it might work though despite the template changes.
982 downloads
0 comments
Updated
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[Fictional] A-6S Pelicano (Pelican)
By ValAstur
Grumman A-6S Pelícano (Pelican) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
I modded the stock A-6A Intruder from SFP:V to make it look like a fictional bomber and recon plane for
the spanish navy.
SETTING
In addition to F-8S Cisne belonging to the 8a Escuadrilla, the Spanish Navy bought the A-6 Intruder.
The plane took his place in the 9a Escuadrilla and his duties were Recon and Strike.
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
160 downloads
0 comments
Updated
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[Fictional] Vought F-8S Cisne (Swan)
By ValAstur
Vought F-8S Cisne (Swan) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
I modded the stock F-8E Crusader from SFP:V to make it look like a fictional fighter plane for the spanish navy.
SETTING
Before Spain got the AV-8 Harrier for maritime service, a plane with sufficient capabilities for sea-attack and dogfight was needed. After some checking of cost and use of several planes, the spanish ministery of defense decided to buy the F-8 Crusader and to build them under license. No changes were made. Simply the name was different.
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
117 downloads
0 comments
Updated
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HD Menu screens for SF2
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2
234 downloads
0 comments
Updated
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HD Menu screens for SF2V
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 Vietnam (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 Vietnam
248 downloads
0 comments
Updated
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HD Menu screens for SF2E
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 Europe (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 Europe
211 downloads
0 comments
Updated
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HD Menu screens for SF2I
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 Israel (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 Israel
204 downloads
0 comments
Updated
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AnatoliaProject_Version1.7z
By PureBlue
Anatolia v1 (03/26/2011) for SF2 Series by PureBlue (Umut Destan)
------------------------------------------------------------------
This project has been in development for 3 years and is the fruit of long hours of
research, design and implementation work. I've met great people along the way and
they made many contributions to the project. I thank every one of them, my special
appreciations go to, Steve "Swambast" who worked countless hours with me and developed
STT (Swambast's Target Translator) which let me lay the foundation of this project;
Stary, a great artist from Poland who is behind all the beautiful looks of the terrain;
Dave and the CombatAce team for providing us the platform to meet and have fun.
The project includes a large map covering Anatolia (Turkiye), Greece, Aegean, Black Sea, and eastern Med.
The download also includes many ground and terrain objects, contributed by the talented modders in our
community. It's essential to install all these components to get the complete experience.
Enjoy!
INFO & INSTALLATION
--------------------------------------------------------------------------------------------
This project is designed for 2nd Gen SF2 series.
Succesfully tested in SF2:Europe and above. (A merged EXP2 install is recommended but not a requirement.)
There are 2 ways/methods to install this Mod.
#1 An exclusive install just for this Mod.
#2 Installing on top of the mod folder you already are using. (meaning, merging with your own install)
*** The preferred method of install is the (1) exclusive install. Since there are many groundobjects,
ships and air defense systems placed in handpicked locations, it's better to only use the objects that
come with this projects' files. The included ones are the makes/models that Turkish and Greek sides have
in their inventory. (As best as I could research and find appropriate mods for)
INSTALL METHOD #1
1. Copy and Rename a set of your "game.exe and game.ini" files to "Anatolia.exe and Anatolia.INI"
(eg. StrikeFighters2 Europe.exe and StrikeFighters2 Europe.INI)
Run the newly renamed Anatolia.exe once, so you have a new Mod Folder.
Check this link if you don't know what a ModFolder is. http://combatace.com/topic/62302-what-is-the-mod-folder/
2. Now go into your new ModFolder and delete the "Objects\GroundObject" folder.
3. Time to copy the project files. Use Winrar or 7zip to extract the AnatoliaProject_Version1.7z to a temporary folder.
Copy all included folders (Eg. Terrains, Objects, Flight etc.) into your ModFolder, overwrite if necessary.
With this project, a terrain folder, groundobjects and their respective guns/weapons are included.
INSTALL METHOD #2
With this method, you copy all included files to your already existing ModFolder.
Use Winrar or 7zip to extract the AnatoliaProject_Version1.7z to a temporary folder.
Copy all included folders (Eg. Terrains, Objects, Flight etc.) into your ModFolder, overwrite if necessary.
With this project, a terrain folder, groundobjects and their respective guns/weapons are included.
IMPORTANT RECOMMENDATIONS
1. Everytime you load up the game. Run a quick single mission and quit without flying.
All the successive SingleMission/Campaign games will work as designed and expected.
(Why do this? Because the project includes many ground objects, seldomly the game engine has problems loading
everything, so the first mission you load up will have many objects/ships missing from the map.
The game does some kind of caching so after that first mission, everything will show!)
2. If you don't have a powerfull computer, lower your settings to avoid crashes.
If your game crashes or locks up at %100 LOAD, try running your first mission with Settings:
-Enemy Air Activiy: LIGHT, Enemy Air Defense: LIGHT
3. Two airfields are close to the MissionEditor edge limits of the map. Aktion and Diyarbakir airfields. If you
are set to take off from these, the game will drop your cockpit in the stratosphere! and you won't be able to fly.
Please reset your base or start in the air, if this happens. There wasn't much I can do fix this other than
cancel their status.
4. The Terrain has LimitedNations set the TRUE. So you'll only get aircraft with only Turkish and Greek markings.
5. A specific Anatolia_EnvironmentSystem.INI is included and you can edit it to your liking.
Take note that in the Environment file the clouds are set to a specific MinBaseAltitude to overcome the cloud bug.
6. All included Guns/Weapons/Sounds are for the necessary ground objects. Nothing extra is included here.
Without the GroundObjects and their respective files, the map will not look as designed.
(For example, naval traffic in the Aegean, historical sam sites and navy/army bases)
7. Most naval traffic in the Aegean Sea is classified as NEUTRAL. You can attack them but you can't order your
wingman to do so. If you want, edit & classify the target areas as "Alignment=ENEMY" in the Anatolia_TARGETS.INI
OTHER MODS TO ADD from 3rd Party Sites
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- OH_Perry FFG standing in for Turkish Gabya Class. Download from: http://cplengineeringllc.com/SFP1/
Copy the 4 LOD files into all three GroundObjects/GabyaClass* folders.
This ship is used at various locations in the map, and it would be wise to it to your install.
- Stary's Unified Effects Pack is strongly recommended.
CREDITS (Thank you all!)
==================================================================================
- STT (Swambast's Targeting Tool) by Steve "Swambast"
- TK and Thirdwire
- Stary for the Tileset and Hangars,Lighthouses
- 8 new airbases for WOE by Gepard
- Factory Places, Subpen/bridges by Gepard
- Many airfields Light mods by Comprnt
- Wrench! Army Bases, and many other target area items/layouts, design ideas, objects, repaints, by the master himself!
- Wingwiner's FactorPlace and Buildings
- LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open;
Scorpion (Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel)
- Ural-375D, Ural-375D-U (Converted by Suicide and Spectre8750
- Julhelm's Factory Collection, models by Julhelm, LOD conversion by pureblue
- Nike Units: mod by ErikGen, compiled by Fubar512
- SA-10/S-300 system by Monty CZ
- StingerSite by Monty, packaged by Capun and Wrench
- Trawler and the 'small dock' with the little boats, CA_Stary & Cocas
- Fletcher DD GrinchWSLG
- Airfield Objects by Sundowner
- Hawk Batteries by Pasko
- Radar Dome by Grampotmus
- Railroads and Locomotive/Railcars by OldDiego (You must get permission from him to use them in any project)
- Static Airliners - Amokfloo
- Objects from AirbasesWithSomeSpice Mod, CREDITS:
Amokfloo, ControlTower, ForkLift, FireExtinguisher, ShelterZu
Ravenclaw, Fire Trucks Faun6x4
Pureblue, FloodLight, SmallGenerator, ConcreteBlock, SunShelter
Comrpnt, QRA and Lights
Gepard, Ahlhorn Airfield with modified Parked Aircraft, QRA
Polak, tools
- DaringRAN, HMS Cradiff by Hinchbrook
- Various target areas such as Oil Refineries, Scud Sites and Firebases Satellite and Radio Antennas, Sandbag walls, nuclear plant from ODS Mod
- USNCargoship, AK-Class by Polak
- Oiler by Fubar
- Bofors, M1_90mmAA, and Desert Pak Vehicles and Mods, BTR-60E by Pasko
- M-47 by Stefano "Steve" S.
- M60A1,A3 Pasko,Kesselbrut
- M270MLR by Bigal1
- M60A1 / M60A3 (Kesselbrut 70s to now Armor Pack)
- ARA_Sobral, ARA_Somellera by Adrian Benetti "TerceraEscuadrilla"
- ARA_Intrepida, ARA_Indomita by Adrian Benetti "TerceraEscuadrilla"
- ARA_Sanluis, ARA_Salta by IKL-209 ARA-SAN LUIS PRODUCIDO POR BANIDOS TEAM (PATO POLI, TORNO, SUICIDAL, ALEJANDRO)
- ADATS from ODS Mod
- HMS Plymouth (Type 12M/Rothesay Class Frigate) by Hinchinbrooke, updted by Eric Howes
- GAZ-66 6x6 trucks by Spectre8750
- Meko200 Anzac by Richard "Gramps" Kaminski, modified from base A-Team mod
- BMP-1, N109, M109A6 by RebelRyder
- AMX by Stefano "Steve" S.
- BursaUlucamii by NGHENGO (Mau!)
- Atlantic_Conveyor, Atlantic_Causeway, by Polak from Falklands mod
- Humvee-M1046 TOW Carrier (SF-1 gen) by SUICIDAL-ART & Tercera Escuadrilla
- Roland by Gabilon and Mig Master
- Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
- BaresWindTurbine, BoshphorusFerry, Pier_260x10x4, Pier_130x10x4, Yesilkoy, Istanbul Ataturk Airport objects, PTT Building, by Pureblue
- Rio Iguazu, 3D models and textures by TerceraEscuadrilla
- SwissAir, Lufthansa static aircraft by Ravenclaw
- Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL, 3D Model Unimog : ALIKO, 3D Model Mercedes 1114: SUICIDAL, Skins: TORNO
- Many target area layouts, items and ideas from Desert3 MOD by Piecemeal
- PECCO Crane model by Fubar512
+ 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle;
105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole;
AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless;
MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL;
Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50;
UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Airfields at
Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2
by Daniel “Kessselbrut” Himmel (From Falklands mod)
- By unknown developers: Blue Airfields, Freighter2, SAM_Site
// If I've forgotten anybody please mail me so I can give you the credit you deserve ;)
// Anatolia Terrain by Pureblue (Umut Destan)
//
// Istanbul 2011
1,218 downloads
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VF- 51, VF-11,VF-121 Skins and INI Pack for F-11F-1 Tiger
By Spectre8750
08-18-2011 Spectre8750
VF-51 "Screaming Eagles"
VF-111 "Sundowners"
VF-121 "Pacemakers"
Skins and INI's for Grumman F11F-1/F-11A Tiger
For any Strike Fighters 2 Series.
================================================================
======
Design and development The F11F (F-11) Tiger origins can be traced
back to a privately funded 1952 Grumman concept to modernize the
F9F-6/7 Cougar by implementing the area rule and other advances. This
Grumman company project was known as the G-98, and by the end had
departed totally from the Cougar.
================================================================
======
Included in This Mod:
The F-11F-1 updated for SF2,
Fuel Tank.
Adjusted Flight Model DATA.INI.
Working Canopy. Use SHIFT+1
NAVYNM2 Pilot.
Skins using TW Number Decals.
Uses F-100A_58_pit Cockpit.
Carrier Rated.
Added Burner Effect. Fixed to look Stock.
New Afterburner Effect.
Added .DDS Damage Textures.
New Loadout, Hangar and Loading Screens.
Added Ejection Seat Mod. I think it was Migbusters Mod.
All INI's
Not Included in This Mod:
F11F-1.LOD - Grab this file from Wrenches or Column5's F11F-1 Mod.
================================================================
======
Role Fighter aircraft
Manufacturer Grumman
First flight 30 July 1954
Introduced 1956
Retired 1961 (Carrier)
1967 (Training)
1969 (Blue Angels)
Status Phased out of service
Primary user United States Navy
Produced 1954-1959
Number built 200
Variants Grumman F11F Super Tiger
Specifications (F11F-1/F-11A)
General characteristics
Crew: 1
Length: 46 ft 11 in (14.3 m)
Wingspan: 31 ft 7.5 in (9.6 m)
Height: 13 ft 3 in (4.0 m)
Wing area: 250 ft² (23 m²)
Empty weight: 13,810 lb (6,277 kg)
Loaded weight: 21,035 lb (9,561 kg)
Max takeoff weight: 23,459 lb (10,663 kg)
Powerplant: 1 × Wright J65-W-18 turbojet
Dry thrust: 7,400 lbf (32.9 kN)
Thrust with afterburner: 10,500 lbf (46.7 kN)
Performance
Maximum speed: Mach 1.1 (727 mph, 1,170 km/h) at 35,000 ft (11,000 m)
Cruise speed: 577 mph (929 km/h)
Range: 1,275 mi (1,110 nmi, 2,050 km)
Service ceiling: 49,000 ft (14,900 m)
Rate of climb: 16,300 ft/min (83 m/s)
Wing loading: 84 lb/ft² (411 kg/m²)
Thrust/weight: 0.50
Armament:
Guns: 4 × 20 mm (.79 in) Colt Mk 12 cannon, 125 rounds per gun
Hardpoints: 4 with a capacity of - and provisions to carry combinations
of:
Rockets: Aero 6A or Aero 7A "Rocket Package"
Missiles: AIM-9 Sidewinder
Other: 150 gal drop tank
================================================================
======
Original by:
F11F-1 Team:
3D Model: Fleet-Defender
Texture Mapping: BPAO
Additional 3D: Crab_02
Orig Skin: Marcello
Drop Tanks: Crab_02
Flight Model: Column5
Special thanks to: Sony Tuckson
================================================================
======
To Install:
Just Run the Installer and point it to the SF2 Series Mod of your
Choice and drop the F11F-1.LOD in with the aircraft.
Have Fun
Spectre8750
260 downloads
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Spitfire MkIa, No. 19 Sqn RAF, September 1940
By ndicki
Spitfire MkIa, No.19 Sqn RAF, Fowlmere, September 1940
No.19 Squadron was the first RAF unit to be equipped with the Spitfire, which entered service in August 1938. The squadron was based at the time at Duxford in Cambridgeshire, now famous for its Warbirds. By September 1940, the squadron had been reissued with 8-gun MkIa aircraft after a month-long rather unsuccessful operational trial of the 20mm cannon-armed MkIb.
Squadron Leader Brian 'Sandy' Lane led 19 Squadron during the later part of the Battle, flying P9386 'K', recognisable by its yellow ex-OTU spinner. Other noteworthy members include Flt Sgt George 'Grumpy' Unwin, one of the original members of the squadron at the time the Spitfire entered service (X4179 'H'); Sgt Bernard Jennings flying X4474 'I' and Flight Lt Walter 'Farmer' Lawson with X4170.
Serial numbers in this pack correspond to aircraft used by 19 Squadron during September 1940, although many of these aircraft were on strength only for some days, for obvious reasons. Where possible, I have tried to ensure that the individual letter and serial number correspond to reality.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Includes 2048 and 1024 size skin sheets.
Credits:
Model by Third Wire
Flight Dynamics by ShrikeHawk based on TW Spitfire MkIXc
Cockpit by Kesselbrut
Skin, decals, data.ini modifications, formations, sounds and assembly by ndicki
Guns by AvHistory
240 downloads
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F8U-1 (F-8A) Crusader Skin Pack 3
The third set of skins for your F8U-1 Crusader. Included here are the following authentic squadrons:
VF-11 'Red Rippers'-early sceme BEFORE the Gordon's Gin Boar Head
VF-142 'Fighting Falcons'
VMF-232 'Red Devils'
VX-3 Air Development Squadron Three- USS Roosevelt Carrier Qualifications in March 1957.
VC-5 'Checkertails'-NAS Atsugi,Japan
An installation read-me file is included.
The VC-5 skin is a re-work of Gocad's original skin for the F-8B (F8U-2). Credit for this skin belongs mainly to him.
247 downloads
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SF2 TuAF F-4ETM_Simsek (Lightning) v1.0
By ace888
SF2 F-4ETM_Simsek "Lightning" v1.0
Thanks again for Sundowner for his templates and .LOD
I have edited the .DATA.INI
I re-did the .BMP 2 and 3
I added the following skins:
1st AJU
3rd AJU
7th AJU
172_Filo_Aggressor
28th March 2011
Cheers!
Ace888
=================================================================================
"ORIGINAL README"
SF2 F-4ETM_Simsek "Lightning"
I want to thank "Sundowner" for his gracious assistance and the permission to use his F-4E_2020 .LOD
Not the perfect version of the aircraft but I made this as my own 'Simsek' representation.
Short history of F-4ETM_Simsek:
"After the completion of the Terminator programme, the TuAF considered upgrading a follow-on batch of 48 more F-4Es Under the project 'Terminator II'.
T2 project was to emphasize on the increased air-to-air capability, the project was to involve more local content rather than using Israely hardware. However, the estimated cost was as high as $670 million and contract negotiations were cancelled in 2005.
After the cancellation, the Turkish Government decided to develope a national modernisation programme using the experience gained from the Terminator project.
Under project 'Simsek' (Lightning) started in February 2006 the TuAF aims to keep more squadron of F-4Es airworthy until the arrival of the F-35.
The 1st ASMC was the main contractor and subcontractor ASELSAN (Askeri Elektronik Sanayi - Military Electronics Industries) providing the avionics.
Simsek includes a structural and avionics upgrade of 16 F-4E Phantom IIs. Structural modifications included in the work will extend the service life until 2014 - 2016, while the avionics enhancement included integration of CDU-900Z control display units, MXF-484 radios, the LN-100GT INS/GPS navigation system, a cockpit TV system, AVTR, and IFF Mode 4.
The first two aircraft, designed as F-4ETM Simsek, were delivered to 112 Filo at Eskishir AB on March 3, 2010. All 16 upgraded aircraft are due to be delivered to 112 Filo, which was the first TuAF Phantom operator. The Simsek project is planned to be completed in early 2011.
To be use in SF2 Merged Installed.
Contain the following squadrons:
111_Filo_Panter
112_Filo_Bad Girl
112_Filo_Blue Simsek
112_Filo_Red Simsek
112_Filo_Turkish Female Warrior
132_Filo_Hancer
171_Filo_Korsan
172_Filo_Sahin
Additional credits:
TK/ThirdWire
Ultramax (borrowed his cockpit folder and modified it for my own)
Ace888
18th March 2011
493 downloads
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F8U-1 (F-8A) Crusader Skin Pack 1
The first of several add-on skin packs for your SF2 F8U-1 Crusader. Included in this package are the following authentic skins:
-VF-62 'Boomerangs'
-VF-162 'Hunters'
- USMC Headquarters and Maintenance Squadron 13- MCAS Yuma,Az.
-VMF(AW)-235 'Death Angels'
-VMF-251 'Thunderbolts' (the F-8A version of the skin originally released by Gocad for the F-8B)
Installation Read-me file included.
278 downloads
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SF2E: TSF: Mannerheims Shield "Viking Total War" Patch
By JonathanRL
The Scandinavian Front: Operation Mannerheims Shield: Viking Total War
By The Scandinavian Front Team
This is a rewrite of this campaign:
http://combatace.com/files/file/12729-sf2e-tsf-mannerheims-shield/
If you do not have it, download above file first, then install this file.
Following files are HIGHLY RECOMMENDED:
Sarcasm 1.3: http://combatace.com/files/file/12836-sarcasm-slightly-artistic-representation-of-clouds-and-sky-mod-v-13/
Baltic HD Tileset; Part 1:
http://combatace.com/files/file/12805-baltic-region-hr-tileset/
Baltic HD Tileset; Part 2:
http://combatace.com/files/file/12812-baltic-region-tileset-additional-seasons/
The project with renewing Mannerheims Shield has become slightly larger then I first anticipated; and I wanted to give you guys my reasons behind this. First of all, I worked for the original Mannerheims Campaign for several months, often awaiting skins or aircraft. At some points, I became stressed to release the campaign, when I was supposed to be thinking to make it good. I say with full honesty that I am ashamed about Campaign in Mannerheims Shield, and that I somewhat wasted the assets I was given.
I do not think it is bad, but a few missions naval battles that was not properly thought out; you guys deserved better; simply put. You deserved my original vision of a great, grand Viking Total War.
Then SF2: NA came out and we got all these new good toys, and I decided to learn how to use them; resulting in the above mentioned patches. So it is time to make the last vision come true. It will not be entirely the same of course, but it will be interesting still.
And here it is. In my full, honest opinion - This is a Viking Total War worthy of the Aircraft and skins my team provided.
Credits:
A-1H Skyraider by MontyCZ Credits:
MontyCZ for creating this aircraft, oh so long ago!, and fulfilling a request to revist the LOD and fix some issues
Crusader/Moonjumper/Otto for converting the unworking LABS timer into the DME;
The inestimable assistance of CA's own 331KillerBee, for coloring and markings and other help I can't even remember!
Royohboy for some bits off his AD-4 template I shamelessly borrowed;
the other 2 dozen or so WW2 Prop-heads out there in 3rd Wire Land...
and, of course, TK hisself, for creating this marvelous playground for us to enjoy...
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Sorry for the wait. You guys deserved this to be the 1.0 release.
320 downloads
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