Jump to content

Strike Fighters 2 Series by Thirdwire

Sub Category  

All SF2 Series Simulation Modifications and Add-Ons

Subcategories

    1. USN / USMC Skins for Fast Cargo's F-5F. Read me included.
      Hope you guys enjoy, 
      Pappy
      98 2
    2. USAF skin pack for the stock Thirdwire A-10A by Jimbib
      *** Must have the stock A-10A_78 installed for this to work (included in SF2E, or SF2 Complete package) ***
      This is a simple skin pack that I started years ago for the stock A-10 in WoE and never got round to releasing it so I've updated the skins to reflect the mapping for the SF2E A-10A_78. These skins will work on both the stock A-10A and A-10A_78 (earlier A-10A doesn't have the Pave Penny).
      USAF skins included are:
      - Grey False Canopy
      - Peanut
      - Flipper
      - Cool Snow Hog
      - Euro
      Extras - I have included alternate Shark and Hog nose arts for the Grey False Canopy skin (default is set to the Snake art)
      Installation notes:
      1. Unzip the contents to a folder.
      2. Open up your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...).
      3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite if need be.
      This was tested on the latest July 2013 patch level on a stock SF2E install, I recommend you backup your stock A-10 files should anything go wrong, I am not responsible for any damage to your install / PC.
      You may not upload either the original or modified contents of this skin pack without my permission. If you wish to include these skins in a mod, please contact me here at CombatACE to discuss beforehand.
      This mod is freeware and may not in any way, shape or form be used in any payware.
      Jimbib
      103 0
    3. Canadair CF-104S "Super Starfighter" (what If...) by Wrench    2/10/2023
      -- For SF2, Full 5 Merged REQUIRED --
      *** Please note: your game's mod folder/install =MUST= have access to the stock 3rd Wire CF-104_76 Starfighter to make use of the mod. You must ALSO have access to the A-7D_75 as this mod makes use of that cockpit. Hence, the "FUll 5 Merged requirement. ***
      This is a modification of the stock CF-104_76 into a "What If..." CF-104S Super Starfighter of the Canadian Forces, Royal Norwegian Air Force, and Royal Danish Air Force. The mod is supplied with 5 skins, 2 of which are "generic" for Any Other Users You Can Think Of (tm).
      CAFCamo - a 2-tone dark Euro style (no squadron affiliation)
      RDAF - Dark Green Overall (Esk 726)
      RNoAF - Light, "Air Superority Grey" Overall (Skv 331)
      For Other Users:
      Standard European 2-tone camo
      Standard "SEA" type 3-tone camo
      All markings are decals, and the serial numbers are based off the CAF style post 1980s. 24 serials are supplied for each skin, excepting the Euro & SEA which share the same pool of 24 serials (which just happens to be historically correct CF-104 serials). Decal Randomization is TRUE. With the use of 'all decals' for markings, the 2 generic skins are easily re-badged for any other Friendly Nation (tm) that might have recieved these Super Zippers (see notes for more backstory). All skins have individual Hangar Screens. All are in jpg format.
      This is a "full use" aircraft; it is speced for medium range missiles (Sparrow, Aspide, Skyflash), Sidewinders, and all manner of air-to-ground weapons. THis is a full strike fighter, minus the RCAF/CAF's nuclear mission for NATO. It's cleared for use with all NATO, UK and USAF weapons. Be advised, the DRAF/CF use the same anti-ship missile, while the RNoAF uses it's own Penguin.
      Most weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. Other weapons are included; of these, all have had the 'end of service/export years' extended to at least 2045. All items have been included for ease of installation. Excepting those items who's LODs we can't access (cockpit!). Ini's do the trick. The canopy is also activated via the Standard Animation Keystroke (tm), Shift/0 (zero).
      As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
      Happy Landings!
      Wrench
      Kevin Stein
      115 2
    4. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      General Atomics MQ-9 Block 30 ER Reaper
      weapon included:
      AGM-114K
      AIM-9X
      AIM-92D
      ATAL
      Brimstone
      GBU-12D
      GBU-38
      GBU-54
      M272
      Gorgon Comm.
      Gorgon Recce.
      Hatchet
      MQ9 EA Pod
      MQ9 ESM Pod
      MQ9 RWR Pod
      MQ-9 Tank
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=MQ-9
      [MQ-9]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=4
      MaxDist=1500.000000
      MinDist=100.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      1.0.0
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Compufat for editing the data file and testing, making all the texture for the Drone. 
      angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model. and finally making the required addon in 3ds max for the model.
       
      ravenclaw_007 for GBU weapons.
      Zurawski for using his outstanding MQ-10A Kodiak cockpit
      Coupi for making the screenshots also the hangar and loading screens 
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      //For any feedback or any correction that you find that needs to be corrected, please can you send me a //PM.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      289 0
    5. Yak-28P/PM Firebar Stary's Cockpit minor tweak.
      1.Russian Cyrillic Marks/Labels (as possible).
      2.Static Reticle (K-10).
      3.Avionic tweak ("Oryol-D" System, used also early Su-15).
      Thanks Stary for this cockpit.
      Thanks FLOGGER 23 (Oryol-D Avionics).
      Thanks Pasko (Plane 3D)
      This cockpit is only a modification of the Stary's cockpit for the Yak 28.
      For usage, read the original note from Stary.
      https://combatace.com/files/file/15318-yakovlev-yak-28p-firebar-cockpit/
      **
      Installation options:
      You can use it like Yak-28P with these mods:
      1. Saunders Roe by Spinners (Yak-28P LOD by Pasko):

      2. Use Data and other files (included) with Lod files Yak-28P/PM by lindr2 for SF1, it works in SF2.
       
      99 0
    6. Canuck FAW.4
      "What if" RAF version by Spinners
      !!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme)
      This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force.
      The main interest is the 3 skins :
      - RAF 151 sq
      - RAF 153 sq
      - Irish Air Corp
       
      Credits go to :
      Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research.
      1977Frenchie : Skins, decals, hangar and loading screens, research.
      Baffmeister : Flight model, some ini work, some research, package compilation and readme.
      Wilches : Beta testing and research.
      Crusader : Research.
      Bunyap & 331KillerBee : weapon.
      and :
      Spinners : RAF what-if version, skins edits, decals, hangar and loading screens.
      Cliff7600 : ini edits and readme.
       
      Read the readme file for installation and important notes.
      59 0
    7. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      General Atomics MQ-9 Reaper
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=MQ-9
      [MQ-9]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=4
      MaxDist=1500.000000
      MinDist=100.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      1.0.0
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Compufat for editing the data file and testing, making all the textures for the Drone. 
      angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model.
       
      ravenclaw_007 for GBU weapons.
      Zurawski for using his outstanding MQ-10A Kodiak cockpit
      Coupi for making the screenshots also the hangar and loading screens 
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      293 5
    8. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      General Atomics GK-MQ-9 Block 5 Reaper
      weapon included:
      AGM-114K
      AIM-9X
      AIM-92D
      ATAL
      Brimstone
      GBU-12D
      GBU-38
      GBU-54
      M272
      Gorgon Comm.
      Gorgon Recce.
      Hatchet
      MQ9 EA Pod
      MQ9 ESM Pod
      MQ9 RWR Pod
      MQ-9 Tank
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=MQ-9
      [MQ-9]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=4
      MaxDist=1500.000000
      MinDist=100.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      1.0.0
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Compufat for making the data file and testing, making all the texture for the Drone. 
      angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model. and finally making the required addon in 3ds max for the model.
       
      ravenclaw_007 for GBU weapons.
      Zurawski for using his outstanding MQ-10A Kodiak cockpit
      Coupi for making the screenshots also the hangar and loading screens 
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      178 1
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..