- A-1
- A-4
- A-5
- A-6
- A-7
- B-47
- B-52
- B-57
- B-66
- AC/C-119
- C-130
- F-3
- F-4
- F-5
- F-8
- F-9
- F-11
- F-80
- F-84
- F-86
- F-94
- F-100
- F-101
- F-102
- F-104
- F-105
- F-106
- F-111
- Other
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McDonnell F3H-2 Demon Ultimate for SF2
This is the third of four projects I have been working on for the last 6 months. It will be followed by an F7U Cutlass Ultimate Package(when fully completed). I am also planning an F11F Tiger Ultimate package to follow .
The F3H-2N and -2M were all built under contracts initially intended to cover for the disasterous F3H-1N. Following the completion of these contracts, a new Demon version was ordered in 1956-57 under a new set of contracts. This version was designated F3H-2 (F-3B after 1962). The F3H-2 could carry and launch the more capable AAM-N-6 (AIM-7C after September 1962) Sparrow III semi-active radar homing missile. The Sparrow III was a definite improvement over the Sparrow I, which was a pure beam riding missile, with no active homing capability, which meant that the guidance error was in the shape of a cone, which increased in diameter as the range inceased. The F3H-2 could also launch the AAM-N-7 (AIM-9B) Sidewinder IA air-to-air infrared homing air-to-air missile. The F3H-2 was equipped with an AN/APG-51B radar along with the AN/APA-127 Illuminator/Launch Envelope computer. The F3H-2 was optimized as a FIGHTER-BOMBER and could carry up to 6000 pounds of ordnance (bombs, rockets, or "special stores") on two fuselage and six wing stations. Late production F3H-2's also differed from the previous versions in having a slightly shorter beaver tail cone. The last of 239 F3H-2s was delivered on April 8, 1960, bringing the Demon production program to a close. Total Demon production was 519 aircraft. An interesting note is that there is NO EVIDENCE of the Demon ever being handed down to the USN Reserves. It seems almost all Demons were sent directly to NAS Litchfield Park and the scrapper. Only a handful remain today in museums......how sad.
Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled".
This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew
this -2 model Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. There are new Hangar and Loading Screens as well.
Only Squadrons which operated this -2 variant of the Demon are included in the skins.
SQUADRONS REPRESENTED:
VF-13 Aggressors
VF-14 Tophatters
VF-21 Freelancers
VF-31 Tomcatters (2 skin versions)
VF-41 Black Aces (2 skin versions)
VF-53 Puking Dogs
VF-54 Silver Kings
VF-64 Freelancers
VF-92 Silver Kings
VF-101 Grim Reapers
VF-121 Pacemakers (2 skin versions)
VF-131 Nightcappers
VF-141 Iron Angels
VF-151 Vigilantes (2 skin versions)
VF-161 Chargers
VF-193 Ghost Riders (3 skin versions)
VF-213 Black Lions
YES....THAT IS 23 SEPARATE SKINS!!!!!!!! All are researched and re-created here. Bureau Numbers are accurate for 3 blocks of the F3H-2 Production line (blocks h,p and t).
A new weapons file for the AIM-7A Sparrow I missile is included. LET IT OVERWRITE any previous AIM-7A's you may have. This one is a new and CORRECT model.
There are separate ini files to allow the user to operate Air to Ground Missions (with different ordanance pylons). PLEASE SEE READ-ME for details
A read-me file is enclosed which contains installation instructions and credits.
917 downloads
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F-104S pack for SF2
By Spillone104
Lockheed / Aeritalia F-104S pack for Strike Fighters 2
This mod recreate the 5 variants of the italian version of the Starfighter
F-104S CB: Fighterbomber variant with M61A1 gun.
F-104S CI: All weather interceptor variant, no gun and capable of carring 2 AIM-7E and 2 AIM-9B
F-104S-ASA CB: Updated FB variant with better ECM.
F-104S-ASA CI: Updater interceptor variant capable of carring 2 Aspide and 2 AIM-9L missiles and better ECM
F-104S-ASA-M: Last conversion done to keep the aircraft in service till EF-2000 introduction into service. Lighter, with updated avionic and other systems. No ECM or countermeasures and same armament as the ASA-CI version.
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IMPORTANT!!!
You need SF2E to have the stock F-104G
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Steve_S and Bobrock
Cockpit: Starfighter2
MK_GQ7 seat: Ravenclaw007
Fake Pilot mod: FastCargo
BETA testers: Aleks, Canadair, Spitwulf, Silverbolt, Starfighter2, Steve_S, The Test Pilot
Inspired and basically based on the work of Crab_02 for the old F-104S mod.
Thank you all guys!
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy and good flight. :)
January 2012
Spillone104
1,260 downloads
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SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
By Wrench
SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2)
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Ammended: 36th FBS skin now has the correct national markings!
This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs.
*Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
Aircraft included, and skins are:
F-80C:
35th FBS, 8th FBG
36th FBS, 8th FBG
80th FBS, 8th FBG - Korea, 1950/51ish
'Generic' USAF (represents 416th FG circa 1948*)
RF-80C:
45th TRS, Korea
T-33A:
'Generic' USAF
Football City AF (a 'What If' skin for fans of "The Wingman" series*)
While designed with the Korean War in mind, they are easily used in any 'early jet' scenario.
All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable.
Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak.
The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0
Happy Hunting!
wrench
kevin stein
*you all KNOW how much I hate wasting good decals!!! <grin>
Updated: corrected 36th FBS skin
1,438 downloads
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Northop F-5E Tiger II
By paulopanz
This is part of a bigger project the complete restore of all the great material we have for the Tiger.
So this is the basic pack with the plane and USAF, Swiss, NVAF & VPAF skins.
Many other add on (or DLC ...) will follow.
What's in:
- the plane is fitted for SF-2
- the data.ini is tweaked (but some specialist could enhance the job)
- the lights are in place
- the gear wheels are on the ground
- the engine intakes are painted
- the IRM rails too
- Gerwin's damage files
- new screens
PS: I left the original Swiss nation entry so You will have NVAF, RoCAF etc. in each proper scenario.
But You are free to change in in USAF if You prefer.
Skins:
- 2 USAF
- 9 Swiss
- 1 NVAF
- 1 VPAF
About Skins:
- Swiss skin pack is remade in high res and higly enhanced
- Usaf Silver by Gerwin is in, lights edited and with 118 historical serial numbers
- Usaf old bare metal was redone
- NVAF & VPAF are restored, the last have own decalset now
INSTALL:
- all included: put only sounds, effects and objects folder in your main mod folder.
CREDITS:
- The Mirage Factory for the plane (original readmes in proper folder)
- Sony Tucson & Boz for temps (mixed and edited)
- Gerwin for USAF Silver skin & damage files
- Soulfreak for Swiss decals & consulting
- Evro for original Patrouille Swiss skin
- Mike 1 for original NVAF & VPAF skins
- Eburger 68 for data.ini edits in Viet pack
Enjoy
@ paulopanz
1,782 downloads
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F-4EJ
F-4EJ pack , F-4EJ_Kai and RF-4EJ_Kai not includet i will release them as soon as i have the cockpit finish
Includet:
- F-4EJ_72
- F-4EJ_85 with chaff flare dispenser
- weapons
- changed weapons.ini for AIM-9
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
654 downloads
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F-4J Phantom II Early (1966-1974) TK
By Peugeot205
_____________________________________________________
F-4J Phantom II Early version (1966-1974)
_____________________________________________________
What's in:
A reworked version of the original TK's F-4J Phantom II
Features:
Reworked loadout
Reworked skins:
Standard TK's skins USNGrey1,USNGrey2,USNGrey3,USMCGrey1 and USMCGrey2 modified so now have HD resolution
Added new specific and accurate skins from squadrons:
VF-11
VF-21
VF-31
VF-33
VF-41
VF-74
VF-84
VF-92
VF-96 (3 types)
VF-101
VF-102
VF-103
VF-114
VF-121
VF-142 (2 Types)
VF-143
VF-154
VF-213
VMFA-235
Other minor adjustements
Important remarks:
This Mod is fully compatible with the Vietnam expantion packs
This Mod represents at least one livery for each of the squadrons that flew the F-4J between 1966 an 1974.
Requirements:
Any standalone installation that includes the F-4J
Instalation:
Just drag everything into the MOD folder
Credits:
3D model: TK
Templates: Sundowner
VMFA-235,VF-92 skins: Amariani
VF-84,VF-96 (1 type),VF-33, skins: Ravenclaw_007
Other skins: FRPignon
.ini work: FRPignon
Decals: FRPignon, DaddyAirplanes, TK , Mytai01
Weapons:Ravenclaw_007
Assistance: DaddyAirplanes
925 downloads
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SF2 F-104 Starfighter Super Mega Pack 2016
By Viper63a
SF2 F-104 Starfighter Super Mega Pack 2016 v3.5
By Viper63a et al!
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BOTH SF2E AND DLC28 ARE REQUIRED FOR THIS MOD!
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NOTE1: If you already downloaded version 3.1, you just need to download and install the patch to upgrade from version 3.1 to 3.5 Please read the Read Me in the Patch file.
NOTE2: This mod WILL replace stock F-104s and may conflict with any other F-104 mod you may have installed - SO BACK UP unless you crave drama! SF2 Europe (merged or not) and DLC28 is REQUIRED, REALLY. If you don't have these, this mod will not work for you.
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After flying FastCargo's excellent "Classified Mission Mod (Version 1.1)" pack, I got re-introduced to the F-104 Starfighters. So take a look at FastCargo's mod in the link below. Some install work is required, but well worth it....
http://combatace.com/files/file/11458-classified-mission-mod-version-11/
Firstly - I take NO CREDIT for the work contained in this pack. I made some of them better (All new skins, decals...etc), but I was not the creator. I am just a reflection of the excellent work that can be found here in CA. So here is my humble contribution to the collective. Thank you all for your mod packs!
What's in this pack? In a nutshell, I downloaded some F-104 mods to check out the 104s (turned into downloading almost ALL of them, two of the best being Wrench's DLC28 F-104 Pack and MigBusters "Thirdwire F-104A/C Pack 1 1.0 " pack. Then added a bunch of other packs that caught my eye. There were lots of conflicts, broken decal links, leaking LODs...etc etc...So I started merging - fixing - reskinning - re-decaling and generally upgrading all the packs into one merged and hopefully easier to install pack. This is my "Best of the breed" F-104 Super Pack and I thought you may like a copy. Again, SF2E and DLC28 are REQUIRED, but other than that, everything else is in this pack to start flying the F-104 Starfighters.
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This pack includes F-104 skins, new pilots, hanger, loading, loadout, decals and everything else you need to start flying the F-104s...
CF-104
CF-104_72
CF-104_76
F-104A
F-104A_60
F-104B
F-104C
F-104C_61
F-104C_65
F-104C_66
F-104C_67
F-104D
F-104F
F-104G
F-104G(O)
F-104G(O)NL
F-104G_82
F-104G_GAF
F-104G_GN
F-104G_ROCAF
F-104J
F-104S-ASA-CB
F-104S-ASA-CI
F-104S-ASA-M
F-104S-CB
F-104S-CI
F-104S-CB_tur
NF-104A
RF-104G
If you find any issues or concerns, please let me know via the Support Topic section for this mod...
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Installation:
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As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
Original "Readmes" are in the Extra folder with some other goodies...
Enjoy!
=Viper=
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Special Thanks!
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I would like to take a minute and thank these people for taking the time to contact me with fixes, upgrades and assistance to make this a better package! THANKS!
KJakker - Major help with upgrading the cockpits! Thanks!
Fanatic Modder for his assistance, INI files and corrections!
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Credits: Used alot, parts or refereneced the packs below...
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Classified Mission Mod (Version 1.1) - FastCargo
http://combatace.com/files/file/11458-classified-mission-mod-version-11/
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Thirdwire F-104A/C Pack 1 - MigBuster
http://combatace.com/files/file/15243-thirdwire-f-104ac-pack-1/
3rd Wire for the F-104 Models and pits
Skins / new Decals & Flight Model changes: MiGbuster
IR Sensor: Spillone
Cockpit grey repaint files: Ordway
Templates based on previous work: Paulopanz/Spillone/Soulfreak/Ianapa
Other decals and previous ini edits: WRENCH & USAFMTL Dave
Fake pilot mod: FastCargo
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SF2 DLC #28: F-104A Starfighter, Pakistani Air Force - Wrench
SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 - Wrench
SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 - Wrench
SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 - Wrench
http://combatace.com/files/file/14664-sf2-dlc-28-f-104a-starfighter-pakistani-air-force/
http://combatace.com/files/file/14671-sf2-dlc-28-f-104a-starfighter-skins-pak-part-2/
http://combatace.com/files/file/14674-sf2-dlc-28-f-104c-61-starfighter-skinsini-pak-part-1/
http://combatace.com/files/file/14675-sf2-dlc-28-f-104c-66-starfighter-skinsini-pak-part-2/
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F-104A Pack - Spillone104
F-104C Pack 1.1 - Spillone104
http://combatace.com/files/file/13082-f-104a-pack/
http://combatace.com/files/file/13083-f-104c-pack/
Original F-104A: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104 and Paulopanz
Decals : USAFMTL (Dave) and Paulopanz
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
Beta testers : Starfighter2 and Paulopanz
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Lockheed NF-104A for SF2 - Spillone104
http://combatace.com/files/file/11594-lockheed-nf-104a-for-sf2/
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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West German Marine Zippers - 7eleven
JaboG 36 "Westfalen" F-104G - Hopsten Air Base - 7eleven
http://combatace.com/files/file/14366-west-german-marine-zippers/
http://combatace.com/files/file/14368-jabog-36-westfalen-f-104g-hopsten-air-base-ca-1972/
original model by - Third Wire
GAF F-104G temp by - ravenclaw_007
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AMI & KLU Recon F-104G with Orpheus pod 1.0 - paulopanz
http://combatace.com/files/file/14214-ami-klu-recon-f-104g-with-orpheus-pod/
- Spillone104 new 3D parts & Orpheus upgrades
- Steve S original SF-1 Orpheus
- BobRock F-104G temps
- Paulopanz skins, decals, screens, data.inis edits & upgrades
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F-104G_ROCAF - ace888
http://combatace.com/files/file/11723-f-104g-rocaf/
TK/Thirdwire
Spillone104
Starfighter2
FastCargo
Crab-02
Spectre8750
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Turkish Air Force F-104S CB for SF2 v1.2 - PureBlue
http://combatace.com/files/file/12999-turkish-air-force-f-104s-cb-for-sf2/
Based on Thirdwire's F-104G model, also drop tanks by TW
Skins from Spillone104's "F-104S Pack" by Steve_S and Bobrock
Avionics/Sounds from Spillone104's "F-104S Pack" by Spillone
Decals & SEA Skin from Soulfreak's "TuAF Zippers" pack.
Cockpit textures from "F-104G High-Resolution Cockpit Textures 1.0 2005/10/29 by ?
MK_GQ7 seat: Ravenclaw007
F-104S pylons and other additional 3D Parts by Crab_02
Historical information from Serhat Güvenç's article on Zipper magazine (pdf included)
INI Tweaks, Loadouts, Hangar screens and packaging by me, Pureblue
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F-104S pack for SF2 1.0+Fix- Spillone104
http://combatace.com/files/file/12632-f-104s-pack-for-sf2/
http://combatace.com/files/file/12635-f-104s-quick-fix/
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Steve_S and Bobrock
Cockpit: Starfighter2
MK_GQ7 seat: Ravenclaw007
Fake Pilot mod: FastCargo
BETA testers: Aleks, Canadair, Spitwulf, Silverbolt, Starfighter2, Steve_S, The Test Pilot
Inspired and basically based on the work of Crab_02 for the old F-104S mod.
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SF2 WOV F-104C&D-10 Starfighters - snapper 21
http://combatace.com/files/file/9319-sf2-wov-f-104cd-10-starfighters/
F-104C-10 and F-104D-10 Starfighters Mod by USAFMTL
Original Model by Ajunaidr
Skins by Sundowner
Decals and data ini tweaks by USAFMTL
Avionics by Fubar
Drop tanks and data by Crab_02
Cockpit: starfighter 2
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F-104A and C Pack for SF2 by SupGen 1.0 - SupGen
http://combatace.com/files/file/14069-f-104a-and-c-pack-for-sf2-by-supgen/
SuperGen, Wrench, Raven, and everyone else mentioned in Spillone104's download above.
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Lastly - Alot of references from NATO Figters 5 - eburger68
This mod package builds upon "NATO Fighters 4+," previously released at CombatAce.com along with five update packages. In addition to carrying over most of the work from that earlier version of NATO Fighters, this new version incorporates a large number of new and updated items from the following modders, who generously allowed their use:
ErikGen ....................................... updated/upgraded F-101C & RF-101C
Spillone104 & Paulopanz ....................... updated F-104A/C
Paulopanz ..................................... F-104G skins
Crusader ...................................... F-105D & Harrier cockpit mods
Frank Rosato ...................................... F-104A/C Pack for SF2
Wrench ............................................ F-104C DLC 28 Pack for SF2
Soulfreak ......................................... F-104G MFG skins
Centurion ......................................... F-105D Hill AFB skins
Crusader .......................................... F-105 gunsight mod
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I referenced so many packs, I am sure I missed someone, please forgive and let me know so I can properly credit you.
Thanks and Enjoy!
Viper63a
2,277 downloads
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Lockheed S-3B Viking by FoxMontor
By Wrench
Lockheed S-3B Viking by FoxMonter
= For SF2, Any and All =
This is the (hopefully) full, compiled package of FoxMonter' S-3B "Viking" Sea Control Aircraft, upgraded/updated/fiddled-to-fit the SF2 series. I've assembled all the skin/decal sets I could find into one big lump.
Skins included in the pak are:
VS-21 Fighting Redtails +
VS-27 Sea Wolves *
VS-29 Dragonfires +
VS-30 Diamondcutters +
VS-30DS (Desert Storm) ?
VS-32 Maulers ?
VS-33 Screwbirds +
VS-33lo Screwbirds (Lo-Viz) +
VS-35 Blue Wolves *
VS-38 Red Griffins +
VX-1 Pioneers +
The suffix symbols designate the artist that created the skins/decals. The Key is below:
*=HrntFxr
+=Paul Nortness
?=IDK
All decals and decal inis have been fixed and updated to SF2 standards.
Several ini edits to the loadout, data and avionics also update them to SF2 standards (as of Aug, 2011). Wingfold and bombay animations have been seperated; bombay uses the standard Control/O (oh)key, and the wingfold is activated via the Shift/9 key. The cockpit is not equiped with an RWR display, so an 'audio-only' version is used. The flight model is unchanged.
A new, SF2-style photographic hangar screen is also included. I've also included several sounds called for in the data ini.
As always, READ the enclosed readme for full,detailed, easy-to-follow install instructions.
With thanks to all the skinners, and FoxMontor for their work!
Good Hunting!
wrench
kevin stein
1,296 downloads
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Mirage Factory C-135A/B and KC-135A/E/R
By Dave
Mirage Factory C-135A/B and KC-135A/E/R for SF2.
See readme for details.
AI only by the way....
983 downloads
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Mirage Factory IDF F-4E Kurnass 2000 for Strike Fighters 2
By dtmdragon
Mirage Factory Israeli Air Force F-4E Kurnass 2000 for Strike Fighters 2
This is a brand new SF2 mod of the Israeli F-4E Kurnass 2000 with a new 3D model.
This mod has its origins in the SFP1 Mirage Factory F-4E Kurnass but most of the 3D work to create the Kurnass 2000 model has been done by Sundowner.
The majority of the .ini work is new and specifically for the SF2 environment.
Features:
- Accurate Kurnass 2000 3d model
- Modernized cockpit and avionics
- Modernized weapons capability
- Most advanced version of the F-4E used by the Israeli Air Force
- Extensive RWR.TGA files and updated RWR.LST
- All weapons from loadout file included
http://www.f-4.nl/f4_35.html
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Bunyap and Chaser617 for the F-4EJ Kai cockpit / Avionics which we used as a base for the Kurnass 2000 Cockpit and Avionics. Also credit goes to The Viper Team for their IAF F-16C/D/I which some of the weapons came from. And of course the Mirage Factory Team.
882 downloads
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A4C-Argentina
By torno
A4-C Argentina A4C modified version of the model F external media to carry
bombs and missiles Shafrir 2
these Aircraft has many missions during the conflict between Argentina and chile.
and a large stake in the Malvinas conflict
with heavy losses, these different skins here represented the two conflicts
This mod includes a fake pilot adding antennas and weapons racks
This pack contain 10 different skins ,weapons, pilot, sound effect and ejection seat.
to use this plane is necessary SFP2 A4-C, WOV, or the complete installation
of the current series.
how to install copy the folder contents of each aircraft, sound, pilot, etc.
inside your mod folder corresponding simulator.
bugs had problems installing the bracket Shafrir missile (pod Atlas)
when changing weapons, but if the air mission is air missiles loaded the plane smoothly
I hope you like and thank you very much to the people who
created weapons and effects using this mod
This mod is free and is prohibited commercial distribution
THE BANIDOS-TEAM
565 downloads
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NF-5A_RNLAF_Ver1.0.7z
By sophocles
July 2021
===============
Royal Netherlands Air Force NF-5A Freedom Fighter Volume II VERSION 1.0
------------------------------------------------------------
We are proud to present the NF-5A RNLAF, the Canadair variant of the Northrop F-5a, one of the most enduring American military aircraft designs ever produced during the Cold War period. The Canadair NF-5A was essentially similar to the Canadian AF CF-5 but introduced several modifications, the most important being the more powerful J-85Can-15 engines, Doppler radar navigation system, arrestor hook, two large split air intake doors aft of the main wing trailing edge on both sides of the fuselage to provide extra air to the engines (later also used for F-5E type), and provision to carry the larger 275 gallon under-wing fuel tanks. The aircraft also featured maneuvering leading edge flaps, a strengthened windscreen, and was the only F-5a to operate a two position nose gear.
It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight model files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.
INSTALLATION INSTRUCTIONS:
--------------------------
1. Copy the contents of the "To Mods Folder(s)" to your SF2 Mod directory.
Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file.
NOTE 1:
------------
Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package.
The user may alternate between the two by "commenting out"
the relevant line in the NF-5A_COCKPIT.INI
[CockpitData]
Directory=cockpit <---This is the default
//Directory=cockpit_Lo-Fi
In order to "activate" the higher resolution textures
you would decomment the previous line and comment out
the next line, thus:
[CockpitData]
//Directory=cockpit
Directory=cockpit_Lo-Fi <---This is now Low-Res
NOTE 2:
------------
Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this..
[LOD001]
Filename=NF-5a.LOD
to this..
[LOD001]
Filename=NF-5a_002.LOD
Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
NOTE 3:
------------
For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
Keys:
-------
SHIFT+0 -> canopy open
-/= (Default thrust vector Keys) -> elevator trim
CREDITS:
Sophocles - 3D Model, Cockpit, textures
Ravenclaw_007 - Project "God-Father" 3D Modeling,
Animations, Weapons, Research,
Beta testing
Baffmeister - Flight model, weapons edits, Avionics,
Beta testing
Soulfreak - Decals, Research, 2 F-16 Camo scheme
skins and 2 NATO scheme skins
Crusader - Avionics and data tweaks, Beta testing
Guuruu -Sounds and Afterburner effects, Beta
testing
Guest contributors:
Gkabs - pilot figure
Logan4 - Avionics tweaks, radar ranging gunsight.
Cliff7600 -Avionics tweaks, functioning horizontal
trim indicator
Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
Brain-32 - Modeling advice, initial cockpit.cfg + more
NeverEnough - Initial work on the Flight model
Russouk2004 - Always answering questions when I
needed help..Cheers!!
Derk - Many, many references!!!
Blade - Excellent mini-tutorial on damage
textures
Finally, thanks to TK and Thirdwire for creating such a fantastic game.
****************************************************************
FEATURES:
* A highly detailed external 3d model, including all features specific to the NF-5A including "F-5E" type Nose gear, animated auxiliary engine doors, arrestor hook, underside air intakes for the more powerful engines, external chaff and flare dispensers, and 275 gallon external wing tanks.
* Specular color and Normal (bump) maps.
* Seven Level of Detail models (LODs), providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
* Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the 150 gallon Factory tanks and the 275 gallon variants; the NF-5A being the only F-5a variant to carry them.
*Functioning AN/ALE-40 Chaff and Flare dispensers exclusive to the RNLAF NF-5A
* Extensively fine-tuned flight parameters in the aircraft data configuration files, emphasizing the NF-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister.
* Functioning maneuvering flaps deployable up to 450 knots, which allow for tighter sustained turns .. also credited to Baffmeister.
* 5 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by many RNLAF Squadrons.
* Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
* Super detailed dedicated NF-5A 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches, ..and more.
*Accurate and functional representation of the Saab RGS2 lead computing gun sight, with accurate aiming mark (Mechanics by Crusader and Logan4).
* A full complement of highly (or should I say "insanely" detailed weapons carried by the RNLAF NF-5A, all by ravenclaw_007.
* Comprehensive RNLAF Loadouts representing the weapons carriage evolution of the NF-5A in Dutch service from 1972 to the 1991 by ravenclaw_007.
* Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007.
* GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
* All new afterburner, emitter, and engine smoke effects by Guuruu.
* Saab RGS2 lead computing gun sight with both Air to Air and Air to Ground modes.
* Functioning elevator trim controls and gauge, using the Thrust Vector Controls; courtesy of Cliff7600.
******************************************************
PILOT NOTES
-----------
NF-5A Limit and Reference Speeds. [Indicated Airspeeds]
FLAPS (FULL DEFLECTION): 300kts for both leading and trailing edge.
FLAPS (MANOUEVERING): 450kts for both leading and trailing edge
NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
LANDING GEAR: 240kts
DRAG CHUTE: 165kts
CANOPY: 50kts
NOSE WHEEL STEERING: 65kts
MAXIMUM INDICATED AIRSPEED: 710kts [redline]
MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
--------------------------------------------------------------------------------------------------------------------------------
TAKE OFF ROTATION SPEEDS
13500lbs: 155kts [full internal fuel and two sidewinders]
20500lbs: 195kts [about the maximum weight possible with included stores]
NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
--------------------------------------------------------------------------------------------------------------------------------
CLIMB SPEEDS
Military Power
13500lbs: 375kts with a transition to mach 0.89
20500lbs: 310kts with a transition to mach 0.74
Maximum Power
13500lbs: 595kts with a transition to mach 0.93
20500lbs: 480kts with a transition to mach 0.85
-------------------------------------------------------------------------------------------------------------------------------
FINAL APPROACH SPEEDS
With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
NOTE: Target touch down speed is 20kts less than final approach speed.
----------------------------------------------------------------------------------------------------------------
RGS2 Gunsight
--------------------------------------------------------
We have simulated the two main modes of the sight, one for Air to Ground, and one for Air to Air. The Air to Ground reticle assumes 3 different levels of depression according to the air to ground ordnance selected; bombs, rockets or guns. Due to game limitations, the Air to Air aiming mark is set up for lead computing of a target at 213meters (or 700 feet).
We have included another gun sight option, whereby lead is calculated for targets all the way out to 4000ft. This has involved adding a ranging radar (which the NF-5A didn't have) but this solution allows lead computing for targets further out than 700 feet - something the RGS2 was capable of.
The radar ranging option is the default but the user can copy the files from the "Standard" subfolder of the Avionics_Alt folder (located in the Aircraft folder) and switch out the ini files. If you're unhappy with either of the two options you can simply copy paste the files from the folder you prefer.
*************************************************************
Agreement
_________
THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
*************************************************************
Sophocles
July 2021
400 downloads
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SF2 F-111A/D/E/F EF-111A and FB-111A
By Dave
F-111A/D/E/F EF-111A and FB-111A By FastCargo
SF2 Conversions by Dave USAFMTL
Skin by Jat81500
Decals, Hangar Screen by USAFMTL
Original model by Paco and Wpnssgt
Sounds by the Mirage Factory
Avionics by MJ.
Pit by NormanKnight
Installation:
Copy the contents of this archive into your Saved Games/Thirdwire/StrikeFighters2 directory except for this readme file. Allow overwrites.
Will work in SF2:V and SF2:E.
This mod also uses the updated RWR's. Which are so choice.
Enjoy
Dave USAFMTL
1,058 downloads
0 comments
Updated
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Mirage Factory A-7 Super Pack
By Dave
Mirage Factory A-7 Corsair Superpack for SF2 Feb 2010 Patch.
Install information:
Just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
For my friend Oli, we miss you greatly.
Original Readme
+----------------------------------------------------------+
SFP1 model
Took part in this project :
Aircraft
3D : initial : Pedro, Rebuild : BPAo
Skin : Column5
FM : Column5
Avionnic : Moonjumper
Cockpit : Pedro, BPao
Effects : Column5
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
2,404 downloads
0 comments
Updated
-
F-4E-2020 Terminator (TuAF) v1.0
By PureBlue
Turkish Air Force F-4E 2020 Terminator v1.0 by pureblue
-----------------------------------------------------
54 Turkish F-4E Phantom II aircraft were upgraded by IAI to the 2020 Terminator spec and went into service in the year 2000.
The most radical changes occurred in the avionics department. All 2020s have been fitted with vastly updated suite, including MFDs (multifunction displays) as standard, and incorporating a number of new technologies. new Kaiser El-OP 976 wide-angle HUD and HOTAS system, high performance Elta EL/M-2032 ISAR-capable high-resolution SAR/GMTI (ground moving target indicator) multi-mode fire control radar (developed for the IAI Lavi), IAIC mission computer, new navigation equipment including GPS/INS connected to mapping mode, dual MIL-STD-553B databus managing avionics package, Astronautics Central Air Data Computer, new UHF and IFF packages, airborne video tape recorder (AVTR), Elta EL/L-8222 active ECM pod and Mikes (Aselsan) AN/ALQ-178V3 passive embedded SPEWS, and RWR.
Additionally they had AGM-142 Popeye/Have Nap integration.
Pave Spike pods were continued to be used for laser designation.
Also many structural improvements were implemented.
Only Air to Air weapon is the Sidewinder missile. Sparrows are not certified on Terminators.
INSTALLATION
------------------------------------------------
You must have SF2 and the stock F-4E_78
Drop the contents of the package into your MOD FOLDER.
Objects folder contains, Aircraft, Decals, Weapons and pilots
Flight folder contains RWR symbolgy and LITENINGsightW.tga
Sounds folder contains, Spillones J79 engine sounds.
MOD
-------------------------------------------------
The model is based on Thirdwire's F-4E_78.
The skins are a slight rework of Sundowner's awesome Terminator skin.
Cockpit and avionics files from MF F-4E AUP mod.
Sounds by Spillone.
Data.ini, Loadouts, and screens by me.
WEAPONS
--------------------------------------------------
TARPS_TUR, Long Range Photo pod project named TARPS, should be available starting 2012
AGM-142 POPEYE Missiles
Durandal, should be scarcely available by now but still included as extra loadout option
GBU-10,GBU-12 Paveway I-II LGBs.
AGM-65A/B and D/G Maverick missiles
Rockeye, CBU-24, Mk82/83/84 and other general purpose bombs
Matra Durandal Anti-runway bomb
AIM-9P-3 and AIM-9M Sidewinders
AN/AVQ-23A/B Pave Spike
AN/ALQ-119 ECM Pod
Elta EL/L-8222 active ECM pod (NOT included in mod, WIP)
JDAM
JSOW
CREDITS (Thanks!)
--------------------------------------------------------
Model by Thirdwire
Skin by Sundowner
Cockpit and Avionics by Mirage Factory
Sounds by Spillone
TARPS pod based on IAI_ReconPod from 331KillerBee's Ord.ShopII
Other weapons from various Combat Ace modders and KillerBee's pack
AGM-65G by Ravenclaw
RWR Symbology from various modders
INI/Skin/Weps/Loadout edits by Pureblue
Combatace Fair Usage policy applies. Nothing can be used in a payware or website exclusive
content.
Enjoy!
Pureblue (Umut Destan)
@Combatace.com
802 downloads
0 comments
Submitted
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EA-7L Corsair II by The Mirage Factory
By Crusader
Unites States Navy Electronic Aggressor Training variant of the TA-7C Trainer
Special:
You fly it from the rear seat!
Have Fun!!!
719 downloads
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SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
By Wrench
SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
= For SF2, Full 5 Merged RECCOMENDED! =
This is a Re-release of the Veltro2k's KC and E-767 aircraft.
It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.
Included in this pack are the:
E-767 AWAC:
602 AACS, JASDF
KC-767 Refuler/Cargo Carrier:
14 Stormo, AMI
401 Squadron, JASDF
Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.
New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'
While this mod IS supplied with a cockpit, the Standard Waring Disclaimer for these High Value Assets remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to these aircraft.
For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Happy Landings!
wrench
kevin stein
555 downloads
-
F-106A Delta Dart for SF2
By DaniloE31
This is a conversion/repainting/repackaging of Pasko & Column5’s F-106A to the newest SF2 standards. It was tested with SF2NA July2013 release, hard settings.
It contains 8 skins, the weapons and the relative effects:
5th FIS late 70ies
27th FIS early 60ies
49th FIS early 80ies
84th FIS early 60ies
87th FIS late 70ies
94th FIS 1969 Korea Deployment
95th FIS early 60ies
318th FIS late 70ies
AIM-4F Falcon SAHM
AIM-4G Falcon IRM
AIR-2A Genie AHM
Vulcan M61A1 Gun Pod
360Gal external Fuel Tanks
Aerial Nuke Effect
The skins are basically Sundowner’s HiRes textures with small improvements. Brand new decals and serial numbers are my own work, except few patch decals, which are still Dave’s ones. Serial numbers correspond to real life, in accordance to Photo material and the Delta Dart Archive:
http://www.f-106deltadart.com/units.htm
FM is based on eburger68’s file included in OP Tainted Cigar, still heavily reworked and improved by me to suit the latest game engine. Cruise speed, manoeuvrability and energy bleeding seems to me now very much spot on.
The Weapons’s Data files are also revised: don’t pretend to hit anything manoeuvering with the AIM-4G... these are only supposed to hit straight flying Bombers or Black Bandits (landing or low on fuel non-fighting MiGs). The AIM-4F has better chances to hit an enemy fighter. The fuzing distance on both is set to 0.1m... I know the Falcons had no proximity fuse at all, but as the impact sensors were placed on the wings, about 10cm far form the (0,0) axis, it seemed to me a very good compromise.
The AIR-2 rocket is set as Active Radar Homing with very high counter measure and noise rejection. The war head is something bigger than the real 1.5kton. These alterations make the AIR-2 work as it is supposed to. Be sure to put the steering point straight in the middle before firing, as this weapon is supped to be a rocket and won’t turn that much.
One important advice: if you edit this weapon with TW’s Weapons Editor, once you save your changes the program will delete the entire [AerialNukeEffect] section in your data file! So please don’t forget to back up.
Aerial Nuke Effect is Lexx Luthor’s work, as far as I remember...
Keep in mind that the Weapon Station in the Data.ini are marked with Specific Station Codes “AIM4” and “AIR2”, just in case you are trying to use weapons from other Weapon Packs.
The external fuel tanks are set to be jettison type, as people with real life experience on the ‘Six’ says that even though they never were jettisoned in OP because of their good performance, still it was indeed every time possible.
Credits:
3D Model: Pasko
Cockpit: Kesselbrut
Avionics: Column5, eburger68, DaniloE31
Data.ini: Column5, eburger68, DaniloE31
Loadout & loading images: DaniloE31
Hangar image: MKSheppard
holes.tgas: eburger68
Textures: Sundowner
Decals: Dave, DaniloE31
Weapons Model: Pasko (I think?! Please rectify me in case…)
Weapons Data: DaniloE31
Aerial Nuke Effect: Lexx Luthor
Beta Test: 76.IAP-Blackbird
Known Issues:
- The 3D model has not enjoyed any rework, so you will still see the known problems as:
- Shadow issue on the leading edge of both wings (wrong normals)
- Unsmoothed Canopy
- Lack of Bump Map
- Lack of Specular Map
- The Weapon Bay shows the animation only when firing from the rear Falcon Station (i.e. AIM-4G) because of a limitation of the game engine, as you can’t assign the same animation to different Weapon Stations...
I hope you enjoy it as much as I did and still do!
DaniloE31
1,504 downloads
-
ANG SLUF Pack- featuring TMF A-7D and A-7K
This is an updated skinpack to reflect all USAF users of the SLUF after the bicentennial.
Every unit tactical unit is included, as well as the 4450th TG that was a cover for the
F-117A's at Tonopah. Most every scheme by every unit is in here; BUT for some units that had
different tail stripes for different flights rather than squadrons(i.e Puerto Rico), i picked one color and
went with that.
INSTALLATION
open the main folder, copy and paste into the mod folder of your choice and allow overwrites
INCLUDED
-4 diferent A-7D aircraft with one of the different paint schemes as a universal skin. changes
were limited to making 4 aircraft from 2, and adjusting the data.ini for the new droptanks
(A-7D_78TMF, A-7D80TMF, A-7D84TMF, A-7D_87TMF)
-1 A-7K with 4 different skins. droptanks for this are set for green as that is when the bulk
of these aircraft served was the SEA Wrap and Euro 1 era.
-3 sets of droptanks to work with the different A-7D models
- comprhensive decal set including 95 D model serials, 28 K model serials, and markings for
all units that flew in the paint schemes represented
- my expanded squadronlist.ini. helps to keep the tga's in order
References
Color and Markings #19: A-7 Corsair in USAF Service
Google Images
Thanks to / Credits
The Mirage Factory for the original aircraft.
macelena and Slartibartfast, whiteknight0664 and Muesli for checking this dummies work for errors
Dave, point man for permissions on TMF works
the greater CA community, for putting up with my dumb questions
TK, for the game itself
i hope you enjoy this little mod i put together
Kevin Unruh
aka daddyairplanes
309 downloads
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Thirdwire F-104A/C Pack 1
By MigBuster
Thirdwire F-104A and C pack 1
----------------------------------------------------------
THIS IS FOR THE THIRDWIRE F-104A/C (DLC28) MODELS ONLY (SF2).
Includes new Hi Res skins and revised flight models along with everything needed to fly them.
Variants:
F-104A (GE-3B engine & Internal Gun)
USAF ADC & ANG, Jordan (RJAF), Pakistan (PAF), Taiwan (ROCAF)
F-104A (GE-11A engine)
Pakistan (PAF)
F-104A (GE-19 engine)
USAF ADC, Taiwan (ROCAF)
Default is the initial high thrust rating - but an alternate data.ini is inluded for the reduced thrust GE-19 version.
F-104C (GE-7A engine)
USAF TAC (shooting star silver schemes)
F-104C 1961 (GE-7A engine)
Adds centerline AIM-9 catermaran under Project Grindstone (that was never used.)
USAF TAC (Early Vietnam silver scheme)
819 downloads
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F-5F and F-5FM Brazilian Air Force
The Northrop F-5A/B Freedom Fighter and the F-5E/F Tiger II are part of a family of supersonic Light fighter, initially designed in the late 1950s by Northrop Corporation. Being smaller and simpler than contemporaries such as the McDonnell Douglas F-4 Phantom II, the F-5 cost less to both procure and operate, making it a popular export aircraft. The F-5 started life as a privately funded light fighter program by Northrop in the 1950s. The design team wrapped a small, highly aerodynamic fighter around two compact and high-thrust General Electric J85 engines, focusing on performance and low cost of maintenance. Though primarily designed for the day air superiority role, the aircraft is also a capable ground-attack platform. The F-5A entered service in the early 1960s. During the Cold War, over 800 were produced through 1972 for U.S. allies. Though the USAF had no acknowledged need for a light fighter, it did procure roughly 1,200 Northrop T-38 Talon trainer aircraft, which were directly based on the F-5A.
After winning the International Fighter Aircraft competition in 1970, a program aimed at providing effective low-cost fighters to American allies, Northrop introduced the second-generation F-5E Tiger II in 1972. This upgrade included more powerful engines, higher fuel capacity, greater wing area and improved leading edge extensions for a better turn rate, optional air-to-air refueling, and improved avionics including air-to-air radar. Primarily used by American allies, it was also used in US training exercises. A total of 1,400 Tiger IIs were built before production ended in 1987. More than 3,800 F-5 and T-38 aircraft were produced in Hawthorne, California.
The F-5 was also developed into a dedicated reconnaissance version, the RF-5 Tigereye. The F-5 also served as a starting point for a series of design studies which resulted in the Northrop YF-17 and the F/A-18 navalized fighter aircraft. The Northrop F-20 Tigershark was an advanced variant to succeed the F-5E which was ultimately canceled when export customers did not emerge. The F-5N/F variants are in service with the United States Navy and United States Marine Corps as an adversary trainer. Approximately 500 aircraft are still in service as of 2014.
In October 1974, the Brazilian Air Force (FAB) ordered 36 F-5E and 6 F-5B aircraft from Northrop for $72 million. The first three aircraft arrived on 12 March 1975. In 1988, FAB acquired 22 F-5E and four F-5EF second-hand USAF "agressor" fighters. A total of 15 of these aircraft were part of the initial batch of 30 aircraft produced by Northrop. In 1990, FAB retired all remaining five F-5Bs; later, they were sent to Brazilian museums around the country.
In 2001, Elbit Systems and Embraer started work on a $230 million Brazilian F-5 modernization program, performed over an eight-year period, upgrading 46 F-5E/F aircraft, re-designated as F-5EM and F-5FM. The modernization centered on several areas: new electronic warfare systems, the Grifo F radar, an air-to-air refueling system, INS/GPS-based navigation, support for new weapons, targeting and self-defense systems, HOTAS, LCD displays, helmet-mounted displays (HMDs), Radar Warning Receiver, encrypted communications, cockpit compatibility for night vision goggles, On-Board Oxygen Generation System (OBOGS) and various new onboard computer upgrades. One important capability is the secure communication with R-99 airborne early warning platforms and ground stations.
Externally, the new aircraft features a larger nose cone that accommodates the larger radar equipment. The first F-5EM was handed over on 21 September 2005. On 7 July 2003, four Rafael Litening III targeting pods were ordered at a cost of USD 13 million, to be used on F-5M together with three Rafael Sky Shield jamming pods ordered in 5 July 2006 at a cost of USD 42 million.
In 2009, FAB bought eight single-seat and three twin-seat F-5F used aircraft from Jordan in a US$21 million deal. These aircraft were built between 1975 and 1980. On 14 April 2011, a contract of $153 million was signed with Embraer and Elbit to modernize the additional F-5s bought from Jordan, and to supply one more flight simulator as a continuation of the contract signed in 2000. These F-5s will receive the same configuration as those from the initial 46 F-5s currently completing the upgrade process. The first delivery of this second batch of upgraded jet fighters is scheduled for 2013 with expected use to 2030.
- FastCargo – 3D modelling
- F/A-18A Cockpit-Brain32
- F/A-18A Avionics-Crusader e CrazyhorseB34
- Sophocles for his superb cockpit work. Every switch is a work of art.
- 3D mod - Denis Oliveira
- Decals - Denis Oliveira
- Texture - Denis Oliveira
650 downloads
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F-4K_TMF_OCT26_2015
By Sundowner
This F-4K from the Mirage Factory will replace all previous versions as so many changes have been made since the last release......please read the readme.
BEFORE downloading this file you will need to have the ThirdWire F-4K DLC installed as this mod aircraft uses the TW cockpits, if not it just wont work.
All markings except serial numbers/letters are painted on......if you don't like this style of skinning then don't download it.
Tested on a fully merged July 13 install.
Please be aware that this is a Mirage Factory product so no modifications to be uploaded without permission please.
438 downloads
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F-4M_TMF_OCT26_2015
By Sundowner
This F-4M from the Mirage Factory will replace all previous versions as so many changes have been made since the last release......please read the readme.
THIS ADDON MAKES USE OF THE THIRDWIRE F-4M COCKPITS SO YOU MUST HAVE A WORKING VERSION OF WINGS OVER EUROPE INSTALLED.
All markings except serial numbers/letters are painted on......if you don't like this style of skinning then don't download it.
Tested on a fully merged July 13 install.
Please be aware that this is a Mirage Factory product so no modifications to be uploaded without permission please.
491 downloads
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USAF A-37B Pack
A-37B USAF Pack
This is the current end point for two years worth of work. Centurion-1 began by creating a new model for the Super Tweet, several contributors later we are releasing it to you
Included are decals, new J85 sound, an updated squadronlist.ini, appropriate weapons, and 3 versions of the aircraft.
- A-37B: the original, as used by the USAF, Air National Guard, and several Latin American air arms. no refuel probe
- A-37B (76): adds refuel probe, as used by US ANG and USAF Reserve units the second half of the 1970s
- OA-37B: Final version as in US service, and as currently used by Latin American air arms. With refuel probe
- Photoshop templates for those that want to bring the other air forces into play
**********************************KNOWN ISSUES***********************************************************
-Cockpit is missing throttles. Unless Centruion1 returns this is unresolveable
-Lod is locked in, unless Centurion-1 returns.
-Modders: there is a bleed issue on the right side. any bands like the VNAF had need to be on skin, not tga. small decals like insignia work fine.
-This mod uses my master squadronlist.ini. IF installed into another install with other than stock squadronlist, do not install. It will mess up the other things on your install and my mod is adapted to force the decals.
NOTICE: this mod currently is AS IS and can only be modded by skinning and ini edits. It's not perfect, but its
in house and therefore free.
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Installation: drop into mod folders. allow overwrites if it comes up. Delete DAT version, this replaces and upgrades player experience. Modders, put the templates where you wish to work on them
DON'T FORGET TO BACK UP BEFORE INSTALLING!
****************NOTE!!!!!! IMPORTANT NOTE *************************************************************
If you install this in a install that has eburgers SF2V Air & Ground Expansion Pack, DO NOT INSTALL THE PILOTDATA FOLDER!!!! This will overwrite the Squadronlist.ini in the pack and may break something. If you do not have the Air&Ground pack or NATO Fighters installed the new squadronlist ini will work fine and be a big improvement for units available.
*********************************************************************************************************
References:
Squadron/Signal A-37/T-37 Dragonfly in action
Wikipedia
Google Images
Credits
Centurion-1: original model, template and mapping work
Crusader:Cockpit and data.ini tweaks
Wrench:various FM and ini tweaks, original hangar screens
Eole: Vietnamese versions (North and South), loading screens, additional template work, additional FM and ini work
VA56Champ: tga work that helped expedite the process from Thai skins
ravenclaw_007: all weapons except for the A-37 Tanks
Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
Engine sound: (F80Engine)currently unknown, if this was you let me know so I can give you proper credit. J85-2 sound added by Eole.
Special Thanks for Wrench's advise on this project, Eole returning to bring up the Vietnamese, and Centurion for starting
this bad boy. Matt, I hope you're doing ok wherever and whatever you're upto.
This has taken place over two years time so if I have missed anyone please let me know and I will get you creditted ASAP
I hope you enjoy this mod folks!
Kevin Unruh
aka daddyairplanes
4 July 2016
1,368 downloads
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C-130ABEHJK Hercules Super Pack 2016
By Viper63a
C-130ABEHJK Hercules Super Pack 2016
Tweaked and packaged by Viper63a
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What's included in this mod pack?
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This pack includes the following packs standardized\tweaked\remade to my liking...
Includes USAF, RAF, RAAF, ROKAF, JASDF, IDF, PAF, VNAF, EAF and IRIAF C-130 Hercules - Models A, B, E, H, J, K and KC-130!
Special Thanks to Yakarov79! Thanks for the additions!
Also includes...
1) New Planes...
2) New Decals...
3) New Pilots...
4) New Hangar\Loading screens..
5) New Exhaust emitters...
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Installation:
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!! First and always - BACKUP!
** Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
Go Fly!
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Credits:
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Firstly, I did very little to create this pack. I just polished and reset the gems I found. All credit goes to the people who came before me to create the excellent packs on CA.
PAF C-130B For SF2 - Murtaza Akbar
C-130H JASDF for Strike Fighters 2 by Nengajyou Aki
LOCKHEED MARTIN C-130J-30 HERCULES Ver 2.0 By Dels
C-130J-30 Shimshon Israeli Air Force Skin by Allen "allenjb42" Burton
RAF C-130's for SF2 Series by The Mirage Factory by Dave (USAFMTL)
SF2 IDFAF C-130 Qarnaf Pak by Wrench
C-130E/H USAF pack (originally by Dels) by Kevin Unruh aka daddyairplanes
There is a long list of credits in the original "ReadMe" files in the "Extra" folder...but here is a brief list of acknowledgements!
Thanks to...TK and TW! and Special Thanks to Oli (RIP - Didn't know him, but I've come to know his work and the respect paid to him by the community)...
My Heroes!
Dels
Yakarov79
daddyairplanes
Paulopanz
Spinners
Eole
Murtaza Akbar
Nengajyou Aki
FastCargo
Diego
Wrench
Allenjb42
Sundowner
Dave (USAFMTL)
TMF
Gerwin
WhiteBoySamauri
Thank you all!
492 downloads
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Download Statistics
14,207
Files12,486
Comments26,858
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