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9 pointstraining flight at the range with a Walley Mk.4 and a AN/AWW-9 data-link-pod
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5 pointsJust &%§?&§! that the data link pod function doesnt actually work, "should" show seeker video until wpn impact Couple unrelated pics..
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5 points
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4 pointsSomeone /Nyghtfall/ will have a lot of editing then...on Skyhawks at least...
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3 points
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2 pointsI've been working on v1.2 - just deleting many duplicate files trying to reduce the footprint of the package...so I can add any changes to the next release. I downloaded and added the F-15SE Data and Loadout changes. Tested it and it looks good! This is a big package, we did our best, but we're pretty sure we're not perfect...LOL. This is for anyone making changes - especially accuracy changes - I welcome all tweaks and edit that improves the package. This package belongs to all of us. I will credit your submission in the change log! Thanks!
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1 point
Version
1,801 downloads
This terrain now uses the 250 meter resolution as described here.... http://combatace.com/topic/89389-kamchatka-250m-version-with-adjusted-tileset-etc/ Thanks Stary. Please be aware that due to the terrain resolution, number of objects etc this terrain may take a while to load or not even run at all...Reading the README's is vitally important..!! What's new ? We now have seasons but the winter version dose'nt have snow as I cant seem to get it right. Quite a few new tiles and tod's for the new airfield layouts by myself. Lots of new objects including several complete RAF style airbase layouts made by myself. I have included a few ground object files, some downloaded from here [ships] and some made by myself [RAF trucks and radar etc] but to make sure everything shows I would get just about every UK ground object you can from the CA downloads section.....there are just too many for me to add to the file and keep its size fairly small. FINALLY a big "THANK YOU" to EVERY body that has made any mods for the SF2 series..........there's a good chance some of you work is used here ....Thanks again. -
1 point
Version 3
290 downloads
Sikorsky RH-53D of Iran Navy Ver 3.0 for SF2 This is a third party add-on of late models Sikorsky helicopter RH-53D. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda ------------------------------------------------------------------------------------------------------------------ This mod represents Sikorsky model of RH-53D. 12 aircrafts were ordered by Imperial Iranian Navy. Only six delivered before revolution. Add then all six remained in newly formed Islamic Republic of Iran Navy Aviation. CHANGES: I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files. YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may caouse some problems...So delete old ones put new ones. The rest (except Aircraft folders) are same can be overwritten without fear... Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini. Added simple bump and specular maps. Also added damage tgas. Some changes and rearrangements in the cockpit ******************IMPORTANT****************** FaAkePilot mod neede to run this mod. As always. This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. Standard commands: LANDING GEAR - Nose light deploy/retract at any speed. ANIMATION 1 - right side door. ANIMATION 2 - left hatch cabin windows ANIMATION 3 - wipers outside/inside ANIMATION 10 - Winch Parking animations. Two parking animations included one for 'on land base' and other for 'on board' parking. You can fold tail and rotor by enabling animation in data.ini file. But it looks silly. And my intention for this animation was eye candy on board vessel. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. With heavy cargo load probably you need little run on A model as engines on A are little underpowered. Normaly throtle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off. Cockpits. Newly upgraded cockpit based on NATOPS manual. Mirrors working now and showing correct image. Fuel usage is not super perfect but compared to all previous H-53 models released here fuel gauges are working. Skins. All serial numbers are based on available photos, are historically correct. Weapons. This addon works with my CargoPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this cargo pack. Of course you can edit and use any other weapons available. Here is experimental Mk105 minesweeper sled different than in previous CH-53D pack. This one is only for RH-53D. To see Mk105 open cargo bay. Cargo loads. I am releasing this cargo load in the current condition. So maybe some skins needs to be adjusted. Cargo loads includes few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper. IMPORTANT - Due to construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load. Skins. 1977 Imperial Iranian Navy Islamic Republic of Iran Navy Aviation with 3 skins 1979 paint inherited from IINavy, Grey paint introduced somewhere in 90's and late current azure blue salamander camo. Good to add nations ini entry regarding new "nation" created - Islamic Republic of Iran Navy /Imperial Iranian Navy. otherwise, you will have to change nation name to Iran. Pilots - best to use is OldDiego's pilots. Have fun. Edit and report bugs. Jarek Hereda. Thanks. Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. Thanks for all kind support. NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001. H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed. popsmoke.com hampshireairfields.co.uk navysite.de gonavy.jp helis.com airliners.net amarcexperience.com aerialvisuals.ca abpic.co.uk planepictures.net rahrovan-artesh.ir -
1 point
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1 point
Version 1.0.0
292 downloads
Although based on the T.7 twin seater, it used the fuselage and tail of the F.8, and the longer wings of the F.3. An extended nose contained the AI Mk 10 (the 1940s Westinghouse SCR-720) Air Intercept radar. As a consequence the 20 mm cannons were moved into the wings, outboard of the engines. A ventral fuel tank and wing mounted drop tanks completed the Armstrong Whitworth Meteor NF.11 268 RAF, 25 BAF, 20 RDAF, 41 AA What's in: - a new plane - 27 RAF, BAF, AA, RDAF skins - pilot, weapons, sounds - all planes built serials Credits: - Vetro 2k: original T.7 model - Yakarov79: nightfigher upgrade modelling - paulopanz: skins, decals etc Operations: - key 10 canopy open Enjoy! @paulopanz -
1 pointView File Sikorsky RH-53D Sea Stallion over Persia Sikorsky RH-53D of Iran Navy Ver 3.0 for SF2 This is a third party add-on of late models Sikorsky helicopter RH-53D. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda ------------------------------------------------------------------------------------------------------------------ This mod represents Sikorsky model of RH-53D. 12 aircrafts were ordered by Imperial Iranian Navy. Only six delivered before revolution. Add then all six remained in newly formed Islamic Republic of Iran Navy Aviation. CHANGES: I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files. YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may caouse some problems...So delete old ones put new ones. The rest (except Aircraft folders) are same can be overwritten without fear... Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini. Added simple bump and specular maps. Also added damage tgas. Some changes and rearrangements in the cockpit ******************IMPORTANT****************** FaAkePilot mod neede to run this mod. As always. This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. Standard commands: LANDING GEAR - Nose light deploy/retract at any speed. ANIMATION 1 - right side door. ANIMATION 2 - left hatch cabin windows ANIMATION 3 - wipers outside/inside ANIMATION 10 - Winch Parking animations. Two parking animations included one for 'on land base' and other for 'on board' parking. You can fold tail and rotor by enabling animation in data.ini file. But it looks silly. And my intention for this animation was eye candy on board vessel. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. With heavy cargo load probably you need little run on A model as engines on A are little underpowered. Normaly throtle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off. Cockpits. Newly upgraded cockpit based on NATOPS manual. Mirrors working now and showing correct image. Fuel usage is not super perfect but compared to all previous H-53 models released here fuel gauges are working. Skins. All serial numbers are based on available photos, are historically correct. Weapons. This addon works with my CargoPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this cargo pack. Of course you can edit and use any other weapons available. Here is experimental Mk105 minesweeper sled different than in previous CH-53D pack. This one is only for RH-53D. To see Mk105 open cargo bay. Cargo loads. I am releasing this cargo load in the current condition. So maybe some skins needs to be adjusted. Cargo loads includes few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper. IMPORTANT - Due to construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load. Skins. 1977 Imperial Iranian Navy Islamic Republic of Iran Navy Aviation with 3 skins 1979 paint inherited from IINavy, Grey paint introduced somewhere in 90's and late current azure blue salamander camo. Good to add nations ini entry regarding new "nation" created - Islamic Republic of Iran Navy /Imperial Iranian Navy. otherwise, you will have to change nation name to Iran. Pilots - best to use is OldDiego's pilots. Have fun. Edit and report bugs. Jarek Hereda. Thanks. Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. Thanks for all kind support. NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001. H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed. popsmoke.com hampshireairfields.co.uk navysite.de gonavy.jp helis.com airliners.net amarcexperience.com aerialvisuals.ca abpic.co.uk planepictures.net rahrovan-artesh.ir Submitter yakarov79 Submitted 09/05/2016 Category Other
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1 pointI've just uploaded a new 3rd version of a file. (In fact it is 2nd version..but 2nd ver. was never released) Now BM and SM maps added. Small changes here and there. Reworked cockpit. Read info on the download page. If you have already an old version all aircraft folders must be deleted. After testing with overwrite some errors occurred. Decals/ weapons etc..are all fine. Aircraft must be replaced. I've done a similar job to other Stallions / Jolly Giants so I will upload them soon also. kind regards.
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1 point
Version 1.0.0
73 downloads
Gloster Meteor F8 Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. Mod is using standard TW fuel tanks 100 and 175 gal. It will not work on SF1 gen game. This model is based on Veltro2k model of Meteor T.7 uploaded on CA somewhere in 2016 by paulopanz. Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k. Although. There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there. And of course it is F.8 not T.7...so generally different plane. This mod contains only one generic skin without any national markings. Decals.ini file is not provided. This mod is uploaded with an intention that the community will develop this mod...skins, decals etc. So do not expect tons of skins, serials and decals...You have to do it on your own. I did my part. And yes I'm aware that we have Gloster Meteor F.8 - but this is my approach... Templates in PSD format are provided. Credits. Veltro2k - the original model of T.7 Me - model rework and then rework again into F.8 and some other mambo jumbo like skins etc... Seat - all credits to creator - unfortunately I don't remember who made this seat. Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file. Weapons Not provided any weapons - but it was designed to work with Ravenclaw's RP-3 rockets. and standard UK 500/1000lbs bombs. Have fun Report bugs. Expect the unexpected Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT -
1 point
Version 1.0.0
133 downloads
Tornado Sounds --------------- New in 1.1 version: ------------------- Beter sounds levels. Correct stall sound. Improved BK-27 sound. Wind sounds for RAF, Luftwaffe and AMI. Installation ------------------- 1st, check wav files. It's possible you dont like them and there is no sense to replace files you like. Always BACKUP your older files ! 1. Unpack and copy sound files to MODS/Sounds 2. Modify DATA.INI and AVIONICS.INI files 3. Modify BK-27 cannon. DATA.INI / [Sounds] -------------------------------- [Sound] EngineSoundName=tor_engine AfterburnerSoundName=tor_AB DamagedEngineSound=tor_fire StallSoundName=tor_stall WindSoundName=RAFComms_3 <-- RAF ;tor_luftwaffe <-- German ; tor_Italian <-- Italian WindSoundName is radio communication file. RAFComms_3 is RAF Tonkas and Buccaners strike radio in Desert Storm tor_luftwaffe is German Tonkas training radio tor_Italian is Italian Tonka refueling in 'DS' operation radio AVIONICS.INI / RWR --------------------------------- [RWR] TrackSound=tor_rwr.wav LockSound=tor_missile.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=FALSE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 GUNS EDITOR ------------------------ Changing sound file. ADD TO FLIGHT/SOUNDLIST.INI ---------------------------------------------------- [SoundList] // Tornado GR.1 sounds SoundFilexxx=BK-27 SoundFilexxx=tor_engine SoundFilexxx=tor_AB SoundFilexxx=tor_stall SoundFilexxx=tor_fire SoundFilexxx=RAFComms_3 SoundFilexxx=tor_luftwaffe SoundFilexxx=tor_italian //------------------------- [BK-27] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [tor_engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=10 OutsideConeAngle=160 ConeOutsideVolume=55 [tor_AB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=130 ConeOutsideVolume=50 [tor_stall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [tor_fire] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RAFComms_3] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_luftwaffe] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_italian] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [tor_stall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [tor_fire] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 -
1 point
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1 pointThe Sticker says: "WARNING HERMETICALLY SEALED UNIT DO NOT SUBJECT TO PRESSURE DIFFERENTIAL GREATER THAN 15 PSI" Here's the template for the old Walleye model I once did. Maybe it helps a bit. Template_WalleyeI_NF.7z
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1 point
Version Version 14
1,701 downloads
SF2 E\F-111\A\D\E\F USAF Combat Lancers\Aardvarks\Ravens Redux 2016 by Viper63a, dtmdragon, Lel and Fanatic Modder! ------------------------------------------------------------- This mod was intended as an update to FastCargo's Super Vark Package (See link below), but it can be a standalone mod if you just want the USAF F-111s included in this pack. If you want to install both packs, FastCargo's pack must be installed first as that is the older pack. You can get FastCargo's pack here... http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- This mod includes the updated individual E/F-111A/D/E/F mod packs + other excellent contributions! I had some requests to put them all into one pack for it would be easier to download. So here they are. All the F-111s in this packs are also available for individual downloads in the following links...if you just want a certain model. The F-111D updates from dtmdragon, Lel and Fanatic Modder are only available in this mod pack. * F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB! http://combatace.com/files/file/15542-sf2-updated-f-111a-jets-for-vietnam-the-428th-429th-and-430th-tfs-from-tahkli-rtafb/ * F-111D Aardvarks from Cannon AFB: The 481st, 522nd, 523rd and 524th TFS from the 27th TFW. Contribution by dtmdragon with support from Lel Fanatic Modder (FM). * F-111E Aardvarks from USAF/E RAF Upper Heyford 20th TFW. The 55th, 77th and 79th TFS! http://combatace.com/files/file/15514-sf2-updated-f-111e-aardvarks-usafe-raf-upper-heyford-20th-tfw-the-55th-77th-and-79th-tfs/ * F-111F Aardvarks from USAF/E 48th Liberty Wing. The 492nd, 493rd, 494th and 495th TFS! http://combatace.com/files/file/15510-sf2-updated-f-111f-aardvarks-from-usafe-48th-liberty-wing-the-492nd-493rd-494th-and-495th-tfs/ * EF-111A Ravens From 42nd (UH), 429th (CC), and 390th (MO) Electronic Countermeasure Squadrons! http://combatace.com/files/file/15520-sf2-updated-ef-111a-ravens-from-42nd-uh-429th-cc-and-390th-mo-electronic-countermeasure-squadrons/ ------------------------------------------------------------- Installation: ------------------------------------------------------------- I recommend that you back up your mod folder (or just the Effects, \Objects\Aircraft\F-111* folders). I just make a copy the mod folder, try the mod, if I like it, I delete the backup. If I don't, I delete the new/updated mod folder and rename the old backup/copy back to the original names to reset to my original setup. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder (the uncompressed "Effects and Objects" folders only) to your StrikeFighter2 mod folder and Overwrite. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Europe\ Note: You should be able to install this mod into any SF2 series, it doesn't have to be StrikeFighter2 Europe. * To remove, simply delete the active "Effects and Objects" folders and replace with the back up copies you made prior to the install. ------------------------------------------------------------- Add F111 SoundList ------------------------------------------------------------- Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. ------------------------------------------------------------- Thats it - Enjoy! Please report any bugs or issues via the "Support Topic" link... =Viper= ------------------------------------------------------------- ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- If you're interested in some of the mods I referenced/used in my mod (can't say it's mine really, my contribution?)...here they are! Excellent mods all! * FastCargo's Super Vark package 2.4 (SF2) http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) http://combatace.com/files/file/14798-f-111-improvedskinpack/ * Dave's EF-111A Version 2.0 (SF1) http://combatace.com/topic/36438-ef-111a-version-20/ * LeL's F-111 TAC Pack (SF1) http://combatace.com/topic/80711-f-111-tac-pack/ * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1 http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/ * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) http://combatace.com/files/file/15143-the-afterburner-mod/ * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2) http://combatace.com/files/file/6693-western-style-pilot-models/ F-111D Additions! Ravenclaw for the weapon models. dtmdragon the avionics, cockpit repaint, loadout.ini, what if AIM-7G, data.ini overhaul and repackaging with the updated skins. FANATIC MODDER and LeL helped with the data/loadout.ini information and testing. Thank you all for your contributions!! -
1 point
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1 point
Version
611 downloads
F-84F ThirdWire SF2 Tweaks and Bits 06-04-10 Credits: F-86F Cockpit by Zurawski Early 1960's French Pilot by Corktip 14, based on Diego's USAF Korean War pilot. Martin Baker Mk3 Ejection Seat by ravenclaw_007 F-84f Hangar Screen from the Mirage Factory F-84F Package F-84F Loadout tga by Paulopanz F-84F Data.INI tweaks and F-84F Loading Screens by NeverEnough The Thirdwire F-84F model is very nicely done for an AI only model, and can be easily finished into a real fine ride. The latest version included in the SF2 Expansion Pack did not have the flap deploy and retract settings in the Data.ini, so these have been added in this tweaked Data.ini. The taillight was located about six feet behind the aircraft, and the navigation lights on each side of the tail are modeled but have no entries in the stock Data.ini. The tailight location was corrected and the tail navigation lights are added in the included Data.ini. The front landing light has also been added, and SHIFT 0 will open and close the cockpit canopy. The early 1960's French pilot is a nice addition, and he looks great sitting in ravenclaw_007's beautiful new Martin Baker Mk3 ejection seat. The new loading screen is a French F-84F with Suez campaign stripes, which looks especially fitting when used with Paulopanz's Suez SuperPack skins! An alternate loading screen of a beautifully restored Italian F-84F is also included for a SF2E installation. Give this kite a test drive, and discover what a treat it is. Be sure to include Paulopanz's Suez skins, and you will be looking good. --------------------------------------------- Installation notes: Simply copy the contents of the included Objects folder into your Mods\StrikeFighters2 Israel, Mods\StrikeFighters2 Exp1, or Mods\StrikeFighters2 Europe folder. To use the Italian F-84F Loading Screen, change the line in the F-84F.INI as shown below: [AircraftData] AircraftFullName=F-84F Thunderstreak AircraftShortName=F-84F AircraftDataFile=F-84F_data.ini LoadoutFile=F-84F_loadout.ini UserList=F-84F_UserList.ini CockpitDataFile=F-84F_COCKPIT.ini HangarScreen=F-84f_HANGAR.bmp LoadoutImage=F-84F_LOADOUT.tga Loadingscreen=F84F_Loading.bmp <<<<<<<< Change this to F-84F_Loading.bmp --------------------------------------------- -
1 point
Version 1.0
394 downloads
Yak-25M Basic production version with some minor improvements, upgraded AM-5A engines and new RP-6 "Sokol" radar. 406 aircraft built (Wikipedia). I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template. The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix. 2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made. Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project. The rest, of the people who worked in this project, i will need to send me a PM so i can include them here. Hope you like it and let´s beef our Red Army!!! Enoc Marquez AKA Flogger23 -
1 point
Version
354 downloads
C-141B Starlifter Replacement/Tweeks Pak = For SF2, Any and All (Full 5 RECCOMENDED!!!) = Some remods/tweeks/partial reskinning and new decals for the recently (re)released C-141B Starlifter. It is designed to totally REPLACE the C-141B in the Cargo Planes Pak, so you'll be deleting the aircraft and decals folder OF the original (re)release, and replace them with these. All the painted on markings have been removed, and new decals are used in their places. The tail flash represents the 438th AW out of McGuire AFB. Many other small changes have been effected; new avionics ini, lights moved (or removed), etc and so forth. Not a full and total rebuild, just some tweeks for minor improvements. The partial templates I created/used for this are included. Maybe someone will step up and give us a Lizard Camo. The skins supplied herein are in jpg format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage. The Legal Statement has been changed with regards to this aircraft. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein -
1 point
Version
898 downloads
Grumman F-11A (F11F-1) for the "Strike Fighters 2" Series by Fleet-Defender and Team F11F-1 Team: 3D Model: Fleet-Defender Texture Mapping: BPAO Additional 3D: Crab_02 Skins: Marcello Decals: Crab_02 Drop Tanks: Crab_02 Flight Model: Column5 Special thanks to: Sony Tuckson VF-21 skin by Julhelm VA-156 skin by Paul Nortess Optional Hangar screen by Wrench & MiGBuster (2009) SF2 updates, and other changes MiGBuster (July 2009) The Grumman Tiger was procured in the late 1950s as a hedge against any failure or delay in the F-8 Crusader program. When the Crusader proved a great success, the Tiger became redundant and was quickly phased out of service. It was an agile aircraft and considered to be easy to fly, a factor which led to its adoption by the Blue Angels. Released under Freeware Licensing only: http://forum.combatace.com/index.php?showt...t=0&start=0
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