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Showing most liked content on 09/25/2019 in all areas

  1. 5 points
    lots of great shots in here lately. sadly mine are only a wish for wings that work why not Minot?
  2. 4 points
  3. 3 points
  4. 3 points
    Got ahead of myself last night. VS880
  5. 2 points
    WIP VFA-136 CAG 2011. The tail insignia looks like crap because I couldn't find any high-res shots, but everything else works:
  6. 2 points
    I'll do it after finishing the kuz Oke i see, so there is no problem if a model had more than 50.000 poly as long as each mesh is under 5000
  7. 2 points
    2 Draken International A4-N`s land for refuel at Scotlands Prestwick airport...beautiful
  8. 2 points
    Try making meaningful mods to the game without the source code. Again, Falcon 4's complete source was leaked. Rowan gave out the source code for Battle of Britain and MiG Alley for free. A2A Simulations released the much improved Battle of Britain 2 developed from and continuously improved by community efforts. But MiG Alley never got the same treatment, just a few minor bug fixes and the very useful support for TrackIR. So, if you want to make a patch that edits the source binaries to include new features, knock yourself out. But this sim has been out for quite some time and I haven't seen a single public release make even the smallest change. I qualify that with "public" because I vaguely remember this strange guy that would post videos and screenshots purporting to show actual game engine changes/improvements. But I have no idea what happened to him or whether his achievements were real or faked.
  9. 2 points
  10. 2 points
  11. 1 point
    I am a little more patient, because here is an idea to play AMI : https://theaviationgeekclub.com/the-libyan-scud-attack-on-lampedusa-and-the-italian-retaliation-against-gaddafi-that-never-was/?fbclid=IwAR0rdIa0nYXzzdDfUXg4WQttZ0R0faXlMQR6Emj0Nq9QLxq4VDY9oRGxES0
  12. 1 point
    poly count limit is between about 4500 to 5000 polys per mesh approx.
  13. 1 point
  14. 1 point
  15. 1 point
  16. 1 point
    Progressing on skin work for the upcoming F-22A Raptor addon. There will be a separate, huge skinpack featuring various fictional and alternative camouflages and paint schemes. Here below a comparison between the pre-production and production paint schemes and layouts. EMD 91-4001 Prototype USAF Lo-Viz Grey Among the featured paint schemes of the skinpack, there will be a recreation of the fictional USAF desert camouflage as found in Novalogic's F-22 Lightning 3 videogame. F22L3 features a fictional F-22 squadron (namely the 14th TFS, 9th AESOG) taking part in numerous dangerous operations all over the world, including nuclear strikes on enemy WMDs. Here below a comparison between Novalogic's original skin and the recreated one. Novalogic's F-22 Lightning 3 14th Fighter Squadron, 9th Air Expeditionary Special Operations Group
  17. 1 point
    New model of kuz is still wip Latest progress are fixing some error on model and creating data for the kuz, this's newest issue of kuz Known error -each kashtan not firing it's sam -ak630 not firing -engine smoke not installed -ski jump take off does't work well -jet blast not working -only 1 of 24 sam tube are working Installed Feature -each kashtan and ak630 have it's own radar fire control -phased array radar are working well -top radar working well Here's some pic of new kuz any suggestions?
  18. 1 point
    No amalgamation of the RCN....continuation of the RCN carrier ability and the ASW role in the North Atlantic.
  19. 1 point
  20. 1 point
    Strike fighters 2 is a good simulator, it has a wide range of fighter planes covering various historical periods. It also has an incredible amount of MODS, which makes the game much better. I think it's graphically much better than Falcon BMS, what SF2 lacks is being put on STEAM and GOG for sale and if it were possible to do just like BMS, partially open code access for the community to improve the game and implement the Multiplayer. The game has great potential because inside it you can simulate an aircraft campaign with Helicopters (community-made mods) like the old EECH (Enemy Engaged), one thing most games don't have.
  21. 1 point

    Version

    85 downloads

    Here's my set of 3 what-if aggressor skins for the F-23A Black Widow II by Dels. The background story is simple: what if the USAF decided to choose the F-23 instead of F-22 and what if they bought a lot of them, enough to form the aggressor squadrons too? You need to download and install the aircraft if you want the skins to work. It's available here: Credits: Dels for the aircraft and skin template Read the Knowledge Base to learn how to install this mod. No item included in this mod can be distributed as payware. You can use the contents of this mod in accordance with Combatace Freeware License. Chris
  22. 1 point
    Oh yes, that's the truth. If you don't want some crazy fictional or nearly-fictional concepts here, shut the goddamn what-if section down. Come on, there's a guy in another topic (here's to you, @Menrva ) working on the Moon, Mars and starships firing missiles at each other and nobody is ranting like this. The other guy was builiding a Death Star map. It's all for fun.
  23. 1 point
    Live and let live. If he likes the design, why not. It's a what-if forum in the end...
  24. 1 point
    Hoping for the Earth starfighter some day from Buck Roger tv series. One cool looking ship


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