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Showing most liked content on 10/26/2020 in Posts
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7 points
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6 pointsNovaLogic Nostalgia, back to 1998 Viper Squadron, 32nd TFS, 16th AESOG (Air Expeditionary Special Operations Group) 300 Squadron, 7th Red Banner Guards Regiment, 11th Expeditionary Wing
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3 pointsView from right to left Beckton industrial area , Cityport, Charlton industrial area, Royal Artillery Barracks The Royal Artillery Barracks Charlton industrial area
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3 pointsI'm having a lot of fun with your Palestine terrain. Stephen, good to know that you are recovered. Recently FE2 attracted me. It's a great game. Since then I started to modding it. My next projects are a medal pack for all nations and several new menu screens (including plane hangars). This will take a lot of time. All screens will be in 1920x1200.
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2 pointsWell, i am figuring several animations and MUST correct the landing gear, as well as to lower some unnecessary polys, so, yes, may take a bit to get it done...
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1 pointruss forgot to mention, you first need to extract their respective data ini, place them in their respective aircraft folders in the mods folder, THEN change the exhaust emitter name!! :) I thought all Spey powered Phantoms were smokeless? Not like the J79s at all, only smokeless in burner
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1 point
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1 pointSorry if any issues caused,was justing having a giggle....how about these migs ?
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1 point@Wrench, read your comment in the other topic regarding incomplete / out of date non-offical , illegal game versions missing key components. Just for info , this is not the case here, it's a full buy and download from the official 3rd Wire Website. Kind regards, Snappy
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1 pointHoping to liven things up around here - some screen shots from recent flights. I'd like to see your comments.
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1 pointLondon Cityport is now finished. Screenshots: A flight over the Cityport from east to west.
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1 pointthree more ground objects completed.
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1 pointI added two ships i found in the download area and in Norway terrain: Testing the target area: London cityport and surrounding residential buildings are heavily hit by Ju-88 strike.
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1 pointI think the office buildings are the only things left. Big thank you to swambast, helping me with making the Main Hangar.
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1 pointAgreed as if I run a modern setting I got so many SAMs and AAA that I don't know what to do but pray I survive. It's not that bad but it's something to worry about though.
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1 pointAround 1989 the Su-27M in action ! High altitude maneuvers... over Kubinka air base !!!
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1 pointA Dhimari F-20 fires his last Sidewinder at the luckiest Fulcrum pilot in the Parani airforce...
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1 pointTinkering further with the ver. 9.9 FM update pack and decided to post a few more pics caught during testing. Von S Testing out "STOL" characteristics with the Nieu. 17 in the Italian theater Pleased to see that I was eventually blown off of the hill by the wind, and went for a short glide (wind effects really do work in FE2 but are best when treated subtly, light wind, occasional gusts, etc.) Couldn't resist doing some sight-seeing again with gTerl's maps Making sure that post-damage effects work well (I can be spotted in the far background on the pic.) One of the best dogfights I've ever had in any sim (the AI on this earlier Austrian Alby. was superb, we both got shots into one another but the fight was inconclusive, lasted for about 20 mins. I think) The Spad 13 200hp can do limited turn fighting, but keep your speed up and take advantage of acceleration in dives (good turn speeds are around 160-170 kph) - also good is rudder and opposite aileron for tighter turns and skids but watch your speed And we went our separate ways eventually (the Spad 200 hp can slowly outrun this variant of the Alb. D.III)
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